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"We require your shooty-shooty-bang-bang services. Meet us at the forest."
— Motherland
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Ultra ADHD is a Unity game released in October 2016 by Alon "DancingEngie" Karmi. An evil God has brought forth the END TIMES - the apocalypse. The few humans who are left alive hide behind walls, ruled with an iron fist. An ancient prophecy tells of a legendary hero, who defeated God long ago, brought peace and prosperity to the people, and then mysteriously vanished. You are the hero, who is sent on a grand adventure by two siblings, Motherland and Fatherland, to bring down the evil god and free the people from his reign. Hilarity Ensues.

A self-described "game about things", Ultra ADHD is a 2.5D First-Person Shooter , featuring mouse-drawn pixel art and French noise rock. It takes about 20-40 minutes to complete, and it's best to go into it blind to experience its nonsensical plot and surprises.

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The game is offered for free/pay-what-you-want on itch.io and GameJolt.


Ultra ADHD contains examples of:

  • Affectionate Parody: most Notably to Ace Attorney, Undertale, EarthBound, Fallout4, and video game conventions as a whole.
  • Attention Deficit... Ooh, Shiny!: The game's title, in reference to its Gameplay Roulette.
  • Author Avatar: The developer plays an exaggerated version of himself as the Big Bad.
  • But Thou Must!: Lampshaded. Fatherland understands early on that since The Protagonist is silent, he can tell them to do whatever he wants and The Protagonist will have no choice in the matter.
  • Badass Normal: The Protagonist is a completely normal being.. who is still able to take down zombies and put a formidable fight against a God.
  • Big Bad: The evil God is the one who brought the END TIMES, and the protagonist is recruited by Fatherland and Motherland to slay him and save humanity. He is actually the game developer himself, DancingEngie. Interestingly played with in that, according to Engie, Motherland and Fatherland were originally supposed to serve as the Big Bad Duumvirate, but went against their programming and decided to rebel against him.
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  • Brick Joke: At the end of the forest level, Fatherland refers to his plans as "going full JRPG here: using the power of friendship to kill God". The final battle is a JRPG battle against, essentially, God.
  • Deadpan Snarker: Fatherland and DancingEngie tend to mock game conventions and such.
  • Fiery Redhead: Motherland beats up her brother at one point and is generally the more energetic of the two.
  • Fission Mailed: After losing the Hopeless Boss Fight against DancingEngie in the ADHD Ending, a Game Over screen is shown, and “press any key to restart” shown below. Then the message gets hijacked to show that Motherland and Fatherland are rescuing the player, who then goes into God Mode. Cue Zero-Effort Boss.
  • Featureless Protagonist: The Protagonist is completely silent for the majority of the game, and doesn't have a pre-set name.
  • Gameplay Roulette: It's called "Ultra ADHD" for a reason. It starts out as a first person exploration/combat game, becomes an Ace Attorney-style court trial, then a Text Adventure, and finally a JRPG battle.
  • Jerk with a Heart of Gold: Motherland beats up her brother at one point, tends to act rude, and somewhat manipulates the player, but she also genuinely apologizes to you for all the trouble she caused in the ADHD Ending.
  • La Résistance: The Protagonist, Fatherland and Motherland form one against the evil God causing the END TIMES, who is the developer himself.
  • Local Reference: There are a few Israeli references in the game:
    • In the starting town, there is a sheep called "The 16th Sheep". Its story, as well as its name, is a reference to a popular Israeli children's book of the same name.
    • In the forest section, you can speak to suicidal businessmen who will tell you about Borekas, an Israeli-Turkish pastry, and Borekas films, an Israeli film genre.
    • The reversed speech in the forest section is a radio broadcast from the start of the Yom-Kippur War.
    • Sometimes, zombies will throw Hebrew insults at you.
    • One of the endings (the lamp ending) even mentions the Israeli-Palestinian conflict and the two-state solution.
  • Multiple Endings: The game features 3 endings, depending on your dialogue choices, and an Omega Ending unlocked after getting all 3.
    • The Pretentious Ending is awarded for calling the game 'pretentious' at the end of the court section. The others, including Engie himself, agree with you, and decide to let you shoot up zombies instead. The game ends with the now-invulnerable player in a field, shooting up the various zombies.
    • The joke Lamp Ending is awarded for trying to speak to a lamp over and over again in the text adventure section. It is not exactly an ending so much as the monitor/Engie getting tired of your repeated attempts and calling you out on your stupidity.
    • The ADHD ending is awarded upon defeating Engie in the Final Boss fight. The game crashes afterwards, and Motherland hijacks the blue screen to talk to you, apologizing for her Jerkass behavior and thanking you for your help.
    • Finally, the Cut Ending has Engie, at the point of the final battle, give up, instead whisking you away to some dark cave so he can speak with you. From here, Engie breaks character to talk as his actual, real-world self, and discusses his thoughts on the game and its relation to game culture, before slipping back into character when Motherland and Fatherland hijack the game to give you a gun to kill him for good.
  • No Fourth Wall: The game breaks the fourth wall within the first five minutes, and keeps it that way for the entirety of its run.
  • Overly Long Gag: The Lamp Ending, in which the player repeatedly tries to talk to a lamp, with the text growing more and more frustrated with the player.
  • Rage Against the Author: The entire premise of the game is that the intended Final Boss characters have gained sentience and are rebelling against the developer.
  • Red Oni, Blue Oni: Motherland's Red Oni to Fatherland's Blue Oni.
  • Self-Deprecation: The game constantly makes fun of its own writing, art style, plot, characters, and developer.
  • Shout-Out:
    • A soldier quotes "Tell Me Lies" by Fleetwood Mac before taking the main characters to court.
    • The court section is a huge shout-out to Ace Attorney trials, complete with "Objection!" bubbles (albeit more obscene).
    • During the court section, the prosecutor DancingEngie says "Tell them, [Name]" at one point, a reference to Byakuya Togami from Danganronpa: Trigger Happy Havoc, who would constantly say "Tell them, Naegi/Makoto" to protagonist Makoto Naegi during Class Trials.
    • Referring to JRPGs as "using the power of friendship to kill God" is a reference to a similar comment made by Yahtzee in Zero Punctuation.
    • The phone booth in the beginning of the game is a reference to "The Phone of the Wind".
    • The phrase used to exit the space prison is "Schadenfreude", and you can ask the AI if it's "some kind of Nazi word" in reference to Avenue Q.
    • The final battle against the God/DancingEngie is a shout-out to the final battles of Undertale and EarthBound.
  • Sibling Team: Motherland and Fatherland. They were supposed to be boss characters before they gained self-awareness and derailed the game.
  • Sir Swears-a-Lot: Everyone swears, but Motherland especially gets in on the act.
  • Stylistic Suck
  • Surreal Humor
  • Who Writes This Crap?!: In the Pretentious ending, The Protagonist, Motherland and Fatherland complain about the game's writing and plot. DancingEngie even agrees.
  • Writing by the Seat of Your Pants: An apt description of the entire development process according to the developer's commentary, to the point that the trope name is even referenced in-game.
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