- 8.8: IGN's review of the game wasn't so well received by fans of the series.
- Anti-Climax Boss: The game spends a lot of time building up the final boss Absalom, but he's not anything special, especially compared to the fight with Samael right before it.
- Awesome Music:
- Corruption and the Guardian Boss music are incredible tracks. That beautiful Forge Lands theme also.
- Stains of Heresy, which plays during the boss fight with the Archon, also stands out as a very impressive orchestral piece.
- Contested Sequel: People are split on which of the first two games are better. Some prefer the first, saying they feel it's more polished and has a better story. Other feel the sequel is more enjoyable due to Death being a more interesting and charismatic protagonist, and the sheer wealth of content in the game.
- Demonic Spiders:
- The Liches carry an urn which they can use for attacking, and they also use them to spread ashes that can summon an army of skeletons.
- The Maelstroms are even worse. These guys launch fireballs at you which cause a lot of damage. And before you can get out of the way, you'll be hit by the next one.
- For an example of this enemy type that you encounter much earlier in the game, try the Construct Champions. These monsters have hard hitting attacks which can decimate your health, have a lot of health to ensure they'll survive long enough to repeatedly use them, and latter on come accompanied by smaller groups of enemies who will try to distract you, or worse, a second Construct Champion.
- Evil Is Sexy: Lilith.
- Fridge Brilliance / Fridge Horror: Absalom states that Death reviving humanity would just get them wiped out again by the demons, and judging from the Destroyer having control of the Well of Souls in the original game, it appears that Death's actions might have stopped the destruction of creation, but also given the Destroyer access to the Well of Souls and allowed him to use at a source of power.
- Except for the fact that the moment it happens is when War actually killed Abaddon and brought the Riders to Earth.
- Possessed weapons when combined with a focusing on increasing Death's critical hit rate. Put the two together, preferably with a fast hitting weapon, and make sure it's something with a high attack rate, you'll be able to easily fight through the game with it and regain any health and Wrath and you lose. Use the Unstoppable ability enough points into and it can give Death back all the Wrath used to cast it, get the Abyssal Armor, you can have a 100% critical hit rate.
- Getting Health Steal and Wrath Steal on Possessed Weapons raised produces insane results where the you'll gain a percentage of the damage you do back as health and wrath, up to 30%. This is broken beyond belief. Death with a build focusing on critical hit rates and physical damage can easily regain his health faster than enemies can cut it down and gain Wrath back as quickly as he spends it. Or focus on Arcane Critical Hits chance and Arcane Critical Damage for similar results with Wrath skills, which means Death can just stand back while enemies are typically too busy to bother him and only occasionally attack them to quickly restore his Health and Wrath, which even with a build focusing Wrath damage will still easily restore both with a quick melee attack.
- Goddamned Bats: The Construct Adjuncts. They try to stay away from Death, then toss (sometimes exploding) rocks at him from a distance, preferably while you're in the middle of a combat with melee enemies and not paying attention to them. If you try to break through and engage them, they have a weak but fast melee attack, which they barely telegraph, to leave you staggered for the rest of enemies to catch up and gang up on you.
- The Swarm. They always come en masse, sprinting at you at ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. This is lessened by the presence of the discarded Angel weapons you find just about everywhere on Earth that allow you to mow them down with ease, but the fact that they often come paired with Suffering, an enemy that will smear you across the floor given a chance, puts them firmly in this trope. And don't get me started on what happens if you try to take them on without the Angel weapons.
- Harsher in Hindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game could have ended up being the last, thanks to the collapse of THQ and Vigil. Thankfully, this was averted thanks to Darksiders III's announcement.
- Nightmare Fuel: The scene where Death is first pulled into the tree of Death by Corruption, Dear God.
- Polished Port: The Wii U version is this compared to the other console versions. Not only does it have all the DLC on disc, and better lighting effects, you can change your equipment right on the touchscreen (and, seeing as though this is a game where you're constantly getting loot regularly, it saves a lot of busywork in menus that could've been had playing the actual game).
- Porting Disaster: The console versions have many graphical glitches, screen tearing, sound cutouts, and Game Breaking Bugs. The Wii U port is often seen as the lesser "porting disaster" by comparison though simply for slightly better lighting effects and being the first console port to include all DLC on disc years before the Deathinitive Edition, though it still has the screen tearing and glitches present in the other older releases.
- That One Level: The Earth level. The game effectively changes to a third-person shooter where you have to fight the Swarm and the Suffering, and if you don't like using the guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health. The saving grace is that the guns have unlimited ammunition and can eat through the hordes like butter
- Demon Lord Belial DLC because of the amount of glitches that weren't removed since it was rushed out.
YMMV / Darksiders II