Spoilers for Heavensward, just a heads up. We know from Good King Moggle Mog XII, Shiva, and Enkidu that anyone can be summoned in Primal form so long as there is enough belief and crystals. Then in Heavensward we learn that all Primals are created from the summoner's own imagination and are not the genuine article, removing further restrictions. Eventually, a misguided group are going to learn the arts of summoning from the Ascians, and will use them to turn themselves into the Warriors of Light, just as Iceheart became Shiva or the Archbishop became King Thordan. The template for these Primals is already present, belief. Every survivor of the Calamity remembers their saviors as the Warriors of Light, whom they can only remember as silhouetted behind a blinding light. Faceless divine figures. The Player Character/Warrior of Light will actually help this come to pass, since their heroics has only strengthened everyone's faith behind the title Warrior of Light.
- This would be a Mirror Match with the player party, as well
Given what he says when you encounter him in Heavensward, he is one Ascian meeting away from learning how to use himself as a catalyst to summon a primal. He's even shown signs of reaching the Despair Event Horizon. When he learns of this, he'll transform into Rhalgr in a desperate attempt to reclaim Ala Mhigo from Garlemald.
- Plausible. We've already seen the Ala Mhigan Refugees try pulling this once early in 2.0 A Realm Reborn main story. Another theory being, he may become one of the Warriors of Darkness. And a third, he may instead try to claim Omega Weapon for himself.
- Another sign of this being plausible, 3.4 involves the Griffon appearing and starting a new faction of the Ala Mhigo Resistance. Turns out the Griffon IS working with Elidibus, and receives a "gift" in the form of Nidhogg's frozen eyes recovered from the chasm below the Steps of Faith. Apparently this is because Elidibus finds that the Griffon holds more grief, anger, and rage than anyone else he considered giving the eyes to. Now, who do we know among the Ala Mhigan resistance members that happen to have those thing to the point they don't consider the consequences of their actions or who they choose to work with?
- Turns out that this one is mostly true. 3.5 does indeed confirm that Ilberd is the Griffon who received Nidhogg's eyes and the knowledge of a Primal summoning technique that uses the mass death, lingering anger, and resentment, including his own death and rage, that permeates a battlefield to create a Calamity-level Primal.
- Maybe they'll do him one better and make his arm a gun instead.
- A Full Metal Alchemist collab. Square Enix does own the rights.
Jossed. The Warrior of Light is Ascian
- or perhaps Mide's loved one, who was revealed in the Midas segment to be trapped within Alexander's main core. Or perhaps a fusion of his essence and Alexanders fought in the core similar to how Bahamut Prime was
- Seemingly confirmed through 3.4's patch trailer
- Confirmed. Final boss is Alexander Prime. Alexanderception.
- Jossed. He's a spirit within Alexander's core consciousness.
- Madiun - His original design was based on the design of the gigas' sprites.
- Golem - Though there are some basic enemy golems, having some variation of the Golem summon would be fitting for the Gigants.
- Mamol Ja
- Shemhazai - Stretching it a little, but the Mamool Ja were introduced in FF XI with a special affinity for binding creatures' souls to use Blue Magic. Shemhazai's "element" in FF XII was related to souls.
- Yojimbo - A mercenary for hire seems fitting for a race of hoarders and thieves. And since the other business oriented race already has Alexander.
- Jossed. He appears as a regular mercenary for hire in the Kugane Castle dungeon, as the final boss.
- Yojimbo - A mercenary for hire seems fitting for a race of hoarders and thieves. And since the other business oriented race already has Alexander.
- Anima - A summon mostly associated with rage and tragic suffering. The two primary traits of 14's breed of Tonberries.
- Those Lalafell bandits from Mor Dhonna will actually summon Valefor for real at some point.
- Gigantuar - It will be explained that Cactuar are not particularly imaginative and thus their primal is really just a big Cactuar with a mustache.
- Alexander will create a primal version of Ark as a guardian.
- Confirmed somewhat. Alexander's final guardian is Cruise Chaser, who is basically a carbon copy of Ark in appearance, animations, and attacks. However the being in question isn't a Primal, but rather a mechanical guardian blessed by a Primal.
- That bit about Mide was jossed as of the Midas segment as the 'him' was revealed to be her old master who was trapped in Alexander's core.
- Alternately: Yda is a pureblooded Ala Mhigan who is trying to recover her homeland. Serving as the Good Counterpart to Ilberd (Both obsessed with liberating Ala Mhigo).
- The second theory is correct - Yda is native to Ala Mhigo and previously had dealings with the Resistance.
- It's possible that this may be the boss of the Snowcloak HM dungeon that will likely arrive in 3.4, as an interesting inversion of the original where the aim was to summon Saint Shiva, Halone's enemy.
- Vanu Vanu
- Confirmed by the Gundu Tribe.
- Confirmed by the Vath/Nonmind tribe.
- Moogles of Moghome
- Confirmed by 3.3's announcement of a joint Moogle/Dragon beast quest series.
- Dragons of Anyx Trine
- See Moogles
- Goblins of Idyllshire
- Jossed by Word of God who states that Goblins will not be a beast tribe the players can interact with.
You think Ala Mihgans are pissed off with their exile? Shantotto has been compared to the Calamity, you want to piss her off?...
If what were once thought to be the representatives of the XIV player characters in XIV turned out to be antagonists, what's to stop FF worlds from turning on another, if Altana and Hydaelyn cannot find a way to allow both their worlds to exist in full?
WARNING, all further spoilers will be unmarked.
By this time, I'm thoroughly convinced the Final Boss of XIV will be Zodiark, the Ascian's god. Here is the overall layout of how I envision the fight.
Eventually, the Ascian's long term plan will succeed. Hydaelyn will have exhausted all of her strength between the Primal summonings and her Warriors of Light being strengthened to combat the threat. As the planet dies out, the heroes reach their Darkest Hour trying to figure out what they can hope to do. Hydaelyn speaks, and everyone can hear it. To save her and by extension the world, they must strike down Zodiark in the same fashion. Exhaust his aether so that she can usurp him as he had usurped her. It's in this moment she sacrifices what she has left of her aether to both the Warriors of Light and Midgardsormr. Midgardsormr, enraged at the Ascians for killing his offspring along with everything else, takes his fully manifested form once again and ferries the Warriors in the vacuum of space as the planet is erased. From this vantage point, the players see a great blue mist of aether where the planet once was, only for it to turn dark as it condenses and takes the form of Zodiark. The reborn god then declares that it will kill the wyrm and its charges, "snuffing out the last of Hydaelyn's light".
The Trial takes place along Midgardsormr's giant back as Zodiark flies about all around you in space. During the fight, Sormr will lash out at Zodiark himself but will be weakened by the Ascians fighting for their god. The party has to periodically wipe out Ascian adds to keep Midgardsormr from being distracted so he can fight Zodiark properly. Like the other bosses, Zodiark will have his own One-Hit Kill, Final Eclipse, where his wings will grow into blazing trails and space will shatter into a white void. Midgardsormr needs to be free of Ascian interference so that he can call on his and Hydaelyn's strength to protect the party from this.
After the Word of the Mother sends the Warrior of Light back to the "aetherial shore," she almost sounds as if she is speaking in the third person and referring to sending multiple people back. She could have released Minfilia as well.
- Iceheart will also be revealed to survive in the same way - she didn't disperse into aether when she fought off the Garlean dreadnaught... Hydaelyn just pulled her into the aetherial sea, too.
- More or less confirmed! At least with Minfilia. She is still the Word of the Mother, but she decided to go to the First world, where the Warriors of Darkness are from, to absorb their excess Light and save their world. There's still a possibility she could return, however...
- Ultimately Jossed: In Shadowbringers Minfilia becomes akin to an Ascian, able to pass on her power to a reincarnation on that world, but she ultimately passes on all her power to Ryne, her third incarnation.
Given his secretive nature, his intimate knowledge of the Triad, the established tension between him and the Garlean commander, his desire to become stronger, and the fact that there will still be room for one last update to the quest by patch 3.5, it's likely that he or his mysterious master will serve Kefka's role in the original Warring Triad story.
- Alternately, Hydrus will hold the honor of Kefka in this tail, being a legatos to the emperor similarly to how Kefka was originally part of an empire before taking things into his own hands.
- Jossed, Unukahlai's heart is only ever in the right place, he's unambiguously good even if his master is revealed to be an Ascian.
- A heretic whom Cyr will attempt to arrest.
- Hildebrand's mother again
- Jossed she shows up playing with Godbert in the snow.
- Gigi's creator
In an interview, Yoshida said it was possible Haurchefant would return, due to the feedback he got. Knowing the game's world can be very dark, this option is entirely possible.
- He does make a brief appearance as a spirit to help the Warrior of Light and Alphinaud remove Nidhogg's eyes from Estinien, providing support along with Iceheart. So he did "return" as Yoshida said he would.
- Alternatively, Omega Weapon cites "the death of a comrade" as a potential way to inflict stress upon the Warrior of Light (thus increasing his or her 'performance') in the Deltascape raid. It's possible Omega might compile some version of Haurchefant to test its hypothesis...
- A popular hypothesis I've seen that's related is The body that Zenos posesses is Haurchefant's. Haurchefant's soul may or may not be in for the ride.
- Jossed due to the body never being confirmed to be his and he is never mentioned ever again.
This may take some explaining, but if the Zelda series can do it, so can the Final Fantasy series. We know for sure that something very similar to Final Fantasy III happened in Eorzea's past, it may be that details were lost or altered along the way - or even that the version of Final Fantasy III that we got is a more simplified version of the more detailed events that are revealed in Final Fantasy XIV.
Additionally, there are hints that Final Fantasy VI occurred in the world of XIV too. There are the overt appearances of the Warring Triad and the magitek of the Garlean empire, the kingdom of Doma, references to Mog being a legendary figure among the moogles, Relm is a remembered as a figure from a fairy tale and Ultros and Typhon reappear from the void. Perhaps the return of the Warring Triad is tied to how magic returned; a kind of morphic resonance. Doma, despite its apparent destruction, survived as a name and rebuilt. Ultros and Typhon likely escaped to the void after the events of VI, which explains why they keep popping up in the same manner as Gilgamesh.
The basic timeline would be VI - III - XIV, with each game separated by millennia, perhaps more in the gap between VI and III, to account for the shifting of continents and return of magic to the world after the events of VI. The events of VI are long lost, and only in XIV is the world returning to the level of technology it used to have before Kefka destroyed the world.
- Jossed by Word of God. While many past Final Fantasy game elements are reused/repurposed for Final Fantasy XIV, they are confirmed to be only homages to the source material and that XIV is not connected to any other world.
- Confirmed on both counts.
- Though time travel is a possibility as well for their reappearance.
- Confirmed in a sense. Noah, the Ancient Allagan scholar who the Crystal Tower allies named their group after, exists in the present day after the events of said questline via an artifact and a form of Gran Theft Me (he promises to return the person's body after he finishes using it to study the modern era and what remains of the legacy of his old Empire).
- And for bonus points it will only have an extreme difficulty
- From Fan Fest 2016: "Q: Godbert Manderville trial? Yoshida: You can't beat him. If you beat him, Julyan is the Savage difficulty version." (Please look forward to it.)
- Confirmed as of the 2016 fanfest.
- Monks: they were mostly focusing on hand to hand combat
- Confirmed for the Warrior of Light at least.
- Dancer: the female character's dress and movements before the fight resemble that of a dancer.
- Turns out it's just an unmasked Yda/Lyse wearing a different outfit and is now a Monk.
- Red and Blue Mages: each fighter had a red and blue aura surround them towards the end of their fight.
- Red Mage: Let's get the obvious one out of the way. At the 2016 Las Vegas Fan Fest, Yoshida pulled his shirt trick once again. This time his shirt was of Marvel's Scarlet Witch. He also mentioned having watched Captain America: Civil War. Most have figured that this is a signal to the Red Mage being included. (Scarlet=Red, Witch=Mage, kind of a no brainer).
- Yoshida's also made mention that Red Mage is one of his favorite jobs in the franchise, but didn't know how to make them work with XIV's gameplay style when they were planning for HW. Since they got passed up for Heavensward it makes sense he'd try to get them in at the next possible chance.
- CONFIRMED in the Japanese Fanfest.
- Blue Mage: As mentioned above, there have been numerous hints both in-game and from the development team that Blue Mages are on the horizon, most recently, the speculation regarding Raubahn above.
- Dancer: As mentioned earlier, the female character from the Stormblood reveal trailer appears to take on the style and movements of a dancer.
- Time Mage: Time Magic plays a very heavy role in the side stories of the later Heavensward patches. These might end up being a hint that the class in on the way as well. Given how both Vivi and Alexander used Time Magic to repair themselves or other things around them, it would probably be implemented as a Healer role.
- Unlikely, as Astrologian is fundamentally a time mage in everything but name, just with a thin layer of Astrology on top of it.
- Samurai: They actually wanted them to be added to the game by Heavensward and foreshadowed them as soon as 2.2 when they foreshadowed Ninja, but they outright admit they shelved them in favor of working on Dark Knight because it was more thematically appropriate for Ishgard.
- Possibly confirmed, albeit through Datamining so grain of salt. There's class strings for animations belonging to Samurai, just below strings belonging to Red Mage.
With Stormblood out, all the rest are jossed until Next expansion.
- Blue Mage ending up being released near the end of Stormblood's cycle. Dancer is confirmed for Shadowbringers
On both a personal level and the backstory, Eorzia is full of and haunted by loss. On a personal level, there was the massacre at the Waking Sands, The Monetarist scheme, Harchefaunt's death, Lousioux's death (if you were a 1.0 player) and Minfillia's definitive sacrifice. On a whole, there was the Calamity, Shiva's sacrifice to create peace, the murder of Ratataskr, Tiamat's revival of Bahamut as a primal, The Warrior of Darkness' loss of their home, and even minor things like Edda losing Avere.
That's ultimately where the strongest of the game's themes come from; moving on from horrible things like that. The PC managed to mourn properly and move on from the tragedies they've suffered, even if it's been a long road that's left them horribly scarred emotionally. And despite it all through and through, they've stayed Eorzia's Warrior of Light. This acceptance of loss is also noticeable in friendly Non Player Characters, Hraesvelgr's heart still aches from Shiva's loss and Ratataskr's death, but he's moved on and willing to look to the future, as are all of his children. It's the same for Ishgard as well, acceptance of the horrible things they did has helped put them on the track towards becoming something great.
On the flipside, you have those who refuse to accept loss who are treated as villains. Nidhogg still mourns, but hadn't accepted his sister's murder and still raged instead of trying to move on. Tiamat couldn't move on from Bahamut being slain and revived him as a primal, but realizing the horror of what she's done has left her time to mourn and move on, and she's treated as nothing but sympathetic now. The Warriors of Darkness lost their home and resorted to horrible, heart-shattering things to try to save what was left of it. And even Edda couldn't move on from Avere's death, making her susceptible to what's implied to be an Ascian teaching her necromancy.
- Even more relevant as of Shadowbringers, where we learn the motivation of the Ascians. They lost their entire world, and the fourteen pieces of it are so much lesser that in their eyes it mocks the perfection that once was. So they seek to put the pieces back together, not caring that it means committing omnicide thirteen times over with a matching Calamity on the Source for each one.
It is known for sure that the Allagans possessed knowledge of Miqo'te genetics, they infused royal blood into a Miqo'te bloodline in order to protect the Crystal Tower. If the above assumption is true (that Miqo'te and the other races cannot interbreed), that's a strange thing to do, unless you take into the consideration the possibility that, like the Ixali, they were being genetically engineered as a client race for the Allagans.
What form the Miqo'te took before Allagan intervention isn't known, they could have been a much more animalistic beast tribe or even created wholesale from ordinary cats. The Allagans made it a project to gift them with sapience and human-like features while preserving their unparalleled skills at hunting, but for whatever reason were unable or unwilling to remove some features like the ears, pupils, tails or gender imbalance. Then, as the Allagan empire fell, the guardians of the Crystal Tower, knowing that the Miqo'te had the instincts and the intelligence to survive, infused some of them with the blood necessary to protect it. With the Allagan empire gone, the world fell into chaos, and the Miqo'te lost the knowledge of their origin and became a race of hunters, leading us to the modern day.
The cinematic takes place in an alternate world where Hresvelgr did ally himself with Nidhogg in his mission of vengeance. Hresvelgr said himself that only Shiva's calming influence on his soul kept him from being the same as his brood brother, and here we see that in one world, it simply wasn't enough to diswayed him.
- Jossed. Devs confirmed that the dragon attacking was the wrong model used and the team had no time to correct it before release. Shadowbringers also confirms that the other shards are not just pure mirror worlds to the Source with some things swapped, but each one having a much larger difference in culture, landscape, and history.
- Alternately, blitzball will be a Garlean sport that the Ala Mhigans play and actually like.
- Alexander was a gigantic Primal, not powered by one. That was the whole point; a machine that big and complex couldn't be built properly, but its sheer size was draining the land around it.
- Second part also Jossed: Omega wasn't built by the Allagans at all, it's an alien machine that crashed into Hydaelyn and Allag tech was reverse-engineered from it.
- Omega (see immediately above) Though possibly jossed as it appeared that Omega was being used to attack the Primal, though this doesn't rule out the possibility entirely.
- Jossed. It was a new Primal, which the Domans dub Shinryu based on a dragon from legend. Omega is activated to fight it.
- Widergelt will play a huge role in the upcoming Stormblood storyline, especially given his identity as Prince Theodred.
- Jossed Lyse takes on that role
- This is assumming that the primal summoned at the end of 3.51 is somehow related to Omega and given the fact he's a huge Karma Houdini, fans will be more than eager to properly finish him off for good.
- Jossed. He does not appear at all.
- This bonus story was suggested at the fan fests, where it met much encouragement from the audience. With 3.5 complete, we now know what the two stories will be about.
- Regular Bend of Time will focus on retrieving Omega, which will be the easier challenge because of its autonomous nature and that Cid and Nero have understanding of it enough to control or debilitate it. The Savage difficulty will focus on Shinryu, the primal Omega was sent to subdue who is even more powerful than Bahamut.
- Jossed. The Savage raids are hypothetical fights based on battle data, although the final boss of each tier does get an extra form that doesn't appear in Normal.
- He has the body type and animations of a male Roegadyn, but his face and skin tone bear a stronger resemblance to Hyur. The easy answer is that Gosetsu has one Roegadyn parent and one Hyur parent.
Q3: Gosetsu looks like a Roegadyn, but also looks like a big Highlander. Which race is he?
- Jossed. The Live Letter has confirmed that he is a full Roegadyn.
A3: He's a Roegadyn, but one from the lands to the East. Rather than a Sea Wolf, he's closer to the Hellsguard tribe.
- Well who else are we going to fight in 4.1 to 4.5?
- Jossed - none of the above summon a Primal. Instead, Yotsuyu transforms into Tsukuyomi.
- This will contain spoilers for Stormblood, you have been warned.
- The reason Zenos could use his "resonance" to fully control Shinryu wasn't due to the power of this experiment. Zenos was able to control the primal because it was Shinryu he chose to control. Shinryu has no personality, it's a creature of pure violence. Had Zenos attempted to merge with any other primal, likely he would have to battle with its own sense of will. Zenos was fortunate that his test subject was an Almighty Idiot.
- The raid takes place within the Interdimentional Rift. Even ignoring the numerous existing FF 5 references which make up the Bend of Time, Greg is frequently pulled in and out of the rift in his other cameos.
- Jossed, Gilgamesh is returning, as part of the 4.X hildibrand content(teased in 4.1 and slated for 4.2)
- Unlike every other boss in the raid series encountered before him Exdeath doesn't dissolve and vanish, but rather gets pulled into the void much like he did after his battle in Final Fantasy V. He may return (most likely the fight immediately before Omega) as Neo-Exdeath.
- Possibly jossed, Neo Exdeath is a savage-only fight in Delta 4, so it's unlikely they would recycle an easier version of a boss they already have for whatever the final boss of the next wing is.
- Seeing as the first segment already used the Big Bad of V, it's possible the next two segments will follow suit with other titles. Most likely ones tied together via the Rift, Gilgamesh, or by Omega itself.
- Patch 4.2 did indeed draw on Final Fantasy VI, but 4.4 only had one past boss, Chaos from Final Fantasy I.
- Though Exdeath is already out of the way, it's still possibly the game will use the stronger villains from the game, like Enuo, or possibly even a rematch with Gilgamesh due to the Rift setting.
- So much about Omega seems mysterious, but if we look at his history as a superboss in the entirely of the franchise we can probably see a bit where it comes from. In the Dawn of Souls remake of Final Fantasy I, Omega has a biography stating that he was created as an ancient weapon of the Lufenians meant to hunt and kill dragons, and mostly succeeded, which is why Bahamut is the only dragon of power the original Warriors of Light meet that isn't a feral beast.
- Going off of this, and that Midgardsormr has a history with it, this is my thought: Omega and Middy are from the same world originally, and was created by whatever spoken lived on their planet with the intention of wiping the dragons out. While an evolving machine of limitless potential, Omega couldn't take down 'Sormr itself even when it caught up to him, but still succeeded in wiping out the dragons, making a comment about Midgardsormr's arrival on Hydaelyn take on a darker tone, he wasn't coming with seven eggs from the stars to seek a home, he was a refugee fleeing his homeworld with the last of his eggs in desperate hope to keep his race from going extinct. And Omega's goal is the same as ever, to become strong enough to take down Midgardsormr, and to that end it's used the primals, Allagans, and now the deltascape to evolve itself to try to finally achieve its prime directive.
- As of 4.2 this backstory is confirmed nearly verbatim
- With the pieces and players involved in the Return to Ivalice raid, it may be possible that Jenomis cen Lexentale/Arazlam Durai may be in possession of the Virgo Auracite, otherwise known as Ultima. While his goal of translating and releasing the Durai Report is of good intent, Ultima may be influencing him to a degree and line everything up to regain its power and take shape once more, possibly setting itself up as the final boss of the raid altogether.
- Confirmed, though she ended up possessing Ramza instead.
- Nobody seems to have a clear answer on what actually happened in the five years between Legacy and A Realm Reborn, but despite the massive amount of damage that Bahamut was able to do in just the first couple of minutes from his escape, one truly has to wonder how anyone managed to beat him, and nobody can give any explanation whatsoever. So what if Louisoix's last ditch effort wasn't an attempt to prepare for the future, but an apology for failing to be able to do anything for the warriors who fought so hard to save Eorzea? The Archon uses the last power he has to send them to another of the worlds in hope that they can help the inhabitants of that world stop what he was unable to. The people who remember the flashes of the Warriors of Light from the Realm Reborn world are remembering their counterparts who sacrificed their life to actually defeat Bahamut in that world before he could cause nearly the kind of damage he caused in your characters' homeworld.
- Jossed. The Calamity is one of many on the same world as explained in Shadowbringers.
- Well where else did he get the axe from
- Jossed. Word of God confirms that they use weapon models they think best suits a character, thus Magnai's axe is not the axe from Titan.
- Jossed. Magnai is dropped from the MSQ as soon as his arc is finished.
- Jossed. He doesn't do any sacrificing.
- Warring Triad all at once
- After Amaterasu appears as the final boss of the Hingashi expansion or whatever; Japan's big three all at once
- The Eorzean Alliance leaders
- Midgardsormr and some of his kids like Nidhogg (complete with Estinien form), Tiamat and Hraesvelgr and some of his grandkids like Tioman and Vishap
- The Garlean generals and other important Garleans (so like Gaius, Regula, Nael and Zenos or something) but they're on foot like in Final Fantasy XII
- The Scions; Papalymo, Y'shtola, Thancred, Moenbryda, Alisaie, Alphinaud, Urianger, Krile, Arenvald, Tataru, Minfillia and not Lyse because she's shit
- Godbert and Julyan
- Rowena and Lolorito and whatever creative things they spend their gil on
- The Wo L having an emotional breakdown; so like Fray, Myste, painful memories and whatever direction the Dark Knight quests head in
- Alexander and friends but designed like it was Gordias
- original characters of the devs so like Nonora rather than the Wandering Minstrel
- Omega but even more assets ripped from Dissidia
- The Zodiac Espers including Belial and Cuchulainn models ripped straight from Final Fantasy XII too
- The Void Ark like the actual boat thing
- The devs themselves
- Another Yo-Kai Watch crossover
- The moogles of Moghome and the Twelveswood team up and summon Good King Moggle Mog XII for good measure
- Something original that isn't built on previous assets (but that requires too much effort)
- Elidibus is clearly different than the other Ascians, from his dress to his behavior to his preference to avoid conflict. He's also prone to talking about balance and warning others not to upset it too much one way or the other, and conspires against the Warrior of Light more as they prove more of a threat to balance. But at the same time, he's remarkably helpful to Urianger when they're looking for a way to help the Warriors of Darkness and seems like as not to undermine his black-robed fellows if it suits his purposes, not seeming to care too much when they fail or die and even mocking Lahabrea on more than a few occasions. While he might have Pragmatic Villain reasons for doing this, it could also be possible that he's not entirely on their side in the first place and is pursuing a completely different goal. As the Warriors of Darkness say, Hydaelyn and Zodiark used to be the same being in the beginning before they split and Zodiark was shattered. Elidibus wants to end the Light vs. Dark conflict altogether not by bringing about Zodiark's ascension but by merging the two back together, ending the potentially world-destroying conflict by effectively eliminating both sides. It would also explain the unusual nature of his dress, being a creature of darkness clad in white, his great concern for the balance, and his moral ambiguity and willingness to play both sides.
- Shadowbringers more or less confirms this on a few spots. Hydaelyn was created by the Ascians who did not agree with the others summoning Zodiark to save their world. Hydaelyn defeated Zodiark and split him into several shards, the alternate worlds to the Source. The surviving Ascians are trying to revive Zodiark so that their world can be restored.
- The Original Ramza, who's wish for everyone to return to the land gets corrupted by the auracite.
- Queen Remedi/Li-Grim who embodies and manifests her "son's" wishes and twists them to her own will in Tactic's Advance much like the auracite does in the raid story. And since phases 1 and 2 of the raid focused on Tactics 1 and Final Fantasy 12 respectively, TA is the likely conclusion of the Ivalice Alliance games.
- Someone from Vagrant Story
- Jossed. It was Ultima, the High Seraph.
- If it does happen, the Warrior of light might be the one accidentally causing it in some way. The voice in the trailer seems to directly request the Warrior to reestablish the balance, being the only one able to set things "right".
- The reveal trailer for Shadowbringers shows things might have gotten a lot worse. The lion statue and the warrior statue from Amdapor City hard mode make their appearance; the lion engages Thancred and the warrior, Kiribu, fights the Warrior of Light. She easily puts him down no matter what job he switches to (Archer > Warrior > Dragoon > Monk > Samurai). Only when the Warrior of Light switches to Dark Knight does he have a fighting chance and the voiceover narration states that the Warrior of Light must become a Warrior of Darkness. And all of this is happening while the Warrior of Light is completely alone.
- Jossed. The entire point of 5.0 is to prevent another calamity.
- It seems awfully suspicious that Gaius would bring up the name Emet-Selch when we already know of the two Ascians controlling Garlemald from the shadows. After all, Solus doesn't fit the Theme Naming of the other Ascians, and the only other Ascian who didn't follow the naming scheme was using an alias.
- In the extended trailer for Shadowbringers, we have Urianger referring to Y'Shtola as "Master Matoya". But, Master Matoya was the name of Y'Shtola's old teacher. That means one of a number of things: Either "Master Matoya" is a title and Y'Shtola inherits it or Matoya is still a name and something happens to both of them so that they end up fusing together.
- Jossed, it's basically an alias that she uses among the Church of Night, who believe that everyone should keep their true names hidden.
- We are traveling to the "First Shard", one of the alternate Hydaelyns created by Zodiark's defeat. The Scions we see in the trailer, the Astrologian Urianger, Gunbreaker Thancred, and "Master Matoya" Y'shtola are all the Alternate Universe counterparts to the characters we know in the Source.
- Jossed. They're the embodied souls of our Scions that the Crystal Exarch pulled away from the Source during the events of Stormblood.
- Solus knows exactly what Gaius is capable of, having pretended to be his closest friend for decades. Lahabrea betraying Gaius at the end of A Realm Reborn gave him the motivation to hunt down Ascians instead of continuing his attempt to conquer Eorzea. And as 4.3 showed, Gaius and his new companions have defeated at least five Ascians (two of which were red-masked and thus high-ranking). Now Elidibus and Solus have to worry about two mortals that equal them in strength and are actively working against them instead of just one.
- As noted by Hien in 4.5, despite Garleans disdaining the worship of gods, they worship Varis with the fervor of one, bonus points if it's the primal version of the Emperor from 2.
- Quite possible to happen now that he's been slain and up until then he was The Unfought...
- Alternately... Since it took death for Zenos to awaken to his Ascian heritage, the same thing would happen to Varis, allowing the two of them to end up being a Composite Character of II's Emperor. Zenos is the Devil side while Varis is the Angel side.
- CONFIRMED. Word of God is that Myste is based on both Haurchefant and Ysayle.
- Ardbert is a Warrior of Light on the First and he's a shard of the Wo L's soul, ergo, since Unukalhai is a Warrior of Light of the Thirteeneth, he is also. It'd be nice to put him back in the story somehow.
- Notice how he's the only one aside from the WoL themselves who can sense and see Ardbert.
- Jossed. At Gamescom 2019, Yoshi-P said that this is definitely not the case.
- At the end of the MSQ, the Exarch surmises that perhaps his timeline is somewhere out there. Where better to have a setting like that than in an actual Dark Apocalypse?
- If not what the previous WMG says, then why not this?
- To give the player one final gut punch at the end.
- In the backstory for Amaurot, it's shown that it was the fault of a 'sound from within the earth' that the Ascians began losing control of their creation magic and began accidentally creating monstrosities that led to their doom. This sound will be revealed as being the fault of some eldritch being, perhaps another Elder Primal or godlike entity, and Hydaelyn/Zodiark will willingly merge to give the Warrior of Light the blessings of light and dark to defeat it.
- Since the first section of Eden involved new versions of Leviathan and Titan, we'll end up having to fight new versions of old-world primals like Shiva, Ramuh, Garuda and Ifrit. Eden Ifrit would also look more in line with his classic version and Eden Shiva could end up splitting into two bike clones that have to be brought down to prevent a raid wiping attack if not in standard mode, then in Savage.
- Confirmed. You do fight new versions of Ramuh, Ifrit and Garuda. The latter two are fought as a tag team.
- Also confirmed for Shiva, though the bike clones isn't a thing with her. Ryne becomes Eden Shiva and loses control of it. Her "light" form is her take of Hydaelyn and in Savage mode, her third form is Hresvelgr wrapped around her body in "dragon" form. Her raid wipe attack is a new Flood of Light.
- Androids in NieR: Automata are named after their model (e.g. 2B is No. 2 Type B, "B" meaning "Battle"), and while 2P is a reference to 2B's Palette Swap in Soulcalibur VI, the name seems intentional and suggests the existence of Type-P, knowing Yoko Taro. Any guesses what the P means?
- Whatever happens in the post-Shadowbringers story, the next expansion will take place back in Eorzea, and new chances for the Warrior of Light to expand their crafts. The blacksmith trainer would be Gerolt, the goldsmith trainer being Godbert Manderville while the culinarian trainer would be Julyan.
- While we've yet to know what shenanigans they'll end up getting to after being dragged into the First, one thing that will end up being used with great fanfare is the Great Serpent of Ronka, especially since while the Hildibrand stories start out hilarious, they end up having a Cerebus switch where things get super serious. In the G So R's case... It'll turn out to be that it was just biding its time to mutate into an 8-man trial boss that threatens creation worse than any Lightwarden.
- Jossed. Developers stated that they will not do Hilidibrand for Shadowbringers.
- We only know of the last king of Ala Mhigo as a crazed tyrant who committed a number of atrocities in his reign. He was likely a normal man until the Ascians got a hold of his mind and/or body. Doubly if it was Emet-Selch.
- While it is true that he's dead, there are a couple reasons I think that this is not going to stop that character from taking villain center stage.
- Varis had, last we spoke to him, an Allagan cloning facility that wasn't used for anything in Shadowbringers - Emet-Selch used a different body in the First and morphed it into a form resembling Solus. Allagan cloning technology was used to truly resurrect Xande - it's very possible that Varis was researching this for just such a contingency as his own death.
- The only narratively satisfying people to take the throne in Varis's absence would be Zenos (by birthright) and Gaius (presumably after rallying the citizens around him during the civil war.) Both are complete non-options as of 5.1 - Zenos has no interest in the throne, and Gaius has been framed as Varis's killer.
- 6.0 will likely be Garlemald. I can't imagine that Garlemald will be simply dealt with as a threat offscreen cause Zenos decided to go murder his dad - especially with the mini-dungeon bit of the Imperial Palace, whose assets I can't imagine creating without the intent to go there in the very near future. If 6.0 is Garlemald, then whoever manages to claim the throne in the chaos will likely take villain center stage.
- All the major villains in FFXIV have a strong association with a past villain - Nael is Sephiroth, Gaius is Vayne, Thordan is Seymour, Zenos is Kefka, Emet-Selch is Zemus. Varis has a strong association with Emperor Mateus Palamecia - whose most famous deed was dying in an anticlimax halfway into the game before coming back as the final boss. If Varis comes back from the dead and claims villainy again, he will have done the same.
- Cylva assumes that the Ascians had some hand in their creation, but the Cardinal Virtues' bodies are a bit too fresh to have just been rotting in the ground for nearly a century before Vauthry supposedly dug them up. After all, the Warriors were convinced by the Ascians to travel to the source, so it's not out of the question that one of them was around when they offed themselves on the First to do so. It would also give an explanation for why Ardbert's body wasn't used to make a Virtue: Emet-Selch saw the shard of his friend's soul in Ardbert, and wouldn't want to desecrate his friend's memories by making their vessel into a plaything for Vauthry.
- A big armored guy with a horned helmet who was the first Garlean you fought in 2.0 that was pathetically easy. When you consider that the Garlean antagonists are patterned after previous antagonists from the series, he sounds a lot like Garland. Maybe this time he'll prove to be a challenge.
- In order to contrast the sympathetic backstory of the Ascians, Zodiark will be completely awful. He'll reveal to Elidibus that he never intended to return the souls of Amaurot at all, before killing him after he goes over the Despair Event Horizon. It'll then be revealed that he intends to eat the souls of the inhabitants of Hydaelyn's shards before killing the Mothercrystal herself, just to spite her for getting in his way. And his final plan will be to take the souls of every living being in the multiverse just to feed his need for aether.
- Jossed. Zenos was just having a dream of the Final Days.
- If we follow 2P's narrative then the conclusion should be pretty simple, we are in the path of Ending D, 9S went insane for reasons unknown and is now hunting 2P because she reminds him of 2B with the aid of the Machine Network. However we are dealing with Yoko Taro here his stories are never that straightforward and one side never has the full story. To start with the 2P's narrative starts to fall apart with even a passing knowledge of the games, she never mentions YoRHa, doesn't bat an eye at the sight of the Android's gods (humanity), despite even by 2B's knowledge having never seen a human in millenia, and implies that the Androids and the Machines are working together, something neither side is even willing to consider in Automata, similarily she claims that 9S is the one controlling the Machines, something that is impossible for even a hacker as strong as 9S to do, even if we take the existence of Adam, Eve, or the Red Girls out of the equation. As if Taro wanted to put a final nail in 2P's narrative he reveals that 9S doesn't have the Logic Virus anymore and we are given hints that the Machines are being forcefully hacked by the Yo R Ha Android given their pleas for help and mercy. Finally, and perhaps more simplistic of all is that there is no P designation among Yo R Ha, and 2P's introduction is unusually informal for considering 2B's previous robotic behaviour. What each side wants is a mystery for now, but it is clear that they are not aligned and that 2P is either ignorant of said reality at best, or actively lying to the heroes for a secret agenda at worst.