Follow TV Tropes

Following

WMG / Ward

Go To

Somebody in Rain’s cluster will die, and the remaining ones will get a boost in power.
As we have seen through Rain’s Interludes, the unknown fifth member of the cluster (who is probably dead) seems to be granting a random member of the group a ‘boost’ on certain days. Currently, Rain’s powers are pretty weak.

As a way of making Rain stronger at certain points in the story, other members of his cluster will die and he (and the other survivors) will gradually grow more powerful.

  • Confirmed: Rain kills Snag, and he gets most of Snag's tokens, with Cradle getting the other one, though Love Lost gets nothing.
    • It happens again when Cradle tries to drain the cluster's powers for himself. Once Love Lost realizes that Cradle has been manipulating her with personality bleed, she gives Rain all of her tokens. Rain's Blaster, Mover, and Tinker powers wind up at the lowest they've ever been, but his emotional Shaker aura gets such a massive powerup he's able to basically Master dozens of people at once while simultaneously cranking up the emotional pressure one Cradle to the point it can break through his sociopathy and drive him mad with guilt and shame.
Advertisement:

Tattletale and Victoria will team up.
This one is pretty obvious. As of right now in the story (end of Arc 5), the Undersiders and Team Therapy aren’t exactly on opposing sides of the current conflict. But at some point, Victoria will be forced to work with the Undersiders, and she’ll hopefully come to see Tattletale’s side in what happened between her and Amy.
  • Confirmed: they wind up doing so when March starts trying to hunt down the Undersiders to get at Flechette. Later circumstances conspire to force the Undersiders and Breakthrough to work together often enough they've been called the BreakSiders.

Chicken Little will get a massive upgrade.
We'll all be reminded that birds are actually a subclade of dinosaurs, when Tattletale finds a universe in which a particular extinction event didn't occur...
  • Confirmed: Tattletale gifts him a Haast's Eagle, a huge bird of prey that is extinct in our reality, but not in one of the many realities that Tattletale has access to...

Rain's Cluster could be the next Goddess.
Goddess has been shown to have multiple incredibly powerful abilities, described as "a set of powers that would each be world-class on their own" (Pitch 6.8), and similarities are drawn between her cluster and Rain's, after she robbed them of their power. What if, in following with the first WMG on this page, Rain (or the surviving member of his cluster) ends up on a similar power level? And, furthermore, what would happen if Goddess recognized this?
Advertisement:
  • Semi-confirmed: Cradle enlists the help of March and several other capes to try to pull this off, trying to capture his clustermates and drain their blood to confuse their shards and transfer their powers to him at full strength. He winds up being foiled (no pun intended) by the combined efforts of Breakthrough, the Undersiders, the Heartbroken, and several other hero teams.

Victoria's plan for defeating The Simurgh and Titan Fortuna by genociding all capes, or talking them into a suicide pact, using a cape-targeting virus
will fail massively, and the story will end much more optimistically with the heroes figuring out a third option.This is more a thematic Doylist argument than an in-universe Watsonian one. If a major theme of Worm is "the effects trauma has on people," then a central theme of Ward is "how people cope with and recover from trauma." Every member of Breakthrough is recovering from a terrible trauma and though it's difficult and not without setbacks, they are largely succeeding. A solution to the Titan and Simurgh crisis that basically involves murdering all capes, or getting them to agree to kill themselves seems thematically inconsistent with the rest of the novel, basically sending the message that "there is no permanent recovery from trauma, so you might as well die." Wildbow's protagonists give heavily of themselves in their endgames, but their endings are usually bittersweet, not downright depressing. So they'll figure something out at the last minute, and in keeping with the theme, the protagonists will be changed by their experiences, perhaps drastically, but not destroyed by them.
Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report