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WiLD is an upcoming sandbox game exclusively for the PlayStation 4, created by Wild Sheep Studio, an offshoot of Ubisoft founded by Michel Ancel,note  and to be published by Sony Computer Entertainment. The game is set in a vast expanse of wilderness during the Neolithic Period between 6000 and 5000 BCE, with the player in control of a tribal shaman. Players can roam freely throughout the environment, but can also enter trance states to take control of nearby animals.

Has no relation to the 2014 film of (almost) the same name, or to the browser game

Gameplay Demo

WiLD contains examples of:

  • Bears Are Bad News: Bears can be fought, possessed, or ridden as mounts once their trust is gained.
  • Body Surf: The shaman can take possession of nearby animals, even jumping from one animal to another.
  • Cannibal Tribe: One of the groups of NPC enemies that can be encountered are tribes of cannibals.
  • The Catfish: One of the aquatic species encounterable are catfish large enough to swallow people whole.
  • Dem Bones: One of the trailers showed a reanimated skeleton wearing a headdress, and skeletons far more massive than any human.
  • Full-Boar Action: Adorable baby wild pigs and their fierce tusked parents are some of the wildlife that can be encountered. One group of testers went so far as to set up a "boar gang".
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  • Nature Hero: The main character is the shaman of a Neolithic tribe.
  • Noble Bird of Prey: The shaman can take possession of hawks and eagles, and one trailer showed him riding a titanic bird of prey.
  • Noble Wolf: The shaman can take possession of wolves and even lead a pack around if they so chose. One trailer showed the shaman playing with a wolf cub, indicating they can be kept as pets.
  • 1 Million B.C.: An effort is being made to avert this by examining and incorporating archeological artifacts from Neolithic sites into the game.
  • Our Gods Are Different: Powers are unlocked by completing quests for totemic animal deities, which could range from living as a specific animal to offering up a villager as a sacrifice.
  • Power Tattoo: Completing quests to unlock new abilities adds a tattoo to the shaman's body.
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  • Righteous Rabbit: The shaman can possess rabbits and use them to spy on others.
  • Skeletons in the Coat Closet: The shaman wears a skull helmet.
  • Wide Open Sandbox: According to an interview, the game's world is procedurally generated and just about endless, spanning lakes, rivers, fields, forests, swamps, and mountains. And all of it is explorable.
  • Xenofiction: Part of the game's premise is that you can take over and play as any number of species for any length of time, so long as the shaman's body is kept safe.


Example of: