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Webcomic / Scoob and Shag

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Scoob and Shag is a Fan Webcomic about the adventures of Scooby-Doo and Shaggy Rogers.

Okay, that's the simple explanation.

What began as a simple gag-a-day comic quickly developed into something that, frankly, defies categorization. Described by the author as both comedy and horror, the story of Scoob and Shag could perhaps best be understood as Tails Gets Trolled meets Jojo's Bizarre Adventure meets the work of Junji Ito.

Currently updates every Sunday. The creator also has a tumblr where they post comics and answer questions, which can be found here.


Scoob and Shag contains examples of:

  • Abandoned Laboratory: Sort of. One location definitely plays into this trope, complete with sliding airlocks, blood-covered metal hatches, and abominations creeping about, but it's actually a spaceship.
  • Animated Actors: In this universe, all cartoons are TV shows staring alien Toones. How much they resemble their characters personality-wise varies.
  • Arc Symbol: The one on Scooby's dog tag. It's the shape of the ship on which the Toone characters escaped, and the insignia associated with Scooby's underlings while he was a commander.
  • Art Evolution: As the comic has shifted away from the gag-per-strip format into serious storytelling, the art quality has taken a massive leap. That's not to say that earlier art is bad, but the action and horror panels later in the story use a truly incredible amount of detail.
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  • Badass Crew: As shown in #81, Mystery Inc. was this in the past. Fred's Freeze Frame and Daphne's Burn In together were even enough to quickly and decisively beat the Martian Queen.
  • Badass Normal: Shaggy himself. Despite not having a Ballyhoo himself - and lacking an arm - he's able to defeat Yoge in a one-on-one. He had to take a nasty hit from Simulcast to do it, but it's still fairly impressive. Then again, this ain't new for Shaggy - when he's not limited by fear, he is very capable of holding his own in a brawl and outwitting tougher-looking opponents.
  • Bland-Name Product: Kermit's "Product Placement" Ballyhoo creates objects like these.
  • Body Horror: Whenever things start turning creepy, expect this.
  • Boss Corridor: Non-video game example. The corridor leading to one of the labs is covered with blood. Once inside, Scoob has his first major battle. The ominousness is lampshaded by Kermit when he's told to walk down the hall.
    Kermit: "You're fucking with us, right?"
  • Can't Take Anything with You: Downplayed. While Patrick can take things and people with him when he travels to the past using his Ballyhoo, "Rerun", they can't interact with anything and are invisible. Played Straight, however, when he travels back to the present.
  • Cerebus Retcon: Kermit's introduction has him taking out a blunt. As The Coward King reveals, this is actually because he was holding one when Velm wiped his memory, meaning it was the sole thing he had at the time.
  • Cluster F-Bomb: Upon being unmasked, the real Shaggy lets out 12 "shits" in a row.
  • Coughing Up Blood: A sign that a character is about to transform.
  • Creepy Good: "Mickey" looks outright disturbing and his behavior doesn't help the matters, but so far everything he has done, even a brutal murder of Droopy was to help the good guys. Subverted though when it turns out he's the original Shaggy, who is working with Mickey Mouse..
  • Creepy Painting: They seem to be the physical appearance of Droopy Dog's "Direct to Video" Ballyhoo.
  • Deliberate Injury Gambit: After seeing the power of Yoge's Simulcast ballyhoo and its limitations (it can only work on attacks he sees coming), Shag runs straight at him and strikes hard enough that the double's punch to his nose blinds Yoge with the blood spray, giving him the opportunity to make a devastating uppercut. Pop later mentions that Yoge was impressed enough to vouch for him joining the team after the fight.
  • Do Not Adjust Your Set: In a benign example, cartoons turn out to be transmissions by an alien race. Also overlaps with Alien Arts Are Appreciated, so much so, in fact, that our appreciation gave them superpowers.
  • Early Installment Weirdness:
    • Was an episodic gag strip for its first 13 installments before shifting into an ongoing story that soon saw a massive Genre Shift. The first couple of strips are never referenced again, have an extremely crude artstyle, and feature very different characterization for the protagonists (With Shag going from Butt-Monkey to Audience Surrogate, and Scoob going from a Comedic Sociopath to The Stoic.)
    • An early running gag was Shag constantly using increasingly nonsensical variations of his trademark "Zoinks" Catchphrase. This element was dropped to where he eventually doesn't even use.
    • Most of the characters featured are cartoons, but Mario, Kermit, and (a picture of) Goku were shown before the author established that theme.
  • Establishing Character Moment: Upon meeting Scooby and Shaggy, Kermit asks them if they're cops. When they deny he immediately pulls out a joint.
  • Face-Revealing Turn: A mutilated Shaggy reveals himself to Scoob this way. It's just an illusion created by the Holodeck.
  • Fastball Special: After trapping Queen Tyr'ahnee with Freeze Frame, Fred throws Daphne in range so that she can follow up with Burn In.
  • Four-Fingered Hands: Humanoid Toones have four fingers in each hand, while Earthlings have five. This is especially notable in a flashback, where we see Shag walking among some non-Toons.
  • Fourth-Wall Observer: In a meta sort of In-Universe example, some characters with high power can actually hear the beings that empower them. And since their power is derived from an audience, those beings are the viewers themselves.
  • Glowing Eyes: A side effect of characters using their Ballyhoo.
  • Gory Discretion Shot: Generally averted, but the viewer isn't shown Shaggy's arm being cut off or whatever happens to the Martians during their first broadcast.
  • Genre Shift: Started as a gag strip, then shifted to horror and then to a shonen parody.
  • Haunted House: The first major setting.
  • Holodeck: What the Haunted House Scoob and Shag find themselves in actually is.
  • Improbable Aiming Skills: Yosemite Sam's Ballyhoo, Infrared, gives him pinpoint accuracy with his gun.
  • Knight of Cerebus: While still surreal and funny at times, the horror and drama ratchets up upon "Mickey's" introduction and returns quickly whenever he appears. This applies to both the fake costumed Mickey and the real Mickey.
  • One Person, One Power: Each character's Ballyhoo works like this, granting them a highly individualized power. Shaggy should have a Ballyhoo, but recent comics imply and later confirm that as he's a clone, the original Shaggy already has what should be his, the Ballyhoo Jump Cut.
  • Ontological Mystery: The comic's dive into semi-seriousness starts with this and quickly spirals into a Surreal Horror Shonen parody.
  • Popularity Power: This is a tangible in-universe force; the power of a Toone's Ballyhoo is directly proportional to how much they're loved by humans. However, there's an equivalent force that harnesses the opposite of that, see The Power of Hate below.
  • Posthumous Character: It's implied that Boo Boo is dead as of the present day.
  • The Power of Hate: Turns out the toones turning into monsters isn't a disease, but rather them under the influence of the opposite side of Ballyhoo, the hatred of viewers who aren't so keen on the characters. Essentially The Scrappy Played for Drama.
  • Recap Episode: One delivered by Swipes and Courage explaining everything in the story up through to the end of "The Coward King".
  • Red Baron: Bugs Bunny is known and feared as "The Noise", due to the Hell Is That Noise nature of his "Dead Air" Ballyhoo, which weaponizes TV static.
  • Spell Blade: Scoob's Ballyhoo, Channel. He's able to imbue any weapon he wields with pure Ballyhoo energy.
  • Splash of Color: The comic is almost entirely black-and-white, but the real Mickey's eyes, Ballyhoo eye-smoke and accompanying sound effects are all red. The other characters in-series find this quite confusing.
    • The ending of The Coward King shows that Scoob and Shag's house is surrounded by light blue flowers. Scoob's Channel turns light blue when it evolves.
  • Super Speed: Popeye's Ballyhoo, Frame By Frame, enhances his speed and reflexes.
  • Theme Naming: All of the Ballyhoos introduced thus far are named after elements of television and animation.
  • They Walk Among Us: Toones. And they're aliens.
  • Time Skip: A two year time jump. A number of explosions have gone off across the world, and animation as a medium is now banned worldwide. Meanwhile, Shag is living in New York under the alias 'Norv' and has split from the rest of the crew.
  • Toon: The main characters are cartoon characters from real life, which in this universe are alien Animated Actors. For the most part they're from American cartoons, though the author has suggested characters from any media (like anime or puppets) exists, even if we don't see them.
  • Wham Episode: While hints of weirdness and something darker under the surface scattered the comics for a while, pages 32-35 cement the larger story with Barney and Scoob fighting for the first time, along with Scoob using the power of Ballyhoo.
    • The end of Part One has the crew leaving their ship, watching it explode, and then flying away to parts unknown.
    • As of Part Two, animation is a banned medium worldwide, Ballyhoo monsters are now appearing in the real world, and masked assailants are after Shag.
  • What Happened to the Mouse?: Fred is mentioned in the early comics, but out of the five members of Mystery Inc, only Shaggy and Scoob are present in the plot. In the present, at least. Velma explicitly shows up in flashbacks under the name of Lieutenant Velm, and Fred finally turns up in a flashback as well later on.
  • Whole Episode Flashback: "The Coward King" details pretty much the entire story regrading Scoob, Shag and Mick leading up to the beginning of the main story.
  • With Great Power Comes Great Insanity: According to a post made on the creator's tumblr, cartoon characters with a lot of ballyhoo in them hear the "voices", but each character deals with them in different ways. It appears to have broken Bugs Bunny, and Mickey got it even worse apparently.

How well does it match the trope?

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