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    Pre-Release 
Flowey was the one who sabotaged the puzzle at the beginning.
Isn't it a bit suspicious how Flowey turns up right after Clover's fall? He also doesn't seem very surprised to see them, even though according to Toriel Clover is the first human to fall in a long time. Instead he immediately offers to help them out by saving for them and teaches them how to fight.

Isn't it possible Flowey saw the new human arrive and immediately saw the opportunity to let something new happen? We don't know what exactly Toriel's and Flowey's relationship is at this time, because we don't see them interact, but if Flowey is still the same sweet-faced sociopath we know from the original Undertale, she most likely wouldn't want him near Clover. So he somehow disables the lever and makes the ground give way under them, to separate them from Toriel and gain their trust by making himself appear as a kind, friendly guide.

  • Did you realize how often Flowey mentions dying and getting killed in-game? While this could just be brutal honesty, the fact that those remarks are usually promptly followed by assuring Clover that dying won't be any trouble because they have Flowey to load for them is kinda fishy. It seems like Flowey wants Clover to become dependent on him (which they are anyway, since they can't save) and get it into their head that they need him.
  • Confirmed in the neutral ending. Flowey had already witnessed Clover's actions through hundreds of resets, and when he manipulated them into attempting to reach Asgore, they kept on dying in the main Underground, so he rigged the Ruins switch to set Clover on a different path.

Someone destroys Clo-I mean Flowey's save file
Since Clover is dead in Undertale either that, or Flowey betrays him.
  • Or, as a more tragic scenario, Clover cannot pass Asgore no matter how he tries and gives up, telling Flowey to stop resetting for him. Alternatively, he hears Asgore's backstory and about the war and decides that killing Asgore would not be the just thing to do.
  • Jossed in the pacifist and neutral endings. In the former case, depending on the final decision you make, Flowey will be more or less decisive on whether to reset again or to keep Clover dead, while in the latter case he will always offer to reset and encourage Clover to get a different ending. Confirmed in the genocide ending, though with the twist of instead of Clover dying, they're the one to override Flowey's power and gains the ability to SAVE on their own.

The best ending doesn't end with Clover's death.
In the best possible ending Clover keeps enough of their identity after death that they can turn against Omega Flowey after he swallows them, along with all the other souls, and fight him from the inside to bring down his defences and give Frisk a fighting chance. Maybe even minigames to inspire all the other souls to follow suit — what better grand finale could there be for the soul of Justice?
  • Jossed. Though the best ending doesn't end with Clover getting killed by Asgore, they still ultimately die in the end due to willingly giving up their SOUL.

The very best ending breaks canon while the canon ending is a lesser one
Though it wouldn't be easy to get. It being a prequel/etc can give some room to some non-canon events. Though this would mean the worst ending would be worse than canon.
  • Somewhat confirmed. According to Toby Fox, Asgore personally killed the six humans that fell after Chara. Though Clover still dies in the best ending, they give up their SOUL willingly and never face Asgore. Asgore does kill Clover if they killed the final boss in the pacifist route instead of sparing them, which is indeed the lesser ending.

Clover will pull Heroic Sacrifice at the end of Pacifist Ending.
Well, they HAVE to die, it's inevitable. It will result in a very Bittersweet Ending. Alternatively...
  • Confirmed in the true pacifist ending.

At the end of Pacifist route, Clover will stay in the Underground with one of the monsters and simply die of old age years later.
Monsters will take their soul after that, maybe because it will be Clover's last wish...
  • Well, Catty and Bratty say that most of their stock comes from the dumpster, so I doubt it.
    • Jossed. Clover gives up his soul willingly in the True Pacifist ending and has it taken by Asgore in the lesser Pacifist ending. The Neutral ending merely ends with Flowey resetting the timeline and the Genocide ending has Clover leaving the Underground with the five souls.

Clover will escape the underground, but...
Only to have Flowey load up a save file one last time, but not because Clover died. No... to wish Clover goodbye, unto the sweet release of death. Probably with evil laughter.
  • Jossed. In the ending where Clover lives, they override Flowey's ability to SAVE and kill him.

Clover will meet another human in the underground
Judging by the fact the fifth human was most likely the green soul, they'll have a cooking theme much like Clover's western theme. It would play into Clover's desire to search for the humans who disappeared, though they will most likely fail to rescue the human (or themselves for that matter) due to canon.
  • Jossed. No other humans show up in the game. The closest we get is the silhouettes in the Genocide ending.

Yellow is as much of a moral Rorschach test as the original game.
Clover, as the Yellow Soul, is representative of Justice, and it's implied that this is what drives them to go looking for the missing children. But what constitutes Justice, and how far can you expand the definition to justify your actions? If Clover discovers the truth, is it Just to allow those responsible to go unpunished because you've befriended them? If he learns that Asgore ordered the children killed, is it Just to kill Asgore? If so, what about those who carried out his orders? If Clover decides the deaths of the children require the deaths of those who killed them, spurring other monsters to attack, is it Just to act in self-defense if it means further monster deaths?

Perhaps more importantly, what does this mean for the Player? We already know that Clover's quest is doomed by dint of Foregone Conclusion: Even if Clover makes it to the end, Flowey would almost certainly Reset for the timeline to match up on Frisk's arrival. If nothing you do will have lasting effects, the player is even more insulated from the consequences of their decisions than in Undertale: If Flowey Resets everything to the state we know it from the original game, what's to stop you from doing a Genocide Run? You won't even be the one Resetting, after all; that's on Flowey's head. The only thing stopping you would be whatever respect you have for Clover and their desire to embody Justice, but you're fully capable of forcing them to administer "Justice" in a way contrary to their original intentions. Someone willing to corrupt Justice for their own ends would certainly be in the right state of mind to become the "demon" of the first game's Genocide Route.

  • Each of the game's three (or four) different endings involve a different interpretation of justice on behalf of the player:
    • True Pacifist: Your original idea of justice was incorrect. Justice is seeking freedom for the wrongly imprisoned.
    • Pacifist: Justice is only killing those who have committed sins that are too great.
    • Neutral: Justice is attacking anyone who attacks you first, and sparing anyone who begs to be spared.
    • Genocide: Justice is condemning all of monsterkind for murdering human children.

The "canon" route will be a No Mercy run, and it's what makes Flowey give up on trying to be good.
Answering the question of "Is Flowey good or not?" he'll start off genuinely trying to help Clover, even trying to ensure a more peaceful route. However, when Clover resorts to violence after finding out what happened to the other children, deciding to pass judgement on all monsters, Flowey loses his last compunctions about killing; maybe it's a final descent into pessimism or maybe it's that the soulless Flowey, bereft of Asriel's original moral soul, just finds Clover's killing spree more entertaining. Additionally, it's possible that the Blue Soul, noted as the other most potentially violent, started Flowey's slide into cynicism; the failures of the Purple and Green Souls likely intensified that, especially the latter as they represented Kindness and likely tried and failed on a Pacifist Run, possibly even after Flowey tried to help with repeated Resets. Having Clover get closest to success (however that's measured) through indiscriminate violence is the last straw, turning Flowey into the Omnicidal Maniac of Undertale.
  • Jossed. No Mercy is the only route that cannot fit the original game, as it defies Doomed by Canon with Clover killing Flowey and Asgore and leaving the Underground with the human souls.

All possible ways of playing are canon, including the Everybody Lives ending.

Remember what Flowey said: he's played the game every possible way it's possible to play it. He's killed everyone, saved everyone, been the hero, been the villain...and he's still the one with his vines on the Reset Button. Every way it's possible for the player to play is a way Flowey has played it. So at some point in the "Groundhog Day" Loop, Clover gets a Pacifist Run and Everybody Lives with Flowey's help...and Clover also performed a genocide route with Flowey's help.

  • Somewhat confirmed. Both Pacifist endings can be taken as canon. The Neutral ending ends with Flowey resetting the timeline, so it being an end at all is debatable. The Genocide Route, on the other hand, is jossed because it utterly breaks canon with Clover killing Flowey and Asgore, taking the latter's soul, and leaving the Underground with the five souls.

The final boss will be Sans.
Everyone expects it to be Asgore, but Sans isn't in ANY of the Snowdin footage we have gotten. That, plus the fact that Toriel's promise may not have been made at this point. And it is fitting, for the soul of Justice to die to the Judge of the Underground himself. This might have been what made Flowey hate Sans so much by the time Undertale happens, besides the fact that he ruined many Genocide runs, that he killed a genuine friend to Flowey.
  • Most likely jossed, since the devs confirmed that Sans, as well as Papyrus, Undyne, and Gaster, will not show up in this game, most likely for the lack of lore for them.
    • Jossed. The final boss ultimately depends on the route taken (Ceroba for Pacifist, Flowey for Neutral, and Martlet for Genocide), but none of them are Sans. Sans doesn't show up in the game at all.

Clover will resurface to the "regular" Underground for the final stretch of the game.
Confirmed. Clover eventually gets taken to the end of Hotland, then takes another detour through the city of New Home (as opposed to the CORE) before reaching Asgore's castle (though the True Pacifist ending skips the castle, and Neutral skips the castle and New Home).

    Post-Release 
The House you can see in the distance in Snowdin from Undertale is the one Dalv moved into at the end of this game.

Dalv was attacked by the blue-souled human, and Kanako was the one leaving corn for him
There are several hints that suggest that Dalv was the monster that Kanako was with in Snowdin when the blue-souled human arrived, and that he was attacked by them:
  • Dalv's dialogue before and during his boss battle implies that he's encountered a human before, and that they were rather violent towards him.
  • Chujin's video doesn't say anything about the monster that Kanako was with being killed, only attacked. It's possible that Dalv was asked to or offered to look after Kanako during Chujin's visit, since he seems to like children if him wanting to make books for them is any indication.
  • Kanako's room has a drawing of Dalv on the wall, implying that she's met him before.
  • Depending on your FUN value, the pillars in the Dark Ruins can show a different image instead of the cat drawing. One of them is of a hooded Dalv, with lines that make it look like he's running. Another is Axis, which seems out of place. Another one is what appears to be the blue-souled human, with the pillar being broken to indicate that they were killed. And the last one is of a human SOUL. Put together, these seem to spell out a story: the human attacked Dalv, causing him to run away, Axis was sent after the human, he killed them, and then Chujin temporarily took possession of their SOUL.
  • The end credits of the Pacifist route shows Ceroba bringing corn to Dalv's new house, further showing the connection between him and her family.

Kanako will become an Optional Boss of Deltarune
Long story short, Kanako's amalgam gets abducted by Gaster, turning her into a cursed doll that haunts one of the 'theatre'-themed chapters. Her misery is only compounded by Gaster's revelation that her world wasn't 'real' enough, and so she could never return even if she sacrificed her 'canon-ness', causing her to try to obtain her happiness by trapping Kris and co. in an endless tea party. And — if you use the in-universe save copying system — you can submit to her request in one universe and defeat her in another.

A further explanation of how Clover uses the yellow soul’s shooting attack in each route.
Ok, so we know that Clover can use their shooty power that is seen with the yellow soul in Undertale. But what I noticed is that their soul flips over, becoming more similar to a monster’s soul. This makes sense considering where it happens in each route.
  • Neutral: Clover is absorbed into Flowey, technically becoming a monster by proxy.
  • Genocide: Clover may have subconsciously realized they are doing the same thing the monsters did to the other humans: killing indiscriminately. Once they reach Axis and give in to their rage, their soul also accepts that they're a monster and changes accordingly.
  • Pacifist: Clover sympathizes with Monsterkind’s struggle, realizing they've gone through similar things. It’s an inverse of the genocide route, where Clover sees monsters and themselves as the same, not as murderers, but as kindred spirits. Their soul agrees, and changes accordingly.

The Zenith of Monsterkind form that Marlet takes in the Genocide Route might be what she would look like if she had absorbed a human soul.
It's been established that a monster absorbing a human soul gives them an immense boost to their magic and abilities and doing so will alter their appearance. Determination is a byproduct of a human soul, possibly because in the Undertale universe, a human soul can will itself to linger far longer than a monster soul ever could. Therefore, injecting Determination might be artificially inducing the same kind of power a monster would have if they had a human soul inside of them.

If there is any sort of substantial update to the game, it will center around Kanako and the True Lab.
Despite Kanako being built up a lot during Ceroba's arc during the Pacifist route, as well as the other routes seemingly hinting towards the True Lab's contents during their endings, neither of them play any sort of factor in the Pacifist ending, leading to something feeling missing. If the game gets any major update, it's possible that Kanako and the True Lab could be elaborated upon more to tie up any loose ends, especially concerning whether or not Kanako is even alive.

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