- Anti-Climax Boss: The Joker in the Genesis version may hit hard, but his attacks are very easy to avoid and he has fewer hit points than the other bosses.
- Awesome Music: Batman on the NES starts with Streets of Desolation. Given that game's difficulty you'll be hearing a lot. Luckily it's really good to listen to!
- The game over theme is gut-wrenchingly sad and incredibly moving. Many gamers who grew up with the NES have stated they want it played at their funeral.
- The soundtrack in the games Sunsoft developed were fantastic. The SNES version ported those songs and turned out pretty well. The Genesis / Mega Drive soundtrack is also very stellar.
- The Gotham Cathedral's theme in the Game Boy game is simply amazing, and a very fitting music for a final stage.
- Colbert Bump: The AVGN calls Batman: Return of the Joker stage 1 music the Batdance and proceeded to dance to the BGM. Expect someone to mention the Batdance while listening to this.
- Demonic Spiders: The 1989 NES game has those fire spitting machines in the cave part of the 3rd stage and the jumping robots/cyborgs(?) in the 3rd and 4th stages, both require many hits to destroy and their attacks are very hard to avoid.
- Ear Worm: Batman: Return of the Joker on the NES starts with a very catchy tune.
- No Problem with Licensed Games: No one complains about Batman: The Video Game for being a solid platformer.
- Porting Disaster: The SNES and Genesis / Mega Drive versions of Return Of The Jokernote aren't remembered as fondly. Sunsoft was at the top of their game in the NES days, and this was one of Ringler and ICOM's first games on the new 16-bit consoles. The NES version of Return of the Joker claims its graphics were as good as 16-bit - many disagree and think it was better.
- Visual Effects of Awesome: Even those who wouldn't go so far as to say it was better than 16-bit have to agree that Return of the Joker's art and animation are phenomenal by 8-bit standards.
YMMV / Batman (Sunsoft)