- Accidental Innuendo: The second game has these. Here are some examples:Fumiko: "You get on top. I'll teach you."
Roger: "Don't come yet. Don't soil your hands. Not yours, Koh."
Arala: "A gentleman's come. Oops, not even a man."
- Ensemble Dark Horse: Reika Kirishima from the third game thanks to her mascot status in the Wii version (the only version released outside Japan) alongside her constant Breaking the Fourth Wall moments.
- Game-Breaker: Roger's ninja bombs, at least in the third game, deal such incredible amounts of damage that they'll shred bosses in seconds. This renders the difficulty of most bosses moot when you only have to weather a few rounds of the patterns. What really makes this broken is that as a regular attack, it can be spammed freely and with impunity. The only way it doesn't help much is for scoring.
- Ho Yay: Almost everything Roger says in the third game is a not-so-thinly veiled come-on to his "best bud" Kohtaro.
- Parodied with the Roger and Munchausen team-up. Their dialogue can be heard here.
- On the other end of the spectrum, Mihee and Reika's team-up scenario ends with Mihee straight out declaring she'll take Reika as her wife, with Reika putting no more opposition than a complaint that she doesn't have the legal age to drink yet when invited to.
- Macekre: When the first game in the series was released in the U.S., it was released under the title Mobile Light Force 2, with the implication that it was a sequel to a completely unrelated game (said game being Gunbird). The same localization team got a chance to do things right with Shikigami II, and that time they left the characters and setting intact, though still with a very dodgy translation.
- Memetic Mutation: I like girls, but now... It's about justice.
- Moment of Awesome: Reika in her scenario with Munchausen. Not only does her future self set up a Time Paradox to ensure her mission succeeds, but she- with Munchausen's help- learns the Song of the Wind and is able to use magic to dispel the castle's illusion despite messing up the incantation. Beware the Silly Ones indeed.
- Narm: Shikigami 2 has Resident Evil-caliber voice work and a translation that renders its dialogue all but incomprehensible. The results are comedy gold.
- Never Live It Down: Shikigami 2 is far better known as "that game featuring voice actors who didn't even try" than "pretty adequate Bullet Hell shooter". It's the The House of the Dead 2 of two-dimensional shoot em ups.
- So Bad, It's Good: Shikigami 2's astonishingly poor localization and dubbing have earned it something of a cult following, even among people who have never played the game.
- The Woobie: Kohtaro ends up being forced to fight his big brother in the second game. By the third, he fights an illusion of his childhood friend Tsukiko as the final boss, and in his ending, he breaks down in Sayo's arms.
YMMV / Castle of Shikigami