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    Meaning of Toy Story 
The Toy Story trilogy is all about the life cycle of Woody, from the loss of his youth to death.

The first film opens with Woody and Andy playing. Play with Andy is representative of Woody's life. At the start of the film, Woody and Andy are playing and Woody is thematically in full bloom of his young adulthood, equivalent to his 20's. (disregard his actual age of at the time over forty, we are talking more about his mental/thematic age as it equates to his relationship to Andy, which is his life.) The first movie mainly concerns the arrival of Buzz Lightyear, which disrupts Woody's relationship with Andy. For Woody, this is the thematic equivalent of turning 30, realizing he's not the hot young thing on the block anymore and new, younger toys are catching Andy's eye. So the first movie is mostly about the loss of woody's youth and his adjustment to it.

The second movie then is the equivalent of Woody's midlife crisis, as an injury makes him realize he's aging and for the first time considers his own mortality. (that is, the end of his and Andy's relationship) he hastily re asses his priorities and out of panic falls under the sway of a cult leader, (the prospector) but is helped back from the brink by his friends and accepts the inevitability of the end.

And so, the third movie is about Woody's death, (the end of his relationship with Andy,) and what potentially comes after, but that deserves its own entry.

  • This seems legit; Andy's tired of the toys, but is still attached enough to want them to stay safe in the attic (ie adult kids putting parents into a retirement home). At Sunnyside, most of the toys don't mind staying there, but Woody is determined to go back to Andy (older parents still hanging on to whatever connection they have with their kids). The dump/furnance scene obviously represents older people coming to terms with death and (depending on which person in the sky you subscribe to), Bonnie's room is the afterlife, most likely a form of reincarnation.
  • Wonder how Toy Story 4 will fit into this.

Toy Story has pedophilic undertones.
Woody wants Buzz's spot in Andy's bed and says, "Stay away from Andy. He's mine." Rest in peace, childhood.
  • Not to mention the lyrics for the theme song: "Nobody won't ever love you the way I do, it's you and me, boy". Dang you for planting these thoughts into my mind, troper.

    Andy 
Andy is not popular at school.
Let's face it: his own neighbour, Sid, doesn't even seem aware of his existence, or pretends he isn't. Andy spends most of the time with his mother and sister or playing with his toys in his room, alone. As for the kids that did attend his birthday party, they obviously didn't like him very much, because all their gifts were cheap crap like board games and blankets. The Buzz Lightyear doll, you say? It was obviously his own mother's gift, since it is the most expensive. The kids only attended the party because of the food and/or because their mothers forced them at the request of Andy's mother, worried about the poor solitary kid. To complete this sad picture, in the second movie his mother sends Andy to a cowboy camp in an obvious attempt to make him socialize with other children.
  • Someone identifies.
  • Not applicable. Cowboy camp is shown as not only a regular event for Andy (Woody remarks it's the only time he hasn't gone), but also something he enjoys.
  • Additionally, I think it's Sid and not Andy who's unpopular at school. I mean, really, Andy seems like a sweet kid, generally, while Sid is more like the class terror. Andy probably wants nothing to do with him, and I can't say I really blame him.
  • And for the presents, they're just little kids. All they can give Andy is what their own parents buy for them to give him. Therefore, cheap stuff like blankets and board games. When you're a kid, you only get cool presents from your own parents. This also goes for him playing with toys, he's only six years old, and thusly spends a lot of time with mother and sister, he's not a teen or adult that can go out all the time and hang out. I'm sure he has a few playdates, as the toys seem to have long stretches of time where they're left to their own devices.
    • Who said Andy and Sid go to the same school?
      • Last time I checked, neighbors who are the same age go to the same scho- Oh wait, Sid might go to a private school.
      • Or Andy goes to a private school. Or Sid constantly cuts class. Or their school has more than once class in each grade. Or Sid is actually a grade or more above Andy, or got held back. Etc, etc.
      • Andy and Sid aren't even close to the same age. Word of God says that Andy was 6 in the first film and Sid was 13.
    • This troper sticks to the theory that Andy's "crappy presents" were part of a Buzz Lightyear-themed birthday party, that she told the other kids to give Andy Buzz Lightyear-related stuff (bedsheets, lunchbox, etc.) so she can surprise him at the end with an actual Buzz action figure. It'd explain how Andy's room got filled with Buzz merchandise right after the party.
  • To be fair, I always got my friends crappy board games when I was little for their birthdays. Didn't mean they weren't my friends, my mom just thought everyone would like a game of Monopoly.
  • I support this theory because... Well, watch the trailer/opening credits for Toy Story 3. Notice how much of it is with Andy playing with his toys and how he doesn't have a single solitary friend. It's really kinda sad, and explains why he's so good to his toys.
  • In the first movie, he had a birthday party with other kids attending, which would suggest he had some friends at least. However, if Andy was still a rather shy, solitary child this would possibly explain why Andy was convinced to give away his toys to Bonnie, who we clearly see is a bit of a shy little girl; he felt a connection with her.

  • I agree with this for two reasons:

1. Why don't we see Andy's 'buddies' for the rest of the film, like maybe happening to meet them at the Pizza Planet?2. Sure, it focuses solely on them, but isn't it weird that no other kid (or kid's mom) walks in and asks why Andy's sitting alone with toys and his mom's filming it?

  • 1. Because the movie is focussing on Andy's toys, not Andy himself; besides which, the Pizza Planet is just Andy's Mom taking her kids out to dinner at a pizza place (most likely because she's tired from packing to move and can't be bothered cooking anything), and there's no reason for Andy's friends to be there any more than all of my friends turned up whenever my parents happened to decide to take us out to eat for a change instead of cooking. 2. Why would other kids or their parents be in Andy's house at that particular moment, and why would they take issue with Andy's Mom deciding to capture a memory of her young son playing with his toys? That's kind of what parents do.

Andy will become a writer.
Whether it's children's books or a TV show, Andy is shown to be more than capable of making a decent plot.

Andy will become an animator, possibly at Pixar.
All Logic Bomb possibilities aside, all the material is there.
  • Andy can create and expand stories quite well (all three films).
  • He easily sees life from in line with the imagination and wonder of a child (playing with Bonnie).
  • He spends quite a bit of time at his computer/desk from how he sits in it/wear on the chair. A stretch, but plausible.
  • A shot of Andy's bulletin board shows he won an art contest. It was from the sixth grade, but the thing that turns on the lightbulb for your future career would be kept in a place of honor on your desk, wouldn't it?
  • Many of the posters in Andy's room lean toward the same style and aesthetic. This leaves the option that Andy designed them, he is a fan of a certain artist, or there is one graphic artist in the Tri-County area.
  • His acceptance letter (also on bulletin board) is to a California college sounding suspiciously like the Pixar cabbage-patch CalArts. Also the PU pennant on his wall stood for Pixar University, accodring to a laughing Lee Unkrich

Andy will return in a Toy Story short as Bonnie's babysitter.
Similar to the one above, Andy has already proven that he has an amazing rapport with her, being one of the few people she actually opened up to in the film. Not only would be an amazing Heartwarming Moment if this happened, it would be great to see another scene with them playing together.
  • Alternatively, Andy will stop by Bonnie's house when he comes home for Christmas later that year.

Andy is narrating the three movies
Either he is writing a book, or he's narrating the toys adventures to Bonnie. He remembers when he got his Buzz Lightyear, and, after misplacing it and Woody, made up an adventure about how they befriended. In the Summer he got Jessie and Bullseye, he fabricated a story about how his other toys had rescued them, but in reality he discovered them at the attic(They were his mom's, as one WMG above suggest) or he got them at Cowboy Camp from a girl named Emily. In the third movie, he's debating what to do with them, and came with several possibilities, and how his beloved toys would react to each one.

Andy was named after his father.
Andy didn't write his name on Woody's shoe; instead, he traced over and darkened the faded Andy already written on it. It just doesn't make sense for a boy to all of a sudden write his name on a pristine hand-me-down, especially when he didn't write his name on all his other toys- in fact, he didn't write his name on any of them until he got Buzz.
  • Lots of kids write their names on their toys, especially the ones they're really attached to and might want to take to school. (This troper still has some of her brothers' action figures, marked JP and MP, as well as her own with LJ.) The bottom of the foot tends to be the easiest place to write the name, so it's likely that some of Andy's other toys are marked there, and we just haven't seen it.

Andy has autism/Asperger's Syndrome
This is a theory I've held in my canon for quite some time: Andy has a mild case of autism, with both helped and hindered him throughout his life. Basicly, it boils down to this:
  • His attachment to the toys he gave personality to comes from his deep-seated understanding they are truly alive. While he did come to terms with them being inanimate (to him, at least), he still saw his childhood fantasies in them, and felt for them as much as he did before.
  • He has a much larger imagination than many others, and is capable of creating entire worlds in his mind. However, as he grows older, he finds it easier to seperate fantasy and reality, but is still capable of feeling his fantasy world in adulthood.
  • He has friends, but they share similar interests as him. The Buzz Lightyear-themed party implies that his friends are into fantastic adventures as much as he is, and he genuinely has fun when they're around. However, as we see them rather infrequently, we can assume he finds it difficult actually inviting them to his house, often seen in autistic children.
  • He is a kind older brother, and jokingly bickers with his relatively antagonistic sister, but still cares about her. Many high-functioning autistic children have this relationship with their non-autistic siblings.
  • As he grows older, he is well adjusted and, while still nostalgic of his childhood, has moved on. He recognizes that he needs to be responsible, as he is an adult, and does so.
  • Lastly, he identifies with children who have similar behaviors as he did when he was a child. Bonnie, who I also believe to has autism for the same reasons, is the correct inheretor of the toys, as she has the right combination of creativity and kindness, something that Andy recognizes. When he realizes how Bonnie acts, he decides she is the only person deserving of Woody, and gives him to her.
If anyone has any further evidence, please feel free to add on to this theory.

Andy and Sid used to be friends. And their dads died in a war.
Think about it. They're much more alike once you start to compare them. To start with:
  • They're the same age, or close. At the very least, Sid has a year or two on Andy.
  • Sid's braces aside, they LOOK similar. Sid has more of a buzz-cut, though, but close enough. Part of this may have to do with the state of animation at the time of the first film, but still.
  • Heck, they're practically next-door neighbors. More on that later.
  • They both have a younger sister and a dog.
  • Their father figure is missing. That's important.
  • Finally, they both have their toys.

Here's where the guessing starts coming in...

Consider, if you will, the possibility that Andy and Sid were friends. Now, the other part of this WMG is that their dads were killed in action. There is a little bit to support this. First is more than plenty of above WMG's suggesting that Woody was Andy's father's toy; if true, this would have helped to cope with that loss. Even more important than that are Andy's Army Men. Perhaps Andy's father was in the military, most likely the Army. (On a related note, the context of Woody and his dialogue with the Army Men at the start of the first movie has a whole new meaning...)

So we've established the probability that Andy's dad was in a war, and he was killed in action. From the above similarities between Andy and Sid, it follows that Sid's dad was also in the Army, and was also killed in action. There's no Army Men to support this, but Sid has used some tactical terminology; Sid's first scene, and the sequences where Sid was planning, delaying, and preparing Buzz's...erm, session...both played out as a kid/teen's glorified view of a military operation.

It's clear that Sid is probably an older version of Andy, if not a dark reflection. Hannah, Sid's sister, is older than Molly, Andy's sister, and Andy only gets his dog at the end of the first movie, whereas Sid has had Spot from the start of the film. So how did two similar kids end up so different? Their toys.

If Woody is indeed meant to be Andy's father's toy, or at least a reminder of him, this would have helped Andy cope with his dad dying. Sid, so far as we know, never had that. One became a more-or-less normal kid, and the other became a bully to all toys. Instead of coping with the loss, Sid takes his feelings out on his toys.

Finally, this divergence sets up the events of the first Toy Story movie. As Sid got worse, Andy stopped hanging out with him. Sid's getting worse also gives Andy's mother a reason to move: a better place for Andy to grow up, one where the neighbors weren't firecracking their own toys 24/7 and the dogs didn't attack everything in sight.

In summary, Sid's behavior is explained by the Freudian Excuse of a lost father figure. Andy never went down that path because he had a couple of coping mechanisms in place. But they probably used to be friends, or at least were very similar to begin with.

It's also likely that Andy's father and Sid's father may have been friends themselves, or perhaps in the same unit. It would make sense, but there's no way to prove it.

  • Except Sid's dad is alive. Didn't you watch the scene upon Buzz's discovery of the commercial marketing himself? Sid's dad is laying in the chair, asleep in front of the TV. In fact, the reason Scud doesn't chase Buzz further in that scene is because Sid's dad is there, implying that he's abusive.
  • Word of God has it that Andy is 6 and Sid is 13. Big age difference, I would say. Given Sid's nature, I doubt he would give a preeschooler like Andy the time of day; he would probably only give him a hard time, something his sister is already subject to.

Andy has no friends.
The birthday scene. Why? Look at it this way; none of the kids probably even knew who Andy was, why they even bothered to bring presents, (and if they did, they were crappy ones-yes, it is still hurtful) and his mother probably just begged people to bring kids so Andy wasn't alone with his toys all the time. His next door neighbor didn't even know he existed or lived there. This tugged at my heartstrings for a while because, when I was smaller, I had to make friends because I thought it was the coolest thing ever and invited them, only to find out in my later years that they weren't even my real friends at all. Andy, being too young to understand, probably thought those were his friends— until we see he spent the next birthdays (possibly up until he was 17) with his toys. We never see those friends again, not even in home videos.
  • They weren't crappy presents, it was a theme party, he got a bunch of Buzz Lightyear stuff. He certainly didn't seem disappointed even before Mom revealed her hidden present. The kids were even running around together playing. As for Sid not knowing him Sid seemed older than Andy, older kids tend not to hang around younger kids.
  • Actually only see the Toy important parts of the home videos, and we don't see the other kids because Andy moved away, he didn't have the same friends, and the ones he had in TS 2 we don't see in because he's at camp for most of the movie.

Andy becomes his universe's version of Joss Whedon.
By the events at Toy Story 3, Andy demonstrates a fondness for kick-butt action girls ( Jessie and Mrs. Potato Head) his games are very genre savvy, and he even knows how to mix and match genres, specifically by his game in the prologue, sci-fi and western.

Decades after Woody moved to the carnival, a middle-aged Andy won Woody and Bo Peep for his kid and the rest let them go.
The ending is already pretty happy but this is the happiest ending possible.
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    Andy's dad 
Woody is Andy's missing father's toy.
If Woody is a reminder of Andy's apparently absent father it would certainly explain he has been Andy's favorite for so many years.
  • And also why in the third film, when Andy was leaving for college, Woody was the only toy that he had chosen to bring with him. All the other toys were meant to be placed in the attic.
  • The boy in the Woody's Round-Up video could very well be Andy's father as a kid. Being in the video is probably how he got Woody. When Woody saw him in the video, he remembers why he loves Andy so much.
    • He resembles Andy, too. I'm subscribing to the Emily Davis/young Mr. Davis theory/theories!
      • Ooh, ooh! I got it...Emily and Andy's-dad get together out of their shared love for Woody's Roundup and the toys!
  • Word of God confirms this.
    • Confirms what? The title of this WMG or that the kid in the show is his father? And where is the proof?
    • Come on, above troper. It's not hard to look on the main page OR the JBM page of Toy Story to figure out where that particular Word of God comes from. Don't be lazy. Anyway, they said (apparently in the DVD commentary) that Woody was meant to be his father's hand-me-down toy to Andy, but they just never bothered to expand on it. Let alone show any adult males in the first film.
      • The bullet points from "Word of God confirms this" and the line below were originally one bullet point deeper, and thus (mistakenly?) were under the sub-guess that Andy's father was in the Woody's Roundup video.

Somewhat related to the WMG above about Andy's Father, he is Woody.
Andy's father couldn't bear to leave his son, with his death coming soon his loyal Woody doll offered his body to place his soul in so he could always be there. His last will before he died left everything to his mom, and especially a Woody doll for Andy. However in the process of becoming a toy he forgets everything explaining why in TS2 he didn't know there was a TV show or merchandise of him. Now that he is a toy, he is wired like a toy, but he is different because he was a human soul. Notice the pattern of him being FIERCELY loyal to Andy, the thought of even leaving his house is something in TS3 that he didn't even want to consider until, like a good parent, he understands he needs to let his son go to college on his own.
  • Alternatively, Mrs. Davis in fact DOES practice witchcraft/voodoo/dark magic/etc. And combined with the theory above and/or a bit of the machine from 9, placed Mr. Davis' soul in Woody. Now all we need to figure out is what happened to that lost Woody soul that was sacrificed.

Woody is Andy's dad's Horcrux!
In the style of the diary, only less evil. This is because, yes, a person has to die in order to make a Horcrux, but they don't have to be murdered. Mrs. Davis was present, and she performed the Horcrux spell right as Mr. Davis died. Since he died, but nobody killed him, nobody's soul was torn, so his entire being was condensed into Woody. And he doesn't remember because... the process of being turned into fluff is very stressful on a mind, so something had to give, and memories were the first thing to go.
  • The problem with that theory is that you have to commit murder to create the Horcrux. Then again, seeing as how no one ever mentions anything about Andy's dad...
  • Alternatively, Woody is Andy's mom's Horcrux. Mr. Davis was the murder victim used to create him. Yes, this means Woody is a woman in a male body. What?

Andy's dad was killed by the toys themselves. This is the source of their personality quirks.
Andy’s dad was secretly molesting him, and the toys knew the psychological damage it would cause Andy later on in life. So, under Woody's direction, the toys killed the old man in his sleep. Andy was saved, but now they live with the horrible guilt of having taken a human life.

They try to cope by saying that it was necessary, that Andy and the world are better off by not having a child-diddling scumbag like that walking around, but to this day they sometimes still can’t look in the mirror without seeing the blood on their hands. Each one developed a specific, personal coping mechanism as well:

Mr. Potato Head became cynical and aggressive to people. After Mrs. Potato Head came along, he calmed down some, but he still couldn’t confide in her and thus his aggravation and inner turmoil still didn’t settle.

Slink turned into a sycophant, becoming fiercely loyal to Woody and turning to him for guidance in everything he does.

Rex became jittery and nervous, developing low self-esteem and retreating into a seedy life of chatroom sex with other dinosaurs to distract himself.

The toy soldiers that didn’t develop PTSD and/or off themselves convinced themselves that they did their duty and served their country(Andy’s house) as faithfully as they could, with Sarge taking the hardest blow and running drills to distract his men.

Hamm retreated into snarky humor and began cracking jokes at every opportunity. He cries on the inside.

Woody, for his part, became even more obsessive about protecting Andy and keeping him happy. He does this as a reminder of why he had to take a life.

Unlike the rest, however, Bo Peep developed a weird reaction. She initially found herself very attracted to the decisive and strong-willed Woody, and began a relationship with him. However, after a while her conscience began to eat at her. She wanted to tell Buzz, the new member of their group, but Woody threatened her sheep and so she kept silent. However, after Jessie came along and provided her with another woman to relate to(Mrs. Potato Head was not allowed to question Bo about it), Bo Peep decided that she would not be silenced any longer. She elected to tell Jessie, and when Woody discovered this plan he pushed her off the top of a dresser and told the other toys that she fell. When they mention her in Toy Story 3, Woody’s reaction isn’t actually sadness, but guilt over what he had to do to maintain their horrible secret.

Now tell me, is your childhood burning or is it more like a stabbing pain?

Andy's parents are divorced
Jon Negroni on The Huffington Post explained this theory away on a lot of evidence, to explain why we never see Andy's dad. It's like the theory that Emily, Jessie's former owner, is Andy's mom, but more depressing:
  • He may have left right before the first movie started or months before, but one thing is certain: he is alive. If he's dead, why are there no pictures of him on the stairway wall? If he had died, you'd expect that they would at least keep a picture of him up for the sake of honoring his memory. Given how in the first movie Molly is an infant, it's obvious that any pictures of Andy's dad were taken down, meaning a recent divorce happened and it wasn't amicable.
  • In the first movie, Andy's mom is spotted without a wedding ring at Andy's birthday party. If her husband had died recently, then she would probably still be wearing it.
  • In Toy Story, the family is moving from a bigger house to a noticeably smaller one, which means that Andy's mom is having financial troubles. If she and her husband were getting a divorce, then he would at least be paying her child support, but the family still has to make some sacrifices.

If the parents were divorced why didn't Andy take toys he loved so much (Woody/Buzz) over to his dad's place? I'm not a divorced kid myself but my POV of divorced kids is that if 1)they have toys they loved so much and 2)have a 2nd home they're sure to take the toy over to the "other home"

Andy's dad was a cop
Whether he is alive at the time of Toy Story is irrelevant, this is just about his relationship with Andy.

Mr. Andy's Dad was a police officer, probably a very good one, and often told Andy stories about capers and crooks. The stories were most likely made up for his son's benefit, since any actual events ran the risk of giving Andy nightmares. Over time, the amazing stories became the make-believe playtimes Andy has with Woody and Buzz.

Speaking of Woody, it would explain Andy's attachment to him as both a toy and as a sheriff. One of Mr. Andy's Dad's goodnight sayings could have been "You're my favorite deputy" for the buildup of when he gave Woody to Andy. With them sharing a catchphrase, it's no wonder Andy bonded with Woody so fiercely and why he hesitated so often to give the toy away.

Miss Davis isn't divorced, she just never got married
She didn't want to have that commitment and mostly lived for herself. Andy was the result of a fling she had with one of her male friends. Said friend died in an accident, so she kept Andy and raised him like she know her friend would of wanted to if she had been willing to marry him. Woody was his toy, who he asked her to give to his son, hence why she calls it an "family" toy. Molly was a complete accident, the result of another short relationship, but Andy was so excited about having a little sister that she decided to keep her as well. This caused them to have to move, but Molly's father decided he wanted his daughter to have a nicer life, even if he wasn't involved, and gave Ms. Davis so she could afford the original house again; said house is her parents' house, which she inherited after they died, making moving back not extremely unreasonable.

    Buzz Lightyear of Star Command 
Toy Story takes place in the very near future and Buzz Lightyear is a character from the latest Star Trek spin off.
Buzz gives Woody the Vulcan salute and tells him that they do not promote the idea of revenge on his planet. Revenge is discouraged on Vulcan. The purple hood hides his pointy ears.
  • Jossed. The license plate in the first movie says 1995. In the second film, Tour Guide Barbie confirms that Buzz Lightyear toys were first made in 1995.

Buzz and Zurg actually came from a Star Wars-esque series
Buzz Lightyear of Star Command is just a Spin-Off of that series.

Tim "The Tool Man" Taylor is the voice of all Buzz Lightyears
The films take place in the same universe as Home Improvement, evidenced by the Binford tool box in Sid's room in the first film. Tool Time host Tim Taylor was at some point hired to be the voice of Buzz Lightyear for all the toys and tv shows. The scene in an episode of Home Improvement where Tim plays with his niece's Buzz toy is him knowingly playing with Buzz Lightyear merchandise from the character voiced by himself, instead of Toy Story merchandise of a character voiced by Tim Allen.

Mira Nova was a convention exclusive

Somewhere in Andy's universe somebody is posting the following theories.
  • Zurg is payed off by some people in the Galactic Alliance basically to keep a threat around and justify certain actions. Seriously why would he pick the day Buzz was trying to convince Tangia to join the Galactic Alliance to prove he's a threat. Where else would he get his money since he apparently never wins?
    • Zurg and Buzz don't realize this. Zurg's being given money and some information that it would benefit certain people to have but doesn't realize where his dirty money and information is coming from or that he's bein used as a pawn. Buzz is to trusting to think of this.
      • If Zurg had decided to cast off his evil heritage and become for instance a waiter it would have caused the end of the universe as they knew it and not in a good way. Instead of Zurgs son being raised without knowledge of is heritage he would have bean kidnapped by his granpa who would otherwise have not known he existed. His granpa would suceed with his granson where he failed with his son. His grandson would be hyper competent and destroy/conquer the universe simply for a challenge.
  • Buzz Lightyear has autisn/aspergers or some other metal problem on that level.
    • He really seems to believe in the rules beyond a normal person, he didn't pick up on the werewolf guy disliking him, he actually believed that Zurg put kittens in trees as part of his schemes.

The Buzz Lightyear toyline isn't based on a cartoon or comic. Buzz is a real person in-universe.
When arguing that Buzz is just a toy, everyone always tells him that he's not "the real Buzz Lightyear" instead of producing evidence that Buzz Lightyear is a fictional character. While you all play with your toys and scarf your Pizza Planet, Buzz is out there risking his life to colonize uncharted space. Zurg may be real too, but maybe he's just a sensationalized villain to give Buzz's dangers a face.
  • Furthermore, Buzz (the toy) is seen running on Buy-N-Large batteries, showing that the company exists in both Wall-E and Toy Story. In Wall-E, Buy-N-Large fronts the exodus from Earth into space. Perhaps Buzz (the person) was the frontiersman of this effort.

Buzz Lightyear is set in the Descent Universe
The resembelance of Zurg and his robots to the PTMC Mining Robots is more than just a coincidence, after the events of Descent 3. Dravis became Zurg, and therefore wants Robotic Domination.

    Crossovers 
The junkyard Earth from WALL•E begins with the Tri-County landfill
Supported by the presence of the Pizza Planet truck in WALL•E and Buzz's Buy n Large batteries.

Andy and Sid are Master Hand and Crazy Hand from Super Smash Bros.
Master Hand is the spirit of a child wishing to play with his toys. Crazy Hand is the spirit of wanting to destroy one's toys. Both, however, are innocent child-like souls in both the Toy Story and Super Smash Bros universes. (Now picture Luigi saving Captain Falcon from being destroyed by Crazy Hand.)

The Men in Black get involved when a toy reveals its sentience to humanity
Surely something must be keeping things in order if humanity has been ignorant this long.Consider Sid, he seemed just fine in toy story 3. Why do you think that is?If not the MIB maybe some men in blackish organization run by toys, which would explain why Woody and Buzz weren't tracked down. Toy Story 4?

Toy Story takes place in the Marvel Universe.
In the preview for Toy Story 3, a map of the world can be seen in Andy's room, with a vast green nation in sub-Saharan Africa. Disney owns Marvel, Disney owns Pixar, ergo the nation must be Wakanda.

Andy was the kid from Tin Toy.
  • The fact that he's not horribly deformed in Toy Story can be put down to the Literary Agent Hypothesis.
    • The kid in that short is officially known as "Billy", and he chased "Tinny" around.

Andy is related to Carl and Ellie from Up.
  • One of the Freeze Frame Bonuses in the third movie is a Postcard from Carl and Ellie Fredricksen on the corkboard in Andy's room. It's possible that they are his great-aunt and -uncle, which makes it a cool easter egg linking two of Pixar's movies.
    • If I had to say, Elle is likely the one related to Andy, possibly on his father's side. They're both free spirited, very imaginative, and get along well with others.

Pixar created Toy Story to make up for The Brave Little Toaster's commercial failure.
We all know that Pixar was formed by the people who worked on the latter, and it shows. Pixar's mascot is a sentient desk lamp (a sentient desk lamp was one of the five main characters in The Brave Little Toaster) and the famous "A113" appears in this movie. This film was great, but flopped at the box office. So what did Pixar do? They made a blockbuster film featuring living toys (the previous had living appliances) that ended up doing very well at the box office. Even weirder, they made a movie about living cars years later. Living vehicles appeared in The Brave Little Toaster.

Andy's real name is Pietro Maximoff, or his father is a Super.
In Toy Story 2, Andy's hair is seen to be seemingly graying prematurely, and his father never being around can be attributed to it being Magneto going around crusading for Mutant Superiority, or him being away on Superhero Duty, but there is one other hint besides "Disney Owns Marvel".
  • In TS2, Andy's mom says he has five minutes before they have to leave for Cowboy Camp. Andy is able to string up Bo Peep, arrange all of his Army Men perfectly in front of Hamm, put Buzz on RC in a box, set up the ramp so it exactly hits Hamm, and acting it out takes about a minute, and this all comes from the room being in disarray after Buster ran rampant looking for Woody. No kid can set all of that up (particularly the Army Men) in five minutes, barring being a Speedster. Ergo, he is somehow related to a Super-being.
    • Or, like this troper's mother, when Andy's Mom says five minutes, she really means half an hour.
  • Molly doesn't look like Scarlet Witch. She could dye her hair, but this will make coming home for the holidays very awkward.

The toys end up living with Calvin.

After Bonnie grows up, her mother ends up selling the toys at a yard sale, and they all get bought by Calvin's parents. They enjoy being played by Calvin even more than Andy and Bonnie because a) Calvin will never grow up and b) he can see toys move without any sort of awful effect on them.

  • Correction: Bonnie is Calvin's mom. Calvin's dad was a kid when people still used black-and-white photography for everyday purposes because his parents (like him) were nostalgic and thanks to the increased lifespan of the future, intergenerational adult relationships and looking middle-aged well into your 60s and 70s is becoming more and more common.
    • And Shine Heaven Now actually does the reverse, and has Bonnie be Calvin and Susie's daughter. Still possible that Calvin, and even Bonnie, who inherited her father's penchant for adventure, are aware that the toys are alive, because Hobbes is a stuffed toy sold by Count D to protect Calvin, then Bonnie when he grows up. Susie is a maybe. She does learn Hobbes is real, but whether she knows of the rest is up for grabs.

Animate toys are most of this site's Tropers
They may even be... * Gasp* THE INVENTORS OF THE SITE AND ITS ADMINISTRAITORS!!!!!!!!!!!
  • "Oh, uh... that's just another dinosaur across the street- here let me just take care of that! ...just a dinosaur."
    • What happens when a human discovers their edits though!? I'm sure the toys wouldn't remember to clear the history every time!
      • Oh, our, er, I mean their humans don't, er, I mean, probably don't even frequent the wiki, and they're too young to think to check the pages previously viewed history.
      • Yeah, but our their owners' parents are old enough to check search histories... you they might want to be more careful.

Tri-County is somewhere in Sunnydale, California.
Not much to go on here but my brain was ticking recently going between the words Sunnyside and Sunnydale and i thoguth about it and it would explain why the toys are animet considering thenature of the Hellmouth. which leads me to my next idea. Barbie/Jessie is a slayer some how there was some Hellmouth weirdness and the Slayer was reincarnated into a toy.

Andy and Molly are one of Freddy Krueger's future victims
It's a fact that Andy's family lives on Elm street and their small suburban neighbourhood does resemble Springwood. This may be just an easter egg but I really like the crossover theory.

All of the Pixar films take place in the same universe.
Except for Cars, which takes place after the movie 9 when the ragdolls reprogrammed the robots to make cars.
  • In Toy Story 3 Andy has a postcard from Carl and Ellie Fredrickson.
  • In Monster's Inc. Boo has a Jessie doll.
  • Buzz has Buy N Large batteries in Toy Story 3.
  • The toys go past a leaf with two of the bugs from A Bug's Life in Toy Story 2.
  • A Lotso Huggin' Bear was in Up.
  • Rex was in the credits of Monster's Inc., so maybe a human made the Rex toy after he scared him as a kid.
    • And Sid appeared in the Monsters, Inc. comic book. The same comic book also shows that Boo has a Jessie doll (though it's obviously not the same doll as Andy's Jessie, and she remains inert throughout).
  • There's a Buzz Lightyear toy in the dentist's office in Finding Nemo.
  • And of course, every film has the Pizza Planet truck in it.

Toy Story takes place at the same time that My Little Pony: Friendship Is Magic first started airing.
And Sid is a brony. That's why while he was asleep he said:
I wanna ride the pony
  • And Buttercup's true identity? Surprise, the predecessor to Pinkie Pie, but a unicorn instead of a pegasus. (Dolly said that at Bonnie's house, toys have the opportunity to change their names, and the toy Bonnie knew as "Baron Von Shush" was listed in the credits as "Mr. Pricklepants". This, combined with Hasbro's connection to both franchises makes it entirely logical that Buttercup is just Unicorn!Surprise under an alias.)
    • And in the flashback montage at the beginning of Toy Story 3, Andy was possibly watching the scene in My Little Pony: Equestria Girls where the demon version of Sunset Shimmer flies into the school after destroying the entrance, due to the same Stock Scream being used.
    • Er... I could be wrong, but Bonnie never calls Mr Pricklepants "Baron von Shush", she calls him "Mr Pricklepants", it's one of the other toys what calls him "Baron von Shush" and that's AFTER he keeps shushing them. It's... pretty safe to say his name is Mr Pricklepants to Bonnie and everyone else, barring the moment of sarcasm from Deadpan Snarker Buttercup. HOWEVER, it's perfectly possible that she did name him that, since some toys do indeed come without names (ie, nearly every plush toy ever that's not from a franchise), and Mr Pricklepants is exactly the kind of name a little girl would give a hedgehog toy wearing pants (well, lederhosen)

Hobbes is a rare toy who chose to reveal himself to his owner.
The reason we don't see Calvin play with any other talking toys is that they've all rejected Hobbes for this betrayal of some intrinsic toy 'code'. Hobbes still has enough instinct to become 'toy' every time another child or adult comes along, which is why it seems like he's nothing but a stuffed tiger.

Toys are alive because of Haruhi Suzumiya
Haruhi always wanted toys to be alive in her childhood, and the first movie takes place in the year when Haruhi started using her Reality Warper powers. Makes sense in how Woody has no apparent memories of anyone besides Andy, the other toys and limited knowledge of Andy's family., despite Andy's mum saying Woody was an old family toy.

Randall from Monter's Inc is the key between TS, WALL•E, Finding Nemo, Ratatoullie, and eventually causes the polluted future in WALL•E
After Randall sent to the trailer house by Sully and Mike, he started bleeding. His blood is way genetically different from any beings on Earth, and as it drips on the ground and on the ant island, it mutates the bugs in way that they can understand each other in a human-like manner. The blood flows to Paris to infect the rats, and eventually to Sydney to the fish and birds. Eventually Randall gives up on trying to find a door leading back to the Monsters world so he decides to stay in the Human world and create technology to make his own door back. He must have some degree in futuristic technology because he built the scream extractor. Eventually he creates sentient toys, and the technology of the future. Randall creates a door back, leaving his technology behind. The humans abuse his technology, the sentient toys eventually become trash, and WALL•E's apocalypse world is made.

Toy Story takes place in the Fallout Universe.
Buzz Lightyear is a Vault Dweller, who's vault failed and was driven mad by the desolation of the Wasteland and the death of his fellow vault inhabitants. He begins to hallucinate that everything is Pre-War and sees everyone as a toy. Eventually he encounters a society lead by the slaver Andy, who brands him as one of his people and quickly parades Buzz around as his new favourite new "plaything". After Sherrif Woody, Andy's right hand man becomes jealous, he arranges for him to be kidnapped by a rival society of mutants, lead by the slaver Sid. Andy finds out and decides to leave Woody behind while moving their settlement, leading Woody to be forced to rescue Buzz.
  • Replace Buzz's spacesuit with a Vault-suit, his wrist device with a Pip-Boy, then add to fact he has more technology at his disposal than most of the other "toys" he encounters, everything having a 1950's feel to it and all of Sid's toys are actually mutants... how does this not sound at all like Fallout?

Toy Story is in the same universe as Child's Play.
Related to the WMG above about Andy's father's soul being in Woody. Andy's father practiced voo-doo. When he was dying, he held on to the Woody doll as he begged Damballa to transfer his soul to Woody's body. He succeeded.

Woody is the ghost of Doc Holliday
Two of Holliday's most defining traits is his need to be a Jerkass sometimes, and his undying loyalty to his friends. In the first movie Woody was sort of a Jerk, but throughout the franchise he was very loyal to his friends and owner, risking his own life for them by doing reckless stunts. This troper theorizes that Holliday's ghost.

The toys are all tsukumogami.
These films all take place in the Natsume's Book of Friends universe.
  • Matoba actually went to America and was exorcising toys/tsukumogami left and right when he encountered Lotso (who'd just found out he'd been replaced). Lotso told him to stop exorcising toys, so Matoba said that if Lotso helped him exorcise some, he'd spare some others, like Big Baby and all the Sunnyside toys. The Sunnyside situation was a result of deciding which toys would be exorcised. He tried to kill Woody and the others to appease Matoba.

    Pizza Planet 
Pizza Planet is a memorial.
Specifically, a memorial to Captain B. McCrea, cultivator of the first pizza plant. As to why there's a Pizza Planet truck amongst the wreckage of Earth? Well, that's the end result of Pizza Planet's failed experiments in utilizing time travel, in an attempt to deliver pizzas fifteen minutes before you even order one.

The Pizza Planet Truck is an anthropomorphic, omniscient God
.Think about it. In just about every single Toy Story film, the Pizza Planet Truck always comes out of nowhere as a universal transport and serves as the series' Deus ex Machina (and sometimes its rival. Somehow it's always at the exact right place our heroes are and where exactly to take them. The only logical solution- It's An All-Knowing GOD!
  • The Claaaw works in mysterious ways.

The Pizza Planet truck is a harbinger of great events
Think about it. In Toy Story it indirectly brings Woody and Buzz to Sid's house. In Toy Story 3 we see that it brought Lotso, Big Baby, and Chuckles to Sunnyside. In A Bug's Life, it is there when Flik meets the "warrior bugs". In Monsters, Inc.., the same trailer where it was in A Bug's Life is also where Randall has fate defeat him. However, the most important appearance of the truck would be Toy Story 2. Yes, it allows the toys to catch up to Al and all. But more importantly, it is in that truck where they encounter the 3 aliens who would later save Andy's Toys from certain death.

Alternatively, the aliens have some kind of mystic quality (which they have been wrongly attributing to The Claw), hence why there is nothing special about the Pizza Planet truck post-Toy Story 2 (TS3's is a flashback, and Monsters, Inc.. either takes place before TS2 or the guy has more alien toys at home).

  • To elaborate on the idea for other movies, there's also the Pizza Planet truck being one of the items that frustrates EVE in WALL•E into getting stuck on the magnet and destroying the ships, causing the first real interaction between her and WALL•E. I'm drawing a blank for the other ones, though.

    Playtime influence 
Toys can tap into children's imaginations while in their inanimate state.
3's ridiculously awesome intro sequence is what being played with is like from the toys' point of view. One of the reasons, perhaps the main reason, that toys love children playing with them, is that they experience it the way the child imagines it. This makes perfect sense when you think about it in relation to the movies, and is also completely awesome. I mean think about it- no wonder Buzz took so long to realise he was a toy, when he could fly and shoot lasers for a few hours each day, and Woody, being the favourite toy, naturally takes centre stage most of the time, which likely is one reason why he's so loyal.
  • I am going to consider this canon whenever I rewatch the trilogy from now on!
  • If Toys can tap into their childrens' imaginations, then this might explain why Jonny knows that Plank is alive.
  • No wonder Buzz was so confused (traumatized?) after that whole Mrs. Nesbitt thing.
This would suggest that the toys can 'see' the game as if it is actually happening, just like the start of the third film, and though they know it isn't 'real', how their owner plays with them can subconciously affect how they see each other. Would explain a few things about how the toys act:
  • The toys look up to Woody and Buzz as leaders because they is always portrayed as the heroes. Potatohead is resentful of Woody in the first film because Andy always used him as a villain for him to foil, and it made him bitter.
  • Why Woody came to hate Buzz so quickly - aside from straight jealousy, Andy kept playing games where he made Buzz beat Woody up.
  • Why Rex feels pressure to be scary - He's naturally shy, but Andy always plays him as a frightening monster.
  • In the third film, Lotso seemed to be one of the more popular toys with the Butterfly room kids, which would aid his ability to lead the rest of them and convince them of his philosophy.
  • Fridge Horror: Good gravy. If that's the case, that let us only shudder horrifically at whatever the toys were experiencing when the toddlers played with them. Imagine The carnage, the destruction, the senseless violence, the horror, THE HORROR!

Once a new name is written on a toy, they forget their old owners as if reprogrammed.
Though it takes a long time. Woody obviously is a very old toy, and I think Andy's mother even tells Al he's a family heirloom. Yet no mention is ever made of any previous owners and Woody's identity is heavily based on the fact he is Andy's toy. A lot of the other toys don't seem to understand this (as they don't have Andy's name on them). And Woody didn't forget Andy during his restoration since the name was merely painted over and he didn't get a new label and Jessie hasn't forgotten Emily since she doesn't appear to have been marked. Big Baby might've even forgotten about Daisy until presented with his old label.
  • Jossed. In the third film, Jessie mentions (about her being thrown in the trash) that "It's Emily all over again!"

All toys forget their previous owners once their new owner gives them a new identity.

Woody doesn't forget the hypothetical Andy's Dad randomly; it's because Andy's Dad knew Woody as the character from the show. When Woody was left to Andy, Andy had never seen Woody's Round-Up and just knew him as a random cowboy doll; naming him Sheriff Woody was just a coincidence, and the trappings of his identity as the kid's show character were absent. Jessie doesn't forget Emily because by the time Andy received her, he was aware of the show and of Jessie's canon ability as a yodeling cowgirl, and her identity remained intact. Once Bonnie projects new identities onto them they'll forget being anyone's toys but hers, as part of the reincarnation metaphor.

  • It's possible that Andy's mom gave Woody to him and told him "This is Sheriff Woody, he was your father's favorite toy". Even if she hadn't seen the show, Andy's mom would have probably heard Woody's name from her husband at some point.
  • But you forgot one thing: Andy told her the personalities of all the toys. They should be fine.
  • This was jossed, in the original, no less. Buzz still remembered everything after Sid's sister gave him a new identity by rechristening him "Mrs. Nesbit."
    • But she never ascribed a complete identity or personality to him, and he was too traumatized by the initial stripping of his previous identity as The Real Buzz Lightyear for him to accept it as his role in his owner's play-world. If she'd kept him and loved him as Mrs. Nesbit, he would have.
  • One possible problem with this theory — it's mentioned by Bonnie's toys that Bonnie does a lot of 'improv' (which I imagine to be lots of making stuff up at random), yet they seem to have clearly defined personalities outside of this.
  • But that makes no sense. We know for a fact that Jessie still remembers Emily in Toy Story 3. When she thinks she's going back into storage she curls up into a ball saying "It's Emily all over again!"

The term for the toys being played with is a G-rated version of sexual intercourse
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    Playtime-unrelated toys abilities and personalities 
Toys have a truly inanimate state.
Which means that they go into a state of suspended animation when they "play dead" around humans. Notice when Woody and Buzz fight, they both have reflexes to pain, and yell when hurt. However, when around Sid, the daycare kids, or even Andy plays a little rough sometimes, they have no response. They don't even flinch as they're being ripped to pieces.
  • So in a sense, all the toys are possums?
    • I always thought they held it in around humans out of neccesity. They're really good at it due to being toys. When around toys they react normally with proper responses and reflexes because there's no need to hold them in.
    • In Toy Story 2, Andy's mom picks up Rex, and his eyes shift nervously. Toys also wink to each other on a few separate occasions in the first two movies. It made sense to me that they can control what parts of their body are inanimate. The cleaner from the second movie cleaning off Woody's eyes is a good example of this.
    • I'm pretty sure Toy Story 3 confirmed that they were just acting. When Bonnie makes Woody her new toy and all the other toys introduce themselves, they talk like they're actors.
    • I believe that they have to choose to move in front of humans over the age of two at least where the given human is looking.

All toys have at least a little connection to their characters
Lotso-Huggin' Bear does, in fact, like hugs. Plus, Barbie and Ken feel like they were made for each other, Mr. and Mrs. Potato Head act like an old married couple, and all Buzz Lightyear toys think they are their character. Woody also feels a connection to Jessie and Stinky Pete, because on the show they were his sidekicks. Perhaps, although not as severe as the Lightyear characters, all toys based on existing characters react to the toys in their line in a similar way as they are supposed to.
  • Well, toys come off the assembly line fully-formed, and don't really have time to 'grow up', so it makes sense that they'd start with the personality that that the toy's maker has given it- and even after they realise they're toys, it probably takes a long time for it to change significantly. Compare Woody to Buzz- Woody's almost completely forgotten his original identity, and if anything he starts acting more like a cowboy after watching Woody's Roundup, while Buzz maintains his Space Ranger speech patterns, personality and mannerisms for all movies. (especially the third)

Slinky Dog's body is made of Nintendium.
Anyone who's ever owned a slinky before knows that they're usually very easy to bend or "overstretch", thus permanently ruining the coils. Over the course of the three films, Slinky Dog has been stretched to the point of feeling physical pain, used as a bungie cord multiple times, had several objects tangled up in his coils, and come within inches of an incinerator without showing any signs of melting.And yet, when all's said and done, his body is as good as new. The only plausible explanation is that he was manufactured at the same factory that produces Nintendo products.
  • I always thought that it was because Slinky has the potential to manipulate his springs according to however he wants to. He may have just been to tired immediately after the whole "car chase" scene to retract them, but after he regained some strength, he was able to rebend them back in place (which is why we later see him back to his shorter self). That's why he can also do this: [1]

Toys by default are aware they are a toy immediately after being built. However, toys that are adapted from characters in a franchise start out in a "demo mode" where they believe they are that character. They need to go through a traumatic realization in order to believe otherwise. Therefore, Buzz Lightyears initially don't get along well with other toys.
The other toys in the films were aware what they were, but Buzz was the only toy we saw getting received by Andy, and the other toys were already through that experience. It may have been too traumatic for them ever to mention it again.
  • so does that mean Woody originally thought that he was the "real Woody?"
    • By this theory, yes, Woody thought he was the real cowboy from Woody's Round-Up. But TS2 shows that not only did he realize otherwise, but he COMPLETELY FORGOT about it! Maybe he had amnesia from being knocked in the head?

Toys can "see" in all directions while in their inanimate state, even in directions where their eyes could not possibly sense, like a radar.
Toys always know what happens around them in moments when they are not alive, since they comment on those events once they do come alive again. And, not all toys have eyes- they HAVE to have known or witnessed the humans in their inanimate state somehow.
  • This seems to be supported by Woody's Line to Sid in the first movie "we toys see everything"

In the Toy Story universe, Lego bricks can form Hive Minds.
The more bricks are put together, the smarter they become. Individual bricks are animal-level (perhaps merely like insects), but full models (and probably minifigs as well) are sapient. Kind of like the Lekgolo, come to think of it.
  • Kind of like the Geth, if you ask me...
  • The Replicators? It's surprising how many evil alien races are based on sentient Lego bricks...
  • That would explain SCP-387. For some reason a batch of Legos were created that didn't have toys' instinctive reflex to "freeze" around humans. SCP-705 might be the same basic idea.
  • Some Lego bricks are seen in Small Fry. They are only seen in one- to three-brick combinations and they don't move an inch.

Toys with demos or "try me" modes believe that they are whatever character or object they were manufactured as when they're in that mode.
Related to the "toys based on characters" theory above. Andy never switched Buzz from "Demo" to "Play." Either Sid did it when we weren't looking (and Buzz needed to acclimate to being a toy), or Buzz unconsciously switched himself when he saw the TV ad for Buzz Lightyears. The Spin and Speak in the third movie can be switched to a demo mode, which is what was done when he went against Lotso in an eerily similar way to the way Buzz did, and that is why it just acts like a Spin and Speak and has no personality.

Toys with "try me" tabs protruding from their battery compartments, however, can never go back once the tab is pulled.

  • Alternately: Buzz was still in demo mode after seeing the commercial, which is why he still tried to fly afterward. The fall jiggled his switch to play mode, his existential horror resulted mainly from 'waking up' maimed and trapped in Sid's house.

  • OR, alternativley (again!) toys that have a 'demo mode' all start out with their delusion of being real before being put into 'play mode': either by their owner by simply switching the button (like how i'm assuming alot of Andy's other toys, to explain why they didnt go therough the same thing as Buzz) but if an owner doesn't do that, the toy must realize for itself that its only a toy, like Buzz, and the trauma is what causes the switch to move on its own (like a snap of realization in the brain; instantly!) Toys without demo switches don't need to go through this experiance.

  • Or, being in demo mode makes you mechanical, and gives you trouble retaining long term memories, generally dummer, broken record and doesn't think about reality dummer not place where you keep knives dummer. Overall Demo Mode is a cheep imitation of play mode like it is in real life. The Buzz they knew and loved did not fit into Demo modes limited way of thinking so he forgot who he was. Buzz in play mode with amnesia might realize something is wrong with the picture and realize that....Lotso is evil and tricked me into keeping innocent people prisinor. Buzz is usually quite not that gullable even in his show.

Franchise toys aren't necessarily aware that they're part of a franchise.
Both Woody and Buzz are completely unaware of the franchises that they belong to until they see direct proof of it. (a TV ad, and the Woody's Roundup merchandise) It could be reasonable to conclude from here that while they're 'pre-programmed' with the personalities of the character, but not necessarily knowledge of their fellow cast members or expanded universe- for all they know, their entire world consists of the packaging blurb. Perhaps a kind of failsafe in case they never meet another of their kind, as what probably happened to Woody- considering Woody's Roundup ended up forgotten after wild popularity, it's not surprising that he never got to see it.
  • Sorry, doesn't work. TS2's Buzz and Zurg know each other well enough to try to kill each other, and both are fresh out of the box. Then again, their 'toy' personalities are innately entwined. And note that Barbie and Ken had a feeling they were made for each other, too.
    • Though Pixar could've just been making a pun on Barbie and Ken's point. Also works on a theory above that they're a parody of love at first sight movies; how many times have you heard "it's like we're made for each other"?

A toy's mental state when they come out of the box depends on how they were manufactured...
...Namely, how much they are made by hand. They start out with a 'default' personality based on their character and become instilled with independant traits the more they are handled. Al states that Woody was sewn and painted by hand - he was handled to the extent that he couldn't remember his previous personality at all. At the opposite end of the scale, Buzz, a new, high-tech toy, came off a fully automated production line without any human contact, and came out of the box with the full default personality and memories. Toys like the Green Army Men, the Aliens, Barbie and Ken had minimal handling - they play to type, but are at least self-aware. It's less obvious with toys like, say, Rex and Potatohead because they didn't have personalities to begin with.

Babyface, the leader of Sid's toys, is a girl
Just a bit of Fridge Logic; the head obviously came from a doll similar to Big Baby and at some point had hair, but nearly all baby boy dolls are bald.

The aliens really are aliens.
They are not toys. They can pretend to be because they are so small. They're just the advance scouts. Nobody is expecting the coming invasion.

Buy n Large Batteries really are something special...
The BnL company was experimenting with batteries that also held the "memories" of their subject. They wanted to try and build A.I. enhanced robots, but they were trying out new ways of maintaining a robots "memories" even if something happened too it, so that the robots would continue to do the job. It's why both WALL•E and Buzz get their memories back after they've been hurt badly — because the batteries literally remember.

Licensed toys serve as guides to each other, usually.
  • One can imagine an Optimus Prime or plush Mario seeing their own depictions by accident, like Buzz did. Presumably, there's a system in place for preventing Heroic BSoD. It didn't happen for Buzz since Andy didn't own any licensed toys (at least, licensed to something that was currently airing).

Other toys in the Toy Story universe
Some toys would be awesome and some would be scary. Try having some fun imagining the implications of living toys in the Toy Story universe.
  • Pokemon toys: They would act like Pokemon in the anime and games.
  • Transformers: The war between the Autobots and Decepticons translates to real-life, and while they're aware they're toys, it doesn't change how hostile they are to each other. It's just...they subconsciously choose not to outright destroy each other, or their kid would be devastated.
    • Technically confirmed in Toy Story of Terror with an Expy called "Transitron".
  • The rest of Buzz's friends from the Buzz Lightyear of Star Command series. Mira would go "OK, if I was just a toy, could I do this?" and run headfirst into a wall, wondering why her phasing wasn't working. Buzz would help her come to grip with reality. Booster would probably make friends with Rex pretty easily. XR would be adopted by the Potato Heads who think he's their long lost son.
  • Star Wars: No Force Powers beyond what they can do in combat. Flipping through the air and landing with style, yes. Moving things with their mind, no. The Jedi characters might live by their code anyway and may try the Jedi mind trick, with varying degrees of success. They may find themselves quoting the films where appropriate.
  • Sex/adult toys: Life-sized, inflatable dolls would act like actual prostitutes when their owners are away at work.

    Mr. Potato Head 
Mr. Potato Head is a Time Lord
Man that sounded cool when I typed it.

Mr. Potato Head is the true villain of the original
Think about it. He instigates and says things that obviously would not happen (a cowboy ragdoll not having a laser, being put in the attic) solely to tick Woody off. See here for a deeper analysis into his antagonism. However, that article questions how Mr. Potato Head would "rank up" upon Woody's defeat. It's simple, we already know that Mr. Potato Head is up there with Rex and Slinky, and I'll even throw Hamm and RC in there:
  • Buzz: As the article states, Buzz would be easy to get rid of due to his delusions, and Mr. Potato Head gets lucky with Woody taking care of him.
  • Slinky: He could easily be framed as an accomplice of Woody. Plus, he's not really competition when it comes to "snuggling" with Andy, as snuggling with a slinky would be quite dangerous.
  • Rex: A gullible Cloud Cuckoolander that would easily give in to peer pressure. Also, unpopular (him and Potato Head being leftovers when it came to picking moving buddies) and being more sympathetic to Woody than most of the other toys.
  • Hamm: Well, first off it would be pretty weird if Andy brought a piggy bank everywhere. Not to mention, Hamm wouldn't really want to be Andy's favorite; at no point in the series does he express a desire to even be played with. As a piggy bank, he simply enjoys collecting things, whether it is change, Woody's hat, Mr. Potato Head's parts, Barbie's Corvette, or trivial facts. Also add that Hamm and Potato Head appear to be best friends and he's really not competition at all.
  • RC: He's only "top tier" in the original, but I'll include him anyway (after all, he was probably given a reduced role/written out because it's easier to write for a horse than a remote-controlled car as the Team Pet). RC is probably one of the easiest to get rid of. Again, it would be weird for Andy to snuggle with him at night. Also, Mr. Potato Head appears to be the only one that can understand him, so there's that. Oh, and he can be remote-controlled against his will and eventually become immobile when his batteries die.
  • Anyway, in summation, Mr. Potato Head was always plotting to get rid of Woody in order to become Andy's favorite toy. His reasons for his villainy? He was tired of always being cast as a villain/Chew Toy and wanted to be a hero for a change. He still had a desire to usurp Woody and Buzz up until Mrs. Potato Head showed up, as he now gets to be the villain/butt monkey/chew toy with her, and he will always be her hero.
    • Potato Head might very well not understand RC at all and just be pulling a pre-decided dialogue to incriminate Woody. After all, it's not like RC could shout then "I didn't say any of this!".
    • I think he was intended to be an antagonist, I mean, he got Laser-Guided Karma at the end of the climax with RC crashing into him and sending his peices flying.

    Rex 
Buzz's detached arm: Rex wasn't vomiting...
He was dry heaving, which, speaking from personal experience, is a hell of a lot more painful. Poor Rex...

Rex is not a representation of a real T-rex, but of a Barney-esque cowardly tyrannosaur from a TV show that Andy and Bonnie have never heard about
Not only is rex paleontologically inaccurate even for 1995 (three fingers instead of two, kangaroo posture) but his face's shape is clearly designed to look sympathetic and non-threatening. And in contrast to other toys, whose personality seems to match the one Andy and Bonnie gives them (Woody is resourceful, Potato Head and Hamm are antagonistic, Bo is sweet and has a thing for Woody and then for Buzz...), Rex's is completely against Andy's imagined Angry Guard Dog or Bonnie's Godzilla knock-off. This is because Rex came with a pre-defined personality that was not your average rampaging dinosaur and kept it.
  • Rex mentions that he was from a toy company that Mattel bought out. There actually is a toyline from a Mattel-bought company that had dinosaurs in it: Dino-Riders. The dinosaurs from the toyline have even been sold by the Smithsonian(without all the guns, of course).

    Setting and Time 
The series takes place in a city named Tri-Country.
Because a lot of things in the series have really awkward names otherwise, particularly "Tri-County International Airport." Only the use in the Buzz Lightyear commercial in the first movie really makes sense at all, and even then it's ludicrously non-specific.
  • Confirmed in every single Toy Story film, wherein they say "Tri County Area".
    • The guess seems to have been that the city was called "Tri-County", not that it happens in a tri-county area.
  • Did you say Tri County Area?
    • Yes, yes he did. What he didn't say was "Tri-State Area".
    • You know what? I don't even care. The concept is just too awesome to pass up.
    • "...and so, Perry the Platypus, I will use this Toy Liveinator to cause every doll, action figure and toy in the entire Tri-State Area to come to life, and-" "*Platypus sounds*" "-wait, Tri-COUNTY Area? Man, I've had it wrong for years!"

This is the Toy Story timeline.
It just makes the most sense:
  • The series all began on November 22, 1995 and Andy was turning 7 the next week.
    • Reason for the date: Tour Guide Barbie comments that Buzz Lightyear action figures were released in 1995, and Andy probably got Buzz when he was brand new (plus commercials were still being shown). Also, Andy is born sometime in the latter half of the year, as he is leaving for college at the age of 17. In addition, it would just be cute and Pixar-like to have the movie start on the same day it was released.
      • No, it's summer. The toys comment on Sid getting kicked out of summer camp early, so it's summer, and the plants are green not fall colors which they would be by then.
    • Reason for Andy turning 7: Making him just a year younger would make Mr. Potato Head's "He's been Andy's favorite since kindergarten!" comment very awkward: He's only been Andy's favorite for a few months? Making him even younger would involve time travel (then again Potato Head is a Time Lord...) or Andy being a child genius. Also, a full year does not pass between the original and 2, and we know that a) 2 and 3 are 10 years apart, and b) Andy is 17 in 3.
  • The first sequel takes place in August of 1996.
    • It's the summertime for a fact (Cowboy Camp), Andy nor Molly seem to be significantly older, and the calendar in Andy's room is in the month of August. Wheezy was likely obtained either on the Christmas shown at the end of the original, or sometime in between (though earlier in the year, as Woody implies his squeaker broke months ago).
      • I believe Wheezy was supposed to be an old toy; in the background all along and then forgotten because he was on the shelf with a broken squeaker.
  • The second sequel takes place in August of 2006.
    • The calendar again says August, plus it just makes sense: class usually starts in late August or early September.
  • Quod erat demonstrandum.
  • Going by this, 4's prologue could take place in 1998 and the main plot in 2007.

    Sid 
Sid is the Antichrist.

Sid goes into toy design
  • Will Wright and Mike Mozart seem to think he's perfect for it.
    • That's an interesting idea, but it would have to be a few years after his job as a garbage worker.
      • Maybe he's working his way through college?

Sid will eventually grow up to be Mr. Crocker
You know what's weird? Sid actually kind of looks like a younger, less deformed version of Mr. Crocker from The Fairly Odd Parents [2]. He loves playing the villain role and appears to be a sadist when treating his toys, albeit to a much lesser degree than Crocker. Mix this in with his childhood trauma and you've got a potential spaz for trying to prove the existence of DEMONIC LIVING TOYS!.
  • I wouldn't be too sure. Here's a picture of him as a teenager in the third film (for some this may be a spoiler): [[]] Does that look like Crocker?
  • Not yet, at least. Don't forget, Mr. Crocker is well over 40 years old, while Sid is still probably in his late teens. Also, depending on how you look at it, Crocker might actually have been very handsome if it wasn't for Turner.
  • Sid has to be 18 at the youngest. He's probably 19, or even 20. Andy starts the series at 6, and Sid is definitely not younger than that. 8 is a plausible age for Sid during Toy Story 1.
  • Jossed. Mr. Crocker's full name is Denzel Crocker (correct me if I'm wrong, but still), and Sid's full name is Sid Phillips.
    • Uh, that means jack squat. Ever heard of changing your name?
      • How delusional do you have to be actually suggest that?
      • Except we see Crocker as a kid and he was still "Denzel Crocker" then (and wore glasses as well). Not to mention he didn't have a sister, lived in the wrong house, and was explicitly stated to be a child of the Seventies as opposed to the modern day.
    • Sid Phillips and Denzel Crocker look nothing alike, either as kids, teenagers, or adults. That, combined with the evidence one line above, should be enough to completely joss this guess. Sorry!
      • Oh dear, people are taking WMG seriously again.
    • Fine, for sake of the argument, while Sid most likely isn't going to be Mr. Crocker, he does/will indefinitely have Mr. Crocker- like complex. This is fairly obvious, as stated above from his psychological trauma issues, and the fact that should any additional evidence about Living Toys! wouldn't take much to push him over the edge. Heck, that might be a reason why he's working at the dump, seeing toys getting destroyed again probably calms him down!

Sid makes friends with the toys he tortured eventually
If Sid is the garbage man from Toy Story 3, and he is a spunky rocker going on with his life rather than being in a mental hospital from seeing LIVING TOYS, then...
  1. Sid apologized to the mutant toys, they came to life in front of him briefly and accepted the apology, and Sid pretended he never saw anything.
  2. Sid convinced himself it was all a bad dream, and regained sanity.
  • He was probably just really nice to toys from then on. Heck, maybe he starts fixing up ones he finds at the dump.

Sid was traumatized by his experience with living toys and ended up in therapy. This therapy did him a world of good, which is why we see him happy in the film.

Sid wasn't nuts!
All of his telling people that his toys were alive wern't lunatic ravings! He's really the sole witness of the amazing phenominon of our toys coming to life!
  • Yeah right. Next you'll be claiming that these "magic toys" of yours are behind the mysterious security tape vanishings at Sunyside Daycare.
    • Psh, that's about as likely as toys taking a joyride on an airport suitcase carrier.

Sid is still a toy modder, but not a mad-doctor type, and channels his aggression into drumming.
I always saw Sid as being The Unfavorite; he's kind of a childish brat, but he has an elaborate, dark fantasy life, his bed has no blankets or sheets or frame, and most of his toys seem like things he must have gotten when he was much younger (the baby doll, the jack in the box, the plastic dinosaurs, Ducky, etc) or stole from other kids. He has no apparent empathy for anybody and his parents seem to be largely oblivious to anything he does (who lets their kid skateboard across town by himself at night?). Meanwhile, Hannah is clean, has cleaner, newer toys, a furnished room, and is generally a more well-adjusted kid. Sid was using his toys to work out his aggressions against his neglectful parents. Although he was initially traumatized by seeing his toys come to life and swarm him, angry at being abused, he realized that he'd never really been alone at all, and moved on to music as a means to express himself while reserving toy-modding as a way to heal emotionally. He never did learn to empathize with people because of his terrible relationship with his family, but he was able to find a job where he wouldn't have to interact with people and still have the opportunity to find discarded toys to fix. The only reason he didn't collect Woody and company is because he never actually saw them.

Sid Phillips' dad is actually Trevor Phillips.
Think about it. He's obsessed with heavy metal music, has poor hygiene, does poor parenting and his room is a mess. It would make sense to me that his dad in 1995 is a younger Trevor.
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    Why toys are alive 
The toys' antics are all just the Witch's version of events
A Witch has attempted to materialise by presenting a magical version of events for occurrences in Toy Story. Some of these are fairly simple for a human explanation to be made, such as how the toys are always scattered across the room. The Witch's explanation is that the toys come alive, and move about themselves, but the human theory is that the kid simply didn't pack them away. There are harder problems though, such as the extra toys at the end of Toy Story 2. This is explained as his mother getting him new ones at a yard sale.

A telltale sign is how status quo is god. Even though Woody apparently gets his arm damaged, then repaired, it has to be damaged again in the Witch's scenario.

The entire thing is a challenge by the Witch, to see if you can come up with a human explanation. Is reasoning possible, or is the story a fantasy?

Following on, the toys are powered by magic (which is what the witch wants you to think). Children are able to use it to bring them to life in exciting scenarios (train robbery, etc.) but as soon as an adult enters, the magic toxin burns away the magic.

TL;DR: The entire thing is Umineko, for kids.

  • Or perhaps that Witch was Maria using the Magic of Origins to bring all toys to life a la Sakutaro?

Long ago...
There was a wizard. A very powerful wizard with several children. One day, they pestered him to no end to bring their toys to life, so he does. The children are astounded, so much so that they start to get a little rough with them. Eventually, one breaks and the magic escapes it, leaving it lifeless. But the spell lives on in other toys. But the memory of being broken haunts the minds of the toys of today. So they become inanimate whenever someone looks at them.

The toys are animated by spirits a la Werewolf: The Apocalypse.
Toys are animated by emotional attachment and play. Human(oid) toys are usually animate from the time they're first received, non-humanoid toys pick up animation from play, and all toys get more personality and human-ness the longer they're around humans. Toys keep up the Masquerade because their child's imagination feeds their existence, and showing independence weakens or severs that link. Toys which are loved and played with long enough gain a great deal of "essence," developing not only their character but also their skills and abilities. A well-loved, much-played with toy can pull off incredible stunts, as seen in the toys' gradual increase in competence throughout the movies.

Once animated, a toy has to be destroyed to lose the spark of life, but they can be starved of "essence" without care or play, exactly equivalent to a human being starved of food and human contact. The Prospector, for instance, may have been animated simply by becoming a fixture in his dime store, only to go years without any real love or attention and thus kept barely alive and suffering. The cold admiration of a museum would keep him well-fed, if not ever really invested with love.

Toys lose their magic if humans see them too much.
The reason why toys "play dead" in front of humans is because they're magical, and some part of their subconscious knows this. They also (even if subconsciously) know that if humans see them moving around too much, they'll lose the magical ability to come to life. Hence Woody telling the freaks at Sid's house "we're gonna have to break a few rules".
  • You mean like Weeping Angels?
    • This reminds me of the Muppet special called The Christmas Toy, in which, by the laws of this show, a toy cannot be caught acting alive in front of a human, or they'll be "frozen"- i.e., they plop down and lose their ability to come alive and just exist as a regular toy for all eternity! Granted, this effect happens immediately, not after a period of exposure with humans.
  • But what about babies? Molly saw Woody and Buzz through the side-view mirror, and in the short Tin Toy, Billy chased Tinny around the room. I can understand when animals, like Buster and Scud, see them because they're not humans. But babies ARE humans.
    • They don't remember things as clearly as adults or kids.
      • But if babies see toys moving, wouldn't that make them lose their ability to come to life regardless of the baby remembering?

Toys come alive because kids need them.
The most common theory I've seen is that a child's love brings the toys to life. But that doesn't explain Prospector, and Sid's toys. What brings the toys to life is not the love, but the needing. Toys are (after parents) a childs first friends, and being alive helps comfort children, even though the kids don't know it. Even Sid needed his toys as a sort of outlet for his agression. Prospector was alive because he needed to help some kid, but he never really got a chance.

The toys are evolved forms of the Weeping Angels
The reason the toys are inanimate is because they are quantum-locked, they can only move when they aren't looked at. Yet they've evolved so that they can look at each other, and when they evolved they lost their powers to send people through time. And the reason that they could move when they attacked Sid was that he continuously kept blinking in fear when seeing the toys, therefore they could move.

The toys are domesticated Weeping Angels.
Same powers, but harmless and cute instead of dangerous and terrifying. They also got the power to be made of cloth and plastic, much more amiable personalities, can see each other, and can move if seen, but due to a racial memory usually don't bother.
  • I hate you, I hate you and the above guesses, I was just getting over the nightmares of the weeping angels and now they're back.

Andy's mom is a witch/dabbles in magic and all of Andy's and Molly's toys used to be people from the neighborhood who have been turned into toys
It's a little far-fetched (Like everything here has been the epitome of sane thinking), but I do have some evidence to back this up:
  • With the exception of Andy's family, Sid's family, Al (from Al's Toy Barn), and the day care kids from the third movie), there are no other families in the neighborhood (the [DVD commentary pointed out that most of the people at Pizza Planet in Toy Story 1 are just different-colored clones of Andy, Molly, and their mom). The kids that came to Andy's party have to be from another neighborhood (or are blissfully unaware that their parents are "missing").
  • It's never really explained how Andy's toys, and Molly's Little Bo Peep figurine, gained the power to come to life. You'd think for a Disney movie there'd be some kind of origin, but this is Pixar where viewers are just supposed to accept the fact that the toys have the ability to come to life just out of the blue (hey, it worked for Cars) or draw their own conclusion about how the toys come to life (i.e., the power of being loved and played with is what keeps toys alive. If that were true, explain Sid's toys...or Jessie after her original owner left her on the side of the road in a donation box. Someone, please?). My conclusion is that, underneath her sunny, suburban mom exterior, Andy's mom practices some kind of witchcraft that turns the neighbors she hates into toys her son can play with forever (or at least until Toy Story 3). Here's a list of what each toy used to be:
    • The Woody doll is Andy's father, who was punished for not spending time with his family (and probably beat Andy's mom or cheated on her).
    • The Little Bo Peep figurine? The woman who stole Andy's dad away from the family and a fellow housewife and mom who always did things better than Andy's mom (including snag men). It does explain why the romantic relationship Bo has with Woody feels like it's been around for a long time.
    • Mr. Potato Head was a grouchy neighbor who always yelled at Andy and his friends to get off the lawn and threw potatoes at them if they didn't comply.
    • Hamm the piggy bank was a banker who was about to foreclose on the home.
    • The Etch-a-Sketch was a hack caricaturist who was hired to do children's parties and never held down a steady, 9-to-5 job. He lived with Andy's family for a time because he got kicked out of his parents' basement and Andy's mom felt sorry for him, but when he began sponging off his hostess, Andy's mom used magic to get rid of him once and for all.
    • Sarge (the green, plastic Army man) was a Shell-Shocked Veteran-turned-school bus driver. He fell under Andy's mom's spell after nearly crashing the bus with her precious little snowflake inside of it (this happened when Andy was in the second grade) thanks to one of his many 'Nam flashbacks. The Combat Carl that Sid blew up was Sarge's friend.
    • The Speak 'n Spell was a nerdy kid who always defeated Andy in classroom spelling bees and drove Andy into being home-schooled.
    • Rex (the plastic T-Rex toy) was just the wussy Goth and town Butt-Monkey. Andy's mom cast a spell on him accidentally, but since no one really cared about him, his disappearance wasn't a total loss.
    • Slinky the Dog — a redneck who let his dog roam free around the neighborhood. It pissed off the block association (of which Andy's mom is head).
    • The hockey puck: a "hockey mom" who repeatedly made fun of Andy's mom for coddling her son and daughter.
    • Lenny the wind-up binoculars: a local Peeping Tom, natch.
    • The rubber, squeaky shark: a nerdy video store clerk who always bothered Andy's mom with recommedations of the movie Jaws.
    • Now, the other toys and the Buzz Lightyear doll weren't humans who are now sentenced to a lifetime plastic imprisonment, but Andy's mom's magic is so powerful that anything inanimate can come to life in there (with some exceptions: the bed, the crib, the walls, the posters, the books, the furniture, and the board games).
  • This doesn't explain the other toys that don't belong to Andy, though. Why are Sid's toys alive? The Crane game Aliens? The Roundup Gang? Al's Toy Barn Toys? Sunnyside Daycare Toys? Tons of the toys don't have any form of relationship to Andy or his Mom.
    • I didn't say it was a perfect Wild Mass Guessing, though The Round-Up Gang could have been a girl from Andy's mom's childhood (named Jessie) who loved cowboy stuff and made fun of Andy's mom for not being a tomboy (Stinky Pete is Jessie's grandfather and Bulls-Eye is the horse Jessie always rode) and the first person Andy's mom turned into a toy in an act of Carrie-style revenge. And who's to say that Andy's mom's magic is perfect? The toys that come to life and weren't people that were close to Andy's family could have been innocent victims who just woke up one day and found themselves encased in plastic due to a faulty spell. As for Sid's toys, well, they used to be Andy's toys, but Sid stole them and used them for his own twisted games.
  • That's the wildest mass guessing I've ever read. It's more out there than the idea of Sid being Mr. Crocker.
  • Alternatively, she (or someone in the neighborhood) once tried to bring a toy to life, but thought it a failure since they never saw the toy move. Area of effect spell that doesn't wear off means living toys in the whole city for all time.

People are reincarnated into toys that represent their death.
Buzz was an astronaut killed on the job, the Potato-heads were dismembered, Woody was bitten by a snake in his boot, Slinky was severed in half, Great Shape Barbie had an eating disorder, Lotso had a severe strawberry allergy....
  • Regarding that last one...maybe he was BURNED TO DEATH BY A BEAR WITH A FLAMETHROWER. Anything less would be too merciful. ...Yes, I am bitter.
    • I like this theory.
    • See, I was thinking his strawberry allergy made him puff up so that he suffocated from a closed off airway, which is why he's purple and fluffy.
  • Alternately, Woody was an actor who appeared in many Westerns and was killed on the job when someone shot a gun that contained a real bullet instead of a blank. This would explain why he has no gun in his holster: he's too afraid to carry one.
  • And another alternate theory for Lotso: he lived in a country where the original leader (Daisy, his owner) was assassinated or removed in some other horrible way and replaced with a dictator who tortured all the citizens of the country except those on his side or in places of power. Everyone who went against the dictator was (in terms of increasing severity): imprisoned (all Andy's toys), sent to The Box (Potato Head), brainwashed (Buzz), or killed (the incinerator scene). He has become the dictator that ended his life.
    • Lotso is Stalin. Enough said.
  • Hamm was a banker with clogged arteries, Bo Peep was a fragile Distressed Damsel who didn't get rescued in time, Ken was...well possibly strangled by an ascot but his murderer also cut off something. I'm guessing Rex and Trixie were paleontologists or animators/SFX people who worked on dinosaur movies, which somehow led to their demise.
  • Mr. Pricklepants was a classically trained actor who died during a stage stunt, the little green men are victims of a radiation accident involving a claw, the Prospector was actually trapped in a mine and died, and Jessie was a cowgirl abandoned in the desert to die. Say, this WMG is fun!
  • I've got some: Dolly was a fashion designer who got into messy sewing accident, Twitch was a entomologist who died from an poisonous insect bite, chatterphone was a gangster who died in a gunfight, Toroto was a anime animator who died while animating said movie, and stretch was a diver who was attacked by an octopus.
  • Got a few more: Wheezy was a has-been singer who died onstage from lack of oxygen while singing a high-pitched song he could sing in his youth, Slinky was not only torn in half but by wild dogs no less, Bullseye was a champion race horse who broke a leg and was melted down for glue. Bo-peep's sheep became mutton.
  • Maybe Bullseye was an actor in samurai movies who was shot in the eye by a bow on the job, Big Baby was a cattle farmer that tried to infiltrate another farm but was trampled and knocked into a well, the squeaky shark was a swimmer strangled by a rope, Sarge was a vetrean covered in acid, Zurg tied himself to a lighnining rod and was zapped in the teeth, Chunk was killed in a rock silde, Rocky was a wrestler thrown out of the arena onto a jagged rock, Etch A Sketch was sliced into pieces by a fan, and Speak-n-Spell fell of a staircase into a factory for PCs and was crushed.
  • I have a wicked idea how this WMG applies to Sids mutant toys, they started out a seperate toys until sid combined them, meaning two ( or more) souls sharing one body, Legs was a failing supermodel who died of botched liposuction combined with constuction worker who died when a crane fell on top of him, Babyface was Big Baby's younger brother in life who died from accidental decaptation combined with a steel worker who died when he fell into the molted metal, the toy who is half skateboard is part teenager who died in a skating accident and part pilot who's plane had crashed, some of them with mouths can talk but they are creeped out by the sound of their voice.
  • The Speak N' Spell (forget if it had a name) was an elementary school teacher killed in an accident when he was correcting English papers. RC was a NASCAR racer who died in an automobile accident. Bo Peep was a shepherdess who died in some sort of freak slaughtering accident. The soldiers were... soldiers. The peapod kids from 3 were conjoined twins who died in-utero, and Buttercup GOT IMPALED BY A UNICORN YEAAAAHHH
    • If I may get in on specifics for the soldiers, Sarge was clearly a Sergeant (and being the point of authority put a target on his head). The Minesweeper stepped on a landmine. The Medics had their field hospital bombed, or died while attempting to save someone else. The Combat Carl was blown up by a tank or mortar round (thus making his destruction recursive). The Paratroopers partook in an aerial assault (such as Market Garden or the invasion of Crete). The man Sarge refuses to leave quite nearly dies the same way twice: he was killed the first time by being crushed (possibly by a tank)
  • I showed this theory to a friend, an he suggested that Wheezy had asthma and died of complications.
  • Ooh, I've got one! Big Baby was an abandoned baby who died before anyone could find him! Damn, I just made myself sad...
  • Slinky dog could've been a person who was crushed to death, cue accordion style corpse.
    • Or maybe Slinky was a junkyard weiner dog that got on to that thing that crushes trash and got crushed to death, accordian-style.

People are reincarnated into toys that had a significance to them
Slightly similar to the above, but only when someone dies, their being becomes part of a significant toy to them. So when Andy's father died, his being combined with Woody's, hence why woody is so devoted to Andy. He's watching his (former) son grown up.
  • This also why Buzz initially believes he's the real Buzz: He hadn't acquired a soul yet.

Toys really do come alive in Real Life
And Pixar just videotaped them for the films. How else could one possibly explain how they get so many name brand toys to star in their films, as well as Hilarious Outtakes scenes if the toys aren't paid professionals acting in the film? They're all paid actors distributed by the toy companies in order to star in the Toy Story films.
  • That wouldn't explain the quality increase throughout each of the movies. Compare Woody's model from Toy Story 1 to Toy Story 3 and you'll see that Woody is much more detailed (Fabric looks more realistic, light hits the materials all the toys are made from realisticaly, etc.) Not to mention the change in apperance of the humans and attention to detail in the backgrounds.
    • Better cameras, not better toys.
      • Or, maybe they videotaped them, then used Rotoscoping to create the animation. That way, Pixar's secret doesn't get out, because it matches the animation technology of the time.

Objects, not just toys, can come alive only after a child puts character into it.
Think about it. In a world where Toys come alive, there's no reason why we'd also see Lawn Gnomes and Christmas decorations come alive too. PIXAR execs have also stated that homemade toys can come to life as well, which means that in some point in time, that mass of just materials and stuff can suddenly come alive. Toys, objects and other things can come alive in the Toy Story world as soon as a child portrays their own character into it. This may not always be their permanent personality, but it is the initial spark that gives toys, christmas decorations, lawn gnomes, and whatevers the power of sentience. That's why at the end of Toy Story 3, Andy's definition of the characteristics of the toy's personality (with the possible exception of Rex) was so completely spot on to their true ones.
  • This explains why the spin & say in 3 doesn't have a personality, but Andy's Etch-a-Sketch does.
  • Andy's definition of their personalities wasn't spot on at all. He had Ham and Potato Head as villains, and Slinky Dog as their forcefield dog-thing. It also doesn't explain why Etch-a-Sketch had a personality, since Andy never gave it one in any of the skits.
    • Could have been off screen, remember, we've only seen a fraction of Andy's playtime with his toys. For all we know, he might also have placed Mr. and Mrs. Potato Head as "good guys" as well as included Etch and his other toys in his play as well.
    • That and villainous toys don't have to be villainous characters. (and likewise, see Pete and Lotso) They don't have to act like the kid thinks they do, they just need to be played with. We've also seen that some toys, especially Bonnie's, see themselves as 'actors' of sorts, that are 'cast' in various roles depending on what their kid is imagining today- even the villainous toys (such as Zurg) see themselves as Punch Clock Villains, while we've seen with Lotso that toys that seem nice don't necessarily have to be that way.
  • So basically Kid Radd, then?

Toys in Toy Story are possessed by faerie spirits.
There are lots of stories of mischief spirits and sprites and stuff that move objects around, mess with people, don't like to be seen, and so on in all kinds of human folklore. There are also lots of tales about objects made in human likenesses having unusual magical properties. As toy manufacturing boomed, human-looking toys became the vessel-of-choice for such faeries to hide in. It became so common, in fact, that eventually the faeries began to forget that they weren't actually toys to begin with, partly because of the innate magic already present in such objects, and partly because of a life of childish fantasy and adoration suited most of them very well. When their more human-shaped vessels were destroyed, they began spreading into other toys that had been used alongside them - hence dinosaurs, speak-and-spells, and whatnot commonly gained a sort of sentience, too. They can also subconsciously affect certain other objects around them with their magic, without realizing that's what they're doing, which is why some toys have a kind-of-sentience (like the Magic 8-Ball) or none (like the noise-machine in 3). The reason why they all go 'still' in the presence of humans harkens back to their ancient instincts on not being caught or seen, and is an old rule of lots of faerie magic. Brownies, for example, are generally benevolent spirits who are forced to leave a place forever if they are seen or caught by the humans living there.

In Toy Story, humanity are subconscious gods.
The reason why there are Living Toys is because human beings are actually god-like entities, capable of turning thought into form. Toys are alive because we unwitting breath life into them, similar to myths of deities bringing forth man through inanimate material(ie clay). Toys are only self-aware when no-one is looking because gods are defined by faith, not fact. If people know toys are real, the faith is cancelled out and toys become inanimate again.

Some unseen characters that exist in-universe
The toys are brought to life by magical beings, mainly fairies. One particular villain who never appears on-screen in-series plays a big role in the franchise: an evil goblin. He is the reason Buzz Lightyear (as well as the other Buzz and Emperor Zurg) thinks he is the real thing. He cast a spell on Buzz (and the others) to brainwash them into believing that when they came to life. The evil goblin also plays an impactful role in Toy Story 3. When Andy left the bag of toys at the bottom of the attic ladder to help his sister, the goblin blew a wind that caused the ladder to retract so that the toys would be mistaken for trash and thrown out.

    Other 
The Toy Story short that will be played with Cars 2 will show Woody and Bo peep reuniting.
...because.
  • Jossed. Short showed the toys faking a Hawaiian vacation for Barbie and Ken after they fail to crash Bonnie's family vacation there. However, the fourth film has Woody and Bo reuniting.

Toys in the future are going to be much better taken care of.
Come on, we wouldn't be on this page if we hadn't been affected in some way by at least the least the last film. Most of us here are still probably a little young to be having children, but when we do we're going to remember this trilogy and we're going to make damn sure our children understand how important toys are, and what happens when you don't respect them.

The toys will discover the existence of a Videoland.
  • This will lead to existential questions, since Rex has been seen playing video games.

Santa Claus exists in the Toy Story universe
He may be the only one who actually knows that toys are alive. All living toys are descendants of toys from Santa's workshop, unbeknownst to anyone, including the toys themselves. Although it's possible that at least some toys are aware of Santa's existence. Toys gained their sentience through magic from the elves that build them.
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