This also explains the Grox too, they look like a cyborg combination of Norns and Grendels. In Docking Station we find out about the "Banshee", which are a branch of shee that like experimenting with gadgets and preferred Grendels over Norns, most likely they are a hybrid Grendel/Norn that they made and added "Gadgets" to. Grendels also were predisposed genetically to violence in the original Cretaures games, only able to hiss and bite instead of normal greetings, meaning that mixing them with cybernetics and an entire empire will probably result in aggression and becoming the most hated beings in the galaxy.
At some point in time, a great war wipes out immense numbers of the sentient creatures that inhabit the galaxy, causing the few that remain (likely more peaceful types) to reform into the Progenitor Coalition (which, while seemingly implied to be humanity at multiple points, are never specifically labeled as such). We shall make the following assumptions: This version of the Spore Galaxy never had a "player race" to destroy the Grox, but they did discover the Center of the Universe and converse with Steve. After this event, at some point, the Grox attacked the peaceful races of the Galaxy - thus necessitating the creation of Commanders, which would manage and fight the war on behalf of the various species, who create the Commanders in their own image (thus why Commanders, while following some rough templates, are so different looking even within the same class). The war was long but lead to the refinement of weapons like Planet Busters into reusable weapons, as well as "disposable" engines that could be used to move astroids too large to be effected by "asteroid call" to act as a higher step of weapon of mass destruction. Many of these technologies were the result of races sharing tech; others were stolen from the Grox.
After a bitter, hard-fought war that lasted likely thousands of years and cost the lives of uncountable creatures and entire species - let alone planets - the Coalition then tried to retire the Commanders so that they could not be used for ill - which resulted in many of the Commanders protesting, having been granted the gift of life from ones that ventured to the Galactic Core. The new "species" of completely mechanical creatures used the technologies and battle strategies they had gained during the War against the Grox against their creators, many of them forming into the Machine Liberation Army. As a result of this, the Progenitor Coalition as the Machines knew it reformed themselves into a permanent government, producing not only new Commanders but also attempting to learn an art many of them had long since forgotten so that they would have un-repgrogramable troops to use against the Machines. However, because of some "groxifications" that had occurred on part of the Commanders, there would never be enough troops to actually have a meaningful effect on an unyielding tide of hardware, and their own peaceful technologies, corrupted and transformed by their creations, were used against them until sentient life in the galaxy completely ceased to exist.
Without a true purpose anymore, the Commanders fell dormant, becoming relics to a bygone era in the galaxy until, thousands of years later, the Awakening occurred.
- To extend on this:
- During the late M41, the ancient C'tan Void Dragon has awoken on Mars. Once again enslaving Necrons under his rule, he also turned a large amount of Adeptus Mechanicus on his side, who also modified various animals (i.e Grox) as servants for his master. Eventually, Void Dragon has conquered most of the galaxy, bending the Imperium, Eldar, and other species of the galaxy to the knees - until a strange ally appeared - the Chaos God Tzeentch (perhaps supported by other Chaos Gods) , who did not want C'tan to win, as their victory would result in Chaos' fall as well. He casted a powerful spell upon the Void Dragon's minions, twisting them horribly and mutating them into small, weak cybernetic humanoids who were forced to retreat to the Galactic Core, that was safe from the Chaos Gods for some reason. However, the horrible forces of the Warp have also resulted in the destruction of humanity, Eldar, Tau, etc - but allowed new species to grow on devastated worlds. However, Chaos Gods were not going to lose their grip on the galaxy, and have started to mastermind the evolution of the player species...
- Grox spaceships DO look a lot like Necron flyers.
- planet buster = exterminatus
- So what kind of empire would the imperium of man be? Zealot?
- You're kidding right? The only similarity 40K's Grox have to Spore's are the ability to survive in environments hostile to man.
- Spore Grox: Small humanoids that are pathetically weak even with cybernetics, toxic, can only survive in very hostile environments, terraforming kills them.
- 40K Grox: Five-meter armored reptiles with More Teeth than the Osmond Family, fully capable of living on Earth-like worlds, delicious and nutritious, domesticated by the Imperium of Man.
- The Mutation Wars ended. The Corruptor was defeated and without him, the remaining Darkspores were left without control and have devolved into the primitive E-DNA-based animals. The Crogenitors have started to rebuild their empire from the scratch. They started their campaign of recolonising the worlds and eradicating remaning Darkspores. However, that turned out to be difficult, as the E-DNA was hard to uproot. As a result, the Crogenitors move to the only place in the galaxy where Darkspores could not survive (due to Hawking radiation) - the area around the Galactic Core. In order to make themselves capable of living on the lifeless worlds, Crogenitors remade themselves into the cyborgs. From the Galactic Core, they started to cleanse the planets of the Darkspore and settle there. I.e Crogenitors became the Grox.
However, E-DNA is still mutating in the areas of the galaxy far from the Core. This time, the Darkspores to become sentient, no more relying on the single leader (Corruptor). New Darkspore start to evolve quickly due to the E-DNA, mutating into the new forms over few generations (Creature Stage). They quickly learn fire and basic crafts (Tribal Stage), then electricity and motorised vehicles (Civ Stage) and finally, the New Darkspore construct spaceships and start to colonise and infect new planets. The Crogenitors/Grox are trying to fight against them, but fail as they are far more dangerous than the old ones due to being sentient and capable of building machines. They now fight a desperate war to prevent the New Darkspore from conquering the entire galaxy.
Yep, that makes the player a Hero Antagonist and Grox the Villain Protagonist.
- The Progenitors won in the end, and the new safe method of utilizing E-DNA was used to create the Grox. However, the Grox were created as an experimental combination of cybergenetic and necrogenetic E-DNA. We can tell how that turned out. Fortunately, new life sprouted from the galaxy due to a "glitch" in the old, unsafe DNA. When the Hive Mind of Darkspore was destroyed, the E-DNA quickly degraded into ordinary DNA, which spawned new life on all the planets that were once corrupted. Thus began Spore.
- And the Staff of Life? It uses safe E-DNA to quickly repopulate an entire planet. The reason it only has 42 uses is because it uses fuel which it is extremely hard to get your hands on (i.e. impossible in-game).
- Not exactly canon, but considering that Game Mods can make the Staff of Life have infinite uses, perhaps the comment below about "42" being the reward for discovering the nature of life, the universe and everything was right and it's powered by human imagination. However, although the source is like an infinite supply of gasoline, the staff has a limited gas tank. Which means there would be two ways to refuel it. Hook it up to a "pipeline" that taps the source directly, which can only be executed by the humans who hold said fuel source... or leave the Spore universe to refuel it in our universe. Which would make an interesting fanfic save for the fact that all Spore characters are both fan characters and canon simultaneously due to the nature of the game.
- And the Staff of Life? It uses safe E-DNA to quickly repopulate an entire planet. The reason it only has 42 uses is because it uses fuel which it is extremely hard to get your hands on (i.e. impossible in-game).
- The humans of Earth have let global warming or some other disaster affect the planet and bring it down to a T1 score. The people are all living in domed cities.
- So why do you not see said domed cities? Take a look at that other WMG below. The one about plants and animals being huge. Somehow the Square-Cube Law doesn't apply to the Spore universe, and humanity is one of the unseen races who are basically microscopic to the empires you deal with on a day-to-day basis.
- Explain Darkspore, then.
- Another nail in the coffin.
- Likely case is that Spore wasn't as profitable as EA would've hoped it to be so they just dropped it to focus on more profitable franchises like The Sims, Battlefield and the EA Sports titles which had highly profitable monetization systems in place and didn't see Spore being a worthwhile investment by comparison. As a general rule of thumb when developing titles under EA: They don't mind what you make or how you make it, as long as it's the next FIFA Ultimate Team.
- Then why don't they reject you for being too good at the skills(filling up the bar faster than they do)? You'd think that'd be a red flag that you're not the same type of creature they are.
- Of course, you realize what that implies...
- Earth could just be a T1 due to different environmental needs between your species and humans. Also, it could be a long-since-abandoned version of Earth that became desolate and dead after humans left, possibly due to pollution. The air left there could be mostly waste products and thus unbreathable.
- Also, Ganeymede is hot, despite the fact that it's frozen over in Real Life.
- After being appointed captain, your space hero celebrates by overindulging in every drug known to man or alien before arriving at the orientation meeting. Because something must explain it.
- Alternatively: Another candidate for the title of Captain was jealous that you were appointed instead, so he drugged you somehow in hopes that your resulting erratic behavior would make the ones that chose reconsider.
- It would explain why every planet is a T3.
- He also has a human name and speaks English.
- That would not make sense; a creature that size would be crushed under its own weight on the other hand .
- Actually, that could be it... And the Staff of Life is the source of life in all the universe, but when it runs out of charge...
- Not necessarily a bad thing, since all that happens when the staff runs out of charges is it can't be used again. How is this good when supposedly no more life can be created? Maybe "42" isn't the answer itself, but the reward to finding the answer. The question is "What is the nature of life, the universe and everything?", which is kind of obvious if you think about it. Unfortunately for the digital creatures in the game, the answer is that they are merely toys for the race that created their universe. The upsides are that they discover the amazing power of the human imagination, and that said power is the real and limitless source of life and not the staff, so they need not worry about no new life. And they get a neat toy of their own that harnesses this power. Because the staff has to be powered by something, right?
- This is why the continents and life forms on Earth look different.
- Wouldn't it be perfect if God of a game like Spore was really Mr Potato Head?
- If DS came first, the Crogenitors defeated the Darkspore.
- If Spore came first, you ARE a Crogenitor in the time before the Darkspore. Which leads to:
- Alternatively, the Spore galaxy is in an After the End state because it was one of the galaxies used as a weapon...
- The Grox are the Anti-Spirals prior to becoming a Hive Mind.
Notice how the Earth is T1. At some point, humanity was suffering a critical problem when it came to pollution. In order to survive, they relied more and more on cybernetics. A Zealot-based spaceship ended up crashing on the planet, revealing information about the centre of the universe. You see, the Staffs of Life had been around long before the Grox and even Steve: they were part of an Eldritch Abomination many know as [[God Spode.]]
At the time, mankind was incapable of interstellar travel, so they were forced to take the long route. A group decided to spend their lives piloting the "Steve" ship, and locate the Staffs of Life so that the End of the World as We Know It would be averted. Hundreds of thousands of years passed. By the time they had reached their destination, these people had atrophied and no longer cared about habitable planets. When the Staffs of Life were found, they reverse-engineered them so that they could survive in the far more plentiful "uninhabitable" worlds.
Steve, however, was intelligent and still planning on completing its mission. A battle broke out, and Steve was banished into the supermassive black hole. Due to countless millennia of isolation, the descendants of humanity had become extremely irritable and aggressive. The Grox are the result: beings driven so hostile they will attack just about anything they don't like. Humanity ultimately died out on Earth, and their insane descendants became the feared Grox.
- By that logic, Spore is an Alternate Universe of Star Wars and Star Trek. Not to mention Real Life.
- It would not be an alternate universe of Star Wars because that happened "... in a galaxy far, far away.". But anything that is set in our own little part of the 'verse, sure, why not?
- Steve remained behind for some reason, probably to reward anyone who managed to make it to space.
- Earth is dying because the sun has started to expand, that's it.
- The Grox are the only species with no relationship to humanity, that's why they can't stand environments that are paradise to everyone else.
- Seconded. This perfectly explains why Earth is what it is: everyone got hugged, man's civilization crumbled to nothingness, and all life on Earth died during Instrumentality. Eventually, toxicity levels in the ocean disappeared, and the atomsphere was supported by only a few plants that survived Instrumentality. Some time after Earth got to T1, a brief interdimensional jump was made by Shinji and Asuka to assess the planet's condition. They concluded it was a "total loss", and decided to return to their new home dimension, eventually sending another scout to another dimension: another Rei clone, under the assumed name Yuki Nagato. This scouting mission was interrupted by… you know who.
Warrior and Knight empires may or may not tolerate Spodism, depending on the empire. Trader, Scientist, and Bard empires, who knows if they permit religion or not? (If not, Spodists and Shamans might actually do an Enemy Mine.)
Some archetypes would certainly persecute Spodists:
- The Shamans would not tolerate their mortal enemy in their realm.
- The Ecologists' population control boards would not tolerate the concept of loving those deemed "superfluous".
Upgrading your energy bar is just upgrading to a higher-quality "oil" that can go longer without needing to be changed. Portable energy packs are just your own extra "oil" supply that you can change on the spot.
In addition, they are more resistant to other methods of building relations because past empires didn't always resort to terraforming straight away, so the Grox are wary that you might be just biding your time and trying to get them to let their guard down. This is also why they don't stop attacking until you are formally allied with them, no matter how high your relations get prior(most empires only attack at orange or red face). And once you do terraform a Grox colony, your relations immediately tank to the point you'll never get them back to "green face"(which is needed to ally, though already allied empires will remain allied even if relations dip to "blue face") because now you've proven to be no different than the others that supposedly just wanted to be allies. Breaking the galactic code via superweapons(Planet Buster, Gravitation Wave, Fanatical Frenzy) demonstrates to them just how different you are from other empires, most of whom would never dream of doing such things, so they trust you more as long as you don't use the former two on them(they don't seem to care about being on the receiving end of Fanatical Frenzy).
- Counter-Argument: Use Fanatical Frenzy on a Grox colony(for some reason, this won't anger them). If you leave the planet without terraforming it(all Grox colonies are T0 barring rare glitches), the colonies will be destroyed when you re-enter. If you terraform it, the colonists will be unharmed. Since Grox thrive on T0 worlds and die in anything higher, the fact that the fate of the post-Frenzy colonists depending on T-Score syncs with literally any other species points to the colonists actually being replaced with your own species. You could make a similar argument for purchasing and conquering systems, though for them it's easier to believe from the start that the old species left when you took over(especially if the system was taken by force).
- Counter-Counter-Argument: The Grox are a special case. Anyway the game is very stylized, and just because the game only renders the one space station at the core doesn't change the fact that (sans stylization) they'd be necessary all over the place anyway.
- As we know, Knights appear and function the same as Warriors when met with a separate save file. However, this is because Knights aren't a real archetype. It's moreso a certain class of Warrior that wants to use their military to bring peace throughout the galaxy. The Knight empires themselves don't want to call themselves brutal berserkers who want to fight everyone, so they go with the idea of being Knights. Nobody else believes in this separation, and, to them, all Knights are simply trying to act as if they're better than they are.
- The same general idea applies to Pirates, too. Warriors can summon pirates, and both Pirates and Knights have the Summon Mini-U ability, meaning that Pirates are likely connected to Knights, who in turn are Warriors. Of note is the fact that only Knights can have the Summon Mini-U ability, as they do not have a set of Galactic Adventure equipment or a quest and thus other empires cannot have their superpower. Plus, Pirates generally are similar to Warriors, but have less standards than their playable counterparts, who do not wage war for the sake of war or attack those who stand little threat against them.
- The Scrolls of Harmony explain that, since every being is different, their beliefs are different as well, and thus it does not matter what you believe so long as you believe in something. Thus, there is no way that any one religion can represent the empire as a whole, and if there is no one religion, there is no one highest power. Thus, they instead refer to the God That Will Come as an agnostic term referring to the god that your religion prays to. Zealots are the exact opposite of Shamans and only believe in one faith, that of Spode, and thus they deride all other religions as false and their gods as false. They refer to these gods collectively as the False God That Will Come, much as the Shamans. Any believer of any god follows the God That Will Come, as the God That Will Come is who you believe to be your god.