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Webcomic / Megamanspritecomic

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Megaman, every comic

Megaman Sprite Comic is Exactly What It Says on the Tin— a Mega Man Sprite Comic. Megaman and his pal Zero ask the hard questions, learn about science from their wheelchair-bound Uncle Proton, and consume huge quantities of b-ball pasta.

Originally created by Brotoad as a one-off parody of crappy sprite comics (not unlike her Famply Guh comics), Megaman Sprite Comic's unique blend of Stylistic Suck has resulted in a surprisingly long-lived webcomic with a small but devoted fanbase.

On October 31, 2012, a video game based on the comic was released. In the creatively-named Megaman Sprite Game, Zero and Megaman upset a bunch of ghosts, kickstarting a quest to discover the three Magic B-Balls and save the world.

A complete Let's Play of the game can be found here.



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     Megaman Sprite Comic  

     Megaman Sprite Game  
  • Bad Ending: You get arrested for jaywalking and spend the rest of your life in prison, contemplating your poor life choices. No, seriously. But if you can manage to stay on the path up until that point...
  • Bedsheet Ghost: Most of the ghosts you encounter are like this.
  • Bonus Boss: Yellow Devil.
  • Borrowed Catchphrase: Megaman asks Zero "are you in or are you skin" before realizing that he's quoting Quickman and berates himself for reminding himself of that prick.
  • Brick Joke: Please do not step on the grass.
  • Brought to You by the Letter "S":
    • All the enemies in the final area have a W emblazoned on their person. It stands for Wacky, not Wily, though.
    • The "three man" enemy is literally a giant number three.
  • Cannibal Clan: The Slash Man tribe.
  • Can't You Read the Sign?: Early in the game, there's a sign a couple steps off the path in the middle of a patch of grass. If you go up to read it, it tells you not to step off the grass.
    • Halfway through the game, you're stopped by a cop who says that you've been reported to the authorities for stepping off the path. If you stepped off the path at any point prior to this during the game, Snakeman will give the cop photographic evidence of you walking off the path. Megaman and Zero spend the rest of their lives in prison.
  • Christmas Episode: The game got a Christmas-themed pseudo sequel years after its release.
  • Dead Guy Junior: The default name for the new dogmobile that hatches from the egg is "Dogmobile II."
  • Easter Egg: Bass can be seen by walking in a crevice in the first cave.
  • Extreme Omnivore: Uncle Proton. He eats his way out of his cage!
  • Fantastic Racism:
    Big Ghost: "not all ghosts haunt people you racist"
  • Giant Mook: The big phantom.
  • Giant Space Flea from Nowhere: Iris.
  • Grievous Harm with a Body: You stuff your dad in your inventory early on in the game, and you can throw him at your opponents during battle.
  • Grimy Water: Swimming in the purple waters of the Ghost World doesn't have any effect on the player characters themselves, but Dr. Dad looks sick while you're swimming in it.
  • Hello, [Insert Name Here]: You get to name the new dogmobile.
  • Heroic Sacrifice: Dogmobile
  • Hijacked by Ganon: Given the source material, you should have expected there was someone behind the ghost uprising. It's not Wily.
  • King Mook: The ghost king, natch.
  • Love at First Sight: Before the final boss battle, Mother, the final boss reveals that when Dr. Dad was young, he went fishing because he was lonely and he fished up Mother. It was love at first sight.
  • MacGuffin Guardian: Pharoahman is an interesting example. In addition to stealing Uncle Proton's meds, he simultaneously guards the second magic b-ball.
  • MacGuffin Melee: Quickman and Megaman duel over the final magic b-ball, all-or-nothing.
  • Made of Explodium: The caecilians often blow up.
  • Man Behind the Man: The Ghost King wasn't the one who started the ghost uprising at all. It was Mother.
  • Metal Slime: Sugarman takes this to the logical extreme— killing him gives you more EXP than any other enemy in the game, but his HP and defense are huge and he runs away soon after the battle starts.
  • Metaphorgotten: The ghost king seems to do this to himself when Megaman says that he thought the deliveryman was haunting him.
    Ghost King: "that is the last straw actually no i have more straws at home and they come in 4 colours wow but the only colour i am seeing here right now is intolerance"
  • Never Speak Ill of the Dead: Zero invokes this after Megaman calls the recently deceased Quickman a prick. Megaman then defies the trope by saying that he's glad that Quickman is dead.
  • One-Scene Wonder: Invoked in-universe. When Roll says she's leaving Megaman for Air, Bright and Flashman, Megaman complains that they haven't been in more than two comics, and they didn't even leave a lasting impression like Pharaohman did.
  • One-Winged Angel: Iris transforms into a horrifying monstrosity a couple turns into the fight with her.
  • Plot Coupon: The three magic b-balls, which you need to collect to wish away the ghosts.
  • Rant-Inducing Slight: Megaman tells a big ghost that he thought he was being haunted. The big ghost explodes in anger at the suggestion that all ghosts are evil poltergeist. This is what makes the big ghost turn their world into the ghost world.
  • Rock Monster: Subverted by the boulder blocking your path in the beginning— it apologizes for being a nuisance before getting out of your way.
  • Shout-Out:
    • The desert pumpkin enemy will yell, "I don't want that!" when defeated. This references the infamous game Pumkin World.
    • Word of God says that the game's Bad Ending was intended as a reference to Cave Story's infamously difficult-to-reach good ending.
    • The game's fakeout ending references Mega Man Legends 2's ending, in which Megaman is stuck on the Moon with no way of getting back to Earth.
      • Megaman's cry of "get me off the moon" refers to the fans trying to get a third Mega Man Legends game rallying under the same banner.
    • Snake Man's "trouble dungeon" is the first level of The Tower of Druaga, complete with slime enemies.
    • Walt and Jesse make a cameo in the desert area.
    • One of the enemies is an evil Pudsey doll.
    • Skullman's appearance and "haunting melody" attack refer to the Skull Trumpet meme.
    • The way in which the Dogmobile egg hatches is about as direct a Pokémon reference as you can get.
  • Shows Damage: When the player characters get low on health, they start breaking down. Their dead sprites show them in a dismantled heap on the floor.
  • Stable Time Loop: After Dogmobile's death, Megaman orders a new one from a ghost from the past, who asks him if he can sign on ghost paper. Megaman lies and says yes so that he can get off the phone faster. The ghost hangs up right before Megaman and Zero realize that the ghost who knocked on their door at the beginning of the game came because they ordered a dogmobile egg in the future. Past Megaman destroyed the ghost, setting the events of the game into action.
  • Super Not-Drowning Skills: Uncle Proton has this in the underwater section.
  • To Be Continued... Right Now: Find out in Megaman Sprite Game Part 2! Which is right now, thanks for your patience.
  • The Very Definitely Final Dungeon: You can't leave the final dungeon after you enter it.
  • Two Beings, One Body: Megaman and Zero combine into Megaman Zero before fighting the final form of Mother.
  • Unwinnable by Design: Played for Laughs. The game's bad ending is pretty much impossible to avoid on your first playthrough. See Can't You Read the Sign?.
  • Whale Egg: Dogmobiles hatch from eggs.
  • What the Hell, Hero?: Zero berates Megaman after he uses the magic b-balls to teleport him and Zero onto the moon instead of resolving the plot.
  • Who Names Their Kid "Dude"?: During the flashback to when Mother was still alive, she disagrees with Dr. Dad naming one of their children "Megaman" because he might get made fun of. She does, however, like "Zero," because "her grandfather had that name once."

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