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Video Game / Transformers: The Game (DS)

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Create-A-Bot: You Decepticons just don't know when to quit! Time to show you that the bad guys always lose!
Create-A-Con: You Autobots are no different from we Decepticons. We might be on different sides, but we're both playing the same game.

To coincide with the 2007 film, Transformers: The Game (Console) was released in two halves for the Nintendo DS. One follows the plot of the movie, focusing on the Autobots' attempts to reclaim the AllSpark. The other game focuses on the Decepticons, and a power struggle that evolves during their quest for the AllSpark. Woven in amongst both games is a study on how both sides are Not So Different. The Decepticons are shown to have a code of honor, and have some sympathetic members in their ranks, while the Autobots make some rather gray moral choices. Both games also star a player-created character, who's a rookie to the cause, be he Autobot or Decepticon, as he learns what it means to be a member of either faction.

The games feature a lengthy campaign and wide open worlds for you to explore. Notably, the player-created character is able to take the alternate form of nearly any vehicle the player wishes at any time.


Considerably Darker and Edgier than the console game, and with a greater focus on plot and characterization, the game is widely considered much better than its console counterpart.

The Autobot portion contains examples of:

  • A Day in the Limelight: Ratchet has the smallest role of the Autobots, but he gets to fight Blackout in Downtown Blackout.
  • Antagonistic Offspring: Optimus reveals Megatron to have been this, as he killed their father. It unintentionally foreshadows Transformers: Dark of the Moon.
  • Big-Bad Ensemble: Though Megatron is the larger threat, he doesn't take a direct role in the story until he's freed late in the game. Sector Seven gives the Autobots a hard time for the majority of the game in his stead.
  • Big Good: Optimus Prime.
  • Bittersweet Ending: Megatron and the Decepticons are defeated, but Create-A-Bot has died to save the Earth, destroying the AllSpark with him.
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  • The Chains of Commanding: Optimus is full of self-doubt and is clearly weary from a long, painful war with the Decepticons.
  • Cool Old Guy: Optimus, Ironhide and Ratchet.
  • Five-Man Band:
  • Gray and Black Morality: Optimus makes some rather questionable decisions during the game, to the point even Ironhide openly questions him. Meanwhile, the Decepticons are really just there to be villains.
  • Heroic Sacrifice: Bumblebee sacrifices himself to Sector Seven when Create-A-Bot brings a horde of them to the two of them. Later, Create-A-Bot sacrifices himself to deal a critical blow to Megatron that allows Optimus to beat him.
  • Leeroy Jenkins: Create-A-Bot, who is far too eager to kick some tailpipe. It gets Bumblebee captured and tortured by Sector Seven.
  • Killed Off for Real: The entire Decepticon cast bar Starscream, and Create-A-Bot.
  • Knight of Cerebus: Megatron. Ironhide puts it best when he's freed.
    Ironhide: Playtime's over kid. This is as serious as it gets.
  • The Mentor: Ironhide to Create-A-Bot, and Bumblebee as well.
  • Old Friend: Optimus and Ironhide. This is why Optimus warmly forgives Ironhide for his angry outburst.
  • "The Reason You Suck" Speech: Ironhide gives one to Create-A-Bot for getting Bumblebee captured... then turns onto Optimus and gives him an absolutely scathing one.
    Ironhide: You don't really care about any of us, do you, Prime?! "Protect the humans, get the AllSpark, Autobots preserve life!" All you really care about is beating your brother!
  • Sacrificial Lion: Zigzagged. Bumblebee doesn't die, but Optimus considers him good as dead when he's captured by Sector Seven. Things get far more serious for the plot, even after Bumblebee is found alive and is freed.
  • Took a Level in Badass: Create-A-Bot gradually improves in combat until he's willing to take on Megatron alone.
  • What Happened to the Mouse?: Starscream appears to give Ironhide a boss fight, and disappears for parts unknown. Ratchet and Jazz are also absent from the final cutscene.
  • What the Hell, Hero?: See Ironhide's "The Reason You Suck" Speech to Optimus, after the latter decides to leave Bumblebee for dead.

The Decepticons game features examples of:

  • 0% Approval Rating: Starscream actually has 5% approval rating - the 5% coming from Create-A-Con - but soon the Decepticons go rogue from him, having hating him ever since he took over from Megatron.
  • Adapted Out: While the Autobot roster all made it in, a few Decepticons had to be cut. Scorponok couldn't translate over to this game like he could in the console, and Bonecrusher was dropped like he was in every other video game tie in except the PSP. Frenzy isn't playable either, but he at least has a cameo in the intro cutscene.
  • Adaptational Villainy: This is easily the darkest incarnation of Starscream in the franchise. Even if in the end he loses to Megatron, he is an enemy that is not to be trifled with and is a threat that Megatron considers greater than Optimus once he gets the AllSpark.
  • Artificial Stupidity:
    • In the boss fight with Optimus you can win by having Megatron fly over the water (don't fly too far or you'll get a game over via out of bounds) and Optimus will chase after him and fall in, resulting in instant death.
    • During the final phase of Starscream's boss fight, it's simple enough to leave the platform he's based on and take cover below, and he'll do nothing to stop you. You can mine for health and he'll just shoot at the ground. It's especially grievous as other boss fights like Jazz and Ironhide had special means to try and stop you from getting out of range.
  • A Pupil of Mine, Until He Turned to Evil: Create-A-Con, from Starscream's perspective.
  • Bad Boss: Both Megatron and Starscream qualify.
  • Benevolent Boss: Starscream plays up this angle to Create-A-Con, and actually does treat him well from the start, until his Villainous Breakdown begins to occur. The other Decepticons consider Megatron to be the closest thing to this as they can get.
  • Big Bad: Despite the perspective being flipped from the Autobots to the Decepticons, Optimus Prime does not hold this title. It's in fact Starscream whose machinations drive the plot. Optimus comes off more as a Big Bad Wannabe, considering how Megatron only briefly regards him before killing him and moving on to Starscream.
  • Bitch in Sheep's Clothing: Starscream is kind to his protege at first, but let's face it, we all know just what he is.
  • Broken Pedestal: Starscream for Create-A-Con.
  • Cool Old Guy: Barricade ultimately ends up becoming this to Create-A-Con.
  • Defiant to the End: Starscream when he's about to be executed.
    Starscream: I won't be the last, Megatron! Some one will always be there to challenge your leadership!
  • Demoted to Extra: The Autobots, if you played their game first.
  • Dirty Coward: It's this trope that fits Starscream to a tee, and it's why Barricade and the Decepticons want him out of power.
  • Disc-One Final Boss: Optimus Prime is not the Final Boss, and is far from Megatron's first concern.
  • Downer Ending: While it doesn't bother Megatron too much, he ends the game having lost the AllSpark and all of his troops, including Create-A-Con.
  • Even Evil Has Standards: The Decepticons are disgusted by Starscream's treachery. Megatron is of a similar mindset.
    Barricade: Starscream's the kind who would kill you in your sleep! Megatron would have ball bearings to do it to your face.
  • Evil Mentor: Starscream, then Barricade for Create-A-Con.
  • Faux Affably Evil: Starscream.
  • Gray and Black Morality: The Decepticons loyal to Megatron genuinely believe he's their best hope at restoring their home and making the universe a better place. Starscream, the Big Bad, is truly out for himself and doesn't care who gets in the way, and is far less sympathetic a character than the other Decepticons.
  • Hidden Depths: Brawl is pretty boisterous, but he's shown to be quite intelligent at times and actively participates in discussions regarding the team's next move.
  • Killed Off for Real: Create-A-Con, Barricade, Blackout, Starscream, Jazz, Ironhide, Bumblebee, Create-A-Bot, and Optimus Prime.
  • Kill 'Em All: Only three members of the games' cast are not explicitly seen being killed (see What Happened to the Mouse?).
  • Mythology Gag:
    • There's a few with the vehicles Create-A-Con can scan.
      • One utility vehicle has Construction colors
      • Two of the cars are patterned after Stunticons Wildrider and Breakdown.
      • The Attack Helicopter design is Movieverse Shockwave as rendered in the console version of this game.
    • If one scores high enough in the weekly play throughs or got the download from target they could unlock Starscream in his G1 colors. It also comes with a laser using the drone sound-effects (which were the Null-Ray SFX from the G1 Cartoon).
  • Nothing Is Scarier: We never get to see Brawl play with his new friends note , but considering how he gleefully asks if "hurts", we're probably best off not knowing.
  • Pint-Sized Powerhouse: Jazz gives Megatron a seriously tough time during his boss fight.
  • Psychopathic Manchild: Brawl, who is basically a kid begging his parent to play with his toys, which in this scenario is him begging Barricade to blow stuff up.
  • Rousing Speech:
    Megatron: My Decepticon brothers, we are united once again. Today we dine on the sparks of all Autobots. Today I reduce Starscream to a pile of scrap metal! Today we reclaim the AllSpark and show the universe what it means to be a DECEPTICON!!!
  • Sacrificial Lion: Barricade's death serving Megatron's cause proves to Create-A-Con what being a Decepticon really means.
  • The Social Darwinist: Megatron. See You Have Outlived Your Usefulness.
  • Spotting the Thread: Barricade busts Create-A-Con's bubble when he reveals he knows that they're on the trail of the frozen Megatron; as Barricade puts it, Starscream wouldn't go through so many hoops just to find any random Decepticon. He'd only go after Megatron since he is the one Decepticon who truly poses a threat to him should he awaken.
  • Team Dad: Barricade to the Decepticons until Megatron's revival.
  • The Starscream: Besides the Trope Namer, Create-A-Con and Barricade take up the role since they end up working to end his leadership.
  • The Stoic: Blackout, who only raises his voice when he's hit during a fight. Or killed.
  • Undying Loyalty: Create-A-Con learns that having this for Megatron is what it truly means to be a Decepticon.
  • Villainous Breakdown: Starscream starts the game pretty slimy and smooth, but as things begin to spiral out of his control, he gradually stops putting up the kindly facade he's been showing his protégé the entire game.
  • Villain Protagonist: The Decepticons, naturally.
  • What Happened to the Mouse?: Brawl disappears after fighting Ironhide, and Ratchet disappears after surviving his boss fight.
  • You Have Outlived Your Usefulness: Create-A-Con's loyalty to Megatron and his sacrifice to deal a critical blow to Starscream is repaid by his boss... By way of being torn apart for being "weak". Megatron also explicitly feels this way about his other fallen troops.

Example of: