Don Diego Vega has a secret identity - that of Zorro, a masked swordsman who has sworn to protect the innocents of California, at the time a Spanish colony. Among the powerful and corrupted men there is Don Cortez, who hopes to gain even more power by discovering an ancient treasure. Honoring his word, Zorro sets out to stop the Cortez, alone against nearly impossible odds...
Based on the series of books by Johnston McCulley, Zorro is a side-scrolling platform game that has certain similarities to Prince of Persia and other so-called "cinematic platformers". The emphasis of the gameplay is on careful advancement through the levels and physical activities such as jumping and climbing. Zorro has two weapons at his disposal - a whip and a sword; the sword is more powerful, but the whip has a longer range.
The game utilizes cutscenes with live actors to advance the story.
This Video Game contains examples of:
- Fake Difficulty: The game is hard because of how buggy it is, very difficult jumps that look like you should've made it, and poor hit detection when it comes to combat.
- Heroes Prefer Swords: Zorro was always defined as a master swordsman, so he's fighting with one in here as well. Though, you may end up relying on a whip more, just so that you can stay out of enemies' range for longer and not fall prey to hit detection glitches.
- Informed Ability: Although Zorro is a badass in other mediums, because the game is so glitchy he's probably going to be falling to his death constantly. It is also at times difficult to fight the random enemies.
- Leap of Faith: The game has you making these quite a bit.
- Let's Play: Azurite Reaction did a funny video of this.
- Whip It Good: Zorro can switch between a whip and a sword at any time.