Follow TV Tropes

Following

YMMV / Die2Nite

Go To

  • Broken Base: Not in the normal sense, but the community is split into the German, French and English versions and intentionally kept divided by the developers. Having an account on more than on version is a bannable offence, mainly since the Greater Internet Fuckwad Theory proved that the first thing most people would do with it would be to troll the other country's forums with tasteless World War II jokes.
  • Crazy Is Cool: The game itself as well as every single player. You fight and kill zombies with Joke Weapons, build odd and surprisingly effective town defences, and survive off of food and drugs that would make a goat puke its guts out. Then, once you finally die, a shaman can use your soul to protect your friends while you get reincarnated in a brand new town.
  • Fridge Brilliance: Eating human remains in this game normally gives the player an infection, but drinking bottles of booze that contain human remains never does. Why? Both of these drinks are extreme Gargle Blasters, they contain more than enough alcohol to kill the virus before you ever get your hands on them!
  • Memetic Badass: Chuck Norris (obviously) is treated as such by the game that the developers eventually put an action figure version of him in Die2Nite as an item for players to find.
  • Nightmare Fuel:
    • The death screens are the only ones in which your character is depicted realistically instead of a sprite. Other than bordering on the Unintentional Uncanny Valley, it can be quite shocking to get this screen for the first time. And that's the most common and not even the least messy of all the possible deaths - Death by Infection yields a rather horrifying description of your body's wound slowly becoming necrotic and rotting, while Disappearing in the World Beyond yields an image of your character's mutilated corpse, eyes still wide open and their face frozen in a look of horror.
    • Some of the possible constructions you can build are pretty disturbing, such as the Screaming Saws and Zombie Grater.
    • The Meat Locker. Piss enough people off and you'll be dragged from your home, tied to a chair, and stoned almost to death by your "friends" before being left out for the Horde to eat while the survivors take pot-shots at them. While the victim is usually a griefer or troll, this can be done to anyone once the Locker is up.
    • Season 6 gives us a new item in the form of a dead body that can be found in the wasteland called a traveler's corpse. It can be quite jarring to be expecting a new weapon or maybe a useful tool and instead find yourself unearthing one of these grotesque things. Even worse, it can be eaten, which reduces it to a pile of bones and has a high chance of turning the player into a ghoul - a half-zombified creature that has to eat human flesh to survive, and shows no outward signs of their monstrosity beyond a few easy to miss traits.
  • Paranoia Fuel:
    • Used both blatantly and subtly throughout the game. Going too far outside the town can land the player right smack in the middle of a zombie horde. The various texts and blurbs that appear sometimes invoke this as well. Even the town itself isn't completely safe - any of the 39 other players could betray everyone by poisoning items, opening the gate, stealing valuable resources, or just plain beating other townies senseless out of pure suspicion.
    • Season 6 has introduced ghouls, which are half human and half zombie. They need to kill and feed on human flesh to survive, but show no outward signs aside from immunity to infection and a few other symptoms that are easy to miss. Even worse, a ghoul is rewarded with hero days for killing and devouring normal residents, giving them plenty of reasons to betray their town. Even people who play with a coalition could have their best friends turn on them on the first day with some poor luck...
  • Tear Jerker:
    • All 3 parts of the "Motherhood" roleplay text. If you thought Die2Nite was just a wacky zombie game that was fun to play and not at all serious you'll change your mind after reading this... It tells the story of a little boy whose mother was injured and infected. He leaves her in the tent and goes about the day... only to come back to find her zombiefied. It ends with her melting after being splashed with the poor kid's water ration.
    • "Dear Diary" as well. It might make you think twice before bringing a rusty chain back to town or spending AP on a Gallows. It tells the story of a young child whose zombified father is kept in the basement by their mother, who is in denial about his transformation. When the child tries to give him water, it melts him to death and reveals her secret to the town. The rest of the town are mentioned to be looking for a rusty chain, with the ending heavily implying that the mother was hanged by the rest of the town.

Top