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Picture taken from his official youtube channel note 
Puffin Forest (originally titled Puffin Forrest) is a youtube channel where the creator, Ben, describes his experiences with Tabletop RPG Games as well as with other things in his life. His channel can be found here.

Tropes Puffin Forrest provides an example of:

  • Absurd Phobia: Ben's character Aligaros, being the Dumb Muscle, is afraid of libraries.
  • Absurdly Spacious Sewer: The first game Ben GM'd takes place in one. But it turns out that sewers are gross.
  • Accidental Innuendo: In-Universe. The GM who describes lightsabers "extending" in a Star Wars campaign, topped off when the lightsabers start emitting white light after touching.
  • Action Girl: The episode "An Abserd-ly Difficult Mission" gives us Lang Derosa, a dragonborn fighter with a stat-block that Ben describes as "abusively long". She leads a raiding party against a human town, and cuts a player's head off with one stroke during a blood duel.
    Derosa: "Haha! You call that an attack? I'll show you how real warriors duel."
  • Adorable Abomination:
    • The aboleth with the Split Personality from Terror of the Deep. Ben draws it more like a cute whale thing than what aboleths actually look like. A similar adorable aboleth also appears in Too Many Pets, although considering the latter campaign takes place in Waterdeep which the Tomb of Annihilation module merely references, it's unlikely that it's the same Aboleth. Another story ends with the party finding a trinket with another adorable Aboleth inside it (which may explain how the party got the Aboleth pet in Too Many Pets).
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    • The immortal cat monster from the holiday one off.
  • Affably Evil: The party that fought Tar Hogar/Garathor. The DM himself considered them Pure Evil, but Ben was still very affable and friendly.
    • How Ben played Sauron.
  • Alcohol-Induced Idiocy: Captain Morgan. He volunteered for a ridiculously dangerous mission because he was high out of his mind on cocaine.
  • All There in the Manual: Several of Ben's videos are from adventures based on official modules, and reading these modules can provide some additional insight. Sometimes this justifies Ben's mistakes (the Waterdeep module doesn't actually have a stat block for Nihiloor, you're supposed to use the monster manual Mind Flayer stat block. Nihiloor's portrait is also right next to the Nimblewright stat block), other times not so much (The Fane of the Night Serpent contains a section specifically called "Getting into the temple").
  • Alpha Bitch: Trixie Starbright, who is also a Bitch in Sheep's Clothing.
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  • Always Chaotic Evil: Ben's thought process on what alignment his own characters are depends on what they're holding - if it's dynamite, they will be Chaotic Evil, because Stuff Blowing Up is too fun to resist.
  • And the Adventure Continues: 500 years after the Covenant Wars of the Malikar campaign, a new story begins. We don't know what this entails yet, but since the party gained the Boon of Immortality, we can be certain they'll be around to witness it.
  • Art Evolution: Compare Ben's earliest videos with his recent ones and see how much he has improved.
  • Artistic License – Economics: In "Black Market Blues", there is a town where both the local government and police force sanction the black market. It's the primary source of income for the town, yet the town council doesn't make it an open market "because then we'd lose the black market and nobody would make any money." When Ben points out the logical error in this, the town's Inquisitor tortures his wizard character.
    • This makes even less sense the more context you get. The inquisitor is pissed because now that the players have brought the black market out into the open, the city will have to crack down on it, since they can't pretend to not notice anymore. That would mean the city didn't get any income from the market, since they couldn't officially acknowledge its existence. If the city didn't take any taxes, it couldn't have been the lifeblood, because the state would literally earn nothing from it. It would actually lose money, since the money that could have gone to a regular market, and then on to becoming tax money, instead went to the black market. Incidentally, it's a black market in magic items which are perfectly legal everyplace else and which nobody involved has any actual objection to; the law seems to have no other function but to encourage illicit trade.
  • Assurance Backfire: When their D&D characters get transported to New York City, Ben's character reassures the now-human Dragonborn that being human isn't so bad.
    Ben: I'm a human every day! Now you're just! Like! Me!
    Zod: Oh my god... the horror...
  • Ax-Crazy: Two so far.
    • Prospector Jenkins, Grim servant of death!! He throws dynamite for fun!
    • Crazy Mike! He's owns a toy store, and holds children hostage to force their parents to buy toys at his store.
  • Badass Normal: Antonio de Castilian Maximilianos. He's actually a completely normal goblin. The players just had really bad luck with the dice.
  • Back from the Dead: After being slain by monster, the Goddess pulls the soul of Ben's cleric back from the afterlife and restores him. Much to Ben's disappointment.
  • Baleful Polymorph: The final villain of the Malikar campaign is defeated when the players accidentally use an artifact to turn him into a potted plant, which also turns the warforged hero into a human. They then get rid of him by banishing him to California.
  • Bestiality Is Depraved: The episode "D&D Stories: funny moments from my campaign" reveals that the party from the Malikar storyline is called "The Turtle Fuckers". When Will's character Michele asks Ben to tell the story of how they got that name, he refuses to animate it.
  • Bears Are Bad News: In "Miscellaneous Monsters and Bears of Sand" a PC lied to a guard that they were hunting sand bears, monstrous half bear half scorpion creatures. One of PC's didn't realize that sand bears weren't real and was later killed by a manifestation of his fears in the form of a sand bear.
  • Big Ball of Violence: In "Too Many Pets" when a player finds himself fighting against a dog headed hag, the rest of the players and enemies are shown fighting in a big cloud in the background.
  • Big Eater: In "Adventures In The Real World: Christmas Shenanigans (also, thanks Dingo!), Ben reveals himself to be this. His favorite part of the holidays is the food, he feels tempted to crash holiday parties so he can eat their food, and at a game of White Elephant he picked a giant ham as his present (which the others at the party considered the gag gift).
  • Big Fun: Ben always draws himself and any character he plays as noticeably fatter than everyone else. Also can be a Fat Bastard when he is playing an evil or jerkish character. He actually isn't that fat in real life. Also frequently combined with Fat Idiot since Ben enjoys playing dumb characters.
  • Bird People: Flynn, the Aarakocra bard. He's the target of quite a bit of Fantastic Racism, even from his own party.
  • Bitch in Sheep's Clothing: Trixie Starbright, one of Ben's RP characters. Not above using a Wounded Gazelle Gambit to make others suspicious of her rival.
  • Bittersweet Ending: The ending to My players LOSE the final fight!" qualifies as this. While the party failed to kill Malikar, they succeeded in preventing his plot to destroy the world and inadvertently sending him to Mount Celestia note . The fighter and his drow elf companion ended up in the Beastlandsnote , the sorcerer ended up in Arcadianote , the mobile suit gundam wing ended up in Yisgardnote , and the Monk escaped the tower and was greeted as a hero. However the party members are permanently separated from each other, and because the Monk had no idea that the people in the tower were transported to different dimensions he believes that his friends died and that Malikar will return. He lives in fear of this, the rest of his life, and when he is old he gives the mournblade to his son.
  • Blatant Lies: In the job interview video, Ben tells several extremely obviously lies to the interviewers.
  • Born Unlucky: Ben has all kinds of bad luck and it is hilarious. When he runs games they often do not go as planned, and when playing he often gets terrible rolls. This turned to his advantage when he went to the Stream of Many Eyes and played a game where the goal was to get low numbers with the dice instead of high numbers, which he has had a lot of practice with.
  • Boss in Mook Clothing: Antonio de Castilian Maximiliano, a Goblin Swashbuckler who manages to parry all the party's attacks and fell two players before the rest retreat. Ultimately a subversion; while one PC accuses Ben of making him a "3rd level bard, 5th level fighter, 8th level swashbuckler", Ben reveals that Antonio is just a normal Goblin with normal stats and Ben's rolls were particularly lucky this time.
  • The Bus Came Back: In "A Most Abserd Character", Ben made an useless multiclass adventurer called Abserd. He was last seen being handed over to an evil wood elf by his own party, but he returns in "An Abserd-ly Difficult Mission" as the town's mayor.
  • Call-Back: Calling back to a notorious aboleth encounter outlined in, "Terror Of The Deep!", "The Xanathar Guild" ends with the party finding a magical stone with an aboleth inside it that introduces itself with, "Hey guys, how's it going? I don't really get a lot of new friends in this stone", in the same way as the aboleth in Acererak's tomb.
  • The Cameo: In "Dungeon Bebop: 12 Cartoon D&D Sketches", Blue from Blue's Clues is exploring a dungeon with Ben. They skidoo into a picture ... which contains an evil monster.
  • Cannibal Clan: Averted two times. The first, in the first Parnast video, was because one player was Wrong Genre Savvy, and assumed the village were cannibals because they would be "happy. to have [them] for the feast". The other was in the second Malikar video, and more understandable. Two players had killed a large amount of guards and stuffed their corpses in the kitchen. The two players that hadn't been present later tried to hide in the kitchen, and you can imagine the rest.
  • Cannibal Larder: Two player characters mistakenly think that they have found a cannibal larder when they enter a kitchen in a bad guy's fortress with pieces of dead bodies stuffed everywhere. Actually what had happened was that two other players characters had hidden in the kitchen and killed all of the guards that entered and then did their best to hide the bodies.
  • Cats Are Mean: The villain of the Holiday One Off is an immortal monster that happens to look like an ordinary cat and loves to hunt humans.
  • Chekhov's Gun: A seemingly insignificant detail Ben gives in the Job Interview video is one of the interviewers asking him how small the batches of protein he had worked with were and Ben responding by pinching his fingers together to show how small. Ben is shocked when he got hired because of how poorly the interview went. It turned out that question was the most important question in the entire interview.
  • Church Militant: In the Deadlands one shot, the players were attacked by a group of magic wielding reverends.
  • Cool Pet:
    • The party that Ben GM's for in the Parnast story has a giant flying snake, a bear wizard, a psychic raven with a third eye, and a twin pair of mephits dressed in baby clothes.
    • In the Too Many Pets video he talks about how he has a problem with players trying to keep every cute monster they meet as pets. He also explains how the party added a ghost dog detective and a demon dog to their collection of pets. The same group has several more strange pets that he doesn't explain how they got.
    • In "D&D Stories: funny moments from my campaign", the party in the Malikar storyline is shown to have a flying whale named Bernard and a giant spider named Bitey.
    • A group of NPC adventurers in the Malikar storyline called the Dream Team that the players hired to do a minor quest for them had a pet hippo.
  • Corpsing: Ben once ruined a Star Wars campaign podcast by making a making a joke that caused all the players to start laughing uncontrollably, which enraged the game master because he had instructed them to be stay in character and be serious.
  • Corrupt Corporate Executive: When Ben played as Sauron in an evil The Lord of The Rings campaign, because he had no idea what kind of character Sauron was he ended up roleplaying him as a corrupt executive who ran the team of villains and their armies like a company.
  • Covered in Gunge: The first D&D game that Ben GM'd takes place in a sewer. One of the party members, a blond elf girl, falls into the sewer and gets covered in poop. It only gets worse for her from there.
  • Cowboy Cop: This is Detecive Savage Rage's character. He is too badass and cool to follow any rules and he thinks that being a cop allows him to do anything he wants.
  • Creation Myth: Parodied in "How Every D&D Universe Begins".
  • Crossover: Dingo from Dingo Doodles make occasional cameos and crossovers. He also participated in a livestream with Zee Bashew from the Animated Spellbook and Dingo, featuring Dingo's boyfriend Felix as the DM.
  • Cursed with Awesome: The players in the Malikar-campaign, except for the monk and the fighter, are sent to a random plane of existence. Miraculously, they all ended up on the good side of the great wheel (the other fighter and his drow companion went to the unsoiled wilderness of the Beastlands, the sorcerer went to the utopia of Arcadia, and the mechanic suit Gundam wing went to the eternal battleground of Ysgard), which contains places like the Nine Hells, the Abyss, Hades and Limbo. They can never return, but they were pretty lucky all things considered.
  • Cuteness Proximity: One player who fighting a group of hags was unable to fight when he saw that the hag he was fighting had the head of a dog and tried to ask the other players to switch opponents with him.
  • Darker and Edgier:
  • Dark and Troubled Past: Way too common in D&D.
    Ben: Take a moment to flesh out your backstory and figure out who your parents are - they're dead! Did you have any friends - also dead! What village did you come from - burned to the ground.
  • Detective Animal: The players in Too Many Pets name the ghost dog they befriended Sherlock Bones after it helped them solve a mystery.
  • Didn't Think This Through:
    • In "Everybody Died in Call of Cthulhu" a player character killed himself by setting everything in the room he was in on fire, including the only door out of the room. This same player character had in a previous game collapsed the entrance to a mine with dynamite while he still in it, which Ben let him live from.
    • In "The Hero of Parnast: Part 2", the group wanted Wallace out of the group as swiftly as possible, so at the end of the adventure, they sent him ahead on a mount with the villain in tow. They realized too late that this would, again, cast Wallace as the true hero of Parnast.
    • In "Read your spell BEFORE you cast it" a player cast the spell Darkness on a dragon without reading what the spell does. Instead of making it so that dragon couldn't see them, it made it so they couldn't see the dragon.
    • In "PEE IN MY BUCKET!" a player cast the spell Flaming Sphere, while they were on a wooden ship that was stuck in some trees, which set the ship on fire, and resulted in most of the remaining crew falling to their deaths escaping from the flames.
    • Ben himself in 'Whoops! Guess everyone has to die now!'. He wanted to DM an Adventurers League, which resulted in him having to DM for an already in progress campaign for a module he hadn't read yet. As a result, he had to skim through most of it, resulting in him skipping how the party is suppose to get into the fortress and only finding that out after the party had already gone in guns blazing. The end result? What should have been a simple stealth mission turned into a massive blood bath that contrary to the title, the party barely survived.
    • In "D&D Stories: funny moments from my campaign", the party rogue cut's off the blacksmith's hand arbitrarily. For the rest of the story the blacksmith refuses to do work for the party again, and only the inexperienced blacksmith's apprentice will work for them.
    • Later in that episode, when the party was ambushing Orcs in a Church Steeple, they forgot until after they set the explosive trap that they were in the building. Cue a Super Window Jump and broken legs for the party members.
    • In one of the real life videos, Ben was suprised that nobody recognized him from his show at a gaming convention. Then he remembered he had never shown his face in his videos...
    • In the next Malikar campaign video, it is revealed that the monk lost the Mournblade because he thought that a sandbox in a public park was a good place to hide it.
    • When Ben got to play in an evil The Lord of the Rings campaign where the player characters were villains brought back from the dead, he eagerly chose to play as Sauron only to realize that he had no idea how to roleplay as Sauron or what Sauron's abilities were and thus he had to make up Sauron's personality and guess his abilities, which may have explained why nobody else picked Sauron.
    • There is also the GM who told Ben that he trusted him to know how the game worked so he would sign off on whatever character Ben made without checking, not considering that this was Ben he was talking to, who of course brought a ridiculous character to the table.
  • Disguised in Drag: Ben's character Detective Clancy disguises himself as Trixie Starbright then the party is infiltrating a party to act as one of the other party member's date.
  • Distinction Without a Difference: When a player wants to frame Wallace, and another player protests, they try to argue that they are not really framing him, but when they try to describe what they want to do they end up admitting that they really are framing him.
  • Divine Intervention:
    • When one of the party members tries to rescue a child from the sewers she falls in and gets attacked by a tentacle monster. How do the rest rescue her? By summoning a literal angel! No, it's never explained why they didn't use the angel to rescue the child directly.
    • When Ben finally a character he was tired of playing killed, the DM railroaded him into continuing to play the character by ruling that his goddess intervened to bring him back to life.
  • Drowning My Sorrows: The Gnome Monk Michele turned to drugs and alcohol after defeating Malikar, because he couldn't bare to face the fact that the rest of his party allegedly died.
  • Dumb Muscle: Ben's fighter character, Aligaros, who always tried to use his axe to solve problems and kept getting arrested because he thought getting blackout drunk nightly was a good idea. When Katya convinces a revenant to leave by talking to it, he comments it was like she used an axe, but with her mind. Creating the Running Gag that he should use his mind axe to solve the problem. Which resulted in him taking a level of Psion in order to have an actual Mind Axe ability that he sat on for months Just for Pun.
  • Dungeonmaster's Girlfriend: Averted with Ben's brother Will. Ben gives him no special treatment, and when he doesn't bother to create a character Ben teaches his brother a lesson by creating one for him.
  • Dying Declaration of Love: In "Taking An Arrow to The Heart In D&D": Lemmy makes one to Thrognar when the latter was shot in the heart ... and immediately backtracks when it turns out that Thrognar will pull through.
  • Eagleland:
    • In "That time our characters went to New York City", Ben portrays New York City as being on a large United-States shaped island labelled "FREEDOMLAND". This island's land is colored with the American Flag.
    • In a collaboration with Dingo Doodles (another youtuber, not the german animator), Ben describes a Call of Cthulhu game he was GM for. In this game, Dick Tracy and Justin Case break into a dorm room in an all woman's school. When the women in the dorm corner the two detectives to find out what they're doing, Dick Tracy tried to bullshit his way out of this. Dick Tracy argued that America being a free country means they can go anywhere they want while Justin Case waves a miniature flag and hums the national anthem. The college girls critically failed their intelligence check and believed it, so the two could steal everything not bolted to the ground. After that, they got a 1% bonus to their success changes when eating apple pie.
  • Early-Bird Cameo: The monk from the Malikar video was played by Ben's brother from a later video.
  • Even Evil Has Standards: Malikar from My players LOSE the final fight! makes a clear distinction between being evil and being a jerk. He doesn't like instant death traps because he thinks they're unsporting, and chastises one of his henchmen for making inappropriate comments to his prisoners and making them uncomfortable.
  • Everybody Calls Him "Barkeep": Ben generally doesn't give us the names of the characters, or even the NPCs in his videos. The literal barkeep in the Xanathar guild video is named Durnan.
  • Evil Weapon: In the Malikar campaign, the players had to find the pieces of a evil sword called the Mournblade that had the power to destroy souls, which they needed in order to make sure Malikar wouldn't come back after killing him. The Mournblade can talk and only cares about killing things, not caring if it is being used for good or evil.
  • Explain, Explain... Oh, Crap!: The moment when the players realize that they are still in the building that they are about to blow up.
  • Expy:
  • Fallen Hero: When Ben learns that his party is pure evil, he likes to imagine that the GM will use those characters as villains for another party's adventure.
  • Fantastic Racism: In "We were betrayed in our D&D campaign", the party is extremely patrionizing and dismissive of the Aarakocra Bard Flynn. When they have a feast they locked Flynn outside in a hurricane. When their patron Garathor betrayed them Ben punched Flynn in the face for pointing out that he distrusted Garathor previously. Later on, in "Breaking Into The Castle", the Lord of a city wants to execute Flynn for writing a satirical song about him and Ben is more than willing to hand Flynn over. A dragon saves Flynn, much to Ben's disappointment.
    Alagaros: "Now we're just down to three party members."
    Flynn: "Excuse me, three party members?"
    Alagaros: "Aww! He's so cute with those people clothes he's wearing. He thinks he's a person!"
  • Felony Misdemeanor:
    • Ben's Star Wars Edge of the Empire's party reaction to learning he had never actually seen the original trilogy of movies, especially as they had been playing a Star Wars game for the past year.
    Other Party Member: "Ben of all the secret things you could have revealed about yourself, that was the worst. There's absolutely nothing else you could have told us that would have gone over as poorly. If you said 'Hey I'm keeping a pile of dead bodies under my house' we would have gone like 'Okey, cool, right. Everyone has their fetishes'. But, not seeing Star Wars ... Jesus Christ dude! The Fuck is wrong with you? "
    • Wallace taking the credit for the player's hard work after he was completely useless to them is treated by the players as being worse than if he had killed their families.
  • Five-Token Band: Jess, Dingo and Logan in the cocaine video played as an aasimar (celestial touched humans), a bird person (aarakocra or kenku) and a reptile (lizardfolk or Dragonborn).
  • Flat-Earth Atheist: One episode has a guard who insists that magic isn't real, because he has literally never been outside.
  • Fluffy Tamer: The party in "Too Many Pets" end up befriending a ghost dog, a shadowbeast that's enchanted to look like a small corgi, a bird butler, and aboleth, and a gold dragon (who they employ as an accountant).
  • The Fundamentalist: In "D&D Happy Holiday One-Off", all three members of the party are zealots for Pelor. Cauli and Urson harass a little girl to find out if she believes in Pelor, and when asked to give a speech to the town Cauli talks about how Pelor will smite all non-believers.
    Cauli: "But if you don't believe in Pelor, let him come down and smite you from the inside out!"
    Urson: "For he is a vengeful God!"
    Cauli: "From the inside out, so your eyeballs will liquefy and your bowls shall explode!"
  • Frameup: The characters in "The Hero of Parnast pt 2" discover that someone is attempting to frame Wallace for a series of crimes against the town, but almost go along with it because of how much they hate Wallace.
  • The Friend Nobody Likes:
    • The in-universe reason for why Abserd was able to acquire a level in every class. He's not evil, but he has a supremely annoying voice so every group he joins ends up kicking him out. Sure enough, at the end of the mission the rest of the party willingly leaves him as a hostage to an evil elf so she'll release the person they came to rescue.
    • Wallace from "The Hero of Parnast" is treated like crap by the entire party due to being rail-roaded into the party despite having no useful skills whatever, yet he ends up taking credit for their actions.
      • Taken Up to Eleven in Part 2, in which the party (except the one who'd just joined) wanted to frame Wallace for the crimes being committed in Parnast, even after the villain is revealed. Made even funnier by The Reveal that all of the members of the party were Lawful Good.
        PC: Swear to God, Wallace, if you don't stop talking, I will reach down your throat, rip out your intestines, and then strangle you with them just to get you to shut up!
    • Ben himself in 12 short D&D sketches. A new player would rather sit in an armchair filled with broken glass and rattlesnakes than sit next to Ben.
    • And done again in the Breath of the Wild Co-Op video.
      Ben: ...and he's the only friend who hasn't installed good enough locks to keep me out of the house. That must mean he likes me!
  • Funny Background Event: In The first time I ran a D&D game, Ben's notes says Kill EVERYONE.
  • Genre Blind: The GM running The Dresden Files said this to Ben.
    GM: You don't have to ask my permission for anything. Whatever you make, I'll sign off on without checking.
  • Genre Savvy:
    • One party member in Ben's game exhibited this trait, much to his frustration.
    • It also makes running a mystery and surprising the party very difficult.
      Ben: My villain didn't even manage to get in one line before he figured it out. Not! One! Line! Everything was ruined!
    • And in the finale of the Malikar campaign, after the players successfully recovered the Covenant, instead of handing it over to the angel who sent them to rescue it, they figured out that the angel was actually the Big Bad and wanted to destroy the Covenant in order to make sure the war between heaven and hell will continue.
  • Giant Squid: The Otyugh.
  • The GM Is A Cheating Bastard: Discussed in "Should The GM Cheat in D&D?". The conclusion he came to is that it shouldn't be used to invalidate player choices, and if used at all it should be used consistently.
  • Good Is Not Nice: This comes up sometimes.
  • The Guards Must Be Crazy:
    • When a samuri ninja adventurer falls down the stairs in front of two guards, he plays dead. The guards fall for it, despite the attempt being pretty weak.
    • In another video Ben discusses how useless guards usually are and has an Imagine Spot where a man asks a guard for help with a friend who has been turned into a dog, but the guard doesn't believe in magic because he has never been outside, ever.
    • Malikar manages to escape from his prison on Mount Celestia because the guards are innocent baby seals who he gets away from just by asking to go to the bathroom, though his freedom is short lived as he immediately sprains his ankle and is captured again.
  • Half-Human Hybrid: It's a subtle detail, but in "D&D Story: The Hero Of Parnast", Wallace's mother is a tiefling.
  • Happy Ending Override: The third Malikar video. The players wanted to continue the story, so the ending of the previous campaign was retconned. The other players didn't change much, but the monk ended up as a homeless drug addict, obsessed with his failure. He also lost the Mournblade.
  • Heel Realization:
  • Hello, [Insert Name Here]: When Ben asks a forest dragon for his name, the dragon states that he is nameless. Ben then proceeds to name the dragon Falcor.
  • Hidden Badass: In "The Xanathar Guild", the Bartender turns out to be a level seventeen fighter with magical weapons. He saves half the party from a troll.
  • Hoist by His Own Petard: In the Tomb of Annihilation campaign that Ben ran, the Ras Nsi is killed with his own Flaming Sword after a player cut his hand off in a duel with him and stole the sword.
  • Horrible Judge of Character:
    • Ben and his party (minus Flynn) were too trusting of Garathor. When Flynn asks how they can trust him, Ben states that Garathor has an honest face.
    • The GM's that Ben plays with tend to be this as well. One gives the players temporary control of Security Guards (said guards proceed to beat two vandals to a pulp), and another tells Ben he'll approve Ben's character without reading it (Ben proceeds to create a character that probably wouldn't have been approved otherwise).
  • Humanity Is Superior: When player statistics were released for 5th addition D&D, it turned out that Humans were the most selected race for player characters. In-game, Humans also receive either +1 to every stat or an extra feat.
  • Hungry Jungle: The jungle in "D&D Story: PEE IN MY BUCKET! The Adventurer's League Game" counts as this trope. It's infested with undead humans and undead four armed guerrillas, and the vines are highly lethal to climb.
  • Hunting the Most Dangerous Game: In the Holiday One Off, the disappearances are caused by a monster that prefers to hunt humans, which the town offers as sacrifices.
  • Hypocrite: The In "M&M Story: Chadwick Strongpants", the group paladin told the gnome monk Michele that he can't be chaotic good because he robbed a homeless man for his clothes. Michele pointed out that said paladin owned a halfling slave who he used to disable traps.
    Michele: "Glass houses, that's all I'm saying. Glass houses."
  • I Ate WHAT?!: In "D&D Story: PEE IN MY BUCKET! The Adventurer's League Game", Ben's Party tries rescuing the crew of an airship that crashed in the trees. This crew was exhausted, hungry, and dehydrated. To alleviate the last problem the party peed in a bucket, cast a purification spell on it, and gave it to the crew to drink.
  • Idiot Hero: Ben really enjoys playing Idiot Hero characters.
    • Aligaros Ashuin: A fighter with a fear of libraries who things that all problems should be solved with an axe and treats his Bird Folk teammate like a pet.
    • Detective Savage Rage: A stupid police detective who has no investigation skills and thinks that being a police officer means he can do whatever he wants.
    • Detective Clancy: Another detective who has no investigation skills but is completely convinced that he is the world's greatest detective.
  • Incorruptible Pure Pureness: Baby harp seals are so cute and innocent that they are immune to evil and so are used as guards on Mount Celestia. Too bad they also cannot comprehend evil.
  • I Need a Freaking Drink: Melthat has this reaction after Dick Tracy completely figures out his sinister plot before he can even say one line.
    Dick Tracy: "Oh I ... I wasn't supposed to figure that out, was I? Dick Tracy, world's greatest detective!"
  • Jerkass: Many of Ben's characters and the characters that he ran games for were huge jerks. Aligaros was a racist who openly said that his Arakocra teammate wasn't a person. His Trixie character was a massive Bitch in Sheep's Clothing who would do anything to be popular. The players characters from the Hero of Parnast story verbally abused Wallace just for being an unwanted Tagalong Kid and allowed him to get hurt when he got taken hostage.
  • Joke Character:
    • Abserd! When Ben was a player in a one-shot campaign where he could create a level 14 character, he decided to make a character with every single class. Abserd only had one level in each class, and so was bad at all of them. Not helping this, Ben played Abserd as an annoying person to justify why he kept getting kicked out of groups.
    • Chadwick Strongpants! Ben built him up as a great hero feared by all ne'er-do-wells, but he has no powers or interesting backstory events at all. This character was created by Ben to punish his brother Will for not creating a character or giving Tabletop RPGs a chance.
  • Joke Weapon: In the Captain Morgan video, a player created a sword by casting a spell on a bag of cocaine,
  • Junk Rare: Happens in-universe with Barathorn, the sentient dwarven glaive. He's a +1 Glaive of Stabbing, which is decent for a low level party, but the party at that point had gathered practically every magic item in the DM's guide, so they didn't really need it.
  • Just for Pun: One of Ben's players in the Crossover with Dingo Doodles played as a character named Justin Case, with a cousin named Justin Time.
  • Justified Criminal: Defied in "Black Market Blues". The Game Master clearly intended for the town and it's black market to be this, but Ben is unconvinced. He goes so far as to say that the townsfolk deserve to be enslaved for failing to find an honest source of income. The main problem is that he overshot so far that it came off as the town deliberately instituting an absurd law just for the pleasure of breaking it.
  • Killer Game Master: "Miscellaneous Monsters and Bears of Sand" shows that Ben can sometimes be a Killer DM. Ben once killed two of his players and forced the others to retreat by having them fight a permanently invisible beholder.
    • To be fair, the beholder was from a module. He does play it like this, occasionally, like in the Malikar video, adding in monsters just because he thought they looked cool, without concern for CR.
  • Laser-Guided Karma: Out of universe, we can definitely see why the players of the Parnast campaign would hate Little Wallace, but in-universe, they basically treated a child horribly just because he wanted to help. They had everything that went bad coming.
  • Last-Second Word Swap: "You're the turtle..."
    Michele: Friends! Turtle Friends!
  • Legion of Doom: Ben once played in a Lord of the Ring campaign where the players are several villains brought back to life including Sauron, Saruman, Smaug, Gollum, Shelob, and the Balrog. Ben playing as Sauron ends up being the one to convince the other villains to cooperate with each other.
  • Limited Animation: Ben uses very simplistic animation in his videos. Characters in his videos are nearly stick figures and move very little. Ironically, he has twice the amount of subscribers than Animated Spellbook (who has better animation and more regular uploads, but shorter videos), Dingo Doodles (who has rarer uploads, but better artwork), Jocat (who has better animation and consistent uploads), and more than 20 times the subs of JessJackdaw (who uploads rarely, but has better artwork).
  • Living Toys: When the player characters are shrunk during the holiday one-off, the monster hunting them is locked outside of the house they are in and so attacks them by bringing the toys in the house to life to fight them. They get attacked by toy soldiers riding a wooden train, and after escaping run into a paper dragon.
  • The Loonie: Or to use his own term, a "troll player". He loves to come up with insane characters like taking one level in every class, or (on two seperate occasions) detectives with no investigation skills whatsoever.
  • Lovecraft Lite: How Ben ran Call of Cthulhu games when he was the GM. At least until the Total Party Kill.
    Ben: "The games resembled more like scooby-doo where the players would go out, solve the mystery, encounter some supernatural and then call it a day."
    RP Player #1: "Gee gang, it looks like Cthulhu is trying to enter our dimension."
    RP Player #2: "Zoinks!"
  • Malicious Misnaming: The players in one campaign continually insist on referring to a wise old Tortle wizard as Oogway, no matter how much he tries to get them to stop. When they beg for his help in the finale (by that name) he's so annoyed he refuses.
  • Master of None: Abserd, a level 14 character Ben created for a one-shot campaign, is this. He has every single class, and has so many magic systems that he has a character packet instead of a character sheet, but he is too low level in all of these classes to be able to use any of them.
    Other player: How does he play?
    Ben: He doesn't!
    • For more elaboration: Making a character like Abserd is so Cool, But Inefficient because to multiclass, you need at least 13 in the class' core ability score; the only one you can afford to dump in this case is Constitution (which no class uses), and Con determines your health and is never recommended to dump. Abserd does have a lot of skill proficiencies and cantrips going for him, and he can use any weapon or armour, but without a multi-attack or upgraded sneak attack for physical damage and no ability score increases or feats from levelling up, he is a poor physical fighter. He has a few third-level spells at a table where the real spellcasters have sixth-level spells, and his spells are easy to shrug off with a low spell save DC.
  • Meaningful Name: The aforementioned Abserd, because he's an absurd character concept. Also works as a Punny Name.
  • Meaningful Rename: After the party from the Malikar Campaign return to save the realm from a devil, they rename their group from The Turtle Fuckers to The Turtle Friends.
  • Monty Haul: In the campaign against Malikar, Ben rewarded the players too generously, and this allowed them to buy whatever magic items they wanted, which made it difficult for him to reward them later. Barathorn the talking glaive ended up as a Junk Rare item because they already had several magic weapons that were better.
  • Moral Myopia: In the Deadlands one shot, a magic wielding reverend declares that the player characters are servants of the Devil because used magic to command snakes to kill him, but he was the one who summoned the snakes in the first place to try to kill them.
  • Murder-Suicide: In "Should The GM Cheat in D&D?", describes and animates one such scenario as a warning to one possible way cheating can backfire.
    Ben: "Maybe you have a dragon that flies up and goes 'Blah! Mega death face flames!' and it kills everyone except for one guy who walks away unscathed. He's not gonna be the one who grabs you by the scruff of the neck and flies with you out the hundredth floor window!"
  • My Friends... and Zoidberg: From "How I ruined my DM's Star Wars Campaign Podcast": "This DM decided to put together a team of his best and brightest players. Also he brought me along for some reason."
  • Never My Fault:
    • Ben does seem to have this attitude from time to time.
      • In one game, the players completely derailed the game using a portal to the moon he had placed there. It's obviously impossible to plan for everything, but if he places the possibility for something to happen, he has to expect that that may happen. Golden Rule of Game Masters: If the players can do it, they will do it.
      • In a few other games, the campaign becomes less enjoyable for the players because Ben insists on following the module even when it's obviously poorly written. A key example is Wallace, who Ben foisted upon the part because the module had no provisions for a party declining to take him along.
      • In "Chadwick Strongpants", he complains about how his brother doesn't like tabletop RPGs. However in one session, the brother was stuck doing nothing while everyone was having fun. In the other session mentioned, Ben intentionally made a terrible character for his brother. With this in mind, the brother's dislike for RPGs seems more justified.
      • In several episodes where he's running from a pre-written adventure the parties get into hopeless fights because he didn't bother to read the setups or monster stat blocks ahead of time.
    • The parties Ben GM's for aren't above this either. In "My players LOSE the final fight!", they leave one of their fighters paralyzed outside the villain's antechamber when they could have very easily given him the antivenom to restore his mobility. They lose this fight by one point, likely because they needlessly left one of their party members out of commission, and instead blame a different party member who couldn't make it to that game because he had to work late.
  • Nice Job Breaking It, Hero!: In the video We Were Just Making Everything Worse, the players have a Heel Realization when they think about all the things they accomplished in the campaign and realized that they had unintentionally caused several disasters. They caused the sinking of a ship they were trying to save, killed a zombie who was actually trying to help them and came back for revenge, and helped a villain obtain the means to cause the apocalypse by being too trusting.
  • Ninja Pirate Zombie Robot: In a game he was running he accidentally created a Mindflayer Swashbuckler by getting two stat blocks confused and not realizing it until halfway through the battle. As the game as written included a gang boss who is an ordinary goldfish it didn't immediately strike him as out of place.
    • Justified if you check the book. There is not actually any stat block for Nihiloor. He was supposed to use the Mind Flayer stat block from the Monster Manual, the book just contains some fluff and a picture of him... A picture that's right next to the stat block for the Nimblewright, a mechanical duelist.
  • No Communities Were Harmed: In "Deadlands: For A Few Idiots More", one of the players whines that the twenty Knight Templar Reverends (in Salt Lake City) are Mormons. Ben says that they aren't Mormons exactly ... but doesn't say which denomination they are from.
  • Noodle Incident: In the Too Many Pets video, Ben explains how the party picked up a ghost dog and a dog that turns into a shadow monster at night but doesn't explain the bird butler, the gold dragon or the aboleth.
    • For reasons that Ben refuses to reveal or animate, the group of heroes out to defeat Malikar somehow picked up the nickname, "The Turtle Fuckers".
  • Now What?: Malikar apparently hadn't expected to actually defeat the heroes, so he wasn't sure what to do when he did. As they had succeeded in thwarting his current plan first, he was back to square one at best. He ultimately didn't have much time to consider it.
  • Obviously Evil: Double Subverted when Ben is an Evil Sorcerer at the end of "We Became The Villains In Our Own Campaign". The desolation around his tower is because Ben wanted to save money on gardening, the Lava Sharks are cute pets, and the Evil Tower of Ominousness just has a very good view. Also he's killed people in that tower.
  • Obvious Judas: "Tar Hogar? Garathor? Tar Hogar?!"
  • Off the Rails:
    • In one campaign he ran his players found a mysterious temple. He had planned for his players to come back to the temple later in the campaign but due to a lucky dice roll they learned how to use the temple's magic circle before they were supposed to and insisted on using it, resulting in them getting teleported to the moon without any way to get back.
    • In an another story a Call of Cthulhu game he ran was ruined when a player instantly guessed that an NPC they just met in a hospital was possessed by the villain, despite the fact that it hadn't even been hinted yet that the villain was capable of possessing people, and the NPC hadn't even spoken a single word yet.
    • Another Call of Cthulhu game was derailed into a Total Party Kill. While everyone dying is not unexpected in Call of Cthulhu, this one happened because of an idiot player setting everything on fire to keep a monster away and trapping himself in the fire, and the fire spread and killed the other surviving player.
    • When he ran Fane of the Night Serpent (part of Tomb of Annihilation) he accidentally skipped over the part of the book explaining how the players are supposed to get into the Temple. The players were supposed to either disguise themselves as the enemy, or let themselves be captured by the enemy and make an alliance with one of the villains, but what happened instead is the players had to fight their way though every single enemy, just barely managing to win after a very long and hard battle.
    • In a dystopian ICONS campaign that he ran, the heroes are sent on a mission to find out what happened to some people who were sent to recover a typewriter and never came back. The heroes find that they were attacked by bandits and incorrectly assume they are dead, and end up killing them instead by blowing up the bandit's base. It goes further off the rails when they find the typewriter and accidentally smash it, and discover a mysterious data disc inside which they were not supposed to know about, and they keep it for themselves instead of delivering it to the guy who sent them on the mission. After this he started running the campaign without rails and instead gave them several different plot threads they could choose to follow or ignore.
    • In the Black Market Blues story he and his party are confronted by assassins when visiting a black market who are suspicious of the party's paladin. When talking their way out doesn't work the Paladin starts a fight with them and causes chaos in the black market and everybody gets arrest and the black market shut down. When they are in jail, Puffin realizes that it didn't make sense for the town to have a black market because everybody already knew it was there and was ok with it.
    • Another campaign that he ran ended up going of the rails at the very end when the players fail to kill the villain. The players succeed in stopping the villain's plan but the final battle between the villain and the last player standing ultimately comes down to one last dice roll, which the player misses. The standing player character is forced to retreat, and the rest of player characters get scattered across the universe and never see each other again although end up in nice places. Since they failed to kill the villain using the Villain-Beating Artifact he will eventually come back, and so it seems like a Bitter Sweet Ending, however it ends on a funny note because the villain ended up on Mount Celestia, the realm of Pure Lawful Good where he is immediately captured and imprisoned for a very long time.
  • Only in It for the Money: In "D&D King's Ransom", the adventurer party immediately asks for more money from the King. When he refuses to do so the halfling steals the King's clothes ... and his throne ... and all of his guard's armor.
    Ork: "So ... money?"
  • Open Secret: EVERYONE in town shops at the black market. No, it does not make sense.
  • Orgy of Evidence: In one campaign when the players were investigating a crime, they insisted on continuing to investigate even though they already had enough evidence about who the culprit was. Ben tried to get them to move on by having them find the culprit's diary proving that they did it, but this just made the players even more suspicious.
  • Our Elves Are Better: Discussed in "My favorite classes to play in D&D", when Ben notes that typical high-fantasy elves have all the benefits of being simultaneously old and young, with none of the downsides.
  • Overly Prepared Gag: In "The Legend of the Legendary Aligaros Ashuin!", Ben wasted a character level just to get an ability he had to wait months to use just for a joke, which he never used again.
  • Over Shadowed By Awesome: In a The Lord of the Rings campaign, Ben picked character last, and wondered why no one wanted to play as the Dark Lord Sauron. It turned out the other players were Smaug, Shelob and the Balrog. Apparently someone also thought playing as Saruman was cooler than Sauron.
  • Paper Tiger: One of the toys that the players are attacked by during the holiday one-off is a paper dragon. It attacks them with its breath weapon, and the players fail their save to dodge it, but it does no damage because its breath weapon is nothing but harmless confetti. They players decide to simply go around the paper dragon instead of fighting.
  • Paper-Thin Disguise:
    • In the Captain Morgan video, Jess' character was a bird person (aarakocra or kenku). Since her avatar on her channel is a Spectator (a diet beholder), Ben drew her as a spectator with beak and wings held on by strings.
    • Detective Clancy seems to Zig Zag this with his disguises. His normal disguise is a basket that apparently works most of the time... However, Ben always has them use the basket disguise even if it wouldn't be logical too. Case and point; the 'suspicious looking basket' climbing on the ceiling.
  • The Pirates Who Don't Do Anything: Ben's character Detective Savage Rage is the worst detective in the world because he has no actual skill at doing detective work.
  • Place Worse Than Death: In the Malikar campaign the players discover a place that connects to many dimensions and are warned about a horrible place called California (where Ben lives). After the final villain is turned into a potted plant they banish him there.
  • Playing Possum: One PC uses avoids a fight with two guards by doing this.
  • Police are Useless: In "That time our characters when to New York City, the characters killed several people with bows and arrows and somehow the police never caught them.
  • Police Brutality: In "Pokemon Tabletop Gangster", the GM gave four NPC Security Guards to Ben and the other three players to control ... said security guards proceed to brutally beat two teenage vandals with metal flashlights. They wanted to use Cold-Blooded Torture on the children, but the GM vetoed them at that point.
    Guard #1: "You walked in on the wrong Pokemon University motherfucker."
    Guard #2: "Rilath, go for the legs! They're small, weak, and break easily!"
  • Protagonist-Centered Morality: Ben lampshades this continually when it comes to Pokemon's gangsters that "hold Pokemon against their will," as the players behave almost identically. (Ironically, he mentions the name "Team Plasma" without seeming to know anything about them, when this is in fact their in-game argument. It's decisively disproved.)
  • Protagonist Without a Past: Ben has a reputation for making player characters without any backstory, which he talks about in the video about his character Aligaros and the problems and hilarity it caused.
  • Put on a Bus to Hell: A humorous inversion. Malikar's fate at the end of the first Malikar Campaign video is to get sent to heaven, where he is immediately captured and imprisoned for a very long time, thus ending him as a threat for the foreseeable future.
  • Pyrrhic Victory: In My players LOSE the final battle. The PCs are unable to finish off the Big Bad once at for all thanks to an extremely unlucky dice roll but are able to stop said Big Bad from destroying the world. While the monk of the group ends up living in paranoia for the Big Bads return, through luck of the dice, most of the players end up in plains of existence that fit each characters personality/outlook while the Big Bad ends up in a plane full of being dedicated to fighting evil.
  • Railroading:
    Ben: "All Aboard!"
    • The module writers for a D&D campaign foisted an NPC onto the party with no provisions for if they wanted to reject the help. When they return to town, Wallace much worse for wear, Wallace gets heralded as a hero while ignoring the party.
      • Part Two underscores this, as the players desperately want to go away from Parnast, but the module is having none of it, to the point that Ben dresses as an old-timey railroad conductor while welcoming them aboard the train.
    • In "We Were Just Making Everything Worse" when the players hear that the town they are in is run by a family that is killing humans, they pack up and leave instead of confronting them but end up having to come back later to take them down anyway to progress the plot.
    • "Why Won't May Character Just DIE Already?! has two examples:
    • In this video talks about why you should not punish players in game for out of game decisions. He once had a DM who hated magic spells being used to bypass puzzles and traps, and always punished the players who did this by having them set off more traps whenever they tried, hoping that they would give up trying to use magic to solve problems, instead of just telling the players out of game that he didn't like magic. This backfired and just cause the player to try harder to solve everything with magic.
    • "The GM Took Away My Addiction Because It Was Breaking His Game". Ben's character is knocked unconscious with the force and finds that his addiction to death sticks is mysteriously gone when he wakes, and all of his death sticks, and only his death sticks, were all stolen. No part of this makes any sense.
  • Reality Ensues: The main reason why the players at Ben's Table didn't want to play Traveler. Spaceships are so prohibitively expensive note  that people can only afford shares of a ship. Moreover, instead of starting the game as the character they want the players have to roll for life events. Thus the noble became a half-deaf exile note  and the scholar became a disgraced outcast note . On a more meta level, springing that kind of character creation on them with no warning certainly didn't help their enthusiasm.
  • The Real Man: Detective Savage Rage, Ben's character in a Dresden Files game.
    Journalist: Did... did you just make Kung Fury from-
    Ben: Yes, I basically just made Kung Fury from Kung Fury.
  • Really 700 Years Old: In "My favorite classes to play in D&D", Ben used to play his human Wizard - Doctor Solomon - as the Team Dad of the group who took care of the youngsters ... until he realized he was the youngest person in the group. note .
  • Resurrective Immortality:
    • In the holiday one off, the players fight against a cat monster that won't stay dead.
    • The Big Bad Malikar of this story has a variant of this. He is reborn after he dies, although with each death he becomes crazier. The players have to track down an artifact that can kill him permanently by destroying his soul.
  • Retcon: Ben retconned the Melikar campaign because his players wanted to reprise their roles in that group.Instead of growing old and fathering a son, the Gnome Monk Michele became a homeless drug addict. Additionally, instead of spending the rest of their lives in the other dimensions, the party is only separated for two years before being kidnapped by a devil and escaping back to the moral realm.
  • Ridiculously Average Guy: Chadwick Strongpants is feared by all villains. We never really know the reason, since he's completely average, but the criminals end up felling themselves with friendly fire out of fear of him. The other players suggested that he might be so aggressively normal that reality became more average around him.
  • Rocks Fall, Everyone Dies: In an early video, an adventuring party is wiped out by being suddenly stepped on by a giant foot from nowhere.
  • Rule-Abiding Rebel: In "The GM Took Away My Addiction Because It Was Breaking His Game", despite playing a human smuggler Ben never did anything illegal. The others often made fun of him, joking that if the Empire arrested them they'd let him go for having a clean record.
  • Running Gag: Ever since an encounter during a Tomb of Annihilation run with an aboleth with a split personality that happened to meet the party face-to-face with the friendly personality, Ben always ends up depicting aboleths as Adorable Abominations.
  • Screw This, I'm Outta Here!: Occurs on occasion.
    • Ben's party at one point goes to a town where a Drow couple is murdering humans (which Ben's character is). Cut to Ben packing up his bags and the party leaving right away. They come back three sessions later and defeat the drow couple, but only because they needed to so the plot could advance.
    • At the start of "Dungeon Bebop: 12 Cartoon D&D Sketches", Ben's party has this reaction when they walk into a room and are greeted by a fire monster.
    • In "The Xanathar Guild", at one point the party opens a door while searching through the guild and finds the mind-flayer Nihiloor inside. They immediately close the door, declare that they will never go in that room, and leave without fighting him. This actually makes Ben cry because there was a lot of block text he wouldn't get to read to them.
    • In "Detective Clancy", Ben lost the first Rogue character he played as when he entered a room ahead of the rest of the party, and a white dragon suddenly appeared, so the rest of the party slammed the door shut and ran, leaving him to be killed by the dragon.
  • Say My Name: When Ben played D&D for the first time, the party was fighting the necromancer Malrath, and Ben made cookies when it wasn't his turn. They got a bit burned.
    Ben: MALRAAAAATH!!!!
  • Self-Deprecation:
    • Pretty much Once per Episode, usually based on either his failure to name stuff ahead of time, or other peoples' drawing compared to his. It's especially notable in regards to his role in most groups, where he makes it out to sound like the other players are always out to get his character (with him justifying it by showing that his characters are annoying in-universe) yet if you seen the videos of the sessions he's played in, most of the other players usually are quite entertained by his characters antics.
    • Even his avatar is a case, being drawn notably rather portly while his real-life self is rather skinny.
  • Shout-Out:
    • To the official 5th edition D&D. sourcebooks and adventures:
      • His Xanathar Guild video is about Waterdeep: Dragon Heist
      • His Tomb of Annihilation videos are about Tomb of Annihilation.
      • In the second Malikar video, he uses the Ogre Howdah, an enemy from Mordenkainen's Tome of Foes.
  • Significant Anagram: "Tar'hogar! Garathor! Tar'hogar!"note 
  • Rocks Fall, Everyone Dies: Ben hasn't done this so far, but he briefly fantasizes about doing it in "The first time I ran a D&D game" when one of the players correctly guesses all of his plot twists.
  • Spoof Aesop: In the Captain Morgan video Ben tells the viewers to do drugs to make problems go away.
  • Sole Survivor: In "D&D Story: PEE IN MY BUCKET! The Adventurer's League Game", Ben and his party (three other players) went into the forest to rescue twelve crewmen of a crashed airship. Ben is the only one who made it back to the city alive; ten of the crewmen fell to their deaths trying to get to the ground, and neither the last two nor the three other players in Ben's party survived the eighteen day march back to civilization.
  • Sound of No Damage: In a few videos ben uses the onomatopoeia "tink" for when weapons do no damage.
  • Stupid Good: No other way to describe the baby seals who guarded Malikar.
  • Subbing for Santa: Ben speculates that he wouldn't do a good job if he was in this position; he imagines himself giving a boy half a burrito as a present (half of which he ate on the way), calling the boy the wrong name, and then criticizing a girl for not being materialistic enough.
  • Super Window Jump: In the Malikar storyline, the party ends up doing one after setting a dynamite trap for Orcs and trapping themselves on the second floor with said trap.
  • Space Base: In one game that Ben was GM'ing the used a temple to transport themselves to a city on the Moon, well before Ben intended for them to do so. He didn't write in a way for them to get back.
  • Speak Ill of the Dead: In "D&D Story Animated: Breaking Into The Castle", the Rogue Samurai Ninja in the party fell down a flight of stairs in front of some guards. He played dead to avoid getting hurt by the guards, but the rest of the party only hears the guards say that he must be dead. While the rest of the party is crying and frowning, Flynn said that he "was kinda a jerk".
  • Split Personality: The aboleth in the Tomb of Annihilation Ben was running. It spent the entire floor telepathically taunting the players the entire time. By the time they get there they see its other side, Whimsy, a child-like and sweet aboleth that gives them free treasure, and the players opt to leave it there. When Ben apologies for the Anti-Climax, the players comment at least it was that way instead of the other, because they would have horribly died if they saw his good personality through telepathy only to find the monster when they got there.
  • Swashbuckler: Antonio de Castilian Maximiliano, the self-proclaimed finest Goblin Swordsman in all the land! He lives up to his boast too!
  • Tagalong Kid: Wallace, the Hero of Parnast. The player characters immediately hated Wallace due to his uselessness but the module had no option to refused to take him along and the players hated him even more after his hometown gave him all of the credit for what the players did and completely ignored them.
  • Talking Weapon: In the Malikar campaign, the players collected way too many talking weapons. These include a defective sword of warning that keeps saying "I Warned You" whenever any bad happens no matter how small, a glaive named Barathorne that talks too much, a sword of ice and fire named Greg, and the evil Mournblade.
  • Technophobia: In a "Tabletop RPG Story: The WORST Detective In the World! From Dresden Files RPG", one of the player characters is a monk who is afraid of modern technology. The others make him drive the car.
  • Teens Are Monsters: Trixie Starbright.
    GM: Ummm, Ben? I don't think you're playing an... average high school girl like you'd said.
    Ben: You.... didn't go to the same high school that I went to, did you?
  • That One Puzzle: In "Terror of the Deep" Ben talks about how the Gears of Hate puzzle from Tomb of Annihilation was so difficult that even as the DM running the game it was confusing to him. The puzzle consisted of a series of rooms that could rotate on gears connected to each other. Ben resorted to making map tiles he could rotate to run the puzzle. Even with this aid, he still went into the game not knowing how to solve it, hoping that his players could figure it out.
  • The Last of These Is Not Like the Others: Ben likes to give quests like "Helping poor little Timmy find his red wagon", "matching a dress that goes with the noble lady's hair", or "STOPPING ZALTHADAR THE GOD EATER FROM CONSUMING THE WORLD!"
  • Time Travel: At one point a dwarf in one of the parties assumes they traveled back in time. They didn't. They traveled to the Moon.
  • Too Dumb to Live: As mentioned below, the player in a Call of Cthulhu campaign proved to be this, as his method of trying to flush out a monster was to set an entire room on fire. Including the door. Without leaving the room. He had previously used dynamite to collapse a cave, and pulled the same idiocy - standing in the cave he intended to collapse while setting off the dynamite.
  • Total Party Kill: Occurs in "RPG STORY TIME! Deadlands: For A Few Idiots More" and in "Everyone died in Call Of Cthulhu." In both instances Ben is the GM, and the people playing were Too Dumb to Live.
  • Too Many Halves: Ben describes a chimera as "half goat, half lion, half red dragon."
  • Town with a Dark Secret: In the holiday one off with Dingo Doodles and Zee Bashew, the players are clerics of Pelor who are invited to a festival to Pelor, but for the last three years people have been mysteriously disappearing on the night of the festival. They were shrunk down to the size of mice to be sacrificed to an immortal cat monster, and the players are the latest victims.
  • Unfortunate Names: Originally intentional, though they came to regret it. The group that took down Malikar was named the Turtle F*ckers. This becomes a problem when the angels wants to praise them from the heights of Mount Celestia, but no one wants to say the name out loud.
  • Vagueness Is Coming: The defective Sword of Warning starts every day by saying that something bad might happen. Whenever something bad happens, it says "I warned you."
  • Verbal Backspace: Prospector Jenkins.
    Jenkins: Prospector Jenkins, grim servant of death.
    NPC: Huh?
    Jenkins: Pro-prospector Jenkins!
  • Vomit Indiscretion Shot: In one game the entire party fails its constitution roll and vomits when they enter a sewer.
  • What Did I Do Last Night?: Due to unlucky dice rolls, Aligaros keeps waking up in jail with no memory of what he did when he drinks.
  • When All You Have Is a Hammer...: Captain Morgan's solution to every problem is cocaine. It usually works.
  • Who Would Be Stupid Enough?: In this video, when the dungeon masters are discussing the Obelisk Encounter, they say that it is really unlikely that anybody would try to push the obelisk over, releasing the powerful monster inside. Naturally, Ben's table ends up being the one to do it.
  • Word Salad Title: The title of the channel doesn't seem to have anything to do with what his videos are about.
  • Wounded Gazelle Gambit: Trixie Starbright throws herself down some stairs and breaks her own arm to cover for her friends returning to the boys' dorm, but describes her "attacker" with features shared by her rival for Class President.
    • Ben does this again with his Detective Clancy character, who happens to be disguised as Trixie Starbright, when he is interrogating a prisoner. Since the prisoner is blindfolded, Ben uses his character's voice mimicry ability to fake beating up himself if the prisoner doesn't talk, and it works.
    Trixie: It's hard to think anyone would do that! I just- I don't want to go spreading rumors or anything.
  • Wrong Genre Savvy: In "D&D Story: The Hero Of Parnast", when a rural village leader asks the party to hunt game for a feast, the party's tiefling automatically assumes the village is a Cannibal Clan.
  • You Meddling Kids: this line (followed by listing all the weird pets the party had collected) is used by the villain in The Hero of Parnast Part 2 and Too Many Pets

Alternative Title(s): Puffin Forrest


Example of: