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Making mistakes is all part of being a kid, even kids who are secret agents.

In Genera

  • The villains of the show love to commit odd crimes around the city hoping not to get caught by Odd Squad
    • You'd expect:, the villains would go in a random order and cover their tracks,
    • Instead, the always travel in specific patterns.
    • As a result, The Odd Squad agents always figure out the pattern and catch the villains. note 

Season 1

  • Robert Plant: Agent Obfusco had left Olive and Otto to look after his plant which included giving it a certain amount of water. Unfortunately, this takes them a very long time and the two of them are the last one in headquarters
    • You'd expect: For Olive and Otto to keep following the manual, and not try to get it out of the way so quickly.
    • Instead: Olive assumes that they can get it done faster by pouring the entire cup of water on the plant.
    • As a result: The plant grows out of control and nearly destroys headquarters.
    • Bonus idiot points: Olive's usually the smart one in the duo.
  • Disorder in the Court: Odd Todd and the Shapeshifter have just been exposed for shrinking the town museum framing Olive for it, and Todd leaves Olive with a choice between catching the shrunken town museum and letting him get away, or catching Todd and letting the museum land with a rough thud.
    • You'd expect: Since there were multiple agents in the room, Ms. O would sent one of the agents to capture Todd, and another to catch the town museum before it falls.
    • Instead: When Todd threw the museum in the air, Olive manages to catch the museum, but fails to stop Todd.
    • As a result: The Shapeshifter changed into a getaway jetpack, and Todd got away, but for some reason, none of the agents even cared about it.
  • Oscar the Couch: Oscar has a gadget that can transform him or someone else into a couch.
    • You'd expect: Since he's infamously clumsy with various gadgets, he'd take additional precautions and leave a gadget that could reverse the effects nearby and easily accessible for safekeeping.
    • Instead: He locks the reversal gadget away with a three-number code, so when he accidentally zaps himself with the couch gadget, Olive and Otto need to go through a tricky process to figure out how to unlock the lock.

Season 2

  • Show Me The Money: Okay Oona, you knew you had a collection of unlucky coins in the container, that would bring upon the end of the world as you know it. So why on Earth would you leave the container of coins lying around unprotected, where any fool could accidentally pick one of the coins up?! Answer me that.
  • World Turned Odd: When Olympia, Otis and Oona accidently altered the day Oprah became a Ms. O, there's a moment of idiocy when Oprah looks at an upside-down 6, and assumed it was 9 Green Street, (rather than 6 Green Street-where she was supposed to go.) Any smart person would find it peculiar that there would be a 9 Green Street on the even-numbered side of the street. If Oprah had noticed that the other buildings on that side where even-numbered, or at least realized a 9 is an upside-down 6. She could've still became a Ms. O, but instead, it took someone pointing this out personally for her to realize this.
  • Odds and Ends: Sure Big O, give the false ditz control of Odd Squad just because he gave you an action figure. You had hundreds of other worthy candidates, but no, you went with the kid who had never solved any cases within his job.

The Movie

  • What a group of idiots! In Odd Squad: The Movie, townspeople were quick to see Odd Squad agents as evil, just because a villain says they are. Let me repeat, the trusted a stranger they knew for a few days, over the people they knew for decades! Didn't anyone teach these guys about strangers?

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