Yendorian Tales Book I: Chapter 2 is a role-playing video game written for MS-DOS in 1996.
Beginning with a seemingly insignificant quest, you were led to the mysterious Lost Isles of Yendor.
Following the trail of a group of evil mages, you encountered civilizations of Gnomes, Elves, and Halflings.
Throughout your journey, you learned that the evil Paltivar had found a way to communicate through portals. He was able to gain the loyalty of three mages, Simech, Cyril and Irudon. These mages unlawfully gathered many powerful reagents to construct a quartz chamber in Thaine.
In the end, you were able to defeat them. Unfortunately, their chamber was already complete, awaiting the eruption of a volcano. When filled with lava, this chamber will be activated and allow Paltivar to be freed from his eternal prison.
And so the story continues...
This Video Game contains examples of:
- And the Adventure Continues: That's how the game ends.
- Dungeon Town: Most towns seem completely infested by monsters, and some of these even have normally functioning shops despite, say, being overrun by giant insects. Sometimes it is justified - e.g. one town has been taken over by hostile mercenaries, but at other times no explanation is given.
- Sealed Evil in a Can: Paltivar was supposed to be stuck in an eternal prison. Unfortunately, it looks like he'll escape.
- Sequel Hook: It looks like you'll get to fight Paltivar after all.