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Video Game / Toy Story 2

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A Licensed Game based on the movie, Toy Story 2, developed by Traveller's Tales and published by Activision and Disney Interactive Studios for the PlayStation and Nintendo 64 in 1999. Ports for the Sega Dreamcast and PC were released one year later, and an eight-bit version was developed by Tiertex Design Studios and published by THQ for the Game Boy Color in 1999.

The game stars Buzz Lightyear in his quest to rescue Woody, who has been kidnapped by Al McWhiggin (of Al's Toy Barn fame) at a garage sale.

To progress through the game, Buzz has to collect Pizza Planet tokens, which can be obtained from completing challenges from his friends. There are five worlds, each having two action stages and one boss stage. Each action stage has five objectives to complete; Collect 50 coins for Hamm, find five objects or characters hidden across the level, participate in an event that involves either racing against someone or clearing a goal within a time limit, defeat a mini-boss located in the level, and clear a hidden objective, such as solving a puzzle.


Tropes featured in the game:

  • Adaptational Badass:
    • Buzz's lasers are actually functional here, allowing him to destroy every enemy on his path. He can also fly (albeit only when exiting a level) and fall from any distance without suffering Fall Damage, while movie Buzz pointedly couldn't fly and lost his arm from a single fall.
    • Stinky Pete is immune to the above lasers and can create fissures with his pickaxe.
    • Zurg is somehow capable of levitating himself.
  • Adaptational Villainy:
    • For some reason, Rex, Hamm, Bullseye and the green men serve as enemies in the Game Boy Color version.
    • In the movie, Utility Belt Buzz fought and defeated Buzz in a fight, but ultimately retained his heroic (albeit delusional) nature and helped the rest of the gang find Woody. In the game, he only appears as part of a boss fight that Andy's Buzz wins and doesn't reappear afterwards.
  • Adaptation Expansion: Many of the characters and locations in the game were created specifically for it and not shown in the movie.
    • Andy's House has a fully explorable garage, attic and basement.
    • Buzz goes through a construction site and several back alleys before arriving at Al's Toy Barn.
    • The Buzz Lightyear aisle seen in Al's Toy Barn was expanded into a full space-themed section called Al's Space Land.
    • The game shows more of Al's penthouse, such as his bathroom, kitchen and a train-themed bedroom.
    • Stinky Pete now has two cronies in the Blacksmith and Gunslinger; all three team up to fight Buzz for the final stage of the game.
  • Advertised Extra: Zurg is on the cover of the game suggesting he's the Big Bad, but he only features as a boss of a single level before the final quarter of levels.
  • All There in the Manual: If you don’t watch the movie, you can read the game’s manual to understand why Prospector is the Final Boss dead-set on stopping Woody from leaving, as it sums up the story of the film for your convenience.
  • Awesome, but Impractical: Buzz's charged Spin Attack is extremely powerful, but needs to be charged first and leaves Buzz vulnerable for a few seconds after it ends.
  • Back for the Finale: Stinky Pete, Gunslinger and Blacksmith all return as opponents for the final level, Prospector Showdown.
  • Backtracking: Some objectives require the use of special power-ups that must first be unlocked on certain levels by retrieving one of Mr. Potato Head's missing body parts. Notably, the upper portion of “Alleys and Gulleys” is inaccessible until you get the grappling hook from a latter level. This means you can’t collect two of the missing ducks and also can’t defeat the clown boss, meaning Buzz can only leave with three tokens at best from the level on a first try (Hamm’s coins, Slinky’s challenge, and the balloon puzzle are all accessible to complete).
  • Battle in the Rain:
    • In the fifth level, "Alleys and Gullies", Buzz fights the Clown Top on a rainy rooftop.
    • In the sixth level, "Slime Time", Buzz fights the Slime Monster in a rainy alley.
    • In the fourteenth level, "Tarmac Trouble", Buzz fights Blacksmith on top of a rainy control tower.
  • Balloonacy: In "Allies and Gullies", Buzz must turn on a fan that will blow a balloon towards a Pizza Planet Token standing atop a trash can. Buzz can then ride the balloon towards the trash can.
  • Big Storm Episode: "Alleys and Gullies", "Slime Time", and "Tarmac Trouble" all take place in rainy weather.
  • Big, Thin, Short Trio: In the final level, "Prospector Showdown", Blacksmith is the Big, Gunslinger is the Thin, and Stinky Pete is the short.
  • Blob Monster: The boss of "Slime Time" is a slime monster who lives in a garbage can. To hit him, Buzz must fire his laser at him to shrink him. With every hit, he grows bigger, but during the final hit, the green laser power-up appears and helps out immensely.
  • Boss-Only Level: Every third stage is a boss stage, which is completed when Buzz defeats the boss present. They are "Bombs Away!", "Slime Time", "Toy Barn Encounter", "The Evil Emperor Zurg", and "Prospector Showdown", in that respective order.
  • Bottomless Pits: One of these is present in the Zurg boss fight — which takes place on the roof of an elevator cabin in a deep shaft — which takes off a life instantly if you fall into it. Given that nowhere else has one and that Fall Damage is not a thing otherwise, it can be jarring to suddenly start losing lives from falling off the level.
  • Camera Lock-On: When Buzz enters visor mode, he can lock onto certain enemies and targets.
  • Canon Foreigner:
    • The game features numerous original characters either as enemies or allies, mostly as bosses or quest-givers.
    • The zone of Al’s apartment features numerous enemy types with western vibes, and one boss, Gunslinger, later joins Prospector in the final level as a henchman. The Round-Up Gang and the critters were the only sapient characters in the show seen in the movie, suggesting that Gunslinger, Blacksmith, and the other enemy types are meant to be characters from the show as well.
  • Construction Zone Calamity: The fourth level, "Construction Yard" takes place at a construction site. The mini-boss of the level is a jackhammer, whom you defeat with a disc launcher you unlock in the same level.
  • Cutting the Knot: You can win the race against RC in "Andy's Neighborhood" by either A) hunting down the rocket boots, and then backtracking to the level to race RC, or B) not getting the rocket boots, and instead getting in front of RC, and having him repeatedly bump into you.
  • Dastardly Whiplash: Gunslinger, the mini-boss of "Al's Penthouse", who later appears in "Prospector Showdown".
  • Deadly Disc: The disc launcher is an unlockable weapon, collected by finding Mr. Potato Head's eye and returning it to him in the "Construction Yard" level. This weapon is essential for defeating the Jackhammer mini-boss in the same level, as well as opening the drawers in the office to get a Pizza Planet Token in the "Al's Toy Barn" level.
  • Demoted to Extra:
    • Most of Woody's plot from the movie is skipped over, and he doesn't make a physical appearance until the Final Boss. While this is justified in that he didn't have much to do gameplay-wise, Jessie and Bullseye actually do appear in person in the Al's Penthouse level.
    • Slinky is a member of the main cast who joins the rescue mission, but he only has three appearances in the game as the host of timed challenges. This is in comparison to Rex and Hamm, who appear in every level by virtue of having hints for the player and having the coin-collecting task respectively, and Mr. Potato Head who has five major appearances giving Buzz vital equipment needed to get tokens in certain levels.
    • Utility Belt Buzz only appears as part of a boss fight in Al's Toy Barn and doesn't join the toys in their journey to rescue Woody.
  • Disney Villain Death: As in the movie, when you defeat Zurg, he falls down the elevator shaft.
  • Dual Boss: In the final boss level, three bosses are fought at once who had each appeared individually in previous levels as minibosses: Stinky Pete, the Gunslinger and the Blacksmith.
  • Energy Weapon: Buzz can attack enemies by firing his laser at them, though some deflect it. He can hold down his laser to charge it and make it more effective, and there is also a green laser power-up that provides the same effect for limited ammunition.
  • Eternal Engine: "Elevator Hop", "The Evil Emperor Zurg", and "Airport Infiltration", which serve as the tenth, twelfth, and thirteenth levels, respectively. The first two take place in an elevator shaft, and the third takes place in a baggage handling system.
  • Evil Overlooker: The game's cover art depicts Emperor Zurg in the background as he looks down at Buzz.
  • Fake Shemp: Buzz speaks completely through reused voice clips from the first two Toy Story movies.
  • Game-Breaking Bug: If you place Buzz in the doggy door between the living room and the garage in the "Andy's House" level, enter first-person mode, and then aim at the top of the doggy door and repeatedly fire his laser into it, a memory overflow occurs due to the repeated instances of the sprites of Buzz's laser colliding with the low ceiling and the resulting burn marks, resulting in the game going completely haywire and crashing as the game begins indiscriminately deleting data from memory to make room for the repeated sprites. This glitch is only known to work on the original Nintendo 64 version of the game and not any other version of the game nor on emulators.
  • Giant Spider: The Elevator Hop level features the Spider Gunro boss, a spider that has a gun on its back that can fire web balls and a flame of fire.
  • Gotta Catch Them All: There are 50 Pizza Planet tokens to collect. While only one is needed to clear a level, some levels require a certain number of Pizza Planet tokens to unlock.
  • Grappling-Hook Pistol: In the "Elevator Hop" level, Buzz can unlock the Grappling Hook by finding Mr. Potato Head’s foot and bringing it to him. To use it, Buzz can lock onto special targets in the visor view.
  • Ground Pound: Buzz can perform a stomp move to activate switches and springs.
  • Heel–Face Turn: In the GBC version, Hamm and Bullseye go from enemies in their introductory levels to allies in later appearances.
  • King Mook: The boss of the ninth level, "Toy Barn Encounter" is a giant version of the laser-shooting UFO enemy.
  • Licensed Game: The game is a tie in to Toy Story 2, merging the "sandbox-platformer" gameplay of Super Mario 64 and Spyro the Dragon.
  • Long Title: Overlapping with Excited Show Title! and In Case You Forgot Who Wrote It, the game's full title is "Disney/Pixar's Toy Story 2: Buzz Lightyear to the Rescue!"
  • Monster Clown: One of the mini-bosses in the game is the Clown Top boss, a spinning top with the head of a clown, who appears in the Alleys and Gulleys level. And while he is pretty easy, he's still pretty creepy.
  • Named by the Adaptation: Inverted with Stinky Pete, who's only known as "The Prospector" for whatever reason. Then again, he was only referred to as "The Prospector" in the movie by the characters surrounding him, and was even credited as such in the credits, and he was only referred to as "Stinky Pete" twice in the whole film, but even then, that was done as mocking insult by Woody.
  • Plot Coupon: The Pizza Planet Tokens.
  • Pre-Rendered Graphics: The cutscenes are clips from the movie.
  • Racing Minigame: The first two levels have missions where Buzz races RC. The first is in the garage of Andy's House, and the second is in the garden of Andy's Neighborhood.note  There's also a race against a UFO in Al's Space Land, where Buzz rides across zip lines. All three of these races reward Buzz with a Pizza Planet Token if he wins.
  • Sequence Breaking: As mentioned in Cutting the Knot, it's possible to beat RC's second race without needing the rocket boots that can only be obtained later.
  • Space Zone: "Al's Space Land", a space-themed toy aisle that serves as the eighth level.
  • Spiders Are Scary: The mini-boss of the tenth level, "Elevator Hop" is the Spider Gunro.
  • Spin Attack: Buzz can attack enemies by spinning his wings at them. He can also charge up and perform a super spin attack, which leaves him dizzy afterwards.
  • Super Not-Drowning Skills: Buzz can stay underwater indefinitely. Justified since he's a toy and does not have lungs.
  • Terrible Trio: Stinky Pete, Gunslinger, and Blacksmith in the final level, "Prospector Showdown", all three of whom were fought individually as mini-bosses in previous levels.
  • The Team: Even though you only play as Buzz, the toys who traveled with Buzz in the movie - Rex, Hamm, Mr. Potato Head, and Slinky - are clearly still accompanying him as they're all seen in just about every level giving tasks to him or helping him acquire things.
  • Timed Mission: There are a number of objectives that require Buzz to complete a challenge within a time limit to win a Pizza Planet token.
  • Toy Time: Given the nature of the game's setting, every level has at least a little bit of this, but the toy theme is especially prominent in the third world, which takes place in Al's Toy Barn.
  • The Wild West: Al's Penthouse, which is filled with Woody's Roundup merchandise, and a western Leitmotif as the background music. The boss of the level is Gunslinger.
  • Wolfpack Boss: The final boss fight is against the aforementioned Terrible Trio of Stinky Pete, Gunslinger, and Blacksmith.

Alternative Title(s): Toy Story 2 Buzz Lightyear To The Rescue