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Hoid's goal in all this is to free Odium for the greater good
Hoid's correspondence indicates that Odium is trapped in a cycle of Eternal Recurrence on Roshar, and that while he remains so the Shardholders refuse to move on him to deal with him permanently. Hoid's plan for Roshar is to free Odium, by ANY means, to force the Shardholders to action. And whether he does this by arranging for Odium to be banished from Roshar or for Roshar to be rendered uninhabitable to human life? I suspect he'd prefer the former but would accept the later. He did tell Jasnah their goals might not align after all.

All of the main characters are/will be Surgebinders who are either reborn Heralds or descendants of them, and will recreate and lead the Knights Radiant
  • There are going to be 10 main characters, and one of them will be Talenat. Some of the characters have names similar to those of the Heralds: Kalak - Kaladin, Shalash - Shallan, Ishar - Ishikk. Some of the characters have interrelated abilities just like the Radiants: Szeth/Kaladin - Windrunning, Jasnah/Shallan - Soulcasting, Jasnah/Elhokar - Seeing Symbolheads. Kaladin knows the Second Ideal. Dalinar has become obsessed with "The Way of Kings", the book from which the Ideals Knights Radiant were made. What else could it possibly mean?
    • The name similarities could be a red herring. If we go by what each Herald stood for, Kaladin would be Jezrian, Dalinar would be Ishar, and Jasnah would be Nalan.
    • There are also indications that the Heralds don't need to be "reborn", as they're still around- in addition to Taln, Shalash has been confirmed by Word of God to have appeared in Wo K (17th Shard seems to have her pegged as the woman destroying art in one of the interludes), and possibly others we don't know about.
      • This is confirmed as of Oathbringer. Baxil's Mistress is indeed Shalash, who goes around destroying art of herself.
    • The Heralds are confirmed to still be around in Words of Radiance. Nalan is fairly active, Kelek appears, and Jezrien is implied to be around but is "drooling" according to Nalan.

Ancient Parshendi were right
  • Eventually Roshar's surface will be rendered uninhabitable by Surgebinding, just like on Ashyn. Probably after they repel Odium from the system and get his parting gift of strife geas or at a later stages of war with him. Means, book 9-10 of the cycle.

Odium will splinter himself
  • The gang will figure out a way to permanently bind him or make him a non-threat in some other way. Cornered, he will decide to deny them victory (and possibly avoid a Fate Worse than Death) and pull As Long as There is Evil, permanently infesting the planet with a swarm of voidspren, permeating every aspect of life and making lasting peace impossible, forever.

Shallan runs Torchwood
  • And that's why they're so incompetent. The missing branch isn't missing; it's on Roshar, to look for new types of jam!

Shallan is Haruhi Suzumiya
  • This page doesn't have one yet, and I always thought she reminded me of Shallan.

Hoid is a Time Lord
He travels across time and space to appear in The Stormlight Archive, Elantris, Mistborn, and Warbreaker. What other explanation is there?

King Gavilar's "message to his brother" was death-babbling.
It wasn't an actual message to Dalinar; it was just a message leaking through from wherever the rest of the death-babbling comes from.
  • if it was, that makes it even more important.
  • Jossed at a recent signing: [1]. Gavilar came up with that message entirely by himself.
  • It refers to the oaths of the Radiants. The most important words depend on the order.

Odium is not the real Big Bad.
The initially introduced bad of a Sanderson book never is. Cultivation, perhaps?
  • Or maybe Hoid?
  • Or Andalsium?
    • Adolnasium is dead/shattered.
    • Or Gavilar? His death is just an alibi.
  • When I hear "never", I think "Meta-Twist".
  • Technically, we don't even actually meet him, even second hand, except through the Almighty's warnings about being murdered by him, which provide no real details about him at all. So we haven't actually been "introduced" to him. At the very least it looks like he will be the Greater-Scope Villain.
  • We meet him in personal avatar in 'Oathbringer'. If he's not a Big Bad, it's not for a lack of trying.

The Almighty's plan was for whomever received his visions to be guided to gain his power.
We know from Preservation and Ruin that when a God's consciousness is destroyed, its power remains, and can be claimed by another individual. These visions sought out the exceptionally honorable (and therefore affiliated with the Almighty, whom Sanderson has named as Honor) Dalinar Kholin, and are trying to guide to towards even more honorable acts. Of course, there's no guarantee that things will go as Almighty intended...
  • Jossed. Odium Splinters every Shard he kills (such as those of Devotion and Dominion) to prevent rivals to his uprising. Supported by Word of God here.
    • It may still have been Honor's plan, if he didn't know what Odium would do with him. And it may still be possible to reconstitute the shard; Word of God also says that Splintering a shard produces fragments of the original power in the same way that the original shattering of Adolnasium produced the shards, so it may be possible to reconstitute the splinters (spren?) into Honor, the way Preservation and Ruin arguably combined to become Harmony.
  • May be confirmed: Odium refers to Dalinar bonded with Stomfather as Honor's heir with power over the oaths made by latter. And later Dalinar manifests Honor's Perpendicularity at will. Not there yet, and possibly never the full way, but partially - definitely.

Elhokar IS responsible for the weakened gems in his shard plate but does not know it.
He has some kind of power similar to his sister's which uses up the power of the gems in his plate causing them to crack. During one of his paranoid rants he mentions seeing "faces in mirrors. Symbols, twisted, inhuman..." He is somehow seeing the spren that appear in Shallan's drawings but not understanding what they are is feeding his paranoia. Presumably he does not have the exact same power (soulcasting would be pretty noticeable), but something more subtle (different orders had different powers). Once Jasnah returns she may realise what is happening or maybe Elhokar will recognise the figures in Shallan's sketchbook.
  • This could explain why Szeth notes that shardplate does not mix well with Surgebinding.
    • Further postulation... originally, the requisite stormlight for shadeplate is provided directly by the surgebinders themselves. As Words of radiance indicates bonding Shardplates is something created after the fact via adding gems (because the shardblades are really dead spren), perhaps the gemstones used to power shardplate are a similar adaptation in the wake of the loss of surgebinders able to power the plate without them.
    • Events in Oathbringer would seem to support this theory. However, we may never know, since Elhokar was apparently killed while speaking the First Ideal.
    • Entirely possible. According to Word of God, he would have been a Lightweaver like Shallan.

He just doesn't get to show it because Alethi culture isn't kind to a man like him. He's probably some sort of budding tactical super-genius who'll manipulate everyone some day...if he's not doing it already.
  • Hidden Depths, confirmed. Villain status, however, is subverted. Renarin is a Radiant- a Truthwatcher, in particular. The reason for his "fits" is that, like all Radiants, he gears the screams of the Shardblades whenever he touches them, rendering him basically useless. With his own spren and Surgebinding, he's sure to be a force to be reckoned with.
  • His fits are primarily caused by epilepsy, as discussed with Kaladin in Words of Radiance.

Shallan will eventually become an Action Girl and Badass Bookworm
Because it's pretty obvious if you read closely that she has a shardblade, probably taken from her father and it would be a real shame if she never learned to use it.
  • Heck she doesn't even need a Shardblade, she can Soulcast and Jasnah demonstrated that Soulcasting is perfectly adequate for ass kicking. Although she'll probably learn to use the sword eventually too.
    • Well her shardblade is a fact.
    • Given what she gets up to in Words of Radiance, this seems pretty accurate.
      • And in Oathbringer.

Someone or something is hoarding Shardblades
It is implied in Dalinar’s visions that the Orders of the Knights Radiant had at least one thousand Shardblades yet he states that less than a hundred are accounted for.
  • I'm gonna say the missing shardblades are all held by the Shin. They keep them hidden as mist to prevent anyone using these terrible weapons but Szeth was forced to use his at some point and it was for this crime that he was made Truthless.
  • From the epilogue of Book 2, it appears the Shin at least have most of the Honorblades.

Wit's story to Kaladin is foreshadowing of Szeth's eventual suicide
  • Szeth is already losing some of his faith in what's holy and profane, but as his contracts get more horrific, he clings to the idea that it's someone else's fault - his master or even the victims. Eventually, he'll come to realise that he is responsible for his own actions, and that his faith was blinding him. When that happens, he won't be bound anymore by the oath not to kill himself, and will take his own life.
    • Strongly supported by Words of Radiance. He learns that he was right to warn his people that the Voidbringers are returning, suggesting that he was cast out as Truthless under false pretenses. So, as in the story, the crimes he committed in obedience to the holder of his Oathstone were nobody's fault but his own. This realization causes him some serious Sanity Slippage, culminating in him letting Kaladin kill him. Pity it doesn't stick.

Kaladin is Jezerezeh
The ruler of the Heralds and the Stormfather (as worshipped in Alethkar, but not the actual Stormfather).
  • He gets depressed when there are no Highstorms.
  • He is able to use Surgebinding
  • He has had a vision that he was a highstorm himself
  • He instinctively knew the second ideal of the Knights Radiants, specifically the first suborder.
  • The appendix lists the 10 essences and there associations. The first essence, Jes (Jezerezeh) has the divine attributes of Protecting and Leading. Kaladin excels at both.
    • Jossed: The Heralds aren't dead.

Kaladin will get rid of his slave brand with some quick, painful knife-work then heal it properly with stormlight
But he'll keep the Shash (dangerous) brand to remind people he's a badass.
  • Word of God is that Stormlight healing works based on self-image. Given that it's powerful enough to regrow an arm, it's almost certainly enough to heal the brands. The reason they haven't healed is likely that Kaladin hasn't moved past the betrayal and how it affected him psychologically.

The Lost Herald
isn't dead at the end of the book.He dropped his Blade and it didn't disappear, which is supposed to make us think he's dead. But those Blades are explicitly shown to work differently than normal ones; he still has brown eyes, for one thing, and in the Distant Prologue its mentioned that if they had died, their Blades would have disappeared.
  • Could it be a Dawnshard? Teft thinks Kaladin is one of the Radiants or Heralds reborn. Syl and Kaladin both feel a revulsion for the shardblades, but the Lost Herald has some sort of blade that is magical. Did the Heralds use Dawnshards rather than shardblades?
    • Brandon has explicitly refereed to the Heralds' Blades as Honorblades, the Dawnshards are something else.
  • Brandon has also stated that Taln will be a POV character later in the series, so I think it's Word of God that he's alive.
  • As of Words of Radiance Taln's alive. Largely catatonic, but alive.
  • As of Oathbringer He's recovered and active again.

The sphere Gavilar gave to Szeth is the Dawnshard
I'll all for crazy ideas.
  • Jossed as of Oathbringer, it contains one of the Unmade. The "perfect" gems capable of trapping them are fairly mundane in the Cognitive realm, so it's highly unlikely they're Dawnshards.
    • Counterpoint: one Dawnshard is said to be "known to bind any creature voidish or mortal," which sounds a lot like the affect of Yelig-nar, the Unmade that allows its holder, whether Singer or Human, access to all 10 Surges.

The sphere is ordinary gem, but currently is a Dawnshard
  • Meaning the Dawnshards were actually Unmade, bound in perfect gems, and any gem of sufficient quality will do. People of Ashyn knew a way to harvest their powers without releasing them. Adding to that, the Unmade were provided willingly by Odium, who at the moment was a patron of Ashyans, until they turned their backs on him, and they were "unmade" (they mentioned some sort of traumatic change, after which they're currently named) during or just before this binding (posibly by Odium himself, just for kicks).

Kaladin's parents will reunite with him within a book or two
Unlike other young heroes who love their parents Kaladin will interact with his folks long before the 'final battle' and they will all have character development through the series. I can see Hesina joining Navani's retinue and the two of them hitting it off to the benefit of both (and the terror of all the surrounding menfolk). Lirin could serve as a useful moral grounding force and friend to Dalinar.
  • The end of Words Radiance makes this seem likely, as Kaladin is headed off to Hearthstone.
    • Confirmed. In Oathbringer, he does meet up with them again.

Wit/Hoid is Adolnasium
Hoid was present when Adolnasium was split into the Shards. He is also present in every one of Sanderson's works within the Cosmere. What if Hoid is what is left when all the Shards are gone? His name is only one letter from void.

"The Broken One" is Honor, not Odium.
Honor was shattered, while Odium is still, as far as we know, whole. His "reign" may be a reference to the omnipresence of the Splinters of Honor, in the form of the various spren

Cultivation is the real Big Bad, Honor was her ally in evil, and Odium is the good guy.
Honor mentions that he and Cultivation could see the future, and that "she is better at it than I." The vile art of Voidbinding centered around predicting the future, and is so reviled that even now anything that smacks of predicting the future, even games of chance, are taboo.
  • Nobody ever actually says that Odium is the source of the Voidbringers and Voidbinding. Maybe he's the heroic defender, and the other two are the ones trying to ruin everything, perhaps writing off Roshar as a failed experiment. In that case, the shattering of Honor would actually be a triumph of light. Sure, the name "Odium" doesn't scream hero, but Roshar might be the world of shards with Non Indicative Names.
  • Honor seems reasonable and good in the visions, but unless he's looking for a Card-Carrying Villain, he would want to be in order to dupe his pawn into carrying out his evil designs.
  • Taravangian mentioned that he's trying to strengthen the world in order to resist doomsday. Dalinar is trying to serve Honor, and as soon as he started making progress, Taravangian immediately added him to his hit list.
    • Honor and Cultivation not being so nice would actually fit with some things Sanderson has done elsewhere (particularly Literature/Warbreaker) where characters who initially appear benevolent are actually villains. However, the odds of Odium being heroic are pretty much nil; Sanderson has talked about him in interviews and made it pretty clear the guy wants to wipe out all the other Shards for no other reason than so he can be the only being on his power level, which is a pretty evil thing to want to do. Not to mention that a Non-Indicative Name makes little sense for Shards, who are, after all, Anthropomorphic Personifications- Ruin's real name was Ati, for example, but he went by Ruin because that was what his Shard did, and all others appear to follow this same general pattern.
    • Given that Taravangian is a Well-Intentioned Extremist who considers murdering people — including pregnant women and five-year-old childrenan acceptable action and Dalinar is a Wise Prince who is seeking to make up for his warmongering in the past, I wouldn't consider Dalinar ending up on Taranvangian's hit list a sign that Honor was a bad guy.
  • As of Oathbringer Odium is definitely a bad guy, though he can be not the only one, and is the source of Voidbringers and Voidbinding.

Shallan will become the center of a Love Triangle
  • Jasnah sets her up with Adolin, but she'll fall for Renarin instead. She'll spend most of the book angsting about it, until she talks to Navani who convinces her to go with her heart, and choose Renarin.
    • Semi-confirmed. She's engaged to Adolin, and has genuine chemistry with him... but there's also a fair bit of Ship Tease with Kaladin, rather than Renarin (after she and Kaladin spend a good portion of the book hating each other, admittedly). At this point, though, she's still definitely with Adolin, she and Kaladin haven't come close to acting on anything, and no advice from Navani has figured in either.
    • When asked about this, Sanderson said (carefully) that he wasn't a fan of conventional love triangles, but was a fan of complicated relationships.
    • Averted. Shallan and Kaladin do spend a large chunk of Oathbringer trying to decide how they feel about each other, but Shallan chooses Adolin in the end, and Kaladin has no problem with it.

At some point, either Odium, or some other enemy of Alethkar will use the Codes themselves against the entire warcamp by the Shattered Plain
  • They will use the Codes of Readiness and Inspiration to pull a Bavarian Fire Drill to gain entry/start the ball rolling
  • They will use the Code of Restraint as a cover to keep the agents alive long enough to do the damage
  • They will use the Code of Leadership to force Brightlords and Highprinces to somehow try to be in two places at once, or risk mutiny by troopes.
  • They will use the Code of Honor to mousetrap and destroy most of the Alethi forces while framing Usual Suspects, including Sadeas, for this "betrayal."
  • While the ultimate goal of this exercise is to destroy Alethkar as a nation, Odium/some other enemy will chalk it up as a victory if it gets Adolin to "realize" that he was right after all despite the ending of Book One, the Codes were created solely to quash dissent in Old Alethela, and his father's goal to refound the Knights Radiant is simply a delusional Tragic Dream.

Dalinar's lost memories of his wife aren't his curse from the Nightwatcher
Forgetting his wife is what he asked to receive from the Nightwatcher and his curse is something else entirely. Either he is too ashamed to admit it, or he has forgotten the reason he wanted to forget in the first place and may not be aware it was his blessing and not his curse.
  • My theory is that his wish was to forget his wife's name and his curse was to forget why he wanted to forget it in the fist place. Seems like the ironic thing the Nightwatcher apperently likes to do.
    • It could be both boon and curse... If he went to the Nightwatcher for help dealing with his grief after his wife's death.
    • Technically confirmed Oathbringer in that he never received anything from the Nightwatcher, but from Cultivation herself, but also that losing memory of her was part of the boon, with the curse being that the memories would return.

Szeth will be redeemed
Based on events from Words of Radiance.
  • Yeah... I'm going to go out on a limb and go with Jossed, considering how the book ends. He basically loses his mind when he figures out that Kaladin is a Radiant, gets killed, revived, and then outfitted with Nightblood, of all things. I'm pretty sure Szeth is not headed towards redemption anytime soon.
    • Not necessarily - He is going to be the focal character of the fifth book, so that implies some sort of character growth. He's got a damn long way to go, though, and his new mentor probably won't help.
    • Confirmed in Oathbringer he becomes a Knight Radiant and Dalinar's bodyguard, going against the rest of the Skybreakers who do side with Odium. Obviously he doesn't consider himself redeemed.

Eshonai is not dead
She fell in to a chasm, they Never Found the Body. Kaladin and Shallan survived falling into a chasm. True, it was during a high storm, but she was explicitly in a form that's protected from storms. I predict sometime early in the next book we'll get a POV from her, waking up in a new form, free of Odium's influence. She'll probably get a My God, What Have I Done? moment, then spend the rest of the series trying to help fix her mistake.
  • She'll be having flashbacks in the fourth book, so presumably confirmed.
    • Well, they found the body. So, Jossed, unless things take a very strange turn.
      • Now confirmed by a Wo B that Eshonai is definitely dead and has moved on to the Beyond. So she's not coming back.

Taravangian misinterpreted his blessing and curse
He asked the Nightwatcher for the capacity to save the world... so she gave him immense compassion and intelligence, but cursed them to be inversely proportional. He assumes its the intelligence that's going to save people, but the compassion is what the blessing really was. The intelligence is the curse.
  • It could also be that the "capacity" is a balance of intelligence and compassion. He spends much of his time with the two in balance; the trouble comes when he gets too smart or too empathetic for his own good.
  • Like the above I suspect that the curse is that his compassion us proportional to his intelligence. After all, in real life compassion and intelligence aren't exclusive. But I think that the compassion really is the blessing, for one simple reason. They are ultimately up against Odium, the embodiment of divine hatred. Tarvangian will eventually have a time of ultimate compassion much like his time of ultimate intelligence that will be instrumental to breaking Odium's power.
    • Jossed in Oathbringer, Taravangian asked for both compassion and intelligence, and his curse is that he can't have them both at the same time.

Taravangian is a pawn of the Diagram
Taravangian *thinks* the plan encoded in the Diagram is for him to become king of everything and save the world. The Diagram also says that the only thing that matters is saving the world, anything else can be sacrificed for that goal. What if the Diagram is setting up the world to be saved by Dalinar & friends, and Taravangian & company are just dupes working towards that goal? They'll do some necessary things along the way - kill some other bastard kings, genocide the Parshmen, generate the kind of emotional trauma you need to make Radiants - all the while thinking they're heros who will rule the world. But at the last minute, the Diagram betrays them, and they get their just comeuppance.
  • Sort of confirmed in Oathbringer, what he thinks is the Diagram's plan utterly fails, but it appears the Diagram predicted this and had a much more modest backup plan. The story's not concluded though.

Rysm will become a Radiant
  • In Rysm's interlude, she is sent to negotiate a deal for her sick babsk. After she impresses the god of the island with her boldness, she wakes up to find that she has been given a larkin. Larkin are referred to as living creatures in the same vein as axehounds and whatnot, but the sequence sounds a lot like the process of bonding with a spren. Furthermore, Vstim mentions that the thing he was buying was a corpse of one of the creatures, while hers is the living thing. "The thing we trade for, a treasure that very few know still exists. They were supposed to have died with Aimia, you see. I came here with all these goods in tow because Talik sent to me to say they had the corpse of one to trade. Kings pay fortunes for them." (emphasis added) Shardblades are dead spren. He was buying a Shardblade.

Adolin will become a Radiant by reviving the dead spren inside his Shardblade.
He talks to it, and he clearly values it more than other people do. Somehow, that spren is going to get revived, and Adolin will be on his way to Radianthood. The only thing is that Adolin isn't exactly a broken soul at the time of writing, which means that the next few books are going to be hard for him, probably starting with repercussions from killing Sadeas, having his entire family be pretty much Radiants and overshadowing him, whatever's happening between Kaladin and Shallan...etc., and going from there.
  • Mayalaran, his blade, is a deadeye Cultivationspren, and if he restores her by bonding with her, he will become an Edgedancer in the process. Which is rather appropriate, considering the Second Ideal of that order is "I will remember those who have been forgotten."
  • Also, it's not confirmed yet, but there's certainly building evidence. Deadeye spren usually just kind of wander around aimlessly in Shadesmar near the equivalent location to their corpse in the real world. Mayalaran defended Adolin in a fight in Shadesmar, and later he managed to not just hear her name, but summon her in less than ten heartbeats.

  • If Adolin can restore Mayalaran from the dead through devotion to her, it is possible that the Radiants can restore Honor the same way, from the Honor blades
    • Unlikely as the Honorblades are only a small fraction of Honor's power.

Iyatil is one of the Parshendi.
She wears the mask to hide the most obvious features, and has a form (some sort of spyform or possibly mediationform?) that the rest of the parshendi have not discovered. As his master, she's likely the one who taught Mraize to use the blowgun, a parshendi weapon, and seems comfortable handling one. Finally, Shallan mistakes her for a man at first, something that is consistently commented on concerning parshendi, and Shallan mistakes her as being the servant/apprentice, another nod toward Parshman slaves.
  • Jossed... by Bands Of Mourning of all things. She's a Hunter from the culture that survived far south of the Elendel Basin on Scadrial.

Szeth's grandfather was named Vallano.
Going from apparent naming conventions among the Shin, a person is denoted by the name of their same-sex parent (Name-son-Father's Name or Name-daughter-Mother's Name). Szeth's father was never in the picture and is unknown for whatever reason. This is the reason why Szeth carries a shame among the Shin.
  • I'm pretty sure that Szeth's dad's name was given at one point in the Way of Kings, I think he uses his grandfather's name to avoid disgracing his father by association with him. Presumably his grandfather is dead.
  • Szeth's father's name is Neturo. As said above, it was first mentioned in Way of Kings. After he discovers he's not Truthless at the end of Words of Radience, he goes back to calling himself Szeth-son-Neturo.

Eshonai will be the Stormlight Archive's Marsh.
She'll be the Dragon of the Big Bad, forced to do horrible things due to mind control, while we occasionally get glimpses of her true self fighting back (and therefore get an insight into the big bad's plans). In the end, she'll have a Heroic Sacrifice to save one of the heroes and therefore help stop the big bad.

Elhokar will join the Lightweavers.
He's already drawn Cryptics, and towards the end of Words of Radiance starts talking about things being patterns. The weakened gems in his saddle were caused by him unconsciously draining Stormlight from them, the same way Jasnah's smokestone cracked when she overused it against the muggers. He might not end up as an actual Radiant, but he will join the order.
  • If this is the case, it's brilliant - the leveling requirement for Lightweavers is to be brutally honest with yourself, which seems like an excellent trait for a king.
  • In a Genre Savvy moment, Elhokar says that Kaladin surviving multiple times when he should have died is a significant "pattern," an usual choice of words, given that we know of a Cryptic by that name. In the Diagram, Taravangian uses a similar phrase to describe the Knights Radiant. It's either a case of Strange Minds Think Alike, or some kind of foreshadowing.
  • Semi-confirmed in Oathbringer, Elhokar is killed while swearing the First Ideal and Hoid then finds a Cryptic hiding in the ruins of the palace, presumably the spren he was bonding with.

Dalinar will wield Jezerezeh's Honorblade
  • The Stormfather has refused to form a Shardblade for Dalinar, but it just so happens that Kaladin has on hand one of the ten Honorblades, which contain no dead spren and hence can be used by a Radiant. It won't be quite as good as a living Shardblade, since it consumes large amounts of the wielder's Light to function, but it could still be essential against Shardbearer enemies or some of the more resilient abominations, such as the thunderclasts. No clue whether Dalinar will use the secondhand Windrunning powers the blade grants.
    • Jossed at least in the short term Dalinar never considers using the Honorblade and gives it to Bridge Four to practice their Windrunning while Kaladin is absent, then it's stolen.

Taravangian is responsible for Szeth being declared Truthless in the first place.

  • Part of the Diagram is speculation about making a Truthless to use as a weapon.

Sazed/Harmony will make an appearance.

  • There's no way Sanderson would drop a detail like Odium being scared of Sazed/Harmony and not follow up on it.
    • Sorta semi-confirmed in Oathbringer as one of the letter-epigraphs appears to be from Sazed.

The Diagram is instructions for creating a Reverse Mole.

  • Honor advised turning the battle for Roshar into Combat by Champion. The day Taravangian created the Diagram, he was smart enough to deduce not just that, but also determine how to predict his own fluctuating intelligence. Creating so much chaos by following the Diagram makes Odium take the bait and claim Taravangian as his champion. But the day of the challenge will also be the day Taravangian has a day of supreme compassion to match his day of supreme intelligence, causing Odium to lose by default.
    • As of Oathbringer, Taravangian is working for Odium, so while he may not be the Champion, this isn't completely wrong.

Lift's Boon

  • Lift decided to go seek the Old Magic just for the hell of it, and when asked what boon she wanted, she replied with just, "I want awesomeness."
    • Jossed. Lift's request was to stay the same while the world changed around her.
    • However, Nightwatcher as per Word of God has explicit links to Cultivation. Cultivation is by definition all about growth, change and adapting to the environment. Perhaps, from the perspective of Nightwatcher, Lift came asking for a curse and was therefore given an appropriate blessing to go with it.
    • Alternately, it's possible that the Nightwatcher misunderstood what Lift was asking for. Perhaps Lift said something along the lines of "I want to stay the same forever, like you," and the Nightwatcher fixed on the "like you" part and caused Lift to exist partially in the Cognitive and partially in the Physical, like spren do.
      • Oathbringer does indicate the Nightwatcher sometimes has trouble understanding the wishes she gets. Also Wo B is that Lift asked for something weird and consequently ended up getting something weird.

Timbre is Eshonai

  • The ancient Parsh become spren after their physical bodies die, so why wouldn't that happen with the modern version? The spren appears near Eshonai's body, is attached to Venli, and communicates though the old, non-Odium rhythms. After Kholinar falls (and a lot of Parshmen die in the battle), the Fused are specifically on the lookout for spren matching Timbre's description - more evidence for Timbre being a dead Parsh.
    • It's more likely that Timbre was planning to bond with Eshonai before Eshonai was killed, at one point in Wo R Eshonai notices a spren following her around that fits Timbre's description. Also Timbre may be Captain Ico's daughter, who was said to have run off "chasing stupid dreams" and she mentions that her grandfather is a deadeye.

Kaladin will become romantically attached to Venli

  • They are both passionate about defending others, and are both coming to see humans / parshendi as just people, who may need to be protected.
    • There is Word of God that the Horneaters are human/singer hybrids, so we know that romantic relations between the two species are at least possible.

Humanity did not start the Desolations, the singers did.
  • We know that the humans of Roshar are, or rather were, refugees from Braize. We know that they were given Shinovar as a place to settle, but that there were wars between humans and singers, and it ended with humanity winning. But we don't actually know who started the war. Everyone assumes that it was the humans who started the war, wanting to conquer lands for themselves outside of Shinovar, but what if it was singers who started the fighting, trying to drive the humans out of Shinovar?
    • Some of the passages in the Ellia Stele show strong Fantastic Racism by singers against humans, implying that because we have no gemheart and hear no Rhythms, we have no feelings or souls.
    • If even a small fraction of the singers were seduced by Odium, their anger at losing part of their lands fanned to a flame, that could have been enough to touch the whole thing off. And once it was going, it would keep reinforcing itself.
    • This would explain why, during the Desolations, Odium seems to have been on the side of the singers and Honor on the side of the humans. If the humans started the wars by breaking a treaty, you'd expect Honor to have been on the side of the singers.

Odium will start forcing his Fused to suicide.
  • Fused can be "reincarnated" by the Everstorm. So, whenever Odium has an army of Parshendi that isn't where he wants it to be, he'll force the Fused to kill themselves, so they can take new bodies somewhere more helpful, like right next to Dalinar's army.
    • Odium doesn't need the Oathgates to move his armies around—not the way he treats the Parshendi as expendable. Plus, many of the Fused are already mad: it's not like one more death can hurt.

Odium truly believes that his shard makes him the embodiment of "passion" rather than hatred.
  • Which is not to say he's right, or that he's not an abomination. It's just that the shard has been gradually making him feel deeper hatred...which is also the only passion he felt as Rayse, before taking up the shard. Since it makes his only kind of passion stronger, he thinks that the shard applies to all passions. Essentially, he legitimately confuses passion and hatred, because for him they are one and the same.
    • Note that, when he takes someone's "passion" (or tries to), it's always some form of hatred. For Dalinar and Moash, it just happened to be self-hatred.
  • He only goes by Odium because that's the name everyone else picked for him. Naturally, he hates it.

The Third Sibling.
  • Is of Odium and is to him what the Stormfather was to Honor/the Nightwatcher is to Cultivation. His 'spren', more or less.

Kalafin's fourth ideal
  • Kaladin's fourth ideal will be about accepting losses, Not just past losses, but future ones too. It will be his hardest emotional challenge, because Kaladin will have to accept that he can't save everyone.
  • We know that the forth ideal is something he thinks he can't face, and he's always had trouble accepting losses. As a trainee surgeon, his father tried to teach him to protect himself from the pain of losing a patient, but he couldn't come to terms with it. As a bridgeman, he swore that he wouldn't let one more man of Bridge Four die, which was utterly unrealistic. When the whole Bridge Crew started becoming radiant squires, he though it would finally be true, that he wouldn't lose any more friends, and the people around him could see how irrational that was. It's a blindspot that's been highlighted a few times, and in Kholinar, his desire to save everyone paralysed him; it made things turn out worse.
  • He's been on the other end of the scale too. As a runaway slave, he started to believe that he could never save anyone, and so he gave up even trying. He's believed he can't save anyone, and he's believed he'll save everyone. But he's never been able to face the middle ground. His fourth ideal will require him to finally face it, It'll be something like "I will accept… that I cannot save everyone. And by accepting that, I will save the ones I can."

  • It would explain why he had chosen to side with Odium, but still stear Szeth to swear to follow Dalinar's will. He wants the new Radiants to defeat the Skybreakers so that Szeth can refound them as a completely new Order without all the history and weight of precedent of their Silver Kingdoms and especially Post-Recreance era, just like the rest of the refounded Orders. This also means that he is deliberately trying to be a Broken Pedestal for the rest of the Heralds. Of course, considering that Jezerian and Shallash are both getting flashbacks in the second half...

The Nightwatcher did not give Lift her boon.
  • The boon Lift asked for was too much for the Nightwatcher's power or too outside her understanding. It was her mother Cultivation that made Lift partially of the Cognitive Realm and gave her the power to metabolize stormlight in one of her greater schemes. All of this happened before with Dalinar, so it lines up.

Taravangian wrote the Diagram on his stupidest day, not his smartest
  • We've seen there are spren and Shards capable of influencing or controlling human minds, if that human is in a mental state agreeable to their purpose. So maybe Tarvangian, on his day of lowest intelligence, presented the perfect vessel for a Cognitive/Spiritual being to take control of: not a single thought of his own in his head, but an unbelievably heightened sense of empathy making him open to another's psychic influence. It'd explain why Taravangain can't remember anything from that day: his intelligence was too low to form conscious thoughts or memories, and the Diagram was the result of an external entity using his body as a puppet.

    Roshar and magic theories 
The Heralds' betrayal of their oaths was the cause of the fall of the Radiants
  • After the betrayal, the Radiants lost their faith in the concept of honor, and that killed their spren.
    • Jossed in Oathbringer, it was the revelation that the parshmen were the original inhabitants of Roshar combined with a dying Honor saying they would destroy Roshar.

The Shards are pieces of the "Almighty," just as he is a Shard of Adonalsium.
There is no way the name "Shards" is unimportant, and at one point Hoid offhandedly mentions Andonalsium. The Almighty himself also says something about a woman named "Cultivation," which sounds like another Shard.
  • One of the seventeen shards of Adonalsium shattered, hence why the meta-Arc Number is 16. It's quite likely the shardblades and plate are made from that one; one of the chapter breaks even mentions sending the holders of the fragments after the writer.
    • There were only 16 Shards of Adonalsium. I think that the Shardblades may be Splinters of Honor, like how the breath of a Returned in Warbreaker is a Splinter of Endowment
    • Wait, what? The 17th shard is a name of an organization, possibly in tribute to the 17th shard fansite. There are only 16 shards. Adonalsium shattered into 16 shards, of which we know of less than half by my count. Ruin and Preservation were on Scadrial (the world of Mistborn), while Honor, Odium, and Cultivation were on Roshar (the world of the Stormlight Archive). These 16 shards can further be shattered/scattered, but Adonalsium was never a shard- it was the whole which split into the 16 shards. The Metaplot (to be someday written in Dragonsteel, if Sanderson ever gets that far) is probably going to be about the 16 shards reuniting - we've already seen Preservation and Ruin (re)uniting into Harmony.
      • Actually the in-world organization came first, Brandon suggested the name for the fansite just before Wo K came out (they were going to call it Hoid's Compendium).
  • Confirmed. Shardblades are "dead" spren killed by the breaking of oaths by Radiants, and cognitive spren are tiny pieces of the Almighty. Though many Nahel spren are also partially or completely made of Cultivation's power.

The lighteyes are all descendants of the first Shardbearers, who took up the Shards abandoned by the Knights Radiant.
Although we haven't actually seen it happen, its been mentioned several times that a darkeyes who takes up a Shardblade gains lighteyes, and his children will be lighteyes as well.
  • Some of them might be, but clearly not all of them are, as there were lighteyes before the Radiants' fall, though they were not considered superior to Darkeyes back then.
    • Of course, those could just be the children of Radiants.
    • As of Words of Radiance, Shardblades actually DO change a person's eye color.
      • It's likely to be a mix, with some descended from the Radiants and some from those who took up Shardblades after the Radiants walked out.

All the Spren are actually not the type they are commonly known as.
They are all, like Sil, various different types of spren that are actually connected with the radiants. However, with no Radiants, the spren revert to a base nature and lose all intelligence.
  • Pain Spren have something to do with healing, and possibly with soulcasting.
    • Brandon Sanderson said in his latest interview that there are only 10 types of spren associated with the Radiants, we've seen more then 10 types, therefore they can't all be Radiant-associated.
    • They could have devolved into more than one group. Maybe the honorspen split into windspren and naturespren, for example.
    • Some spren are the spren they seem, others simply lack something to make them more. Kaladin is Syl's more. As Per Words of Radiance.

Aimians, like the Parshmen and Parshendi
are Voidbringers.Chapter epigraphs constantly reference the Voidbringers' ability to change their shape, especially their skin. Axies can change his tattoos, as well as his sense of smell and pain. He also mentions a "Curse of Kind", which sounds quite suspicious.
  • Word of God indicates that the "curse of kind" is something that is unique to Axies, and is related to the Nightwatcher. On the other hand, Word of God has also confirmed that Aimians, like Parshmen/shendi, aren't human...
  • There is Word of God that Horneaters are a mix of human and parshendi (which gives them their ability to see spren). Aimians could be another similar mix with a different ability.
    • Actually Aimians are their own thing, and the people of Natan(sp?) have (Siah) Aimian blood. Dysian Aimians are...considerably weirder.

Spren are tiny shards of adonalasium
Adonalasium is split into (possibly 16) major God shards such as Ruin, Preservation, Endowment and Cultivation. These are all aspects of sentient existence combined with divine power, perhaps Spren are the same but on a much smaller scale. Whatever caused the splitting of the God Shards created Spren as a by-product just as dust is created whenever a large object is broken up. These minor shards have less defined roles and are drawn to and shaped by changes in the world.Smaller Spren change their nature, adapting into different forms such as painspren or flamespren, the longer they are of one form the stronger they are. Larger Spren such as Syl have become locked into a single type slowly gaining strength of sentience.(much like the small Gods of the Discworld)
  • I think the spren are Splnters of the Almighty's Shard (Honor), the superspren, the ones that can form bonds were deliberately created, the others are the pieces the Shard got broken into when Odium killed the Almighty.
  • Note that in Dalinar's vision, which shows him a time before Honor was shattered (presumably), there is not a single mention of sprens, even though fear- and painspren should have been there, given the amount of fighting.
    • Nope. Words of Radiance has a vision where Radiants are definitely talking with spren, a voidspren appears that creates a thunderclast, and the Blades themselves are the remains of spren bonded to the Radiants.
    • Prior to the shattering of Adolnalsium there was Investiture from Adolnalsium scattered around the Cosmere. When Adolnalsium was shattered that Investiture became associated with one or more of the Shards. Spren are associated with Honor, Cultivation, or a mix of the two. So spren did exist even before Honor died, but there are a lot more of them now that Honor has been Splintered.

Jasnah's theories have it backward in at least one respect:
The Parshendi aren't unnaturally wild and uncontrolled Parshmen; instead, Parshmen are unnaturally docile, bound Parshendi. The culture (or at least level of sentience) of the Parshendi is the natural state of the race. When the Voidbringers were defeated in the past, and forced to become the Parshmen slaves, some of the race were not bound. Those are the Parshendi.
  • Thanks to a reading from Book 2, we now have a bit of insight into this. The Parhsendi can take on various "forms" for different purposes, like a Hive Caste System where caste can be changed; the Parshendi we see in the first book are in warrior-form. The Parshmen, on the other hand, are said to be the absence of form, so it probably is something unnatural the ancient humans forced on them to make them docile. If they are Voidbringers, I'd guess that's also an unnatural form, likely induced by Odium.

Each order of the Knights Radiant gains its power from a Shard of Adonalsium.
There are sixteen shards. We know Scadrial was home to two, that there are two shardholders associated with Sel, and we know of one for Nalthis. We know for a fact that Ruin and Preservation each were the source of a magic system, so it stands to reason each shard can do this. It's also fairly reasonable to assume Sel and Nalthis were each home to two Shards. This leaves ten for Roshar, the same number of orders of the Knights Radiant, who each have a unique system. It's a Sanderson has mentioned that The Almighty was a shardholder for the shard Honor, and we know that Kaladin is bonded with an honorspren.
  • Brandon has said there are only 3 Shards on Roshar Honor, Odium, and Cultivation.
  • Hardback edition, page 157, the line from the dying person. If more people had caught that sooner, he wouldn't have needed to confirm it. It says, "Three of sixteen ruled, but now the Broken One reigns." I only caught it on my third read through.
    • Could be misdirection, it does not say that Odium was one of the three. It could have been Honor, Cultivation and one other but now that Odium has killed Honor there are still three; Odium, Cultivation and the other (possibly whatever the Nightwatcher is)
  • There doesn't need to be a Shard per magic system. The interaction between Shards cause magic systems as well as on Scadrial, two Shards but three systems. Fairly sure Sanderson mentioned that somewhere unless this troper is completely wrong...
  • As of Words of Radiance each order of Radiants appears to get their power from a different type of spren, rather than a different Shard.

The Parshendi aren't Voidbringers.
It could be that the Voidbringers were controlled by an outside source. Parshmen are Voidbringers who have simply had that control transferred in order to enslave them, while the Parshendi are free, not just of the enslavement of their cousins, but from the outside control as well. It might explain why that Parshendi Shardbearer was so interested in seeking out and talking to the guy who's been experiencing visions from the Almighty.
  • Semi-confirmed. Only certain Parshendi forms appear to be Voidbringers in the strictest sense, and the transformation requires possession by a certain kind of spren. Eshonai's personality changes markedly when she goes stormform, with the implication that an outside force has taken over her body.

The Shards only work properly when the wearer is bonded to a spren
Each of the Orders of the Knights Radiant were attached to a type of spren. In Dalinar's visions we see that the shardplates and blades glowed and in fact at least some Shardbearers could fly in their plate. So it might be possible that surgebinders had their own bound plate and blade (like Szeth, whose blade is much smaller than others). I think also this ties into Syl's disdain for at least Dalinar's blade. She doesn't like it because its not bonded to a human/spren. To her it might be like somebody using a person's limb as a weapon.
  • Alternately each of the orders had their own type of Shardblade. Syl didn’t like it because it doesn’t match her and she thinks Dalinar is better without it as he very much belongs to the Order, and associated spren, of Honor.
  • Semi-confirmed. Sharblades are spren, but they only seem to work properly when bonded to someone who is living according to the Ideals. When the original Radiants broke their vows, this "killed" their associated spren, leaving behind Blades that are a sort of echo of the original living spirit. Syl doesn't like the Blades because they are, effectively, the remains of dead spren, but she doesn't have a problem acting as Kaladin's blade, and in this state she shift the weapon around to fit Kaladin's current needs and retake her spren form when the Blade isn't in use.
    • As of Word's of radiance, this guess is partially correct. It is in fact a dead spren that powers the shard. So IT IS the lack of spren that makes her so upset about them.

The Shardblades are Odium
So, Odium is apparently called The Broken One, Shard#17 is shattered and a large number of people had some of it, the Shardblades are weapons and Odium causes war, and it is a law of things written by Brandon Sanderson that the initial Big Bad isn't. The theory, therefore, is that someone shattered Odium(possibly holding the shard War) into a bunch of pieces, which then became Shardblades and Shardplate, which were then used to kill Honor and Cultivation by the real Big Bad.
  • Odium is the name of the Shard in question, the holder is Rayse and given the fact that Honor (aka the Almighty) tells Dalinar in his last vision that Odium killed him, I think we can be fairly sure that Odium killed Honor (or more accurately the holder of Honor, and is still the most likely Big Bad, also we don't know whether Cultivation is dead or not.
    • Also, the person (Hoid?) who wrote the letter that tops the chapters in part 2 of Wo K certainly acts like Rayse is still alive and kicking. I certainly wouldn't rule out that Odium somehow tainted the Shards, however.
    • This is officially Jossed as of Words of Radiance. Paraphrased from the book: The Shards are actually spren, bonded to a human in and in the form of a weapon. Also, apparently the only reason that it takes 10 heartbeats to summon a shardblade is because the spren composing it is actually dead(because the origianal Radiant it was bonded to broke their oaths during the Recreance), and those few heartbeats sort of almost partially bring it back to life.

Jasnah's Soulcasting
spren are honesty-sprenThe spren that grant soulcasting are honesty-spren.
  • Jasnah is a veristitalian, one who seeks the truth.
  • Before they take her to Shadesmar they demand truth of Shallan.
    • Interesting (but I'd say truth-spren rolls off the tongue a bit better), this could explain how soulcasting works, the stormlight gives you the power to change the truth about what an object is.
      • people have been calling them truthspren, and Brandon has said it's as good a name as any but he doesn't want to canonize it quite yet
      • Those spren are now officially called Cryptics. Rather amusingly, the book(Words of Radiance) went on to say that if we were to assign a name to them in the way that the other spren are named(flamespren, gloryspren, etc) they would actually be liespren.
    • Actually, Jasnah does not have a bond with the Cryptics, Shallan does. Shallan and Jasnah are different orders, and thus have bonded different sorts of spren.

The Purelake is the shardpool of Cultivation
In other comsere works, we have seen that shards manifest as a pool of liquid (Ruin below the final empire's palace, Devotion in the cave above elantris).

The purelake is said to be made of really pure water, which is ridiculous on a planet where highstorms come every week or so and rain crem (clay) on everything.Note also that there is not a single hint of hostility in the purelaker's chapter.In short, the purelake seems free of influence from the other two shards Wo G said were on the planet.

There are also hints that the fish in it are really, really useful (medicinal fishes, pathfinding fishes) and the people of the purelake seem to go out of their way to stay in contact with its waters at all time, going so far as to flood their homes permanently.

I think Cultivation made her own essence into a human-friendly environment so as to... cultivate, shall we say, humanity, offering a safe place so as to ensure that odium's wars never totally wipe humanity out.

  • It's an interesting idea, but since Odium probably killed or drove away Cultivation there's likely more to it than that. Especially since the Purelake is a huge inland sea. It actually reminds me of the pool on the main island in Sixth of Dusk. Word of God is that there isn't an active shard on that world. But those islands are still the central to the psychic weirdness and bizarre biology of that planet, no cognitive magic functions in the pool, and it's right by where the birds acquire their power-granting parasites. So basically, its probably some kind of locus of Cultivations power but what it actually does is unclear.

    • Jossed in Oathbringer, Cultivation's shardpool (or Perpendicularity as they refer to it) is a pool in the Horneater peaks.

Neshua is the Parshendi word for Stormblessed
The Parshendi have some form of prophesy about Kaladin. When they say Neshua Kadal they are recognizing Kaladin Stormblessed.
  • More likely it's their word for the Radiants.

Having a shardblade is not the honorable thing the Alethi think it is.
Syl, who is an honorspren likes Dalinar better after he gives up his shardblade. She was possibly attracted to Kaladin not long after he refused his, there's no clear indication of when she started following him. And, if the main protagonists to indeed turn out to be the Heralds reborn, then it's possible they will have to give up their shardblades to get their Honorblades back. This very likely includes Shallan.
  • Sort of confirmed. Most of the shardblades and plates are the former weapons and armor of fallen Radiants, and as such are the corpses of spren in weapon/armor form, which is why spren don't like them. Radiants actually find being in the presence of these shards to be highly unpleasant. The shards wielded by those Radiants who have sworn a sufficient number of their Order's Vows are living spren.

The Knights Radiant were created at Roshar's equivalent of the Well of Ascension
One of the epigraphs mentions a person known as the "Announcer" who will announce the birthplace/home of the Knights Radiant. Looking back over the Mistborn books, there is a specific person mentioned in the Terris religion known as an Announcer, who would herald the arrival of the Hero of Ages who would take the power of Preservation. I don't think that this is a coincidence (especially as the title of Announcer was in Kwaan's metal-scribed notes and couldn't be altered by Ruin). We're dealing with a lot of parallels between Mistborn and Stormlight, particularly surrounding powerful people of prophecy (i.e. Hero of Ages/Knights Radiant, Vin/Kaladin, etc) so the Announcer is likely someone connected to the Well-equivalents we've seen elsewhere in the Cosmere (i.e. the Well of Ascension, and the well outside of Elantris) which would mean that the Announcer mentioned in the poem in question would be connected to the "birthplace of the Radiants" - in other words, another Well, either of Honor or Cultivation's power. Either way, this offers the heroes of this particular setting a means to fight Odium and/or the Desolation, by accessing another Shard's power.
  • I believe Sanderson has confirmed that "the Announcer" was a figment of an earlier alteration Ruin made to the Hero of Ages prophecy that had already been accepted as canon by Kwaan's time; note that in Hero of Ages, no-one really seems to fit, and that's because there wasn't an Announcer.

The Parshmen/shendi are not the Voidbringers
This is a Brandon Sanderson work, and we've already seen what happens when people trust any written record as the truth in Mistborn. The records that hint that the Parshmen/shendi are Voidbringers have been altered by Odium to obscure the real threat.
  • Kind of. The Parshendi (or listeners, to use their own term for themselves) aren't always Voidbringers. However, some of their forms are apparently the creatures humans called Voidbringers.
    • Actually, as of Oathbringer, this is confirmed, as the term Voidbringer was originally used by the Parshendi to refer to the human refugees that came to Roshar and brought Odium - the void - with them

Roshar has seven magic systems.
We've seen from previous books that one Shard produces one magic system (Elantris). We've also seen that two shards produce three magic systems (Scadrial), one from each Shard and one from the interaction of the two. What, then, happens when you have three Shards? Honor, Odium, and Cultivation? Well, mathematically, combining those gives eight possibilities: None, H, O, C, HO, OC, CH, HOC. But "None" isn't anything, and so wouldn't be a magic system (probably). But each Shard, and each combination thereof, would give one magic system, leading to seven magic systems in Roshar.
  • I'm pretty sure we've already seen (or heard of) at least three: Surgebinding, Voidbinding, and the Old Magic. We may have seen effects from other systems, but we've definitely seen at least these three.
  • If this math holds, and all 16 Shards interact at some point, we would have 2^16-1 = 65535 different magic systems.
    • Since Brandon Sanderson has stated that he has over a hundred different magic systems designed (I think this was in one of the The Alloy Of Law Q&A sessions) and he basically pics what fits a new book from them (and I assume he keeps adding new ideas constantly) I wouldn't be surprised if this was the case.

Parshendi are evolved Rachni.
They have a hive caste system of various forms and their thoughts are tuned to varioius different 'songs' and if they are incapable of hearing their songs they cannot function properly (Parshmen/Noverian Rachni). While potentially quite dangerous they usually choose to be live peacefully but in the past their songs were 'soured' by some malignant exterior force (Odium/Reapers) causing them go mad and declare war on all other sentient life to catastrophic effect and leaving them with a feared reputation (but fortunately also believed extinct.)

Roshar is Pandora in the distant past.
Dog-sized creatures with hard skin and mandibles? Sounds perfectly like a description of Skags. The Chasm Fiends, with their crustacean bodies, huge size and 4 snapping pincers? Tell me that you can read the parts where they fight it and not think "Crawmerax."

The spren are mushi
Various sized nature spirits that take a variety of forms and are associated with different states or concepts. The connection is obvious.

Shardblades are of Odium, Shardplates are of Cultivation, Honorblades are of Honor.
  • Shardblades are designed to make killing incredibly easy - they're weightless and thus usable by nearly anyone and they extinguish the soul with a single swipe (and ominous black smoke) - that doesn't sound very Honor-ish, and even less like Cultivation. Not to mention that the Honorspren gets a bad feeling from them.
    • Jossed
  • Meanwhile, Shardplate exhibits many properties of a living thing - it heals itself and can regrow lost parts when tended properly and "fed" Stormlight. You can even grow an entire suit of armor from a single gauntlet like a new plant from a cutting. Plus their entire purpose is to protect the wearer and enhance his or her natural strength, agility, etc. They're pure Cultivation.
  • Finally, Honorblades being of Honor is kind of obvious. while it's easy to assume that they're just souped-up Shardblades, when we see a Herald carrying his around, he's dragging it "as if it weighed a great deal," when a Shardblade weighs nothing. The implication being that Honorblades and Shardblades aren't cut from the same cloth after all.

Urithiru + Colony Drop = The Shattered Plains
  • In universe, the characters are unsure of the location of the fabled lost city, Urithiru. It is implied that most people could not (or would not) access Urithiru on foot, although one historical character claims to have done so. Some fans have speculated that Urithiru was located in the scattered plains, but that does not seem consistent with its historical location. However, it is possible that Urithiru was hoovering in the air, somehow suspended by magic. When the magic began to fail, the city floated above the present location of the shattered plains and then crashed into the planet. The impact resulted in the creation of the shattered plains.
    • Jossed: Something major obviously did shatter those plains, but it wasn't Urithiru, which still exists, and which Dalinar, Shallan, Kaladin and friends manage to successfully reach at the end of Words of Radiance. They believe it's located in the mountain ranges near the center of Roshar based on the height of their location, so it's not a floating city either.

Cultivation is the Nightwatcher
Words of Radiance sort of implies that ever since Honor died the Nightwatcher has stopped caring about that whole gift/curse thing she had going, and we do already know that Honor and Cultivation were close. The fact that the Nightwatcher is also clearly identified as a powerful female supernatural entity is a weaker, yet still valid support for the argument.
  • Jossed by Word of God, but he added that a theory about Nightwatcher being a remnant of Cultivation, like Stormfather is a remnant of Honor, was "on the right track." In Oathbringer Cultivation and the Nightwatcher appear together and Cultivation refers to her as a separate entity.

Windrunners have powers related to the Highstorms
This is heavily implied by the name, and has already been foreshadowed with Kaladin's survival of the Highstorm in T Wo K. As is, Soulcasters are far and away the most powerful order of Knights Radiant, so it stands to reason that the other orders will get something better than "I can stick objects together". It seems unreasonable for a Windrunner to have the surge of pressure and use it for nothing other than effectively making vacuums between objects. There may be similar abilities for other Orders, such as Shallan's art since her order also does stuff with light.
  • Yes and no. In Words of Radiance, the Highstorm provides an ongoing source of Stormlight for Kaladin's and Szeth's High-Altitude Battle, and Windrunners' gravity manipulation and flight give them an edge during the Highstorms.

'The Thrill' is a product of Odium
  • Dalinar repeatedly experiences an addictive sense of pleasure from causing death on the battlefield, implied to be something a bit more than just an adrenaline rush - Dalinar remembers a time when the Thrill was still so strong after a battle he almost turned his sword on his brother, out of jealousy and an urge to keep on fighting - and it's stated that this isn't something that's specific to him but something common to warriors in Roshar (albeit talking about it seems to be a bit of a taboo). When Kaladin asks 'Why is there so much war? Must we always fight?' during his dream/vision of flying with the storm, the answer he gets is 'ODIUM REIGNS'. Making war literally addictive does sound like something you could credit Odium with...
    • Semi-confirmed. Taravangian's interlude makes it clear that The Thrill is a product of something called Nergaoul, which seems like a powerful voidspren. It seems similar to Moelach, the thing that causes the Death Rattles, also mentioned in that chapter. Specifically both are Unmade, some of Odium's most powerful servants.
  • Confirmed in Oathbringer. Nergaoul is one of the Unmade and the Thrill is Odium making war addictive so that he can enslave the Alethi and turn Dalinar in to his Champion.

The Bridgemen weren't glowing because they gained Radiant powers.
They were glowing because Dalinar did. What better power for a leader to have than the ability to enhance his troops? They won't be able to Soulcast or use Lashings or anything, just the standard package of speed, strength, stamina, and healing. We get a look at Lopen doing it to show that there's no real limit to the range of the power, as long as the troops are loyal and honorable.
  • Jossed in Oathbringer they're Kaladin's "squires", and lose their powers if he's absent. It's implied that all the Radiant orders (perhaps except the Bondsmiths, who don't really add to their numbers create these, as Shallan gains Vathah as a squire too.

The Releasers/Dustbringers use dust explosions offensively.
  • Not really story-based, just a theory I've been running after seeing what each Order's Surges were. Releasers use the Surges of Division and Abrasion. Division, as in erosion, which the Releasers would presumably use to pulverize rock or other materials into dust. Even stone, metal, and brick can be flammable in a fine-enough dust consistency. Their other Surge, Abrasion, alters the friction of an object. Friction, of course, being one of the most common causes of dust explosions. That's how they get the Person of Mass Destruction abilities hinted at in the prologue of the first book.

The safehand is somehow involved in the Old Magic
  • Presumably the Vorin taboo about exposing women's left hands got started from something, and hands don't appear to have any significance to Surgebinding or Voidbinding.
    • The safehand thing was a power grab to stop women from using Shardblades.

The Nightwatcher's boons and curses are all part of a massive gambit
  • It's common fan theory that Old Magic, and thus the Nightwatcher, are connected to Cultivation. One of the few things we know about Cultivation is she is much better at seeing the future than than Honor was. Now, imagine what a really good precognitive could do with the ability to alter people who come and ask for a boon. They could, for example, remove a highprince's memories of his dead wife, leading to him starting a relationship with his brother's widow he would never have considered otherwise, giving him a brilliant artificer ally. Or, they could grant a minor king variable intelligence, a boon already having a major impact on Roshar. The Nightwatcher's boons and curses are Cultivation's seeds.
    • Considering what the other Shards known to be really good at seeing the future (Preservation, Harmony) get up to, the question isn't if Cultivation has a long game, it's what that game is, who is in on it, and what Odium's countermeasures are.

The Shardplates are spren
  • Based on this question and Sanderson's answer. If the Shardblades are dead "mindspren", like honorspren or liespren, then the Shardplates are created of mindspren's "naturespren" cousin - for example, a Windrunner would have a honorspren Blade and windspren Plate. What is used now is as dead as the Shardblade spren, which is why it requires Stormlight to function.

Ideals of the Knights Radiant
  • The fourth ideal of the Windrunners: "I cannot save them all, but all I can save, I will." Kaladin had trouble with the "cannot save them all" part.
    • Something along the lines of "I will accept that I cannot save everyone," does seem likely, based on the predicament he was in at the time that Syl wanted him to say it.
  • Alternatively, the fourth ideal of the Windrunners is something like, "I will protect the living, not the dead," requiring Windrunners to let go of the memory of those they failed to protect (since those memories, and the guilt associated with them, will distract a Windrunner from saving those who can still be saved). Kaladin can't bring himself to swear by it in Oathbringer since he isn't ready to stop mourning Tien yet.
  • The fifth ideal of the Windrunners: "I will not protect others from the trials they need to grow strong". It would fit as the kind of capstone of what it means to be a Windrunner, not only protecting others when they need protection, but knowing when protecting them would, in the long run, only hurt.
    • One of the crystal records found in Urithiru mentions a Windrunner being confused by hints from his spren that there are circumstances under which he should not protect others.
  • One poster on the Seventeenth Shard guessed: “No one can be strong all the time. I will accept the protection of my allies when I cannot protect myself.”
  • The fourth ideal of the Edgedancers: "I will speak for those who have been silenced". It would form a logical progression with the other Edgedancer Ideals: from remembering (retaining what you do take in) to listening (opening yourself to the outcasts) to speaking (taking action rather than remaining passive).

The 'Tranquil halls' are Braize
  • The Tranquil Halls is how humans on Roshar refer to their original home world, which was destroyed by Surge-binding, turning it into 'Damnation'. It also explains why Odium is bound there: As long as any Braize-ians still live, he can't leave.
  • According to Word of God, it's actually Ashyn. Some people still live there but they live in floating cities.

The Singers used to be human
  • After all, they can breed with other humans. They evolved to survive on Roshar, and now the later batch of humans are doing the same. This is the reason for things like Rlain noticing them reacting to the rhythms of Roshar, or characters feeling like they could almost hear a beat.
    • Word of God has said that the singers are native to Roshar and were placed there by Adonalsium.

There's another god on Roshar
  • There are three Bondsmiths. What's the source of the third great spren they bond, the one apparently so deeply harmed by humans? It seems unlikely bonding one of Odium would be useful, and voidspren bonding humans was a new development. A death rattle claimed "Three of sixteen ruled, but now the Broken One reigns." That doesn't necessarily mean the Broken One is one of those three, and he's not the type to share authority. Sanderson has said that there are three shards on Roshar...but Honor is dead. He's not on Roshar. When Dalinar ascends, Odium screams "We killed you!" Who's "we"? Surely he wouldn't bother giving credit to his own Fused or spren. Perhaps the hidden shard worked with Odium to kill Honor.

The structure of the names of the Unmade is important.
Specifically, indicating how intelligent/independently minded they are. The three one-word Unmade we've met (Nergaoul, Moelach, and Ashertmarn) all seem to be more instinctual than intelligent, mostly existing to inspire or manifest whatever their particular concept is. The three two-word Unmade we've met all seem to be more intelligent and have more defined personalities, but are still limited - Re-Shephir can only learn by mimicking other beings, Yelig-Nar seems to have to possess people in order to act (and, as seen with Amaram and Aesudan, his host's personality maintains at least some control) and Sja-Anat seems to be the most intelligent of the three but still implies in her conversations with Shallan that she's constrained in some way. Then we have the only three-word Unmade, Ba-Ado-Mishram, who from her description in Mythica seems to be fully sapient and self-willed, even capable of filling in for Odium as overall commander of the Voidbringer forces if necessary. Of course, to see whether this holds up we'll have to wait to be properly introduced to Chemoarish and Dai-Gonarthis and see if they follow similar patterns in behavior to the other Unmade who share their naming conventions.

The horses signify that there's been more than one major migration between worlds
Horses aren't native to Roshar; they came from a different world during some ancient migration. It's not the first migration that brought humans to Roshar in the first place; the female stablehand who teaches Kaladin how to ride says that the job of stablehand wasn't around when Arts and Majesty (the book that split everything along gender lines) was written, which means that there weren't horses back then. The book was fairly obscure until the Recreance, when it was used to keep women from using Shardblades, and it probably wasn't written more than a couple hundred years before then, or else it would have been lost. The first migration took place long before the Recreance, so there was at least another migration in between.


    Cosmere and meta theories 
The Stormlight Archive will turn into a massive Crisis Crossover with the other Sanderson worlds.
Ten books is a really long time for Brandon Sanderson to send on saving one world from one god (Mistborn dealt with three gods in just three books!), and when The Almighty is describing the threat posed by Odium, he points at the stars and says they're all in danger, too. What better time to finally begin paying of this whole "Shards of Andonalsium" metaplot that has so far been advanced only by his blog? Getting to actually compare power between, say, Marsh and Susebron would be a side benefit.
  • Brandon has said he intends to write a series dealing with the metaplot, but that TSA is not that series, the series he intends to write is called Dragonsteel.
  • Based on current understanding, it looks more like Dragonsteel will be a prequel series of sorts, dealing with the origins of the Shards. The third Mistborn trilogy (confirmed as Space Opera) seems the most likely to be a straightforward crossover. However, Stormlight will be one of the three "core" Cosmere series, along with Dragonsteel (seven books) and Mistborn(a "trilogy of trilogies").

A Shard of Knowledge, Intellect, or some such resides on Earth.
Specifically in the Free Kingdoms from the Alcatraz books.
  • Alcatraz is specifically not part of Sanderson's greater Cosmere. (like Mistborn, Elantris, TLA etc.) Read more here

The shard on earth is called "Articulation".
And its presence resulted in the magic system and world of Harry Potter.

The setting will be revealed to be Earth All Along.
Evidence for this is the fact that there is still one place where earth life exists. It seems weird for a constructed world to have one small earth like place when the rest of the world has nothing in common with earth.
  • PS. I do not know how to link to the tropes I mentioned could someone please help me with that.
    • Word of God is that there is no version of Earth in the Cosmere (the cosmology that all of Sanderson's major works share) so this one is almost certainly not true. However, I certainly wouldn't rule out a reveal that Roshar was once much more Earth-like at some point in its very distant past.
      • I doubt that. Roshar's native ecology seems far too alien to have been derived from anything earthlike, and far too diverse and well established to be some kind of recent (evolutionary speaking) phenomena. A simpler explanation is that humans and earth fauna and flora aren't native to Roshar. Shinovar has an earth like ecology cause it's the one place protected by highstorms, where earth organisms could out compete the ones on Roshar.
    • Jossed in Oathbringer, the alternte theory above that humans aren't native and their animals could only thrive in Shinovar is entirely correct.

Each book in the two five-book arcs is continuous.
  • It's moderately well-known by now that Brandon has described the Stormlight Archive as consisting of two five-book sub-arcs. Furthermore, Words of Radiance starts within a few days of the end of Way Of Kings, and previews of the third book reveal that it starts within a day or two of the end of Words of Radiance. My theory is that each book in the first arc will start almost immediately after the end of the one before it, with only a few days of skippage at the most. Then there will be a major time-skip between books five and six (possibly jumping to the next generation), and then each book in the second arc will come almost immediately after its predecessor.

This series has given us the way Ruin managed to control Vin's mother and spike Zane
  • Here because Mistborn original trilogy doesn't have it's own WMG page. In Mistborn, Ruin was able to influence or control anyone whose soul had been damaged by Hemalurgy. This was the only revealed mechanism to allow his influence in...which led to an apparent plot whole when there should have been no means for Ruin to give Zane a hemalurgic Spike or drive Vin's mother mad (leading her to spiking Vin). It's a chicken and egg sort of problem. BUT, in this series we have another form of spiritual connection whose prerequisite is a damaged soul: bonding to Spren! We are told that an intact soul doesn't have space for them. Since this series also reveals that souls can be damaged by emotional trauma, we now know how Ruin managed to influence his first followers. Which is somewhat hilarious, since it means that there is now a good reason throughout the Cosmere for genuine prophets to be either insane or traumatized.
    • We are told that Ruin could also influence the mentally ill.
      • Right, and now we have the mechanism. Mental illness manifests as soul damage, which lets Shardholders influence them. Presumably it's also an access route for powerful enough emotional allomancy, and would let a spren bond with them if the local spren knew how to do that trick.

Some Ryshadium are disguised kandra
It would explain why they're strong and intelligent: kandra are already sentient, and they can make them as strong as they wish. And it doesn't matter if they can't leave to report back, when they have a telepathic bond with their Shard. While they won't be able to spy on everything, there's a lot of things that nobody's going to bother hiding from them, because they're horses.

Guns will be imported from Scadrial, and Adhesion will become important again
Way of Kings takes place around five years before Wax and Wayne, meaning guns have existed on Scadrial for quite some time. If recoil becomes an issue, anchoring a gun to a wall or the floor with Adhesion would temporarily solve recoil.

Humans emigrated from Ashyn due to plague
According to Oathbringer, humans came to Roshar after destroying their own world with spren and Surges, and Honor and Cultivation ordered the Listeners to take them in. The thing is about Ashyn is that their magic comes from disease; if you have a virus, you have one power. What if the human Surges were dangerous not because of their destructive potential, but because it came from diseases? And Ashyn destroyed itself because they discovered a useful magic power attached to a disease, allowing it to spread, and then it turned into a deadly plague. The Listeners gave the humans what would later be called Shinovar and forbade them from leaving, because it was a quarantine zone.
  • Also, disease isn't as much of a problem on Roshar compared to other worlds becuase of all the Stormlight falling from the sky strengthening immune systems, according to the Word of Brandon regarding the Purelake 'plague' (common cold).

Alternative Title(s): The Way Of Kings, Words Of Radiance


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