- Arc Fatigue: The Enchanted Express arc went on for several hundred thousand words and over a year - and even the author eventually admitted that "the saga of the Excess Express" dragged on for longer than expected.
- Ending Fatigue: It's 2.4 million words long, with the end nowhere in sight.
- Fake Longevity: A curious, non-video game example. Yes, it's almost two and a half million words long, but a considerable amount of it can be skipped without any major loss of plot details. Transformation scenes abound, the overly long gags go on long enough that it makes Tarantulas sympathetic when he gets sick of hearing them, and several plots barely qualify for even tangential relevance. Chapter 66 shows this - it's 76,000 words of Nihilators dying, but with scarcely a mention of Team Aurabolt or Oblivion's Shadow.
- Hilarious in Hindsight: All of the events in Pokémon Mystery Dungeon occuring in one continuity instead of Alternate Universe? A crazy idea that only occurs in fanfics, I say!
- Kudzu Plot: To almost ludicrous levels. The story starts with Team Aurabolt and the quest for the seven Star Badges. Meanwhile, fifty chapters down the line, we see Caserin the Luvdisc, Mack Salmon, Bruce the Oztralian Sharpedo and some other characters of Nominal Importance searching for the Aqua-Monica.
- Moral Event Horizon: Well, where do you start for the Nihilator high command...
YMMV / Brave New World (Pokémon)