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The Eye Watches.
???: You have seen loss. Destruction. Betrayal. All ends, to some other than you. Ends that never came to pass. To end is a powerful thing. To find your end... You may never stop searching. You may find your end in but a day's time. But here... you will gain the power to bring an end. To be brought yours.
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Wynncraft is an Fantasy MMORPG developed and run in Minecraft by Salted, Grian, and Jumla. The main storyline initially concerns the Province of Wynn, a continent that has been at war for nearly a thousand years, afflicted with a swarm of undead and corruption.

The Player Characters are new recruits of variable skills, brought to Wynn as reinforcements from the nearby Province of Fruma. As you adventure throught Wynn, and further beyond, you begin to uncover the history of Wynn's curse of corruption and undeath: Its origins, its nature, and the greater conflict that it is only a symptom of.

Along the way, you'll complete quests ranging from mundane to fantastic, fight creatures terrifying and tragic, and slowly rise to the annals of legend.


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This game includes examples of:


  • Action Girl: The player character’s gender is never specified—they are largely referred to using neutral pronouns—but one can imagine their character as this.
    • If the lore of Guardian is to be believed, there was once a famed Heroine whose spirit now resides in the spear.
    • Vaward's lore references a past heroine as well, although it isn't confirmed if she is the same heroine referenced in Guardian's lore
  • Achilles' Heel: Many mobs have severe elemental weaknesses. They can be very tough to fight, but become wet paper if you use the right element.
  • Alien Geometries: The Eldritch Outlook contains rooms that don't make sense at all, rooms that flip gravity, have gigantic swirling vortexes, and more.
  • Always Check Behind the Chair: Many Tier IV and III loot chests are hidden in caves or out of way areas.
  • Always a Bigger Fish: Ba'kal seems like an extremely powerful being, unbeatable by almost anything, until he's shown to be a mere peon of the Dernic Beast.
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  • Curbstomp Battle: Whenever Ba'kal leads his army anywhere, any opposition is destroyed easily, unless there's Bob.
  • Crapsack World: between The Corruption of Wynn raising an undead army, the Decay of northern Gavel, the land of South-East Gavel being turned into the Sky Islands floating above the void, and the canyon just to the west of it threatening to follow suit, The Overworld isn’t a nice place to be. and that’s not even getting into the war between the realms of Light and Dark that’s causing it all
  • Crapsaccharine World: Wynn flits between this and full-blown Crapsack World as described above. The main cities and major builds are all breathtaking and beautiful, yet most of these locations have dark secrets hidden beneath them (most often revealed in quests). The most recent update takes this Up to Eleven, as 90% of the map has been updated and looks even more exquisite and beautiful than it did before.
    • An in-universe example of this is Corkus. When you first visit the province, the people there try their best to hide the fact that they have lost control of the machines they have created, and instead show you how self sufficient and independent they are.
  • Eldritch Location: The Silent Expanse is this, very literally and is home to locations such as the eyeball forest and the appropriately named Eldritch Outlook
  • Elemental Rock–Paper–Scissors: There is a system to this, and it is mostly adhered to. Fire is weak to Water, which is weak to Thunder, weak to Earth, which is weak to Air, which is weak to Fire. However, some exceptions are that Thunder is seen as a chaotic element, so "holy" elements (such as Water) can defeat it, so some Thunder mobs have weakness to Water instead of Defense. Earth mobs are sometimes based around plants, making them string to Water and weak to Fire. However, in general, a mob will resist it's own element and the one it is strong against, and if it has a weakness the element it is weak to is typically included.
  • Eyepatch of Power: Hero of Gavel Siegfried sports one of these
  • Faceless Eye: The final boss of the Eldritch Outlook is The Eye, Overseer of Wynn, who is the very same eye in the back of the Wynncraft logo.
  • Finishing Move: Corrupted Slykaar rises into the air in his third phase, and you need to bounce up on slime to hit him one last time, killing him.
  • Fluffy Cloud Heaven: The dragon Farcor that left the Ahm's region after it was split apart is visited in The Fortuneteller, where a part of the quest is climbing up a beanstalk into a heavenly, cloud realm.
  • Greater-Scope Villain: The entire game is dedicated to battling the corruption, which is a mix of light and dark influence and therefore should not have allegiance to either side. However, Ba'kal, leader of the corrupt, is seen to be a mere peon of the Dernic Beast, the real villain.
  • Heroic Sacrifice: At the end of A Journey Further, when reaching the Eldritch Outlook in the Silent Expanse, Aledar sacrifices himself, saying you're much more fit to fight The Eye. His soul opens the gate to the Outlook.
  • Like Cannot Cut Like: Most mobs associated with a certain element also have elemental defense to that element.
  • Mushroom Samba: Yahya is the epitome of this. He gets high off of mushrooms and is addicted to them in general.
    • Later on in your travels through Gavel, you come across an elf in the village of Efilim who needs your help in smuggling drugs. You end up getting high off your rocker and the quest can be best described as a drug trip.
    • At Legendary Island, one of the bosses you must face is Yahya Bot v4.04. You are physically unable to fight this boss, and instead survive the drug trip he puts you through. Dr. Legendary even lampshades this, stating that all you did was stand still for a few minutes before killing Yahya bot in a single blow.
  • Mysterious Watcher: This could apply to many things in the Silent Expanse, but the most noteworthy are the Quiet Observers, passive mobs that silently watch from afar until you deal enough damage, or the Omnispective Wanderer, a huge, nearly unkillable mob that does several thousand damage per hit and walks slowly toward you, suddenly disappearing and reappearing. They both appear in the Ruined Olmic City, which adds to the atmosphere because both of them are completely silent, even when walking.
    • and of course the eye in the logo itself, which has long since been teased by the developers as ‘watching the player’
  • Robot War: Corkus' robots rebel against their creators, and despermechs constantly take metal and parts from people and invade cities to repair themselves. The Fallen Factory has a big supercomputer that keeps producing mechs to fight humans, and you have to defeat it. The Factory is still fucntional after you beat the dungeon due to Antikythera: Supercomputer making a backup, as shown in A Hunter's Calling.
  • Running Gag: Cows. Everywhere. There are churches of cows, cow cultists, quests to free cows, and it becomes a running joke very quickly.
    • In every single iteration of the Ragni outskirts the tutorial starts with the wagon taking you to Ragni loosing a wheel though this could be an excuse by the cart driver, since anyone who leaves the country losses their memories upon crossing the border
  • "Shaggy Dog" Story: happens to Doan in the quest Acquiring Credentials. his “stolen” passport was just in his other pocket
  • What Do You Mean, It's Not for Kids?: Because it is made in minecraft, the blocky aesthetics may look like it's a fun Fantasy RPG for kids. However, the story of Wynn gets incredibly dark, with themes of death, sacrifice, and Black-and-Grey Morality everywhere.
  • Womb Level: In the quest The Belly of the Beast, you journey inside the stomach of a powerful dragon Ozoth to put her to sleep by putting a sleeping flower inside. Throughout the organs of Ozoth, there are parasites and bacteria. There is an optional massive bacterium boss at the end.

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