It begins when the Nations receive a mysterious invitation written in crayon. However, when they were locked in, a mysterious voice came out telling them that the only way to get out is to kill someone in the group. Realizing that there's no way for a Nation to die, they were at least a little relaxed.
However, their belief was crushed when a Nation "died" suddenly...
WARNING: Since the story does revolve around murder and mystery, spoilers run rampant here.
Dangantalia contains examples of:
- Amateur Sleuth - Japan
- Anyone Can Die - Canada dies within 15 minutes of gameplay.
- The Big Bad - The Puppetmaster
- Big "NO!" - It's implied that his loved ones did this when Lovino is executed.
- Cruel and Unusual Death - The executions, given the source material.
- Death Is Cheap - We find out that the dead Nations can still be revived when they get out.
- Deadly Game
- The End of the World as We Know It - Germany and Japan figure out that this is the Puppetmaster's goal for locking them up in a killing game.
- Everyone Is a Suspect
- Evidence Scavenger Hunt - Before each trial, you need to gather evidence in the form of "evidence bullets" in order to find the true culprit.
- Face Death with Dignity - The executed nations.
- Friendly Target - Understandable, since all of them have been friends or allies at one point in time.
- Gory Discretion Shot - The aftermath of the first execution.
- Heroic Sacrifice - Canada pulls this off so the rest of the Nations will be able to explore the next floor.
- I Never Said It Was Poison - Romano is bitten in the rear by this in the first Grand Trial.
- Kill 'Em All - The Puppetmaster's goal.
- Make It Look Like an Accident - The second murder was supposed to look like this. It failed.
- Wall Slump - The first murder.