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Meeting friends from every colour of the hemospectrum!note 
Hiveswap Friendship Simulator, or Hiveswap Friendsim is a loosely-canon Ren'Py-based Visual Novel spin-off of Hiveswap, which in turn is a spin-off of Homestuck. While written by a group of various writers, Andrew Hussie oversees the project and wrote the first volume himself. It was made as a means to tide over the wait until the release of Act 2 of Hiveswap. The first volume was released on April 13, 2018.
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You play as the MSPA Reader, who has crash landed on the troll home world of Alternia, in need of food, medical assistance, and most of all, friendship.

The Friendsim has released the following befriendable trolls:

Character tropes for the trolls featured in this game can be found here.


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This Friendship Simulator provides examples of:

  • Accidental Murder:
    • One of the possible endings of Diemen's route has his neck snapped after a Heimlich Maneuver gone horribly wrong.
    • In Bronya's bad endings, you either accidentally squish one of the wigglers she was caring for, or you cause a lusii rampage, resulting in the deaths of many lusii and grubs.
    • Can also happen in Tirona's route, if you go to Tegiri's office. It turns out he set a trap for any intruders who enter the wrong password too many times. It doesn't kill you, but it does kill Tirona.
  • Action Girl: Many of the trolls are this:
    • Skylla fights off some lusus thieves quite well.
    • Polypa is an assassin. Quite a good one, actually.
    • Remele manages to kill a Purpleblood who was most likely much stronger than her.
    • Konyyl is a Professional Killer.
    • Nihkee is a wrestler who has never lost a match.
  • Actually Four Mooks: Kuprum and Folykl both share a route.
  • Absurdly Spacious Sewer: Where the player takes Diemen to find another hotdog after accidentally stepping on his first one.
  • Adorkable: Diemen, with his submissive-yet-kindly personality. His cute design definitely helps.
  • Adult Fear: The mystery purpleblood's route is full of this, particularly for his implied caretaker Bronya. That odd, young troll you were taking care of was either lifted away by a drone or killed by some rowdy violetbloods.
  • Affably Evil: Some of the trolls are quite murderous, and may also have Fantastic Racism towards Lowbloods, but can still be quite friendly towards you if the right choices are made. Even their bad endings don't always end in them killing you.
  • All Take and No Give: The player character's friendship with Ardata.
  • Alpha Bitch: Ardata, most likely due to the fact that she's a highblood.
  • Ambulance Chaser: Tagora's profession, and he's none too subtle about it.
  • And I Must Scream: Ardata will decide when you can talk.
  • Anti-Frustration Features: The game can be saved at any time, including when you have to select an action that will determine which ending you get. This means you don't have to go through the dialogue and narration all over again should you get a bad ending the first time. And if you forget to save, there's a button that can fast-forward through the route until you reach a choice, and automatically saves for you as well.
  • Ascended Extra: Because there are Loads and Loads of Characters, it's unlikely that Act 2 will give all of them them enough focus, which was even confirmed by one of the (former) staff members. This game serves as not only a way to tide over players who are still waiting for Act 2's delayed release, but also as a way to get to know all the new characters better.
  • Ax-Crazy: Quite a few trolls, since this is Alternia:
    • Ardata uses caged trolls in her videos as entertainment.
    • Amisia has a literal axe, which she is not afraid to use.
    • Chahut has blood all over her and can even kill the player as a sacrifice for her religion.
    • Lynera gets jealous of anyone who spends time with Bronya and kidnaps the player over it.
  • Bad Future: Implied to happen on Nihkee's route. If the player doesn't let her train them, she'll make them leave, but they'll become determined to befriend her. After exercising with Stelsa for a while, they make the journey back to Nihkee, only to start having visions of previous routes, mostly of the bad endings. Then they'll have visions of Nihkee being angry to see them again, somehow losing her other leg, getting hit by a train, and becoming a cyborg that chases after the player for a whole year before finally having them cornered, and it's implied that Polypa and Tegiri were killed by her after the player tried to get help from them. It's unknown if it was just the player's imaginaton or if it really was a vision of what would have happened had they returned to Nihkee.
  • Badass Adorable: When the player tries to pick up Amisia's axe, they drop it on their foot. When she picks it up, she acts like it's as light as a feather even though she doesn't have any visible muscles. Though this is justified since she's an Indigoblood, which is a caste notable for its Super Strength.
    • Remele also counts, as she has a rather cute design and is able to beat a purpleblood to death with their own spiked club, which is almost as big as her.
    • Karako is possibly the youngest Troll Call troll, but he can attack people with knives if angered. Too bad said people are Violetbloods who are much older than him...
  • Badass Normal: Skylla stands out for being rather strong on her own; she doesn't use any weapons nor does her blood grant her any useful powers/strength.
  • Bait-and-Switch: Sometimes things happen that will make you think you're headed for the bad ending, only for it not to be. For example, on one path of Mallek's route, you impulsively throw his phone into the nearby water, and he responds by throwing you into the water. However, he then rescues you, claiming that he also acted impulsively.
    • This can happen the other way round as well. For example, on one path of Wanshi's route, even though she's just seen a dead body for the first time, you still make it to the convention she wanted to go to, and it looks like she'll be happy enough to be your friend. But before you can enjoy the activities there, an escaped cholerbear shows up having killed a lot of trolls already, and kills you by falling on you when you kill it.
    • A meta example: The game's programmer often announces which trolls are being featured in the latest volume not long before it's release. There have been at least two instances where he shared screenshots from those routes, and players were tricked into thinking they were leading to the good endings. They weren't.
  • Battle Couple: Konyyl is an assassin who works with her matesprit Azdaja, although their relationship is somewhat rocky due to disagreements about their work and/or relationship.
  • Bears Are Bad News: Wanshi's route has a rampaging cholerbear at a convention. If you happen to be at that convention, you'll try to kill it, only for it to attack and kill you as well.
  • Bee Afraid:
    • Downplayed with Cirava. Their lusus is a wasp, but they're not actually dangerous, just a massive Jerkass.
    • Zebede, despite being the nicest and most awkward troll so far, managed to chase off a rather intimidating troll with his bees.
  • Beware the Nice Ones:
    • Skylla may be among the more just trolls, but when her lusus gets dognapped, she manages to kick a lot of ass without any weapons, powers, or Super Strength. In a later volume she also gets Konyyl to go after the thieves, with the implication that she knows they will be killed.
    • Bronya isn't actually seen fighting, but if you sit on a grub or kill a bunch of lusii/grubs, she gets pissed and appears to be capable of throwing you out of a window.
    • Mallek is surprisingly friendly for a Cobaltblood, but he can potentially abandon you when some drones show up, or throw you into some water after you throw his phone in there, though he'll quickly rescue you and apologise.
    • Zebede. See above.
  • Big Creepy-Crawlies: Ardata's lusus, which is a giant tick. Cirava's lusus may also qualify, as they mention having a wasp lusus.
  • Big, Friendly Dog: Skylla's lusus, who is a Rough Collie named Lady.
  • Bloodier and Gorier: Act 1 of Hiveswap had no onscreen blood at all (aside from the wounded paw of Dammek's lusus). While it is unknown if future acts will remain the same, Friendsim is not afraid to show blood, no matter what color it is.
  • Blue Orange Contrast: The fourth volume features Tagora and Vikare, whose blood colors are shades of blue and orange, respectively. The same goes for the eighth volume, which features Tyzias and Chixie, whose blood colors are also respectively shades of blue and orange.
  • Blue and Orange Morality: Alternia's generally lax view on murder translates into a very violent population. Ardata's... interesting... way of treating her friends is just one example of this.
  • Blue Blood: All of the highbloods so far are literal examples of this. Cerulean and Indigo trolls are higher up on the hemospectrum, and as such they're viewed as nobility.
  • Brain in a Jar: Wanshi's route reveals that the library has a room full of these. There is no explanation for why it's there, or why it's so heavily guarded.
  • Bread, Eggs, Milk, Squick: When looking in Tyzias' office with Tirona in Volume 12, you find "us33l33ss schoolf3333ding assignm33nts, copi33s of court transcripts" and... "a bunch of nud33s." According to Tirona, these are things that Tealbloods normally have in their offices.
  • Break the Cutie: In contrast to Xefros, Diemen is a lot more prone to crying when talking about his life issues, namely his dead lusus.
    • This is implied to have happened to Polypa after her hive was attacked, her lusus was killed, and she was left for dead.
    • Most likely happens to Wanshi after the player gets killed by a bear. In fact, she might have already started going through this when she sees a dead body for the first time.
  • Breaking the Fourth Wall: Sometimes the narration references the fact that this is a game, and the later volumes also mention that it's getting close to the end.
    • Nihkee's route has the narration describes her as having a "Fully illustrated sprite". Later on she's wearing an exercise outfit that looks exactly the same as her previous outfit so that "The artists don't have to draw a second set of sprites for it."
    • This happens a few times on Lanque's route. The first time is when Lynera is wearing her normal outfit instead of being dressed up for a party because "We would've had to pay someone to redraw all her sprites." The second time is when Ardata warns you that the volume contains mature content, and if you choose to accept it, she'll tell you she doesn't want you to complain online about it. The third time is on the NSFW path when Lanque gives Lynera a "The Reason You Suck" Speech and she runs off crying. The narration says you feel like going after her, but decide not to because it isn't "her volume of the friendsim."
  • Bridal Carry: Ardata mind controls the player into doing this to her. Despite THE LARGE NUMBER OF OBVIOUS injuries.
  • But Thou Must!: Sometimes you will be given just one option that you have to click to progress. There is also at least one instance where you're given multiple options that will lead to the same thing. Subverted in Elwurd's route, however, where if you choose the more enthusiastic version of the "Fake date" option, you'll end up with the bad ending.
    • A scary version happens in Barzum and Baizli's route. The player comes across a creepy-looking house. If they choose to ignore it, they'll move on, only to come back to it. And later, if they escape, they'll end up lost and keep coming back to it again.
  • The Cameo: Several trolls are referenced either indirectly or by name on other routes. Azdaja, Konyyl, and Tegiri are alluded to on Polypa's route, while Chixie is mentioned by name on Zebruh's. Some trolls can even show up on other's routes.
    • Bronya Ursama appears on Elwurd's route, where it's revealed that they were ex-lovers.
    • In volume 7, Marvus Xoloto can be seen on Remele's route admiring some art. In the same volume, Skylla shows up on Konyyl's route and asks her to go after the lusus thieves that almost kidnapped Ladyy.
    • Volume 8 has Zebruh appear on Chixie's route, much to her dismay. Meanwhile, Tyzias says that Tagora has told her about you, and he appears on one path of her route. The other path has her mention the Condesce, and allude to the Signless/Sufferer and the Summoner.
    • Amisia makes an appearance in Volume 9, and is initially presented as having a second route. However, people quickly noticed the faint image of Chahut behind her, and realised it was actually her route. Amisia is still there in person, though, and Marvus is implied to be attending the clown church at the same time you are, thanks to the description of a purple-blood with a large top hat. Also, the church has an image of what appears to be the Grand Highblood. He is strongly implied to be the troll who video calls the church. Meanwhile, Konyyl is mentioned and can potentially show up on Azdaja's route, and he leaves with her to participate in a Deadly Game if you refused his earlier offer.
    • In volume 10, Cirava is mentioned a few times on Zebede's route, as he is shown to be a fan of them. You can also answer a video call from them. Tegiri's route has quite a few cameos, for example, a scalemate (Specifically Lemonsnout) can be seen in the East Alternian Media store, and Polypa shows up at one point. In fact, the latter's route can be seen on a computer in the background at one point, translated into Alternian.
    • Volume 11 has Diemen show up on Mallek's route as one of the lowblood trolls the latter paid to bring you into his vehicle. Cameos are downplayed in Lynera's route, where no other previous trolls show up, but Bronya is talked about a lot and appears in some pictures while her relationship with Elwurd is remembered by the player. Also, both routes have various signs from the Extended Zodiac in the background.
    • Mallek shows up in Volume 12 when the player Galekh wants to experience new things and decides to get a tattoo. Meanwhile, Tagora makes a second cameo in Tirona's route should you choose to look in his office, where he will call you, if you go to Tegiri's office he won't be there, but there will be a recording he left with his trap, and if you go to Tyzias' office, she'll show up in person.
    • On Boldir's route in volume 13, the player finds Ardata at a cafe. If they choose to go pickpocketing with Boldir, they'll try to steal her poison, only to accidentally steal her antidote instead...which Boldir ends up needing. Stelsa's route, on the other hand, doesn't have any of the previous trolls show up in person, however, It's revealed that she is Tyzias' matesprit, and one path of her route involves her going to see Remele as a client for her job, though she never makes it there because the car crashes.
    • Volume 14 has one path of Marsti's route involve the two of you going to Galekh's hive, where his goat lusus appears. Galekh himself arrives just as you find that his lusus has eaten some of his important books, and he can faintly be seen approaching in the ending screen. In the other path of her route, you'll find Folykl (But not Kuprum as he went off to get food), and Marsti will comment on her lack of cleanliness. Meanwhile, Karako's route has the player look at his necklace and see a message to return him to Bronya, though neither she nor anyone else show up in person.
    • Volume 15 has Konyyl and Azdaja show up on one path of Charun's route, and Bronya, Lynera, Tegiri and Polypa are mentioned on Wanshi's route, of which one path has text messages from the latter two, while Lynera shows up in person towards the end. Vikare is mentioned too when the player realises they haven't talked to him in a while. Wanshi also mentions that she only has one other friend at the caverns to talk about her interests with who she refers to as "he," so it's possible he may be Lanque.
      • The backgrounds in Volume 15 also have a few cameos. Lil Cal can be seen in Charun's cave, while the convention in Wanshi's route has troll versions of some of the staff that worked on the game, such as James Roach and Toby Fox, who has a small dog for a lusus.
    • Zebruh appears again in Volume 16, making him the third character who's appeared in 2 other volumes beside their own. This time, he takes the player to a concert in the hopes that he'll get the attention of Marvus, though the player does have the option to not go through with his plan once they get there.
    • Tyzias appears in both routes in Volume 17 (The good route for Daraya, and the bad route for Nihkee). Daraya's route also has Chahut show up, possibly going to a party Elwurd is having, and in the good path Tagora and Galekh can be seen in the background at one point. Nihkee's route starts with Amisia having taken the player to see wrestling with some tickets she won, and the bad path has Stelsa appear with Tyzias when the player visits the latter's hive.
      • One of the trolls in the audience of the wrestling match resembles Mr. Mime. The hotdog juggling troll from Marvus' route is also in the background.
      • The bad path of Nihkee's route also has Screenshots of previous routes with most of the other trolls. Polypa, Tegiri, and Mallek also appear in what is possibly the player's vision of a bad future.
    • Lanque's route in Volume 18 starts with Lynera taking the player to a party Ardata is having. While there, Skylla can be seen in the background, as can the hotdog juggling troll (Again), Diemen, and Elwurd, the latter two of which can show up at one point depending on which path you're on. Bronya also appears in the "NSFW/Problematic" path.
    • On the Soleil Twin's route, one of the pictures in the creepy house appears to be the hotdog juggling troll's ancestor.
  • Chekhov's Boomerang: In one of Azdaja's bad ends, he mentions that the player has a criminal record despite not being Alternian in origin. Later, during a bad ending in Tegiri's route, he is informed of the player's criminal deeds which causes him to seek to take them out. Much later after that, one of the first things Tirona does in her route is take the player to her office and delete said record using her computer.
  • Chekhov's Gunman: Tagora's route has him become flustered when a blue-blooded troll who he is implied to have black feelings for shows up. Glaekh's route reveals that he was that blue-blooded troll.
  • Cold-Blooded Torture: Ardata does this to the player, as well as many, many trolls.
    • Happens to the player in the Soleil Twin's route in many different ways in what appears to be a Ground Hog Day Loop. It turns out to be all just an illusion caused by their psychic powers.
  • Conditioned to Accept Horror: Despite the obviously horrifying life Diemen lives, he's still pretty damn cheerful.
  • Contrived Coincidence: The poison Boldir is dosed with is the exact same one the player pickpocketed the antidote for. The player even lampshades this.
  • Crapsack World: Once again, Alternia, being ruled by an absolute tyrant, filled to the brim with Fantastic Racism, and having a violence-loving culture. Notably, we get to see the effects of how crappy Alternia is with the first two trolls; Diemen got his house blown up, his lusus killed, and is often ostracized due to his blood color, while it's implied that Ardata is as violent as she is because otherwise she would probably be outcasted or even killed.
  • Cruel and Unusual Death: An unnamed troll is fed to Ardata's lusus.
  • Cute and Psycho: Amisia: Cute, artsy, and violent. She carries her huge axe easy and the bloodstains on her smock are numerous.
    • Lynera also counts. Yes, she's rather pretty and wears big purple glasses, but she's also very clingy about her red crush and even kidnaps the player and threatens them with a knife. However, she has slightly more sanity than Amisia, not appearing to want to kill people for fun.
  • Darker and Edgier: While it’s nowhere near the amount of blood and swearing in Homestuck, still got much more blood and intense swearing than Hiveswap. This is particularly evidenced by its ESRB rating; it was rated M, which is a far cry from the E10 rating that Hiveswap ACT 1 got.
  • A Day in the Limelight: Each troll's route serves as one of these, as Word of God has said that not every character in Act 2 will get that much focus since there are so many of them and Joey and Xefros don't have time to stop and talk to all of them, especially not the more dangerous ones that would actually kill them.
  • Deadly Game: Featured in Azdaja's route. He was supposed to be in a team with Konyyl, but she's running late, so he asks the player to join him instead. If they don't, Konyyl will eventually show up and join him, but that means they miss out on befriending him.
  • Defrosting Ice Queen: While normally the resident Alpha Bitch, Ardata does slowly warm up to you (provided you don't screw up), and it's implied that she's the way that she is simply due to how awful Alternia and its culture is.
    • Polypa smiles much more towards the good ending of her route as the two of you get to know each other more.
  • Deliberate Values Dissonance: Most humans would agree torturing your new friend isn't a very good way to get to know them. Highblood trolls would disagree.
    • By the time the player meets Tagora, you've gotten used to the violent, spiky Organic Technology vibe that Alternia has. Then you see the inside of his house, which is completely normal if extremely expensive and pretentious by human standards, and you're actually creeped out. This is the appropriate reaction, as fancy and harmless is the Alternian equivalent of menacing and disturbing and thus something of an emo design choice, as seen with Kanaya in Homestuck. (Unsurprisingly, Tagora is, like her, very interested in rainbow drinkers.)
    • Eventually, the player gets so fed up with how murderous trolls can be that they leave after Amisia and Chahut kill a random Bronzeblood that the former caught in a trap.
  • Denied Food as Punishment: Whether or not Ardata is punishing the player for trying to run by refusing to let them eat or just doesn't care is up to the player.
  • Developers' Foresight: By Volume 5, the developers appear to be aware that fans will rummage through the files with every new update to find who the newly befriendable trolls are. In said volume, the developers remarked in the code that the mysterious Goldblood actually being Polypa will make for a nice surprise... for those who don't immediately go digging into the files.
    • The reveal that what appeared to be Amisia's second route was actually Chahut's route was so easily worked out by fans that by the time Volume 9 was available in the Steam store, they decided to not even bother keeping it a secret anymore, and showed her in the preview images.
  • Disposing of a Body: If you accidentally kill Diemen, Ardata suddenly appears to take care of his body for you, most likely by giving it to her lusus.
  • Dominatrix: Ardata shows some subdued traits of this trope.
  • Driven to Suicide: Cirava's bad ending has the player doing this after Cirava writes a callout post about them.
    • Implied to happen in the bad ending of Daraya's route. After being convinced that nothing matters and everything should be destroyed, she sets the abandoned mall on fire and refuses to leave.
  • Drowning My Sorrows: You can encourage Chixie to do this in her route after her song gets stolen. She goes a bit too far and passes out.
  • Earn Your Bad Ending: Since there's no way of telling which options will lead to the good or bad endings, sometimes you may find the option that seems like it will lead to the bad ending will actually lead to the good ending, and if you want to see the bad ending you will have to choose the other option and go through the other path.
  • Earn Your Happy Ending: Similar to above, sometimes the option that seems like it will lead to the good ending will lead to the bad ending, meaning you have to choose the other option and go through that path before getting the good ending. Some of the trolls are initially cold or mean towards you, and it can take a while for them to warm up to you.
  • Eats Babies: Downplayed with Ardata's tick lusus, who sucks trolls' blood until they are dry.
  • Erotic Eating: At one point, you can combine this with Spaghetti Kiss when you eat a hotdog with Diemen.
  • Establishing Series Moment: Both routes in the first volume serve to show not only more information about life on Alternia, but also what kind of events the different choices can result in. The latter is best demonstrated on Diemen's route, where you can accidentally kill him.
  • Everyone Has Standards: Despite MSPA Reader's desire for friendship, even they find Amisia laying traps for other trolls to walk into and be decapitated for paint too disgusting for them in Chahut's route, leading them to dump the two of them.
  • Extreme Doormat: The player character to quite a few characters. Often, the good endings are caused from the choice which involves doing what they want. However, sometimes this can be misleading, and you may have to do the option you think they wouldn't like you to do instead.
  • Extreme Omni-Goat: Galekh's lusus is a goat that sometimes eats his books and papers, to the extent that he had to install a metal baby gate in front of the library. Galekh is still fond of his lusus despite this.
  • Eye Cam: Sometimes used when the player is Waking Up Elsewhere, just deciding to close their eyes for a moment, or even dying.
  • Eyes Do Not Belong There: Most people would expect a psychic third eye to be in the middle of the forehead, not in the middle of the right cheek.
  • Foil: The first set of possible friends, Diemen and Ardata, are foils to each other. Diemen has red blood while Ardata has blue, and as such both are on opposite ends of the Fantastic Caste System, with Diemen being at the absolute bottom and Ardata being close to the top. Diemen is kind-hearted and welcoming (as long as you don't try to take his hotdog), while Ardata is (initially) cold and bitchy, while also being a bit off the handle. Diemen is in a bad place, as he has to forage for food due to his house being destroyed and his lusus being killed. Meanwhile, Ardata has a relatively nice hive and enjoys internet fame due to her violent online shows.
  • For Want of a Nail: The different endings can be gained by choosing options you might not always expect will get you that particular ending. For example, choosing to comfort Diemen by patting him instead of hugging him results in The two of you attempting to eat his hotdog together, which leads to him accidentally getting killed. Playing without a guide will leave you clueless as to how to get the good ending on your first try. Good thing you can save at any time, so you don't have to play the route all over again.
  • Foregone Conclusion: Possibly. It's implied that Ardata would most likely be killed if she didn't maintain her violent ways. However, her Troll Call profile states that she's close to execution, meaning that she most likely slipped up and is about to die.
    • Played a bit straighter in Tirona's route; when she explains the memes she makes to get more people on the side of the Empire, she says that when Trizza reaches adulthood, she will defeat and replace the current Empress. Except we know from the events of Homestuck that this won't happen.
  • The Fourth Wall Will Not Protect You: At the end of the epilogue, Doc Scratch wants the player to read a little webcomic to make things clearer. The first page of Homestuck will be suddenly opened on the player's browser.
  • Gainax Ending: The bad endings of Boldir and Karako's routes can come off as this. In Boldir's route, she gets poisoned, and as the player helplessly watches her die, they start to have unusual thoughts about what's implied to be previous bad endings. There's also some first person narration after the ending screen.
    • Meanwhile, Karako's route has him getting killed by some Violetbloods, and his body is taken away by a carousel that appears from the sky. The player once again has some unusual thoughts before deciding to avenge his death, only to also get killed and then taken away by the carousel.
    • Marvus’s bad ending. If the player agrees with Zebruh's plan, it will go horribly wrong, and get Zebruh killed. Marvus rescues the player, but many bad things start to happen, implied to be because it has become a doomed timeline, and things keep getting worse and worse as Marvus tries to protect them from it. In the end, the player seems to realise that everything is doomed and a time paradox is happening.
    • Nihkee's bad ending involves the player remembering the bad endings of previous routes, and having visions of Nihkee losing her other leg, getting hit by a train, and ending up as a cyborg who chases after the player for a year before killing them, and it's unclear if it was just imaginary or a vision of a bad future. Either way, the player decides not to return to her.
    • The game as a whole can end this way, in the epilogue. The player is asked if they want to understand. If they say yes, they'll walk around until they find the area where Fozzer was digging holes, and find a hole with a fenestrated wall, and a voice inviting them to come through. It takes them to Doc Scratch's home, where he explains that he was the reason the player wanted to make friends with everyone and how they could understand and speak their language as part of an unknown plan. The player seems confused and angry about this, and Scratch directs them to a computer, telling them that reading a "brief webcomic" will help to explain things. This will actually open the first page of Homestuck in the computer's browser.
  • Get Out!: Some of the bad endings, usually the first of the two bad paths, involve this.
  • Given Name Reveal: The unknown Purpleblood's name is Karako Pierot.
  • Gory Discretion Shot: Happens a lot when someone is killed or injured, usually their injuries will not be seen but there will still be a lot of blood covering the screen. Averted in Nihkee's route when the player has a vision of her losing her other leg.
  • "Groundhog Day" Loop: The Soleil Twin's route has the player continuously being tortured by them, only to wake up back in the room they started in, with the twins acting as if the previous stuff never happened, and then go through it all over again, being hurt in a different way from before. It's eventually revealed that it was all a trick and the "Torture" was actually an illusion they made with chucklevoodoos, explaining why the player was never killed by it when they should have been.
  • Guide Dang It!: There are no clues towards which options will get you which endings, and there's no way to learn from other volumes either. Sometimes you'll find that doing the unlikely option will get you the good ending, but doing so in other volumes could lead to the bad ending instead. It's very unlikely for you to get both good endings of a volume on your first try without looking for the answer online.
  • Have a Nice Death: Some of the bad endings where the player can die can be quite amusing, most notably on Stelsa's route, if they decide to run back to the car instead of getting her attention, and get killed by acid rain. The ending screen says "Well, that didn't work..."
  • He Knows Too Much: Implied to be the reason why someone poisons Boldir.
  • Idiosyncratic Episode Naming: Each volume title starts with "Of" and usually contain references to what the routes in each volume will involve.
  • Infant Immortality: Averted. Given this is Alternia, pretty much every death that occurs is that of a child or teenager, seeing as the planet is populated by nothing but the Troll young.
    • Heavily implied in one of Tirona's bad routes where, after the player activates a booby trap connected to Tegiri's office door, Tirona presumably gets impaled or slashed by a katana and dies. If the look of horror on the player's face in the bad end screen is anything to go by.
    • A very frightening aversion of this occurs on Karako's route, where he angrily attacks some Violetbloods after they make fun of him, only for them to fight back, killing him. And he's implied to be the youngest troll in the Troll Call.
  • In Spite of a Nail: Sometimes, similar things can happen on the different paths of routes. For example, in Boldir's route, if you choose not to go pickpocketing, she'll get attacked and die from poisoning. But if you do go pickpocketing, she'll still get attacked and poisoned, but you happened to steal an antidote that luckily works.
    • Wanshi's route has a rampaging bear at a convention. This happens whether or not you actually take her there. It ends better for you if you don't.
  • Innocent Innuendo: Diemen's frequent mentions of his hot dogs often end up sounding rather erotic, with mentions of his warm sausages and people wanting his sweet meat.
    • The player also does this when Mallek is giving Galekh a tattoo, saying that it's something the latter can cross off his bucket list. Now remember what buckets mean for trolls...
  • Interface Screw: Whenever a troll gets killed or injured, or when the player gets injured, blood is likely to appear on the screen.
  • Interface Spoiler: Volume 5 has Zebruh and an unknown Goldblood. However, if you look at the "5" icon, you'll see that the colours are Blue and Olive, not Gold. And those bigger horns look suspiciously like Polypa's...
    • Averted in Volume 9, where it was announced that Amisia would apparently be having another route, but people quickly noticed the hidden image of Chahut behind her, and by the time the volume was available in the store, they decided not to keep it a secret any longer and show Chahut in the preview images.
    • When the trolls featured in Volume 14 were announced, the post revealed the first name of the unknown Purpleblood. The volume itself shows his surname on the selection screen.
  • I Just Want to Have Friends: The player character's motivation. It’s revealed in the epilogue that this entire drive was artificially created by Doc Scratch.
  • Iron Butt Monkey: The player character gets many injuries, some of which are healed, others of which are not. Despite this, they survive and don't let it stop them in their quest for friendship.
  • Know-Nothing Know-It-All: Lynera was initially thought to be this about her intelligence, but her route reveals that she's actually this way about her friendship with Bronya.
    • Volume 12 is called "Of know-nothings and know-it-alls," but surprisingly, both trolls involved seem to know a lot.
  • Left for Dead: Happens to the player in the bad ending of Tegiri's route: when a drone shows up and informs him of their crimes, he chases after them with the intention of killing them, until they end up falling. Since the fall caused a lot of injuries, the drone is still after them, and it's almost daytime, he just walks away.
  • Locked in the Dungeon: There are several unnamed trolls in Ardata's dungeon and/or basement and/or torture chamber.
    • Happens to the player at the beginning of Tirona's route after being caught by a drone, but taken away rather than killed instantly. She bails them out and clears their offences because someone she knows asked her to (A later volume implies that this was Doc Scratch).
  • Loose Canon: Lampshaded in Tegiri's route: "[letting your friends do what they want] probably isn't a healthy way to live, but hey, it's gotten you one to nineteen friends so far."
    • The whole game itself counts as one. In the canon of Hiveswap, it's unlikely that any humans came to Alternia before Joey, however, the troll's personalities and backstories are mostly the same. Completely turned on its head in the epilogue. Turns out, the game is ABSOLUTELY canon and everything loose so far has been the result of Scratch’s manipulations.
  • Makes Just as Much Sense in Context: At one point, you ride upon a giant, swollen tick and slap its ass with your broken arm, all while yelling "yeehaw".
    • Apparently, when a Purpleblood dies, a carousel appears out of nowhere and takes them to some kind of afterlife.
    • The library's brain room.
  • Mama Bear: Fittingly for a Jadeblood, Bronya is very protective of the grubs and lusii. And she gets absolutely pissed if you kill any.
  • The Many Deaths of You: Some of the bad endings involve you dying in different ways, such as staying out in the sun for too long, getting reduced to a skeleton by acid rain, being killed by one of the more Ax-Crazy trolls, getting psychically thrown off a cliff, or even being Driven to Suicide.
  • Mix-and-Match Critters: Tegiri's lusus is a dog combined with a monkey, and has visibly sharp claws. He's the first troll in Hiveswap apart from Dammek to be shown with this kind of lusus instead of a normal animal (Or in Xefros's case, an unusually-designed animal).
  • Multiple-Choice Past: The player character appears to have this, as most routes will refer to previous ones and imply that the good endings are canon, however, a few routes also call back to the paths that lead to the bad endings. In one instance, the player remembers that Bronya had a relationship with Elwurd, as seen on one path of the latter's route, but later visits the cafe that Elwurd took them to on the other path. When one of the game's staff was asked which endings were canon, they replied "All of them."
    • It's later implied that the player does remember some of the bad endings, even the ones where they die. But that still doesn't explain how the Purpleblood from Polypa's route recognises them...
    • The Epilogue reveals how this was possible, but still leaves the Purpleblood incident unexplained.
  • Murder.com: Ardata likes to film the trolls she imprisons and tortures and stream them online.
  • My Name Is ???: How Polypa is shown on Volume 5's selection screen. Averted with Elwurd, who is just referred to by her last name on Volume 6's selection screen.
  • My Parents Are Dead: Diemen reveals that his lusus is a goner, most likely dying in the same attack that destroyed his hive. Polypa also mentions that her lusus was killed when some trolls attacked her in her hive.
  • Mythology Gag: After having some unfortunate circumstances take place, the player character runs off, happens to find a lone tree stump with a gun underneath and... well...
    • In Chixie's route in Volume 8, the player changes into a dress and hat that resembles the Nervous Broad's outfit.
    • When Galekh takes the player to his home in Volume 12, the player is surprised by how many stairs lead to the front door, saying that he could have warned them.
    • One of the bad endings in Volume 13 has the player getting killed by acid rain if they try to go back to the car instead of getting Stelsa's attention. The text on the ending screen says "Well, that didn't work..." which could be a reference to Andrew Hussie's tweet about how the release of the Cascade flash broke the servers it was hosted on.
  • Noblewoman's Laugh: Ardata does this occasionally, though due to her Ax-Crazy tendencies, it also veers a bit into the Evil Laugh territory.
  • Non-Standard Game Over: Happens in the Epilogue. You are asked "Do you want to understand?" Choosing "No" will do nothing more than take you to an immediate game over screen.
  • Not Quite Dead:
  • Only Friend: Despite your friendship outwardly seeming like an All Take and No Give pseudo-BDSM relationship, Ardata considers the player the only person who's ever actually tried to be her friend.
  • Original Generation: Volume 5 introduces a never-before-seen Goldblood as one of the potential friends, with a sign that is not part of the Extended Zodiac. Ultimately subverted, as it's actually Polypa Goezee in disguise.
  • Palette-Swapped Alien Food: Alternian hotdogs don't look much different from regular ones, with the only differences being that they have green buns and have some sort of blackish spikes/hairs protruding out of them. Later on, normal looking hotdogs are seen with no explanation.
  • Paper-Thin Disguise: While the mask Chixie wears when confronting the band who stole her song with a rap does a good job at hiding her face and disguising her horns, the rest of her outfit is still visible, as is her sign. Another troll even points this out to her, but doesn't intend to harm her.
  • Professional Killer: Polypa. Konyyl and her matesprit Azdaja also qualify.
  • Powered by a Forsaken Child: The way Alternian ships work. In an attempt to avoid this fate, Cirava gouges their own eye out.
  • Recursive Canon: It's a very brief moment, but a screencap from Polypa's Friendsim route can be seen on the computer in the background of Tegiri's hive in Volume 10. The text, although too small to read, is even translated into Alternian.
  • The Reveal: Some of the mysteries about the trolls that were brought up by the Troll Call are revealed in their routes. For example, Konyyl and Azdaja's relationship is a matespritship (Though it's implied the latter sees the former as both his matesprit and his moirail), and if that's not coffee in Tyzias' mug, then what is it? Water.
    • In volume 13, we finally find out that Tyzias' matesprit is Stelsa.
    • In volume 14, we find out what the deal is with the unknown Purpleblood, including his name.
    • The epilogue, where it turns out that Doc Scratch was behind the player's motivation for friendship, and that the memories of bad endings were memories of other timelines that he reset.
  • Revisiting the Roots: Friendsim is more similar in tone to the early MS Paint Adventures and early Homestuck than it is to Hiveswap. The playable character even resembles the protagonist of Jailbreak.
  • Ripple Effect-Proof Memory: Played horrifyingly from Volume 13 onwards, as the player makes brief references to the bad endings of previous routes, but dismissing them as either nightmares or intrusive thoughts and feelings. Nihkee's route even has a montage of them, combined with what could possibly have happened in the future if the player decided to return to her after turning down her offer to train them.
    • In fact, this happens as early as Volume 7, where the Purpleblood from Polypa's bad route shows up and the player remembers him, yet later volumes show that the player had befriended Polypa. Strangely, the Purpleblood also remembers the player.
    • Eventually, it's revealed that the resets are real, and were caused by Doc Scratch whenever something went wrong with his plans to get the player to befriend everyone. But that still doesn't explain how that Purpleblood remembered...
  • Romantic Spoonfeeding: Ardata makes you do this for her. No, not by using mind control. She just sits there and waits for you to do it yourself.
  • Running Gag: A meta example with the announcements made on the game programmer's Tumblr. Whenever there's a purpleblood route, the Purpleblood won't be featured in the announcement in person. For example, Volume 9 has Amisia show up instead of Chahut, Volume 14 has Karako having run off, and Volume 16 has Zebruh show up instead of Marvus, which is then "corrected" with a drawing of Marvus being pasted where he should be. The announcement for Volume 18 instead had Lanque being missing at first, with one of the Twins being in his place, but eventually he showed up and both Twins were where they should be.
  • Scenery Porn: Most of the backgrounds are just so beautiful to look at.
  • Schmuck Bait: Some of the choices you're given may seem like obvious choices to avoid, but you can be tricked into choosing them, only for them to go wrong anyway. For example, Marsti's route starts with her being complained at by a Purpleblood for cleaning some graffiti on a wall. Your options are to stand up for her, or do nothing. Standing up for her results in the Purpleblood punching you in the face. You asked for it. The other option does have you tripping them over instead.
  • Screw This, I'm Outta Here!:
    • One path of Chahut's route involves her and Amisia killing a Bronzeblood who Amisia trapped. The player is so annoyed with how murderous trolls can be to the point that they decide to leave.
    • This can also happen in Volume 11. In Mallek's route, if the player hesitantly greets him, they will be worried that he might harm them and jump out of the moving vehicle, harming themself instead. Meanwhile, Lynera's route gives the player the option to cut the ropes Lynera has tied them to a chair with. If they do this, they will run off after getting her to give them their phone back.
    • Marsti's bad ending has her leaving Galekh's hive after his lusus eats some important books, and also leaving you to deal with him when he returns.
    • Wanshi also does this when you see her at the library. If you choose to mention Bronya, whom she is hiding from, she does a "Youth Roll" which gets away from you.
    • The player does this again in Nihkee's bad ending after having visions of the bad ends of previous routes, combined with what appears to be visions of would happen if they returned to her.
    • The player tries to do this in the Soleil Twin's route after seemingly being stuck in a repeating time loop. They manage to escape from the house, but no matter where they go, they keep coming across it again.
  • Self-Deprecation: The music track for Kuprum and Folykl is called ">tfw another james roach track". Of course, it's composed by James Roach.
  • "Shaggy Dog" Story: In Nihkee's route, if the player hesitates to let her train them, she'll send them away, but they'll refuse to let the Game Over screen happen. So they get Stelsa to train them until they think they're strong enough to try to gain Nihkee's friendship again. On the way there, they start to have visions of previous routes and their bad ends, as well as visions of Nihkee losing her other leg and getting hit by a train, and somehow becoming a cyborg who spends a year chasing the player until she finally has them cornered. It's unclear if the player is overthinking or having a vision of the future, but they're scared enough to decide not to see her again after all. Cue Game Over screen.
  • Shout-Out:
    • Diemen can possibly share his hotdog with you, "Lady and the Tramp-style".
    • Ace Attorney gets another reference in the title of Volume Four, "Of Wright and Wronged" (Tagora being a lawyer, as is Phoenix Wright).
      • Though this could also be a reference to Vikare and the Wright Brothers, who have been credited as pioneers in flight.
    • In Azdaja's good ending, you find a convenient cave to hide in. The narration notes that you could say that "this hole was made for you."
  • Skewed Priorities: Your arm is mangled and you're on a highly dangerous alien planet, and what's your main priority? Making friends, of course!
    • You're watching wrestling, but it is much more violent than it is on Earth, and you need to go and use a bathroom. On your way, a Violetblood asks you if you want to take part in the next match, promising you money, fame, and friendship. You still have some of the money Azdaja gave you, and you don't want to become too famous since you're an alien. But for friendship? You'll do it.
    • This is justified in the epilogue, as it’s revealed this priority came from Doc Scratch messing with the player.
  • The Snack Is More Interesting: On Diemen's route, you initially pay more attention to his "delicious-looking" hotdog than him, much to the troll's chagrin. If you keep it up, he ends up ditching you.
  • Spaghetti Kiss: Can possibly happen on Diemen's route, complete with the Trope Maker being referenced by name. It turns out to be fatal for Diemen.
  • Special Edition Title: An easy to miss one is in volume 13 with the number icon. In other volumes it's in the blood colours of the featured trolls, but instead of teal being used in this volume, it's the bright pink from Stelsa's outfit.
  • Spoiler Title: The titles of the next volumes are often either announced or found through datamining before their release. This gives players enough time to guess which trolls will be involved. Some of them were guessed right, however, a few of volumes did feature trolls that were not expected based on the titles.
  • Stalker Shrine: Lynera's "Study Cave" has pictures of Bronya all over one of the walls.
  • Stepford Smiler:
    • Diemen may have an adorable smile, but he's gone through a lot of crap, given that he's ostracized due to his blood color as well as his love of hotdogs. Additionally, his hive was destroyed and his lusus was killed.
    • Chixie is a well known singer with loads of fans. However, she's also a lowblood who could be culled for almost anything, and some of her fans flirt with her, which makes her uncomfortable.
  • Stripped to the Bone: This happens to the player as a result of spending too long out in acid rain with no protection.
  • Sudden Anatomy: Mallek's sprite has visible ears, while his Hiveswap sprite does not. Elwurd's sprite doesn't have visible ears despite having a partially shaved head like him, so it's possible he's only an exception to show off his piercings. Lanque also has visible ears, and is one of the few trolls to be drawn with a visible nose too.
  • Sudden Downer Ending: Happens on Wanshi's route if you agree to take her to a convention. Yes, she ends up seeing a dead body on the way, but she is still excited to arrive at the convention... only for you to get killed by an angry bear that escaped and went on a rampage.
    • Daraya's route can also end this way. If you let her decide where to go, she takes you to an abandoned mall that she likes to visit sometimes, and opens up to you about her depression over Alternia's caste system and how it affects Jadebloods, making her feel like she has less choices than other blood colours. Your attempts to get her to feel better and rebel against this result in her deciding that she should just destroy everything, breaking the nearest objects, setting the mall on fire, and refusing to leave.
    • Friendsim as a whole seems to end this way in the epilogue. The MSPA Reader finds a fenestrated wall and is told to go through it, where they meet Doc Scratch, who tells them that their desperation to make friends was caused by him as part of some kind of plan, before taking it away. It's implied that the MSPA Reader is starting to lose their memories of ever having befriended any of the trolls, and that those trolls may also lose them. It's also implied that This takes place before the MSPA Reader's appearances in Homestuck, and that they were finally Driven to Suicide after "MSPA Reader: Mental Breakdown".
  • Take That, Audience!:
    • Cirava's overdramatic declaration that they would write a callout post and their obsession with social media is an obvious parallel to many, many, many similar people in the fandom. The player's reaction can also be seen as this.
    • At one point, the player wonders if they should wear a symbol to blend in with the Alternian population more, but then realises they would also have to paint their skin and wear some horns, leading to this line:
    Who would do something like that? Sounds like a huge pain with absolutely no benefits.
  • Technicolor Eyes: Justified, in Cirava's sake. Powerful psionics appear to have two different colored eyes— although they only have one now. Kuprum and Azdaja have them too. It is unknown if Folykl would have had them if she didn't have voidrot, and Zebede has normal troll eyes, implying that he doesn't have the same kind of psychic powers.
  • Televised Torture: Apparently torture videos on troll youtube are a huge deal.
  • Third Eye: Ardata has one of these. May or may not be connected to her psychic abilities. Vriska from Homestuck, another cerulean blood, has eight pupils and the same psychic powers. Whether or not there is a direct correlation is unknown.
  • Telepathy: One of Ardata's abilities.
  • Torture Cellar: Doubles as Ardata's basement.
  • Torture Technician: Ardata does this to the trolls she keeps in her basement, either by using her mind-control or by letting her lusus drink all their blood. Later on, she comes up with the idea to poison the trolls and make them look for the antidote.
  • Trademark Favorite Food: Diemen loves hotdogs. In fact, the end of his route has you and Diemen finding a glorious locker filled with various sausages.
  • Turns Red: A variation, combined with The Fourth Wall Will Not Protect You. When Cirava gets angered, the entire game window is tinted red.
  • Unfortunate Implications: Takes place In-Universe in regards to Alternian films. When the player is watching a movie with Polypa, a bronzeblood is portrayed as clumsy and not very smart just for laughs.
  • The Un-Reveal: Elwurd's first name remains unknown. Some of the trolls’ lusii are also not seen or mentioned.
    • Tirona's route also has her say she saved the player from certain death because of someone she knows, but we don't find out who it was, only that he's male (The player thinks it might have been Mallek, but it is not confirmed).
      • Some narration in Nihkee's bad route when the player has visions of previous routes and some of their bad endings heavily implies him to be Doc Scratch.
      The puppet’s strings stretch toward the moon.
  • Unusually Uninteresting Sight:
    • The trolls acknowledge that you're an alien to them, and news even spreads around, but somehow, you don't seem to get into too much trouble for it unless you do the wrong thing or come across the wrong people.
    • In Volume 13, the people in the cafe are seemingly unfazed by a troll dying from poison. In fact, they're more interested when the troll doesn't die from poison.
  • Unwitting Pawn: The epilogue reveals that the player's desperation for friendship was caused by Doc Scratch, and that befriending all the featured trolls are somehow part of a bigger plan. It's also implied that Scratch is the person Tirona runs errands for, with some narration in Nihkee's route referring to her as a puppet.
  • Villains Out Shopping: Volume 13 has the player finding Ardata at a cafe, who seems angry with the staff for not getting her order right. She can also literally go shopping, and make you carry all her stuff.
    • Chahut seems to be interested in visiting Elwurd's party in Volume 17, and doesn't show any signs of wanting to murder anyone there.
    • Ardata does this again in Volume 18, where she hosts a party.
  • Violation of Common Sense: Sometimes the good endings involve you having to choose the option that seems least likely to lead to the good ending. For example, Bronya offers you a substance that will heal your injuries. The sensible thing would be to take it, right? No. You'll accidentally sit on one of the young troll grubs, killing it. Bronya is not happy about this. The same goes for Tirona's route, where you're given the option to look in the offices of the 3 Tealbloods featured in previous volumes. You'd think going to the offices of Tagora or Tegiri would be a better idea than Tyzias, but choosing Tagora or Tegiri will lead to you ending up in a lot of debt and Tirona getting killed by a deadly trap respectively.
  • Walking Spoiler: It's hard to say anything about Polypa without revealing that she's the "Goldblood" in Volume 5. It's also hard to talk about the unknown Purpleblood without revealing his name, or what happens to him in the bad ending.
    • Nihkee. Not necessarily because of any mysteries about her, but because of the visions the player has on the bad path of her route, both of previous bad routes and what appears to be the future of the current route.
    • Doc Scratch, for certain. Especially when he appears in person in the epilogue.
  • Was It All a Lie?: Happens with Tagora on Tirona's route if the player chooses to break into his office. He video calls them, and realises where they are. Then he asks if their friendship really meant anything or if they were just using him, and leaves them with a large debt to pay.
    • In the epilogue, the player feels this way about themself, after Doc Scratch reveals that he somehow altered their mind and made them motivated to make friends, which he then takes away. They are left feeling confused and angry that they may not have really wanted to be friends with anyone after all, and they are also sad and scared about it.
  • Wham Episode: Boldir's route, especially her second bad end, irreversibly impacts the game's narrative, opening the gateway for the philosophical questions and meta mindfuckery that were present in its predecessor Homestuck. MSPA Reader is also changed by the events surrounding Boldir's death, which causes them to question their role in the universe.
    • Fozzer's route involves a strange glow coming from the ground in the distance. When the player gets close to it, there is the sound of a scratch, and they find themself having been taken a few minutes back in time. And Fozzer's outlook on Alternia has changed significantly.
    • Nihkee's second bad ending also counts. The player starts to have visions not only of previous routes and their bad endings, but what appears to be the future of the route they are already on and what will happen if they return to Nihkee after she sent them away. Said visions involve Nihkee losing her other leg, then getting hit by a train when chasing the player, somehow being turned into a cyborg, quite possibly killing Polypa and Tegiri when the player tries to get help from them, and finally having the player cornered after a year of hunting them. And if that wasn't bad enough, it's implied that the person Tirona runs errands for is Doc Scratch.
    • The epilogue, where Scratch himself appears in person.
  • Wham Line: The second bad ending of Boldir's route has a box of narration appear after the ending screen that says "Again? Must I do everything myself?" It is unknown why the narration suddenly turned into first person, or who said it. The epilogue hints that it was Doc Scratch saying it about having to reset so the player can befriend her without her dying.
    • The bad path of Nihkee's route shows a montage of some of the previous routes and their bad endings, with the narration no longer being contained in boxes. And, combined with Wham Shot, when it gets to Tirona's route, it specifically focuses on her line about the unknown person she runs errands for, and the narration that references her death in one of her endings also implies that said person is actually Doc Scratch.
    The puppet's strings stretch toward the moon. The flash of a blade-the spray of blood. Her strings are cut.
  • Wham Shot: During the above montage of visions, they soon change from previous routes to what appears to be the future of the current route.
    • The image from Tirona's route during said montage. See Wham Line above.
    • In the Epilogue, the player ends up at the area where Fozzer was digging holes, and discovers that one of the holes has a fenestrated wall that takes them to Doc Scratch's place in it.

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