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Western Animation / World of Quest

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World of Quest is a loose adaptation of the graphic novel of the same name by Jason Kruse. It's set in the land of Odyssia and focuses on the heir to the throne, the charismatic-but-vain-and-entitled Prince Nestor, and his quest to find the Shattersoul Sword, free his parents and defeat Lord Spite. Since he's a very short and scrawny thirteen-year-old, his first move was to recruit Sir Quest (a surly, laconic, muscular man with a freakishly large chin that his mother had banished years beforehand for publicly mocking her arrogant stupidity) by the unsubtle means of tricking him into reading an allegience spell that forces him to do whatever the runty annoyance wants. Together, Nestor, Quest and their companions travel the land of Odyssia getting into one mind-blowingly weird scrape after another as they look for the five pieces of the sword.


The show debuted in March, 2008, one of the last original programs on Kids' WB! before the shift to 4Kids. Still running on Teletoon.

This show contains examples of:

  • Adaptation Distillation: The original graphic novel is set in a more or less typical swords and sorcery world; the television program is filled with Schizo Tech devices like hovercarriers and flying platforms.
  • Adventure Towns: Since this is a broad parody of the sort of heroic quests seen in literature, the towns and villages the Questers find themselves in are stocked with weird people.
  • Bratty Half-Pint: Prince Nestor; since he adds complete unawareness of his surroundings to the standard compliment of annoying traits, his chief use to the quest is to become an impromptu bludgeon in Quest's hands.
  • Burn the Witch!: "The Trial of Anna Maht", though instead of burning them, they push them over a cliff.
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  • Butt-Monkey: Nestor frequently gets hit, bullied, or otherwise abused. Most of this happens thanks to Quest.
  • Catchphrase: Catchphrases!! I hate catchphrases!!
  • Disproportionate Retribution: One of the main reasons why Quest doesn't want to help Nestor. His father, the King, gave him the title of "nanny for life" (a title he didn't even want, but couldn't exactly refuse). When Ogun kidnapped the then-baby Nestor and Quest was forced to save him, the Queen found out and punished Quest by banishing him from the kingdom...despite, you know, saving her son. In Nestor's past, he was always being bullied by a kid. Nestorm fed up, told an adult, and — beyond Nestor's control — the bully was put to stable cleaning for the rest of his life, while being told that his parents were given a new son. Nestor never got over the guilt.
  • Exact Words: When Nestor gives him a command he doesn't like, Quest will use this Trope to humiliate, embarrass, or otherwise greatly inconvenience the prince.
  • Extreme Omnivore: Graer Bugfeathers, the griffin. Spite has taken advantage of Graer's appetite on more than one occasion.
  • Eyedscreen: Used whenever Quest declares that he hates something; given how foul Quest's temper is, this means that half of every episode is in a letterbox format.
  • Implacable Man: The Guardian of the Shattersoul Sword. Not only is he tens of thousands of years old, he's one of the few people Quest can only fight to a standstill.
  • Insane Troll Logic: Whatever misfortune befall the Shrieks? A witch did it!
  • Morality Pet: Albert the Bastionite; not only is he the Quester's primary means of transportation, he's about the only creature in the world that Quest likes.
  • No Celebrities Were Harmed: Quest's voice actor does a flawless impression of Patrick Warburton (With a hint of John Wayne)
  • Villain Decay:
    • Quest's rival, General Ogun, went from a fairly competent Dragon to Lord Spite's pathetic friend, simpering about how the sorceress Deceit got all of Spite's attention.
    • Spite himself also qualifies. He went from being a competent villain in the graphic novel to an idiot in the show.
  • Villains Want Mercy: When they're all about to be dissolved by a carnivorous mountain in one episode, Spite is quick to grovel at Quest's feet and beg for help.


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