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Video Game / World Idle

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World Idle is an Idle Game created by Baldurans for Kongregate. It's a video game in which you manage a human population by giving them jobs, which then produce things like food, wood or tools. And later on, after exceeding 200000 people, your soldiers can go on a war against other places and take over them.
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Play it here or on Kongregate here.


This game provides the following tropes:

  • Anti Poop-Socking: The game encourages turning it off with bonus years. They allow you to make up for the time you weren't playing super fast.
  • Artificial Stupidity:
    • Initially, jobs are filled from top to bottom, only filling the bottom ones once the ones on top are filled completely. One of the best research upgrades at the beginning is the one that allows you to partially control worker distribution via percentages.
    • The population has no sense of birth control and will even keep populating as long as there is food, making things disastrous when food rapidly declines from overpopulation and a food shortage thus follows. Thankfully, the dev reassures you that this is normal, perfect equilibrium isn't possible, fluctuation will occur and at some point you will inevitably run out of food.
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  • Awesome, but Impractical: Medicine in the early game. While Medicine gives lots of money, having medicine also improves life expectancy, meaning that the population will explode faster, meaning that your food supplies will run out VERY quickly. This generally causes much wilder fluctuations in population and jobs (especially since most people of old age do not work). In the mid/late game, this is not a huge issue since you can quickly recover your population, but in the early game this is rather devastating.
  • Boring, but Practical: The farms aren't very interesting compared to the other buildings, but it's impossible to have many people without them.
  • Crutch Character: Tools are very powerful at the beginning, but later on, cars become a better alternative. You'll still need them, however, since many buildings, most importantly the Research Faclities require tools to build.
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  • Curb-Stomp Battle: Any War where your army's attack exceeds the enemy's army size will become one, since you'll destroy them in one "turn", although they'll also hit your army numbers with their attack.
  • Cursed with Awesome: One of the Gene upgrades you can put gene points in is "Sicker", which makes your population buy more medicine. This helps to increase your income since Medicine sells for a lot.
  • Early Game Hell: The beginning is rather tough, but later upgrades make the game faster and easier.
  • Half the Man He Used to Be: Your unemployed people count may have people with fractions, like 482,8. One top comment even says "945,5 workers available? Am i working with half a guy? XD", and the developer responds with "You don't know, maybe it is 1891 half guys :p".
  • Idle Game: Well, yeah. Though this one requires more activity compared to other games of this genre.
  • LEGO Genetics: This is how you Prestige in this game. Once you get 100 million population, you'll be able to spend genetics points to do a New Game+ but with bonuses.
  • Min-Maxing: Sometimes, it may just be necessary to ignore one building type to gain more from others. For example, wood isn't that useful, but tools may be more important.
  • Stay in the Kitchen: Presumably In-Universe. All men who are 18-65 work, while for women in the same age group, it's only 60%. Men are also the only gender that can go to war.
  • Wizard Needs Food Badly: "People really need food. If you run out of food, their mood starts to drop, they don't populate anymore and starve to death. Unfortunately they don't care much if you can produce enough food or not, they will still populate until you run out of food."

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