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"It's. Just. Bad"
Shane, in every episode of Just Bad Games.
Rerez is a Canadian YouTube web-series run by Shane Luis. The show covers different gaming peripherals, consoles, and other devices. He also has a few sub-series on his channel, including "Positives & Negatives" and "The Worst Ever Series". Shane's channel can be found here.
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Shane also has a second channel. Originally Rerez Live (featuring live-streamed events), and later named Rerez II featuring miscellaneous videos, the second channel is now known as Hot Take: Video Game Rants, featuring videos about current gaming topics, and hosted by Shane and his video editor Adam Keresztyen. That channel can be found here.

On June 7, 2019, the channel began the "Just Bad Games" series. It's a series that picks apart a game, focusing on its context in comparison to other games, game play, graphics, story, and its development.

On May 15, 2021, the channel began the "Best Ever Series". Described as the best things in video games sometimes are not what people think they will be, this series focused on video games with the best and enjoyable experience that tends to be overlooked by some people.

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Rerez joined Channel Awesome in 2014, but parted ways with that site in September 2016 due to the controversy surrounding it at the time.


Rerez contains examples of:

  • Accentuate the Negative: "Negatives" videos try to find four bad things about games or gaming products that are generally accepted as great. The inverse is true for "Positives", where Shane tries to find four good things about some of the most notorious games - though by the end, he's again accentuating how bad those games are, and why the positives don't outweigh the negatives (and vice versa for the negative points on those good games).
    • The "Just Bad Games" series is this, taking a look at "bad" games and criticizing their graphics, gameplay, story, etc.
    • The "Worst Ever" series looks at a variety of consoles, primarily knockoff or plug-n-plays but also includes official ones that flopped hard.
  • Alliterative Title: There's a series called Gabby Games.
  • All There in the Manual: Discussed with "Just Bad Games" Batman: Dark Tomorrow and Superman: The Man of Steel where knowledge of particular comic events or storylines is needed to understand the games.
    • Gundam 0079: The War for Earth comes with "miles" of in-universe database text to explain the backstory.
  • Alternative Character Interpretationinvoked: The licensed games of "Just Bad Games" often reinterpret their protagonists to be different then their real counterpart.
  • Berserk Button: Shane has a few.
    • As shown in "Scam Clone Consoles!? - Retro Game & Retro Mini Review", "The Worst SNES Classic Ever 2" and "Worst Nintendo Switch Ever", hearing the Neo Geo intro play wrong.
    • Seeing "www.touchgameplayer.com" added to title screens of games included on many bootleg consoles.
    • Road Fighter. He'll point out that he hates Road Fighter in any video where a hack or clone of it is present.
    • Serves as the point for the "Worst Ever" and "Just Bad Games" series, as the various games and consoles played by Shane and Adam trigger their ire quite often with broken gameplay mechanics, controls, graphics, story or any combination of them.
    • Slot machines in non-Adventure Games, as seen in "Worst Plug & Play Console Ever 2".
      Shane: Slot machines! Slot machines!! I HATE SLOT MACHINES!!!
    • He's also not particularly fond of motion controls, since many times they are implemented poorly.
    • Played for Laughs in the "Superman: Man of Steel" review, as Steel keeps getting increasingly frustrated by Superman calling him his friend. Not that Superman seems to notice.
  • Catharsis Factorinvoked: Shane and Adam admit that, after half an hour of trying to get past the first interactive moment of Gundam 0079: The War for Earth, seeing the Gundam unleashing its vulcan cannons and blowing away the first Zaku is incredibly satisfying.
  • Checkpoint Starvation: Morphman has this during the first section of gameplay, as the save feature doesn't become useful until after a long stretch of gameplay. Death at any time boots you back to the start. Shane and Adam quickly go mad after the fourth time they have to sit through the minute-long intro video before the first "gameplay".
  • Christmas Episode: For Christmas of 2021, "Just Bad Games" did an episode on "The Grinch" for the PS1.
  • Compressed Adaptation: Gundam 0079: The War for Earth suffers heavily from this, with the compression most keenly felt when Char backstabs Garma; Shane and Adam contrast this with all the development and foreshadowing this plot thread got in the original series, and note that the game's version of that event more or less comes out of nowhere.
  • Continuity Snarl: As pointed out in the review of ReBoot for PS1, it seems to take place before the beginning of the series (as evidenced by the "Grand Opening" banner on Dot's Diner), yet features characters and enemies that Bob shouldn't have met/encountered yet.
  • Corpsing: Occasionally in "Just Bad Games" either Adam, Shane, or both will crack up at something and leave it in the video.
  • Damned by Faint Praise:
    • For particularly bad games featured on "Positives", Shane may struggle to come up with four good things for the game, and resort to listing superficial details or even outright flaws as positives.
    • Shane declares that Interstellar Wrestling League is the best game for the HyperScan but considering that it is one of five games that were ever released for the system, that's not much to brag about.
    • Lights Out for the Game.com is considered the best game for the system but not only was it one of twenty games released, it was included with the system meaning it was essentially free.
  • Department of Redundancy Department: Mentioned in "Just Bad Games" for C.I.D. the Dummy where it's pointed out that C.I.D. stands for Crash Impact Dummy which means the full title of the game would be "Crash Impact Dummy the Dummy".
  • Determinator: Showcased in the "Just Bad Games" series; no matter how difficult, broken or unintuitive a game is, Shane and Adam will finish it no matter what. Especially prominent in games with lots of Trial-and-Error Gameplay (such as Gundam 0079: The War for Earth and American Hero), which usually require a lot of restarting to get to the end.
  • Dub Name Change: The boys go along with Gundam 0079: The War for Earth calling Bright Noa the more natural-to-English-speakers "Noah Bright", though they point out the Romanization of "Zaku" as "Zak" despite the in-game database using the former, and get lots of mileage out of the strange pronunciation of the "Duchy" of Zeon as "J'eanne" or "J'ohn" (...as in toilet).
  • Early-Bird Cameo: Before becoming a fixture on Just Bad Games, Adam's first appearance in Rerez was in Worst Console Ever Made 3, wherein Shane ties him up (with duct tape) and forces him to play the Wireless system with him.
  • Early Installment Weirdness: Rerez took on various iterations before settling into its current form. Originally a rather standard game review show, their focus would eventually shift mostly to consoles and other gaming hardware, before returning to game reviews full-time with the Just Bad Games series.
  • Every Episode Ending: The "Just Bad Games" series has Shane boiling down the discussed game as "It's. Just. Bad.".
    • This gets played with in the Tiny Toon Trilogy episode where Adam starts to say the line only for Shane to interrupt him to point out that they covered three games and then to interrupt again to say it himself, citing "It's always my line!"
  • Failed Attempt at Drama: Invoked by Adam and Shane where after Dave smoothly picks up his gun in The Quiet Man, the footage cuts back to when he was getting endlessly punched in the groin from the previous playthrough.
  • Fridge Brilliance: Invoked by Shane in his "Positives" video on Superman 64. After struggling to come up with a final positive for the game, he brainstorms the lore behind the game, and concludes that the reason why it's is so bad is because it takes place in Lex Luthor's virtual world, whom would have made it deliberately cumbersome to navigate in order to torture Superman.
  • Funny Background Event: In Left Alive, a molotov is used to take down some enemies but also accidentally lights up their allies. They didn't realize this until the video was being edited.
  • Game-Breaking Bug: "Just Bad Games" Charlie's Angels opens by informing the viewer that playing the Nintendo GameCube version of the game without a memory card traps the player in a loop where they will repeat the first level endlessly.
  • Gretzky Has the Ball: Front and center in their review of Jerry Rice & Nitus' Dog Football.
  • Groin Attack: A VERY lengthy one happens in The Quiet Man due to a glitch in the game allowing the player to hit an enemy in the beans almost indefinitely. They accentuate it with video of a hot dog getting squished and a squirrel eating nuts.
  • Guide Dang It!: The Quiet Man throws you into the game without giving the player any indication on how to use the controls. Entering the pause menu shows some controls, but they're all presented in neon-sign styled pictograms without words.
    • The ReBoot game has every level be a Timed Mission. Once you fix all the Tears in a level, the timer disappears. What the game never tells you is that the clock doesn't actually stop - if you don't finish the level before the time limit runs out, you get a "bad" ending to the level, and if you get too many of these, you get the game's bad ending. Which is a lot harder when you can't see the timer. Shane and Adam are dumbfounded when they realize this.
  • Heh Heh, You Said "X": The Stinger for Indiana Jones and the Staff of Kings is an outtake where Shane says "Sure, you do do that-" only for Adam to cut in "You said doo doo!" causing them both to start laughing.
  • Heroic BSoD: In the "Worst Ever" episode on the "Game.com" handheld, when he sees that one of the games for it is a port of "Batman & Robin", he freezes as clips from the "Just Bad Games" episode on it are superimposed over him.
  • Hong Kong Dub: Inverted. In Charlie's Angels Adam and Shane notice that the voice acting isn't properly synced with the voices from the actresses that appear in the film. When they switch to the French audio, the synching fits better. Neko, the developer, is a French company.
  • I Was Just Joking: At the end of Left Alive, Adam wonders why one of the villains isn't dead and asks if he's a robot or something, and Shane confirms it with an unimpressed tone with the very next scene, much to Adam’s annoyance.
  • Just Eat Gilligan: In Indiana Jones and the Staff of Kings, there is a moment in the game's story where the antagonists are holding Indy hostage at gunpoint unless he hands over the treasure that they're looking for... even though Indy not only doesn't have said treasure, it's right next to them in the box of cannonballs in plain sight. Needless to say, Shane and Adam are very quick to point out that all they need to do is just look to their left and they'll solve the problem.
  • The Last of These Is Not Like the Others: In "Just Bad Games" Indiana Jones and the Staff of Kings Adam wants to skip ahead in the story, so Shane briefly summarizes the next few levels: [Indy] beats some people with a shovel, finds Moses' staff that he used to part the Red Sea, Magnus Voller (referred by both Shane and Adam as "Mr. Generic") steals the staff and runs away and then Indy speeds down frigid rapids in a basket, shooting icicles and dry humping a statue of baby Moses.
  • Leaning on the Fourth Wall: In "Just Bad Games" Hercules: the Legendary Journeys, Adam and Shane note that the dialogue of an NPC in San Tomanicus sounds like something the developers snuck in to vent their frustrations at the game. ("...ran out of time", "released before he should have.", "The process was incredibly rushed.")
    • Occurs again in in the Balan Wonderworld review when Shane and Adam point out that the protagonists are nothing more than a simple Palette Swap of the same two models.
      Money Ghost: "Repeating the same assets over and over and just changing the color?" (multiplies) "Who would do that?"
  • Leave the Camera Running: This is one of the main complaints Shane and Adam have about Morphman; as it was released in the early days of CD-ROM games, the developers decided to show off their then-new 3D tech by including painfully long stretches of Morphman just moving around from place to place, to the point the only gameplay is clicking buttons that randomly pop up under the game window.
  • Machinima: Often used in the "Just Bad Games" series of videos where the actions of game characters reflect confusion or frustration of the players.
  • Never Needs Sharpening: Sometimes, flaws are twisted as positives in "Positives", such as the ability to skip a third of the game in Sonic Boom: Rise of Lyric, or the overall hilarity of Ride to Hell: Retribution.
  • New Work, Recycled Graphics:
    • As Shane realizes, almost literally every asset in Flatout 3 is lifted from previous games by the developer, Team6. This includes essentially porting entire games from their back catalog into Flatout 3 as separate modes (for example, "Speed" mode is basically a stripped-down redo of their F1 game Speed). The game is essentially the highest-prestige asset flip ever made.
    • In Popeye, Shane and Adam discover that all the assets are from pre-rendered model packs that one can easily buy online, including the model for Popeye himself!
  • No Celebrities Were Harmed: Flatout 3 and its completely unnecessary character selection screen is loaded with this. There are blatant parodies of Uwe Boll, Vin Diesel, 50 Cent, and Ron Jeremy. (There's also "Silen Einnor", whose named when flipped is "Ronnie Nelis", owner of the company that made the game. Don't think Shane and Adam let that go unmocked.)
  • "Not Making This Up" Disclaimer:
    • Whenever they want to indicate that the audio you hear is the in game audio, they put one of these up just so you don't think it's the editors making a joke.
    • When playing Indiana Jones and the Staff of Kings, after a botched quick time event that cuts immediately to a loading screen, they have to clarify that they weren't doing a Manipulative Jump Cut to make the game seems worse than it already is.note 
    • When playing Rogue Warrior, the game crashes numerous times. They also show that the bullet holes in the game fade away after a time. They play Fallout 3 to show how the bullet holes are better in that game. The game crashes and the "Stopped Working" window pops up with this to say:
      Fallout 3 Crash Window: You might think this is a joke and it didn't happen but it totally did. Fallout 3 crashed off a fresh install using the latest version fresh from Steam.
      Shane: Oh wait, Fallout 3 just crashed.
      Adam: That's, uh... unfortunate?
      Shane: Enough.
    • In Batman & Robin they have to verbally state that they did not edit what Batman says when you fire up "Bat-Galaga".
    • In "You Don't Know Atari!" episode, when going over the brief history of various game companies and their origins, they mentioned Taito got its start as the first domestic producer of vodka in Japan, complete with a brief visual disclaimer stating it was a fact.
  • Overly Narrow Superlative: His "worst console" reviews get more specific as time goes on. First he reviews the worst console ever, then he reviews the worst Plug N Play Game console, the worst Teenage Mutant Ninja Turtles console, the worst Super Nintendo Entertainment System bootleg console, the worst driving console, and then the worst Soulja Boy consoles.
  • Pac-Man Fever: The topic of "Reel Gaming", where Shane discusses select instances of this trope and how accurate (or inacurate) they are to real life; using examples from The 40-Year-Old Virgin, Shaun of the Dead, Mallrats, RoboCop 2, Grosse Pointe Blank, Wild Hogs, The Princess Bride, Office Space, Rumble in the Bronx, Superbad, D.A.R.Y.L., and Back to the Future Part II.
  • Pixel Hunt: Phix: The Adventure puts a literal spin on pixel-hunting: you have to find incredibly tiny, bouncing white specks in each level to tick that percentage counter to 100. Shane and Adam realize that something's up when they clear the first world and see that the completion percentage is still ridiculously low; once they figured out that those bouncing pixels weren't a display error but a collectible, they reviewed the footage for the first world and discovered that they'd walked right past its white specks eleven times, completely unaware.
  • Pop-Cultural Osmosis Failure:
    • Inverted In Aquaman: Battle for Atlantis, they say that everyone knows the basic stories of Batman and Superman but the game assumes that people know the gist of Aquaman as well.
    • Similarly with Fast & Furious Crossroads as none of the characters from the films are explained to the players.
  • Production Foreshadowing: The Stinger for Just Bad Games Chicken Blaster, uploaded on September 23rd, 2019, has a Money Ghost mention that he's in purgatory for a game about dogs playing football. That game, Jerry Rice & Nitus' Dog Football, would not be covered until over a year later on October 9th, 2020.
  • Punctuated! For! Emphasis!: Almost every episode of Just Bad Games ends with Shane or Adam saying "It's... just... bad!"
  • Recycled Animation: The Money Ghost going "Is that Peepee?" from Jerry Rice & Nitus' Dog Football is recycled for the review of Spider-Man And the Sinister Six. Adam even lampshades this when the two talk about the animation of the game.
  • Reading the Stage Directions Out Loud: There is one line of "dialogue" in Morphman that just says "Acts scared," but it looks no different from any other line of dialogue in the game, so the two decide to voice it anyway like the character is actually saying it.
  • Running Gag: There are various recurring gags in "Just Bad Games" series.
    • "The Ghost of the Money You Wasted on [Insert Game Name Here]/This Terrible Game", also simply kown as The Money Ghost.
    • In V.I.P., anytime the titular acronym comes up, what the acronym stands for changes every time.
    • There are several moments in the Hercules The Legendary Journeys. Including rejecting the usage of Rumble Pak every time they're trying to save or the sexy disco glide for Hercules' walk animation or going back to the first town and always mentioning that the Cyclops boss got unceremoniously killed via cutscene.
    • After finding out the singer from The Quiet Man is named Lala, everytime Adam or Shane say her name a clip is shown of an in-game character saying it too.
    • Throughout the Morphman review, penises are only ever called "canards" (after the rather unfortuately-placed stabilizer fin of the same name on a jet).
  • Sanity Slippage: Adam does this a lot in his "Worst Ever" series of videos.
    • Shane and Adam suffer this during the "Batman & Robin" episode of the "Just Bad Games" series, with them slowly going mad as they play it, with Adam letting out a Big "NO!" of horror after Shane reveals they've got more of the game to play when he thinks it's over.
    • There's a moments of this in "Just Bad Games" Hercules: the Legendary Journeys due to having to replay sections of the game over and over again because the game doesn't auto save and a platforming section where attempts using the standard N64 controller somehow kept failing only for a third-party controller accomplish it on the first try.
  • Screw This, I'm Outta Here!:
    • Attempted by Adam during Just Bad Games Daikatana after yet another scene of the AI partners doing something stupid and/or dying, in this case Superfly just standing there and letting a zombie kill him.
    • The Money Ghost's response to C.I.D. the Dummy is to immediately flee.
    • Ditto when found by Duke in an outhouse in Duke Nukem Forever.
  • Seppuku: Subverted in Phix: The Adventrure. After defeating a Samurai like boss, they offer to apologize and raise their blade up as if they were going to kill themselves. Shane and Adam panic for a moment but are relived when said boss doesn't kill themselves over the issue.
  • Serial Escalation: To Shane and Adam's mounting horror, Flatout 3 has a worse Steam rating than the majority of games they've reviewed - worse than Fast & Furious Crossroads, Jerry Rice & Nitus' Dog Football, The Quiet Man, Left Alive, Rogue Warrior, and even Daikatana...
  • The Stinger: Some "Just Bad Games" will have a blooper or humorous clip after the outro.
  • Shoddy Knockoff Product:
    • The primary focus of the "The Worst Ever" series, with some exceptions.
    • Also, the game CID the Dummy and it's follow up/remake (?) Crash Dummy in comparison to Mega Man.
    • Left Alive takes cues from the Metal Gear Solid series, with Yoji Shinkawa working on parts of the art style.
  • Shown Their Work: Shane and Adam are very good at doing thorough research before covering a game, and often commit to knowing as much as they realistically can and even cover details many other reviewers would miss or not even bother with. A few examples that come to mind:
    • In the Tiny Toon Adventures PS1 trilogy, they made a point to mention The Great Beanstalk was actually a Reformulated Game of the PC game Buster and the Beanstalk, a fact many other reviewers would never think to cover and is very easy to overlook. They also ensured they were familiar with the differences between the two games as well, which just further emphasizes how wrong the PS1 game got it.
    • For FlatOut 3, they could have easily just covered the game as its own thing and called it a day. But they took it one step further and covered all the games the developer had made before, as a brilliant setup for the fact that the game is full of lazy asset flipping.
    • Phix: The Adventure was so obscure and little-known that there was virtually no documentation of the game anywhere on the Internet, or even any game guides. This is impressive when you consider one of the main collectible items in the game is a Guide Dang It! to begin with (see Pixel Hunt). They still finished the game top to bottom, even the egregious Brutal Bonus Levels (which is saying something considering this is a Nintendo Hard game where all the difficulty is of the fake variety).
  • Small Name, Big Ego: Covered some of the consoles that Soulja Boy was selling under the "SouljaGame" brand.
  • Sound-Effect Bleep: In Rogue Warrior, Dick Marcinco's first gameplay dialogue has him saying "It's a total goat fuck". Due to the preceding animal name, the curse word and all other swears are replaced with goat bleatings aside from an instance of "bullshit" which uses a cow moo instead. This eventually becomes a mainstay whenever a character, or the duo, curse in subsequent reviews.
  • Stupid Statement Dance Mix: The Charlie's Angels review ends with them using sound effects from the game to remake the intro to "Blue Monday".
  • Take a Third Option: In the Fast & Furious Crossroads video, they say that driving games often fall into either Arcade Style like Mario Kart or Simulation like Forza. The F&F game... does neither.
  • Take That!: When summarizing the Gundam franchise, screenshots of various shows in the franchise are shown to demonstrate its size and length. The screenshot for Gundam SEED Destiny is scribbled out with text saying "Don't watch this one."
  • The Problem with Licensed Gamesinvoked: Most of the games in the Just Bad Games series, some of it also being Shovelware.
  • Throw the Dog a Bone: In American Hero, all the choices lead to an unclear "Left/Right" maze and result in the game ending after too many mess ups. If you let the game run on the first choice, a random character will give you the correct combination of directions. However, the duo take it as the developers realizing this maze was going to be a problem and call them out for giving them a third choice in such an oblique way.
  • Thousand-Yard Stare: The "director" of Ride To Hell: Retribution as he smacks a Barbie and Ken doll together, after being asked how to incorporate sex scenes into the game.
  • Title Drop: "Let's look at the Positives/Negatives". Also, "Hot Take!"
  • Trial-and-Error Gameplay:
    • As emphasized early on in the review, Gundam 0079: The War for Earth is... more than a little obtuse. To wit: it takes Shane and Adam over half an hour just to puzzle out what the game expects them to do in the first minute of gameplay.
    • Morphman is even worse about this. While Gundam 0079 at least explains what the buttons do (albeit after the first time you have to use them), Morphman uses context-sensitive buttons that are never labeled or explained, at least one of which will get you killed each time, and only gives you a seconds-long window to press one before you automatically die.
    • American Hero is pretty merciless, too; in addition to its many surprise instant deaths, you can miss out on huge chunks of the plot without knowing it (as the boys learned the hard way).
  • Uncertain Audienceinvoked: Their conclusion of the Tiny Toons games for PlayStation, as the show was canceled by the time the games came out and the original demographic had aged to their twenties.
  • Video Game Demake: Their realization about Crash Dummy. It's a port of CID The Dummy to iOS that was released on Nintendo Switch.
  • Vocal Dissonance: As the titular character of Morphman lacks a voice (despite games of the same software being able to have voice acting), they decide to give the muscular powerful-looking superhero a high-pitched clown voice.
  • Voodoo Shark: The Quiet Man has its plot holes built into the story due to its cutscenes being completely silent. When they go through the New Game+ that allows for the dialogue to be turned on, they find that its attempts to clarify things actually make things more confusing. Near the end of the video, Adam comes up with a solution for at least some of them: make Lala Robert's daughter and Dane's sister, explaining both her inexplicable resemblance to Lorraine and why "her father and brother" go to extreme lengths to protect her.
  • Waggle: Invoked and discussed at length in the Just Bad Games episode on Indiana Jones and the Staff of Kings, which uses motion controls for absolutely every single action imaginable, even the most menial and basic of ones much to the duo's irritation.
  • What the Hell, Hero?: In Batman & Robin both Shane and Adam chastise the actions of Batman stealing a diamond from a jewelry store as part of an objective and argue with him when he fruitlessly tries to defend his actions. He gets vindicated when the duo get confused during a similar event in Fast & Furious Crossroads where Roman steals one of the terrorist group's bombs.
  • Why Did It Have to Be Snakes?: Indy's famous phobia is replaced with motion controls when reviewing Staff of Kings.
  • Wins by Doing Absolutely Nothing: In FlatOut 3, they find that the best way to win at the demolition derby mode is to simply not touch the controller, thanks to a invoked Good Bad Bug where the game misattributes damage being done to you as damage inflicted on opponents.
  • You Have GOT to Be Kidding Me!: The blue Money Ghost utters this upon learning the makers of Jerry Rice & Nitus' Dog Football were planning on making a dino-dog football VR game.
    Money Ghost: You've got to be f*cking kidding me.

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