The Fantastic Game is a fantastic game in which you explore a strange, exotic land, filled with many traps and treasures, monoliths and monsters, eggs and edifices.
You play in a first person perspective, wandering through the world in search of the elusive 'Dollaz', the world's currency, and the means to access new locations. They can be hidden in a variety of locations, though some are just sitting in plain sight.
The Fantastic Game can be found here, at Fantasticaneer's Tumblr, http://fantastic-game.tumblr.com/
This game provides examples of:
- Bizarre Puzzle Game: Find Dollaz in a strangely constructed landscape in the sky, with no ultimate goal. That's it.
- Bottomless Pit: The area under most of the platforms is one, although it's non-lethal, and you'll just fall forever if you don't respawn manually. Certain areas will teleport you back to another platform if you fall, and to get a Dolla, you need to jump off the ledge behind the game's starting point, and fall down to a platform with pictures of pictures of a rooster, spotted dick, Dick Biondi, and Richard Nixon all around a Dolla.
- Broken Record: The aptly named 'Smash Mouth Eggs' repeat the line "So much to do, so much to see!" from the song 'All Star'. Constantly.
- The Cameo: A picture of Jeff Goldblum can be found in the purple maze, with a small sign next to it that says 'J. GOLDBLUM'.
- Door to Before: After passing through the frog head door and the art museum, a door will pop up that lets you move from there to the grassy area at the start of the game without having to walk all the way back.
- Endless Corridor: Quite a few of them.
- Exactly What It Says on the Tin: There are some objects with "CUBE" plastered all over them. Guess what they are!
- Eyes Do Not Belong There: You'll come across a couple chairs with eyes. Non-functioning eyes, but they're eerie nonetheless.
- Faceless Eye: A huge, floating eye can be found in an abyss, 'guarding' a Dolla. It doesn't pose any threat directly, but it can be startling.
- Ghost Town: There isn't any other living being in the entire game.
- Intentional Engrish for Funny: Some of the messages found in the game are presented like this, as well as most of the things Fantasticaneer says.
- Interface Screw: Jumping down a certain pit (see Non-Standard Game Over below) will crank the field of view so high you won't be able to tell where you're going.
- In the Style of...: The floating platform in version 1.0 has a portion of Pendulum's 'Propane Nightmares' playing there, while version 1.fun has a MIDI version of the song due to copyright reasons. Ostensibly, it's a cover done on an instrument called the "plungophone".
- Leap of Faith: Two, one to get from the corner of the main platform to one far away, and another is a Shout-Out to the scene from Indiana Jones and the Last Crusade, complete with sound clips.
- The Maze: Made all the more difficult by the fact that the texture on the walls can be disorienting.
- Non-Standard Game Over: There's a pit near the starting area that tells you not to jump down it. Jumping down it sends you to a black room with the "GAME OVER" screen from Marcos Lopez: Part II plastered on every wall, and turns the field of view up incredibly high while playing a loop from the Evolution Control Committee's "I Want A Cookie." Neither of these things stops, even if you respawn.
- No Plot? No Problem!: Who needs a story when everything is so fantastic?
- Puzzle Platformer
- Reference Overdosed: The references are numerous, and surprisingly varied, such as:
- Jumping into the painting for Bob-Omb Battlefield to reach another area, complete with the proper sounds.
- A Polybius arcade cabinet.
- The aformentioned 'leap of faith' from Indiana Jones and the Last Crusade.
- One wall has the logo for The Incredible Crisis on it, and falling from the ledge next to it will play Taneo's scream from that game.
- A wall in the purple maze has a picture from one of Vinny's streams.
- The 'No Yoshi' sign Dummied Out in Super Mario World's code.
- The sound used when collecting a Dolla comes from one of motdef's Moonbase Alpha videos.
- Pictures in the art gallery, including:
- The art gallery itself borrows a music track from Osada.
- Scavenger Hunt: The point of the game is to find Dollaz and open doors. To open doors, you need Dollaz, and behind doors are usually more Dollaz.
- Shaped Like Itself: In both parts of the world, you'll find a set of cubes, with the word 'CUBE' repeated against a colored background as the texture on all six sides.
- Spiritual Successor/Dueling Games: Le Fantabulous Game. Even at its earlier version, it left the Fantasticaneer in awe.
- Stylistic Suck
- Theme Tune: Jonathan Coulton's "I Feel Fantastic" is somewhat of an unofficial theme for the game, and can be heard playing in and around the Fantastic Orb's chamber
- Wide Open Sandbox: Sort of.