- Lan's story has reached a satisfying conclusion, but his son's story has only just begun...
- It'd be rather fitting, given the chip's ability to mimic any previously used Navi chip.
This is why individual homepages are blocked by those security blocks - PC privacy is still upheld as a law, so only the most trusted of friends can enter their homepages, which prevents the Officials from searching their hard drives without a valid warrant.
The Undernet is the only reliable place to download illegal wares, and as such, it is artificially dangerous - it's a security measure to keep the Officials from snooping around their servers. The Undernet is seen as a lawless hive for the most degenerate of users, but in fact it's actually the only remaining place in the entire internet that still shares information freely and without limits or fear of persecution. Mamoru, bless his weak heart, is the only person with enough gall to make a stand for the freedoms the internet is supposed to represent. Those GMD's that sometimes contain virii? Those are "bait" programs specifically left there by Officials, much like how a cop performs a sting operation in the real world.
The Secret area, where Serenade hides, is the core of the Undernet, and by extension, the ideology of the internet "personified" into a three-room private server. The Officials know of it, and have been trying to get to Serenade - and, by extension, Mamoru - ever since they found it. This is why Dark Man has so many kills to his name: he's been fending off Officials, who have been desperately, obsessively trying to shut down the last safe place for torrents and illegal filesharing, for the last year. But the Undernet's virus security, coupled with the Navi and their Operators determined to protect the last safe haven on the net, have made it drat near impossible.
tl;dr Mega Man and Lan are jerks.
Given that currency is given as a reward for killing viruses, a task that ranges from hard to cakewalk depending on preparation, the need for piracy eventually diminishes.
- Not necessarily villainous. Lan and Mega Man are basically Capes, so he may become a benevolent ruler protecting the net from people like WWW.
- At the end of the third game's post-game story, Lan and Mega become the strongest in the internet (beating Serenade and Bass GS). Mega asks Lan what he wants to do now, and Lan jokes that they should conquer the world.
- That thing about Bass being the only other rogue navi is wrong. Junkman.exe doesn't have an operator.
Freeze Man on the other hand has no known origin like Bass, remains in a small sphere of location, and acts entirely in the will of Gospel with no ulterior motive. His net-terrorism isn't based on his powers, either (he causes Earthquakes, as opposed to ice-storms that you would expect). Sean is also never given a navi of his own later in the series. Given that Freeze Man and Sean would have no operator/navi counterpart otherwise, and that they sort of fit together personality wise (like other operator/navi pairs), it's easy to add two plus two.
- Shun operates Freeze Man in the Gaiden Game Battle Chip Challenge.
- Does this mean Mega Man Starforce sucks at restricting enemy movement?
- But that wouldn't make sense, since other Navis controlled by Lan (in 5 and 6) also form battlefields, regardless of Mega Man's presence...
- You're on the right track; Megaman DOES have a his own power. It's the Double Soul ability. Style Changes could be used by anyone, and the backstory of the Cross System means that it too is supposed to be available to everyone. What's the one thing Megaman's used that isn't available to everyone?
- Nah, Star Force 2 has a easter egg where a time capsule from the Lan after EXE 6 reveals that he developed the Brotherband system. Unless you want to claim that SF is non-canonical too, but then that just leaves a branched timeline with no other branch.
- Pretty sure Count Zap is mentioned in BN 6 Gregar. Colorman also kind of talks about Madd in Network Transmission. And then there was Battle Chip Challenge for all four of them...
- Sean made a cameo in 3 where he explained to Lan that he was serving time and doing community service to make up for his crimes. It's half the pep talk Lan needs to get out of his Heroic BSoD.
- Well they do have to remain anonymous on the forum discussion though that's mostly due to savviness to the lawless nature of the Undernet.
- He's likely a full Robot.
- A line by Mayl at the end of BN6 suggests that Iris might have been based off Dr. Wily's wife.
- Alternatively, she will be one of those NetNavis that is almost identical to her original design, and WaveMan.EXE will be the badass Poseidon type instead.
- The first guess is correct; it's said that Hub.BAT contains 0.001% of Hub's DNA (presumably containing the information of Hub's eyes, since MegaMan and Lan's eyes have different color). But aside from that, the reason why they removed said 0.001% is to prevent both of them from synchronizing.
- Or maybe he uploaded himself onto the internet ala X series capsules.
- Actually, some (including this editor) argue that Star Force itself is the X to Battle Network, based on the shift from a cheery, goofy hero to a much more pathos-filled protagonist and also the shift from "Adjectiveman" to "Adjective Animal".
Mega Man Star Force supports this by continuing the progress to the point where Net Navis can and do run the internet without human guidance. In response, humans have once again learned to do things manually. Or at least as manually as it gets when you only need to push a button.
However, not every Cyberspace ties into this, especially VR. .hack, for example, is completely unrelated to this guess.
- This troper has it on good authority that Dr. Regal (maybe Dr. Wily, too) was in cahoots with Project Carthage, where Harold Hoerwick's involvement was practically a given.
In BN 5, his past accomplishments are all a matter of record for Baryl/Chaud, high ranking officials, and are what gets him on the liberation team, but most low-ranking official navis aren't even allowed to know about him, which is why they still sometimes prevent him from going some places. In three, his cover was getting weak so he made sure Chaud was physically there alongside him both during the tournament arc and when he entered the Wily base; in six, his cover was completely blown in ACDC net and it became necessary to move to a new area where he wouldn't be recognized, which coincidentially hosted an event the officials suspected of gross sabotage. This theory requires allows you to reimagine many conversations in much more interesting ways, of course.
Chaud's status as a worthy rival and his seeming contempt for Lan have several causes. First, he views Lan's form of crimebusting as less pure, hiding behind a mask and letting others take his credit and as such be the recipients of any ill-will felt towards officials, while Chaud lives and dies by his skill alone. Second, taking credit for someone else's victories, even if you have your own, leaves a man terribly insecure, so he constantly wants to prove that he's better. Third, anything Lan does wrong will be seen by the public as something Chaud did wrong. And finally, there is the whole "friendly rivalry" thing; as top netbattlers, there's very few people either can fight who will give them a challenge but aren't going to be trying to kill them.
- So every time Chaud calls Lan a civilian, he's taunting Lan about his methods?
Theory 1: What MegaMan.EXE fought was actually Copyman.EXE, which later was fought in the 3rd game as a ranked Undernet combatant under the guise of Gutsman.EXE. Dr. Hikari made Copyman out of the battle data from other Navis; in order to keep this a secret, he never shows anyone his Navi directly (hence why you never see Lan's dad's Navi in any of the games). Lan's dad worked his way up the ranks of the Undernet ranking for the sake of research; the Heel Navi henchmen are either three of his assistants, or three Undernet Navis impressed with Copyman's skill. But, when he found out Lan was going up the ranks, he uses Copyman, under the guise of Gutsman, to test his son(s). Satified with their skill, he gave them his rank and let them continue, rather than changing to another form to try and wear Mega Man out.
Theory 2: There is no actual Copyman.EXE; Dr. Hikari simply uses the battle data of various Navis to make it look like there is one. Likewise, Copyman's three Heel Navi henchmen are simply pieces of battle data collected over the years. Since Gutsman.EXE showed up when he was ready to test Mega Man, he chose to use the battle data of Gutsman, calling itself Copyman, to challenge Mega Man.
Dr. Hikari has had no need to test his son after these events, hence why Copyman is never seen again.
It is After Carbon Renewal 20XX. Faced with the decision between Wily's robotics technology and Tadashi Hikari's next-generation computer networking, the public unanimously votes "not this shit again."
Television programs such as "Caskett Kids" and "The Bonne Bunch" are considered historical fiction; accounts of the exploits of Legends' main players have been muddled by time.
As for the predilection towards the ancient Robot Masters as NetNavis, only a madman like Wily would bother dredging up memories of the old, bitter wars by basing a Navi off a Reploid. Similarly, the Zero Virus (later Zero.EXE) is a derivative of the X-series version, only recently adapted to the Battle Network internet by the unhealthily obsessed Professor.
- It follows that the power source of the Dark Chips was really Evil Energy, which is why Duo was around. Duo has apparently lost his body, leaving only his programming, and has since resorted to guiding Colony Drops onto planets with Evil Energy, as he lacks the physical form necessary for precision seek-and-destroy.
- The Ancienct Continent of Mu mentioned in Star Force II was most likely a Reploid nation (possibly Reploid/Human hybrid nation), which is why sole survivor Solo was ostracized — he wasn't entirely human, and the carbons recognized that, as he would at the least feel off somehow. Possibly, they even recognized that he was a reploid, and hated him for the destruction his kind wrought in legends.
- The wave technology pioneered by Mu, which was not apparent in the X or Zero series, indicates that Mu developed during or after the ZX period, and as such Mu likely fell due to the same population crash that took out the rest of the original populace of Earth, and their still-fairly-experimental wave technology was lost with them before it would spread far enough for Trigger/Volnut to have found or known of it.
- Alternatively, Trigger did know about Wave technology, and as such, Data did too. Data simply didn't think it would be useful, so he didn't see reason to tell his amnesiac main body about it.
- The reason that Volnutt-Trigger knew about it was because Mu was the part of Elysium that housed the civilian beings that lived there, excluding Volnutt-Trigger, Juno, Serra, and The Master.
- Seriously, this theory is awesome. Who wrote this one? Come out of the mists, fine troper — and yes, I'm being serious here. Honestly, this could make an awesome fanfic someday. Reveal yourself, you clever brain!
- Alternatively, Trigger did know about Wave technology, and as such, Data did too. Data simply didn't think it would be useful, so he didn't see reason to tell his amnesiac main body about it.
- One interesting example: In battle, Ice Man has the power to create ice; out of battle, Iceman can only remove ice. It's funny to imagine that Iceman had to "engage in battle" with all those floors and machines until they were "fatally frozen".
- As an extension/evolution of this, it's actually the antivirus of the PET; the Fight Woosh is actually Lan loading the viruses that Mega Man picks up into the arena to kill them. This is why it always looks like the same place when you're fighting: it is the same place. It's also used to have Navis fight each other in one-on-one combat, but criminals quickly figured out ways to send viruses or even their own Navi into another PET as a hacking attempt, which could end badly if the opponent fights back. Furthermore, Mega Man's pure focus on antivirus abilities is due to his Replacement Goldfish status, as losing him would not just be like losing a son, but would literally be losing a son, albeit a son that already died long ago. Protoman, on the other hand, is meant to apprehend criminals, meaning he would greatly benefit from being able to simply attack criminals directly instead of mucking about with an antivirus.
- It works. After all, the advent of Evil Energy/Dark Chips coincides with the first appearance of Duo and Duo.exe. Similarly, in the classic series, Duo takes on the form of a comet at one point.
- BrickMan.EXE will be the Navi of Patch's best friend (assuming that BN7 takes place in the future).
- StrikeMan.EXE will be a good Navi belonging to an Ameropean Baseball player/secret Official Netbattler. He won't be vastly different from the original, other than having an actual head with a FlashMan.EXE style faceplate and a nifty hat, and generally being slimmer like a real baseball player.
- GalaxyMan.EXE will be a neutral Navi who's very faithful to his original counterpart, being barely changed at all like CutMan.EXE.
- CrashMan.EXE will be an evil Navi who's an example of the Mad Bomber. He'll mostly be unchanged aside from looking a little less human.
- JewelMan.EXE will be a good Navi who has a Leeron Expy as his NetOp. Similarly, he'd be Camp Gay in appearance.
- OilMan.EXE will be an evil Navi belonging to a Corrupt Corporate Executive that secretly works for the Big Bad. He'd have the Unfortunate Implications removed from his appearance by being mostly composed of digital oil, granting him some shapeshifting abilities.
- TimeMan.EXE will be a good Navi that resembles a grandfather clock and Father Time. His NetOp will be an expy of the Tenth Doctor, and hail from Creamland.
- Marino.EXE will be a good Navi closely resembling her Mega Man X: Command Mission counterpart. She'll be more physically mature than the other female Navis so far, and her NetOp would masquerade as a Sensei-chan by day and be a ninja by night.
- Cinnamon.EXE will belong to a girl about Lan's age from Creamland. She'd have her angelic features played up a bit more, and generally be Moe.
- Vile.EXE will belong to The Dragon, and be very faithful to his X-series design, only bulkier. NitroMan.EXE will be a solo Navi who is a high-ranking official of the organization.
- PirateMan.EXE will now have a beard and belong to one of the villains.
- RadioMan.EXE will be an Original Generation NetNavi that belongs to one of the villains, and is generally a walking boombox. Think Soundwave.
- ConcreteMan.EXE and HornetMan.EXE will be Navis belonging to industrial workers; a construction worker and beekeeper respectively. HornetMan.EXE will be extensively redesigned (think HeatMan.EXE in comparison to Heat Man).
- BondMan.EXE Will be a neutral Navi belonging to an Otaku who pieces together model kits. Alternatively, PlugMan.EXE will be the Navi of an Otaku and BondMan.EXE will be a legendary Navi no one's ever seen, like Bond Man in the main Mega Man continuity.
- ClownMan.EXE will be an evil NetNavi and will still have an electrical theme. He will be built out of data from the destroyed ColorMan.EXE and CircusMan.EXE, and will belong to Ms. Madd's teenage daughter, Star Kraven Madd.
- FrostMan.EXE will be an evil Navi who looks a lot like Avalanche Yeti. He'll also have a heavy snowman theme.
- BladeMan.EXE and DynamoMan.EXE will be counterpart Soul/Cross options for the paired versions. BladeMan.EXE will look more like Knight Man than KnightMan.EXE does, but will use a sword and not a flail.
- ChillMan.EXE, and SolarMan.EXE will be more Soul/Cross options, belonging to older friends of Patch's from the local high school. ChillMan.EXE will look like scrapped designs for Chill Man from MM10, and his NetOp will be the stereotypical "Cool" kid (get it?). SolarMan.EXE's NetOp will be a beach-going party girl, and each will be respective to each version of the game.
- CentaurMan.EXE will be another Soul/Cross option, belonging to a girl from the Battle Network Universe's version of Greece who wants to be a horseback rider. He will take up 2 spaces on the Battle Grid instead of the usual 1, but will have a useful charge attack that destroys any viruses in his path. His counterpart in the other version will be a new Navi with no Robot Master counterpart, something cool like EnergyMan.EXE.
- SplashWoman.EXE, TornadoMan.EXE, and HardMan.EXE will be members of Sigma's organization that pull Heel-Face Turns later in the story.
- Sigma.EXE will be the Big Bad, as a man who uploaded his consciousness into a blank Navi so he could live forever.
- Axl.EXE will be a NetNavi belonging to a secret organization devoted to taking down Sigma. Also, Data from Network Transmission's Zero.EXE will be used to create a new version of Zero that more closely resembles his Reploid counterpart.
- BurstMan.EXE will be a fire-using Navi working with Axl.EXE.
- Patch's Navi, MegaManJunior.EXE will be christened "X.EXE" at some time, temporarily or permanently as a Mythology Gag.
- CrystalMan.EXE will be the Final Boss, a Dragon Ascendant type character who is transformed into a mass of pure evil named Arcanos.EXE. CrystalMan.EXE will be differentiated from JewelMan.EXE by being a powerful sorcery-user, unlike MagicMan.EXE and HatMan.EXE, who rely on magic tricks.
- Lumine.EXE will be a secret boss, like Bass from many previous MMBN games.
- GeminiMan.EXE will be a link to the Mega Man Star Force series - an FM-ian disguised as a NetNavi who foreshadows what happens 200 years later. Because, y'know, his Robot Master counterpart's stage was by far one of the weirdest in all of Mega Man, and Gemini is the name of an FM-ian in Star Force...
- MagmaMan.EXE will be the navi of an aging Match...Or a descendant of his.
I love that part with Sigma.EXE. In the entire series, Hub was the only one who has undergone Brain Uploading, and it would be interesting for someone to become a Solo Navi with the technology.
- I'm pretty sure Star Force is something like 200 years after Battle Network, long after Lan's lifetime.
- I actually havent played star force, ive only seen some similar gameplay and the Did you know Gaming episode, i just kinda thought it was a sequel to the series
What is Nebula Grey? The digitized form of Man's evil, and essentially the cyber world's devil.
Neither cam TRULY be killed or fully destroyed, as they both remain as long as they're within people's hearts. (If Megaman were truly dead in BN 3, then Lan would've died too.) Both were human in some form before being digitized onto the Net, both command god-like power, and both were digitized by the son of the driving force of the series (Tadashi created Net Society, Wily created WWW, and Yuichiro and Regal are their respective sons.)
- Although Dr. Wily had a son with somebody else in the form of Dr. Regal, this WMG would make a lot of his behavior make much more sense. Dr. Wily lost all hope in humanity when Baryl's father died. A Heterosexual Life-Partner is one thing, but the fact that Dr. Wily completely LOST IT when Baryl's father died (to the point of modifying his greatest creation so as to not have compassion anymore, and later planning on destroying all of Net civilization with the Cybeasts), raising a few eyebrows. The main suspect thing here, however, is how Dr. Wily showed favoritism to Baryl while neglecting his biological son, Regal. If Dr. Wily was The Beard to some woman he didn't love, it would make a lot of sense that he'd take better care of Baryl and not Regal - Regal would be a reminder of his place in society and his fake marriage to someone he didn't care for, while Baryl would seem to him like the son he never had with his true love. This is not to make Dr. Wily seem like a Depraved Homosexual, but the shoe does fit, so...
- After all, it would make the whole "programs from Space" thing make a lot more sense... and many people have been speculating that he may return in Star Force... The same may apply to PlanetMan.EXE.