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YMMV / Age of Empires

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  • Breather Level: In the Babylonian campaign, 'The Caravan' tasks you with escorting an artifact across a simple map. This comes after 'The Great Hunt', an absolutely hellish slog to retrieve the artifact.
  • Broken Base:
    • The decision to delay the Definitive Edition to 2018 got a lot of people by surprise. Some players think that it was necessary since the developers said that the game is still buggy and wanted to improve the gameplay to fit with the spirit of the original game. Others think that even if there are reasons to delay the game, one week before the original release date isn't the proper moment to announce it.
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    • Both Steam users and Age of Empires 1 fans are not happy that the Definitive Edition is currently exclusive to Microsoft Store as it is woefully inferior to Steam in its user-friendliness: Trying to find the Definitive Edition, let alone any game that you want, is like trying to find a needle in a haystack. And the people who did manage to purchase Definitive Edition had to use the Google search engine just to find it quickly and conveniently. Fortunately, it's been confirmed that Age of Empires: Definitive Edition (alongside with Age of Empires 2: Definitive Edition and Age of Empires 3: Definitive Ediition) will be available in Steam.
  • Good Bad Bugs: Converting an AI unit with multiple priests sometimes causes it to stand still, unable to decide which target to attack first.
  • Memetic Mutation: "Wololo" and "Roggan?". Not to mention "Erectus".
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  • Most Annoying Sound: The priest conversion noise.
  • "Seinfeld" Is Unfunny: A common refrain from critics upon the 2018 release of the Definitive Edition is that while AOE was groundbreaking in 1997, it really doesn't hold up to modern scrutiny.
  • Win Back the Crowd: After the fiasco with the Definitive Edition being Microsoft Store exclusive, the Definitive Edition will be available in Steam.
  • They Wasted a Perfectly Good Plot:
    • Rise of Rome added a Roman civilization, obviously... and three other civilizations (Macedonian, Carthaginian, Palmyran) that were already covered in the game (as Greeks, Phoenicians, and, arguably, the Romans themselves). Then the new Roman campaigns had scenarios set in Europe with awkward Middle Eastern civilizations filling in for Britons and Gauls.
    • In contrast to most campaigns, which have six scenarios, Ave Caesar only has four. And none of them depict Alexandria, Utica, or Munda.
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    • The strict conservatism of the Definitive Edition. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in AoE II ages ago (and were intended for AoE in some cases), like formations, queueing, non-convertible and regenerating heroes, non-Middle Eastern animals and trees, domestic animals, snow and ice, or even women, just to "keep AoE and AoE II separate games". End result? Critics said the DE was a good game, if it had come out 20 years ago.


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