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Touhou Genso Wanderer is a Roguelike mystery dungeon game. The game received a Western release for PS4 in 2015; an Updated Re-release, with the subtitle Reloaded, was brought to Steam and the Nintendo Switch in 2018.

The story begins on a very rainy day in Gensokyo, as Reimu has taken shelter from the downpour in Kourindo, the shop of Rinnosuke Morichika. A golden sphere he's recently obtained catches her eye, but when she tries interacting with it, a malevolent force suddenly overcomes Rinnosuke. Quickly being overpowered, Reimu retreats, and bumps into Kasen Ibaraki on her way back to the Hakurei Shrine. They decide to work together to investigate this latest incident, but the matter becomes more difficult when more golden spheres start appearing, and a mysterious tower is erected where Kourindo once stood.

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Tropes:

  • Amplifier Artifact: Just possessing Rinnosuke wouldn't be that large of a threat. However, his possessor can access the power of the Kusanagi that is canonly in his possession.
  • And Now for Someone Completely Different: Several of the Postgame/DLC scenarios have you take control of a different character.
  • Ascended Extra / Promoted to Playable: The Re-release adds more characters with its DLC, as well as promotes characters to playable that were mere partners in the base game, such as Suwako Moriya and Kokoro Hata.
  • Ascended Fan Fic: It was originally a Dōjin game released during Comiket, but ended up getting a proper commercial release on Steam, PS4 and the Nintendo Switch.
  • Awesome, but Impractical: Using Two-Handed Weapon or dual wielding weapon. Using those will greatly increase your offense at the cost of completely neutering your defense since you're not equipping shield anymore.
  • Berserk Button: Do NOT step on a flower bed in Yuka's presence. She will get pissed and starts hunting you down if you did that.
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    • As Mamizou found out the hard way, mentioning Miko's lack of chest is a good way to enrage her.
  • Big Eater: Yuyuko copies will eat Mystia copies or Wakasagihime copies who have the misfortune of standing next to her.
  • Bonus Boss: Yorihime and Toyohime Watatsuki who can appear in most late game dungeon should you spend too much time in a single floor. They both have extremely high stats and incredibly overpowered skills, requiring extremely levelled up and fully melded equipment to even have a chance of defeating. They both have a chance of dropping their exclusive equipment which can't be found anywhere else.
  • Bonus Dungeon: Many; the Wells in each area, Post-End Game Content, and on the Moon.
  • Boss in Mook Clothing:
    • Flandre copies. She hits extremely hard and is also extremely tough to kill. You won't win a straight up beatdown against her.
    • Yuka copies. She normally doesn't attack you and left you in peace. But as soon as you step on a flower or attack her first, she will be enraged and starts chasing you and you soon figured out why she's considered The Dreaded. She is insanely tough to kill, blocks danmaku attacks, hits incredibly hard and always inflict critical. You won't even a 2 turns facing her.
  • Character Exaggeration: Futo's hatred of Yokai and pyromania are significantly amped up here, and mostly Played for Laughs.
  • Chest Monster: Nue the Shapeshifter will occasionally take the form of unidentified equipment or items lying on the ground. Equip or use them without identifier and she'll attack. If you DO identify her; her item description suggests selling her to amateurs or posers at a high price.
  • Clone Army: Created by the possessed Rinnosuke; a horde of Gensokyo residents are the mooks and Roaming Enemy.
    • To avoid Cloning Blues; it's specifically pointed out that they have no sentience and only attack.
  • The Computer Is a Cheating Bastard: Bosses tend to come off like this, especially in the harder dungeons, where you find yourself spending more time trying to keep yourself from dying than actually attacking.
    • Flandre in the "King of Fairies" story is a perfect example of this, particularly her second phase. To defeat it, you have to shut down the glowing red orbs on either side of her, then attack her directly. The onslaught of Elite Mook attacks on the way there would make this hard enough, but should you actually manage to get anywhere close to her or the orbs, she'll unleash her Destruction Beam and blow you back several spaces while taking a huge chunk out of your health. Worse still, she instantly cancels any buff you put on yourself, making buffs utterly pointless. Hope you didn't waste all your best spell cards on the first phase.
  • Demonic Possession: Rinnosuke, as a result of the Golden Sphere that appeared in his shop.
    • When a Youmu copy is defeated, their phantom half flees. If it finds another enemy, it fuses with them and powers them up. A couple of item descriptions explain that this happened to them as well.
  • Disc-One Final Boss: Buyking Rinnosuke. Defeating him at the first story dungeon rolls the credit. But it's at that point does the game truly opens up.
  • Difficulty Spike: After a relatively short and simple tutorial dungeon, the next dungeon is 40F dungeon that takes at least 2 hours to complete, Rank 2 enemies in the latter half of the dungeon, and a boss with 3 phases that is as strong as a Final Boss in most RPGs.
  • Downloadable Content: The Steam version has multiple characters made playable this way, as well as new equipment, two seasonal costumes for Reimu, a side-story for Sakuya, and an OST & Art Book package.
  • Dragged Off to Hell: Beat an enemy next to a Rin Kaenbyou copy and she'll help herself to their body and soul and leave. Well...no, she just teleports them elsewhere in the level and heals them.
  • Genre Shift: Mystery House II is a played completely straight horror story adaptation of The Thing (1982) and Alien.
  • Hopeless Boss Fight: Rinnosuke at the very start of the game. If you beat him anyways, there's a very dramatic scene with Reimu exorcising him; and then Marisa jumps out and complains. After bickering; the game pretends Reimu lost anyways. This battle can be revisited in a special Bonus Dungeon on the moon.
    • Sanae's DLC has her testing Reimu and there is no way to win, period. Even if you cheat; upon 0 hp she activates a script where she autobeats Reimu regardless.
    • The Mystery House 1 Challenge on the moon has the player investigating a robbery for clues. If one takes any money lying around the stages at all; the client will attack you after taking all your items. Even if you win by cheating; the door to the next level will not appear.
  • Infinity +1 Sword: Yorihime's Sword is a Rare Random Drop from her and cannot be crafted otherwise.
    • Additionally, the achievement for "The Best First-Rate Sword" is gained by leveling up the "Wicked Stone" which is cursed as hell. But survive leveling it up (it's easier to Nito Fusion here) and the curse lifts and it eventually becomes the "Sky Fox Infinite Sword"
  • Item Crafting: And HOW! "Nito Fusion" is a device that let's anyone Nitori gives it to fuse, mix, create, appraise, dismantle and meld items; each feature seperately added throughout the game.
  • No-Sell: Meiling copies will blocks danmaku attacks thrown at her. Yuka copies does that as well.
    • Rei'sen, both her partner and playable version is the only character that is able to survive Toyohime's laser unscathed as she's considered "pure" creature by the moon.
  • Sidekick: Futo has been temporarily kicked out the Taoist's temple for being clueless and destructive. Reimu rescues her and she latches on. This is exacerbated by Kasen enthusiastically giving them both "Sage Training."
  • Stalked by the Bell: Waste 1000 turns on higher levels, and "Lunar War III" begins with the Watatsuki Sisters and their servants invading the level. Take too much time in the level again while fighting (or most likely running); and they nuke the Earth.
  • Marathon Level: Every dungeon in this. It can take at least 1-2 hours to get through most story dungeons and the post-game dungeons are even longer. It doesn't helps that if you die, you have to start over from the 1st floor, losing a few hours of progress.
  • Shoplift and Die: In true Mysterious Dungeon fashion, the shopkeepers are majorly overpowered if you rob them. In this case Mamizou and her tanuki mafia.
    • Double the case if a Shiki Eiki copy sees you rob a store. You get Smited right there and it's Instadeath.
  • Teeth-Clenched Teamwork: Reimu with Satori during the seconds Awaritia Incident. She can't stand Satori's personality.
  • Too Long; Didn't Dub: There's a lot of japanese dialogue, and none of it was re-dubbed.
  • Weaksauce Weakness: Yoshika copies die immediately if she steals a red bean cake or gets hit by one thrown at her because they contain rice; a traditional Jiangshi weakness.
    • Cirno and Letty copies dies instantly from spring heat from Lily White as she's an Ice Fairy and an ice youkai respectively.
    • Chen copies gets weakened if she's given water as cats hates water.
    • Yamame and Medicine Melancholy copies dies instantly if they are given an Antidote as they're poisonous youkai.
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