The Maze of the Kings is a 2002 light-gun arcade game made by SEGA. It notably uses the NAOMI system similar to SEGA's famous arcade shooter The House of the Dead. Despite being a light-gun on rail shooter, players actually use a staff control as the game's light gun.
It is set in Egypt where players have to blast mummies, Anubis skeletons, and other monsters on their way through pyramids and mazes.
The Maze of the Kings provides the following tropes:
- Ancient Egypt: It takes place in modern times, but this gives way to a feeling of ancient Egypt since you fight in pyramids, mazes, and deserts.
- Attack Its Weak Point: During boss levels, hit marker rings show up for the players to shoot in order to cancel the boss' attacks. This system is similar to SEGA's arcade version of The Lost World: Jurassic Park.
- Bare Your Midriff: The 2P female character.
- Bottomless Magazines: Rather, bottomless energy bolts coming from the staff, though players need to shoot offscreen to recharge the energy bolts.
- Dem Bones: Jackal-headed skeletons are a frequent enemy.
- Dragon Hoard: Each treasure is guarded by a gigantic boss creature, which the players have to defeat first before obtaining the treasure.
- Everything Is Trying to Kill You: As with all light gun games.
- Gold Makes Everything Shiny
- Graceful Loser: The final boss acknowledges defeat from the two heroes once he is defeated the second time.
- Noble Demon: The final boss.
- Permanently Missable Content: Failing to grab the artifacts in a quick-time event means they're lost forever in-game.
- Raising the Steaks: Dangerous, undead animals serve as pesky enemies to the players.
- The Undead: Mummies and other undead creatures are encountered.