Follow TV Tropes

Following

Video Game / Voyage Inspired By Jules Verne

Go To

https://static.tvtropes.org/pmwiki/pub/images/voyage_inspiration.png
The cover, and one of the Selenites.
Voyage: Inspired by Jules Verne, is a Point-and-Click adventure game based on the Jules Verne books From the Earth to the Moon and Around The Moon, and by the H. G. Wells book Around the World in 80 Days.
Advertisement:

In the game, you play as Michel Ardan, one of three people who've taken off in a spaceship on a trip to the moon. On the way there, Michel passes out, and when he comes to, the others are dead, and he seems to be in a bit of a pickle with his oxygen supply quickly trickling down to nothing. From there, Michel must...

a)Solve the mystery of his traveling partners' murders.

b)Make more oxygen for himself.

c)Make sure his shuttle reaches the moon in a manner that won't end with him dying in a crash landing.

Should he survive, Michel finds himself on the moon, and discover an unbelievably vibrant ecosystem there, with a wide variety of flora. He also discovers the Selenites, who don't seem to take kindly to his presence there.

The game was developed by Kheops Studio and published by The Adventure Company. It was released on March the 3rd, 2006.

Advertisement:

Voyage: Inspired by Jules Verne contains examples of:

  • Aliens Speaking English: The Selenites are capable of speaking English. Though they prefer using their own language.
  • Bizarre Alien Biology: The Selenites in this game are blue-skinned, long limbed aliens with large bulbous heads with the ability to light them up, squat torsos, three-fingered hands, and big black eyes. They also communicate by making flute-like noises.
  • Fantastic Flora: The plants on the moon are a variety of different colours. They also seem to be quite predatory, and are averse to certain types of other plant species. The Selenites utilize sapling of each species to be able to move about them without the risk of being attacked.
  • Interplanetary Voyage
  • Item Crafting: One of the elements of the game is to combine multiple items together to help in solving puzzles.
  • Advertisement:
  • Science Fantasy
  • Sequel Hook: After getting off the moon, Michel lands on Earth, and finds himself on a desert island, and is found by Captain Nemo.
  • Starfish Language: The Selenites' language consist of a series of flute whistles.
  • Translator Microbes: To be able to speak the Selenites' language, Michel needs to use a specialized flute.
  • You Wake Up in a Room: The game begins with Michel Ardan waking up on a shuttle bound for the moon with his travel companions dead.

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report