The Skylanders' names (save for Spyro and Cynder) are nicknames.
- It makes sense, given the punny nature of the names, and how some Skylanders (such as Ignitor and Drobot) haven't been that way all their lives. It could also refer to occupation, such as Gill Grunt being a grunt of the gillmen. Given that their battle cries have an in-canon explanation as being Skylander tradition, it wouldn't be surprising if their names were chosen upon entry to the Skylanders too.
- This isn't the case for Skylanders such as:
- Boomer who, when you give him a nickname, has a chance of saying "Is that how you spell 'Boomer'?"
- Fright Rider who is two different characters, one named Fright and one named Rider
- Rocky Roll, ditto
- Voodood, who refers to himself as such
That makes some kind of sense. Her rainbow powers come from
Spike being the new Rainbow Dash.The Giants in the sequel are the Elder Elementals mentioned in the first game
The first games mention Elder Elementals, powerful ancient Skylanders. The Giants so far revealed all have elemental appearances and are more powerful than the normal characters, so it would make sense.
- This was already confirmed.
Arbo is somehow related to Tree Rex.
He says he has memories of the darkness threatening the Skylands before. And the last time that happened was when the first Skylanders, the giants, first came together. Maybe Tree Rex unconciously sent a small part of his soul to that tree-flower thing in the ruins to subtly help the new skylanders with Kaos.
The Giants are related to other Skylanders of their element.
More specifically the Giants are advanced species or mutations of other species
- Stump Smash and Tree Rex
- Eruptor and Hot Head
- Double Trouble and Ninjinni
- Prism Break and Crusher
- Drill Sergeant/Chop Chop and Bouncer
I can't work out anymore so feel free to add any others.
- Gill Grunt and Thumpback.
Skylanders will have more Activion characters than just Spyro
Such as
Crash Bandicoot.
The reason Spyro looks so weird in Skylanders: Spyro's Adventure.....
Toxic waste. Yep. Skylanders Spyro is a mutant.
- Or he's part pug or part goblin.
Gnasty Gnorc will be the
Big Bad in a future game.
Kaos isn't an only child — the pictures in his castle in Giants are fake.
Kaos resents his other siblings so he has fake portraits with them removed in his castle. This also can explain his mother's different appearance — being as egotistical as he is he probably had her pictured to look more like him
Trapping Kaos in Trap Team is a form of
Enemy Mine.
Mesmerelda was meant to be a Magic-element Doom Raider
The reason we don't get a trappable Magic Doom Raider in Trap Team is because she's still healing from the beat-down we gave her back in Swap Force.
Bonus points if any or all of them team up with Kaos.
- Sorta confirmed, as Malefor appears as an antagonist in the IDW comics, but not in any of the games.
The reason why Malefor claims to have fought Spyro before...
...is because rather than
being an alternate version of the same character like the other Spyro characters, Malefor
IS the original. He probably
came to Skyland due to some weird shenanigans with the world core in Dawn of the Dragon.
Kaos' Mom will free herself from the mirror by encouraging Glumshanks, saying she'll be nicer to him than her son.
Well, he looks like one, anyways.
Kaos was originally of the Magic element in Trap Team.
Kaos's abilities fit the Magic element. A last minute element switch would also explain why in the final game Magic is the only element with less than four villains and no doom raider. As for why this switch was made, the boring but logical answer is that the developers knew it would mean more money. The Magic trap was cheap and easily found. The Kaos trap was more expensive.
- I always thought that Pain Yatta was going to be the magic Doom Raider considering that, for such a minor villain, he was all over promotional materials.
Bone Chompies are either endangered or completely extinct in the wild.
Great numbers of them are seen in the Time of the Giants level of
Giants, which takes place 10,000 years before the main games. The only other time they are seen, only small groups are seen in the Golden Desert level of
Trap Team, and one of them is a trappable villain, while all of them are
Mooks working under the Golden Queen. Doesn't look good for the species, does it?
Kaos was originally of the Magic element in Trap Team.
Kaos's abilities fit the Magic element. A last minute element switch would also explain why in the final game Magic is the only element with less than four villains and no doom raider. As for why this switch was made, the boring but logical answer is that the developers knew it would mean more money. The Magic trap was cheap and easily found. The Kaos trap was more expensive.
- I always thought that Pain Yatta was going to be the magic Doom Raider considering that, for such a minor villain, he was all over promotional materials.
Glumshanks would eventually betray Kaos
.Obviously, it would because
Kaos treats him pretty badly.
If he saved the Skylanders and their allies in Superchargers almost at the cost of his own life, what's stopping him from fully betraying Kaos and joining the Skylanders for good?! He isn't really a villain, and the only time he sort of was was when he was evilized, so he's not fully responsible for his actions during the level you fight him in. And in the final levels of Trap Team and Imaginators he just challenges you to a completely optional game of Skystones Smash or Creation Clash, and he actually enjoys playing with the Skylander.
Speaking of Trap Team, his quest involves fishing the remote to the Ultimate Weapon with Bad Juju's help! If that doesn't scream "Not evil" or at least not as bad as Kaos' other minions, what would?
Perhaps he would realize he's not happy working with Kaos and eventually betray him, bonus points if he gives him a rant of how much of a horrible boss he is.