Retro Achievements is a website created by Scott Davies, a former programmer from Rare in 2012. It's a site that uses modified emulators for earning achievements. Each game can have up to 400 points of achievements that can be earned by completing tasks each achievement has. Depending on how rare an achievement is, it may have different Retro Ratio, which can be a guideline on how difficult the game or its achievements is. There's also hardcore mode, which forbids using savestates and speed changing, but doubles score.
The site has certainly expanded since its inception, having over 50000 users. Achievements have also been split to main, ~Bonus~ and ~Multi~ sets. The ~Bonus~ sets are meant for the hardest achievements that need to be separate from the original sets due to their difficulty, while the ~Multi~ sets are for multiplayer modes.
Visit it here.
- Arcade Game
- Atari 2600
- Atari Lynx
- Game Boy
- Game Boy Advance
- Game Boy Color
- Game Gear
- Neo Geo Pocket
- Nintendo 64
- Nintendo DS (coming soon)
- Nintendo Entertainment System
- PlayStation (coming soon)
- Sega Genesis (Sega CD and Sega 32X coming soon)
- Sega Master System
- Super Nintendo Entertainment System
- Virtual Boy
This site provides the following tropes:
- Achievement Mockery: Some achievements mock the player for even triggering them, or wasting so much time.
- Achievement System: The whole point of the site.
- Brutal Bonus Level: The ~Bonus~ sets are used for achievements that are just too hard to be put in the main set. And it shows. For instance, beating Mega Man without taking any damage.
- Effortless Achievement: A few achievements for just starting a game are available, but they're generally discouraged.
- Similarly, some achievements are obtained by dying in particularly difficult games.
- Hard Mode Perks: Achievements earned in hardcore mode give double points and have a golden frame.
- Low-Level Run: A few achievements are earned with this method, usually in RPG games.
- Nintendo Hard: If a game has more than 1500 Retro Ratio, it (or it's achievements) is probably this.
- No-Damage Run: Some achievements are unlocked by defeating a boss without taking any damage. No damage runs for bigger sections or even the whole game are usually reserved for ~Bonus~ sets due to difficulty concerns.
- No Fair Cheating: Can be done internally or externally. Internal protection covers in-game passwords and codes, while the external method is hardcore mode detailed above. Also, Game Genie is always disabled.
- Over 100% Completion: Beating a game on hardcore mode gives a 200% complete message.
- Self-Imposed Challenge: The Website. Particularly concerning achievements covered under Brutal Bonus Level above.
- Unwinnable by Mistake: Certain sets have still not been cleared by anyone, since coding errors prevent some of the achievements in them from triggering.
- Visible Silence: Used as the name for some of the achievements that are secrets, or are simply baffling.