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w0rd 0N 7h3 S7R337 ("Word on the Street" in non-Leet Lingo) is a 2006 point-and-click adventure game from YTV.com.

This summer's been a bummer. You've been grounded the whole time, only allowed to leave your house to go to your fast food job and to mow the lawn. But it's the last day of summer, and before you were grounded, you put up fliers all around town advertising the world's biggest end-of-summer beach party. You have one day to make this party happen, and it's not going to be easy. But as you walk around town, you might just solve a few more problems in addition to yours.

The game is no longer available to play on YTV.com, but can still be played via the Internet Archive.


This game provides examples of:

  • Abhorrent Admirer: If you're playing as a girl, Jen begs you to come to the town square and make Earl leave her alone. You can tell him to back off, lie to him that Jen's had a crush on him since third grade, or make him think you're in love with him instead.
  • All Girls Like Ponies: Sophie's doll collection includes toy ponies, which you have to brush if you agree to play dollies with her.
  • Alliterative Name: Two of Sophie’s dolls are called Connie Crumpet and Manuel Muscles.
  • Ambiguous Situation: At 2:00 PM, Sophie calls you and tells you to come home because Officer Beatty is at the door. It’s not clear if she called Officer Beatty on you, or if he just showed up to your house for some reason and found her alone there.
  • Antagonistic Offspring: You can help Salty, the Cowboy, and Earl break into and rob your dad's office.
  • Annoying Younger Sibling: Your little sister Sophie, who keeps trying to rope you into making you brush her dollies’ hair.
  • Bad Liar: When Officer Beatty is at your house and asking you why you’re not looking after your little sister, choosing certain dialogue options will lead to you telling him a bizarre story about a herd of laser-guided muskrats, space aliens, your job as a secret agent, and an invisibility cloak.
  • Big Brother Bully: When arguing with Sophie, you can threaten to flush her dollies down the toilet.
  • The Bully: Earl, a big thuggish boy who harasses your friend at the beginning of the game (regardless of your character's gender). If you play as a boy, he’s threatening to beat up your friend Jeff, and if you play as a girl, he’s trying to get your friend Jen to go out with him.
  • Colour-Coded Emotions: The little buttons you can press to give different responses to people.
    • The :) button is green, and gives a happy response.
    • The :( button is blue, and gives a sad response.
    • The >:( button is red, and gives an angry response.
    • The <:O button is yellow, and gives a shocked response.
    • The ;) button is pink, and gives a flirty or conspiratorial response.
    • The :P button is purple, and gives a joking or sarcastic response.
    • The :| button is orange, and gives an uncaring response.
  • Conveniently Interrupted Document: While playing as a boy, after you get Earl to stop bullying Jeff, he'll show you a piece of paper that he wrote your crush's C'PDA handle on. However, he can’t read all of it, because the ink has smudged due to him keeping it in his pocket and wearing heavy pants.
  • Cool Old Guy: Noel, your boss at the Burger Herder. He trusts you enough to believe you if you tell him Salty and the Cowboy robbed the Burger Herder, and if you prove it, he sponsors your party in gratitude and provides free food.
  • Disproportionate Retribution: Your dad has grounded you for the entire summer for playing hooky from school…once. Today is the last day of your sentence.
  • The Dividual: Salty and the Cowboy always appear together. They even share the same C’PDA handle, “saltyCowboy.”
  • Duck Season, Rabbit Season: You can potentially do this to Sophie at the beginning of the game when trying to get out of playing dollies with her.
    Sophie: I need to brush and dress every single one of my dolls by tomorrow.
    Sophie: And YOU’RE gonna help me.
    Player: >:(
    Sophie: Are too!
    Player: >:(
    Sophie: Are too!
    Player: >:(
    Sophie: Are TOO are TOO are TOO are TOO are TOO are TOO are TOO!!!!
    Player: :)
    Sophie: Are NOT!!
    Sophie: Nuts. You always trick me with that one.
  • Earn Your Bad Ending: You can avoid getting your crush’s handle, avoid meeting up with them on the beach at midnight, book the lamest band (or no band at all), and not bother proving that Salty and the Cowboy robbed the Burger Herder, resulting in the place getting shut down and the thieves getting away scot-free. Or even worse, you can get Salty and the Cowboy to let you in on their plans to break into and rob your dad’s office, and help them do it!
  • Even Evil Has Standards: When playing as a boy, if you show up to the town square and tell Earl you don't care if he's about to beat up Jeff, he'll remark, "That's cold, dude."
  • Gameplay and Story Segregation: Even if you are home at 2:00 PM, Sophie will still call you and tell you to come home because the police are there, and Officer Beatty will still ask why he found your sister alone at home when you were supposed to be watching her.
  • Golden Ending: You can only get the 100% ending if you find out your crush’s entire C’PDA handle, find out about Salty and the Cowboy’s plans to rob your dad’s office and tell Officer Beatty, book the most popular band (Blast Radius), and meet up with your crush at midnight afterward. Your end-of-summer party is absolutely awesome, the Burger Herder is saved (and Noel provides free food for your party in gratitude), Officer Beatty is so distracted arresting Salty, the Cowboy, and Earl that he doesn’t shut the party down, you find out your crush likes you back, and you get to kiss them at midnight on the beach.
  • Good Morning, Crono: The game starts with you waking up at 12:00 PM on the last day of summer, with Sophie bothering you and your best friend calling you on the phone, begging you to come to the town square and save them from Earl the bully.
  • Guide Dang It!: Some of the choices you have to make in order to get the Golden Ending are rather difficult to figure out.
    • To get enough money to book Blast Radius for your party, you have to go to your dad's office and have a conversation where he tells you to be more responsible, then catch him later at the mall or the school, make him feel guilty for taking time off work while he told you to babysit your sister, and extort him out of as much money as you can get. There is nothing in the game that tells you this or even hints at such.
    • To prove that Salty and the Cowboy robbed the Burger Herder, you have to convince them you know what they did, but promise you'll keep your mouth shut. Then they'll trust you with their plans to steal from your dad's office later tonight. However, to get Officer Beatty on your side, you have to buy him a meal from the Burger Herder, find out what Salty and the Cowboy did, and tell him before he shows up to your house at 2:00 PM to ask why you left your sister home alone. During that conversation, you also have to convince him you were playing hide-and-seek with her instead of shirking your babysitting duties. If you miss any of those steps, he won't listen when you tell him about the robbery planned later tonight.
  • Hello, [Insert Name Here]: You can name your player and choose their gender before the game starts, with the default name being "Player."
  • Heroic Mime: The player has no visible dialogue, and communication with other characters is done by pressing buttons with emoticon faces on them.
  • Hide and No Seek: At the beginning of the game, you get Sophie to leave you alone by telling her you want to play hide-and-seek and saying you’ll count to one million.
  • Hypocrite: If you run into your dad at his office, he’ll get angry at you for being irresponsible and not looking after your little sister. But then you can run into him later at the school or the mall, and he’ll try to make excuses for leaving the office before realizing how bad it sounds after he gave you that speech about responsibility earlier. If you guilt-trip him hard enough, you can extort him out of enough money to book the hottest and most expensive band, Blast Radius.
  • Jerkass Has a Point: Sophie gets you in trouble with the police for leaving her alone at home, but in all fairness, you were supposed to be babysitting her, and she’s too young to be left home alone.
  • Karma Houdini: If you don’t turn in Salty and the Cowboy to Officer Beatty, they’ll get away with robbing both the Burger Herder and your dad’s office.
  • The Law Firm of Pun, Pun, and Wordplay: The office next to your dad’s office belongs to Sue M. Ahl, Automobile Accident Lawyers.
  • Missing Mom: Your dad is present in the game, but your mom is never seen or mentioned.
  • No Good Deed Goes Unpunished: You will not have a good time if you agree to help Sophie brush and dress her dollies. (It will take you from 2:00 to 6:00 PM.)
    You spend the rest of the afternoon in doll prison with Sophie, following her strict regimen to the letter: each of her dolls must be changed out of its party-time wear from the night before, and into its leisure wear for relaxing around the pool. Each doll's hair must be brushed 32 times on each side, with 6 extra strokes in the front if it has bangs, and 12 more strokes in the back if it's a pony. Mermaids are an entirely different story. The entire time, Sophie blasts her favourite (and only) Sugar Rush album at full volume on repeat. By the end of the ordeal, you begin having muscle spasms in your wrist from brushing plastic hair, and you can't get the song "Banana Oomi Foofi" out of your head. You love your sister and all, but you vow never to go near her terrifying bedroom ever again.
  • Not Now, Kiddo: If you make Officer Beatty think you're irresponsible (by telling him you were supposed to watch your little sister, but left her alone at home), he won’t listen if you try to tell him that Salty, the Cowboy, and Earl are planning a heist at your dad’s office. His only dialogue for the rest of the game will be, “Home. NOW.”
  • Proud Beauty: Jen, your best friend if you’re playing as a girl. A lot of her dialogue is about how beautiful she is, and her C’PDA handle is “gorgeous_jen.”
  • Ridiculously Fast Construction: Salty and the Cowboy robbed the Burger Herder’s safe last night, and then had a huge statue of them built at the school the very next day.
  • Running Gag: Nobody can remember your crush’s entire C’PDA handle, so you have to piece it together based on information from several different people. (And no, you cannot enter it in your C’PDA even if you remember what it was from playing the game previously.)
  • Screams Like a Little Girl: When confronting Earl as the male PC, one of the things he can say is, "You scream like a girl!"
  • Signature Headgear: The male player character wears a red baseball cap, while the female player character wears a green bandanna.
  • Stupid Crooks: Salty and the Cowboy make it really obvious that they stole the money from the Burger Herder's safe by buying an expensive dune buggy and having a giant statue built of them.
  • Suspicious Spending: Salty and the Cowboy have bought a brand-new dune buggy and had a statue of themselves built at the school, which makes it pretty easy to figure out that they were the ones who robbed the Burger Herder. The hard part is gathering enough evidence to prove them guilty.
  • Sweetheart Sipping: If you meet up with your crush at midnight, the last scene of the game before the epilogue is them sharing a drink with you over a heart-shaped Iris Out.
  • Taking the Bullet: While playing as a boy, certain dialogue choices can lead to Earl punching you in the face instead of Jeff.
  • Tastes Like Friendship: Officer Beatty is more willing to listen to you about Salty and the Cowboy if you buy him a meal from the Burger Herder.
  • Trademark Favorite Food: Earl always has a banana in his hand when you meet up with him, making him look like a big, mean gorilla.
  • Ungrateful Bastard: When playing as a girl, Sophie still blackmails you into buying her the new Debbie Poopers doll even if you spent four hours helping her brush and dress her dollies.
  • Video Game Caring Potential: Albeit one that involves a few underhanded tactics. You can save the Burger Herder from being shut down by earning Salty and the Cowboy’s trust, getting them to tell you their plans to rob your dad’s office later that night, and then calling Officer Beatty on them, which is enough proof that they stole the money from the safe.
  • Video Game Cruelty Potential:
    • If you’re playing as a boy, when Jeff calls you and begs you to save him from Earl, you can show up and then say you don’t care, which will result in Earl punching Jeff in the face.
    • If you’re playing as a girl, when Jen calls you and begs you to make Earl stop harassing her, you can tell Earl that Jen has a crush on him.
    • If you get Salty, the Cowboy, and Earl to let you in on their plans to rob your dad’s office, you can help them get away with it.
  • Video Game Cruelty Punishment:
    • If you let Jeff get beaten up by Earl, he won't give you your crush's C'PDA handle, nor will he help you book a band for your party. Same applies to Jen, if you lie to Earl that she’s has a crush on him since third grade.
    • If you don't prove Salty and the Cowboy stole from the Burger Herder, the restaurant will be forced to shut down, and Noel won’t be able to sponsor your big party, which means there won’t be any food there and everyone will be grumpy. Downplayed, in that it's possible to fail to catch the crooks because you just couldn't figure out how to, and not because you were going out of your way to be mean.
  • Wild Teen Party: You’re trying to throw a massive end-of-summer party after being grounded for the entire summer.
  • With Friends Like These...: When playing as a girl, your best friend Jen makes some unflattering remarks about how you look. If you get Earl to back off of her by pretending you're interested in him, she'll say, "He's likely to get tired of you a lot faster than me!"
  • Would Hit a Girl: If Salty and the Cowboy decide you're trustworthy enough to help them break into your dad's office, they threaten to have Earl give you "a new back-to-school look" if you snitch. This applies even if you're playing as a girl.
  • You Are Grounded!: The premise of the game is that you've been grounded all summer and haven’t gotten the chance to do anything fun. But before you got grounded, you promised everyone a big end-of-summer party, and since you don't want everyone to think you're a liar, you have to set everything up before the day is over.
  • You Need a Breath Mint: When confronting Earl as the female PC, you can tell him his breath stinks.
    Earl: Was there somethin’ I could do for you?
    Player: ;)
    Earl: You’ve got a secret to tell me? Is it about Jen?
    Player: :(
    Earl: No? What’s the secret?
    Earl: My breath, and it’s no secret??
    Earl: Easy now, pretty lady! That’s just Earl’s love musk. It tends to draw a lot of attention.

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