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Video Game / The Classroom Trilogy

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The Classroom is a trilogy of classic stealth flash games by Luksy, dating all the way back to 2006.

They follow an Ordinary High-School Student named Alex, who is a very poor student that needs to cheat off the one geek in his classroom to pass his tests. This involves evading the teacher's field of vision as they patrol the room, functioning pretty much like a Metal Gear Solid guard. The trilogy eventually starts growing a solid plot.

The Classroom 1-3 contains examples of the following tropes:

  • Acceptable Breaks from Reality: Realistically, at least one of the students would alert the teacher of the player's not-so-subtle cheating, but they're all basically props unless the plot needs them to be a distraction.
    • The teacher would've also easily noticed that, even if the player is out of their line of sight, that they are not in their seat when they check there, (which they do semi-frequently) which, at the least, they would've noted there being a seat with a test and no student in it.
  • An Aesop: The second game ends with Alex deciding it's better to study than to cheat.
  • Big Bad: Mr. Henderson is this in the second game.
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  • Bribe Backfire: One of the students tries to bribe Mrs. Henningan. It just makes her mad and threaten to shoot him if any other student tries to do the same thing.
  • The Bully:
    • Alex is this to Jake the geek, which explains why he let him cheat off of them.
    • Samuel makes you cheat on him by force if you refuse to do it.
  • Cerebus Syndrome: The first game started off as innocent and lighthearted, when all of a sudden a student kills himself in front of everyone (although this is Played for Laughs), the classroom is bombed, killing everyone but Alex, two other students, and the teacher, and then the classroom is shot up by one of the students, which Alex narrowly survives.
  • The Chick: Melanie, one-third of the cheating crew and who Alex hooks up with at the end.
  • Circling Stars: The teacher from the first game have these when knocked up by a grenade.
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  • Color-Coded for Your Convenience: Alex is blue (black in the night level of the 3rd game), the students are green, Jake the geek is yellow, the teachers are red, Samuel is peach, James is orange, Melanie is pink and guards/janitors are a different shade of blue than Alex.
  • Crapsack World: Public suicides, terrorist bombings, horrific chemistry accidents, school shootings, Mexican Standoffs in the bathroom, sociopathic teachers, and of course, cheating is all just a walk in the park in the high school and university Alex attends.
  • Deliberately Monochrome: A big part of the third game is monochrome to show that a flashback is taking place.
  • Driven to Suicide:
    • The fourth level of the first game is interrupted with one of the students crumbling under stress and jumping out the window.
    • The shooter from the last level in the first game shoots himself after killing the teacher and another student.
    • Mr. Henderson from the second game is also overwhelmed with the stress of the standoff at the end of the second game, so he jumps out of a window too. Samuel notes that this must be a deja vu for Alex.
  • Et Tu, Brute?: Twice in the second game:
    • The first time happens just before the final test where Samuel reveals he is working with Mr. Henderson and betrays Alex.
    • The second time happens when Samuel's own gang betrays him to ally themselves with Alex at the end.
  • Laser-Guided Karma: Samuel, who betrays Alex, finds himself betrayed by James and Melanie in a Mexican Standoff at the end of the second game.
  • Lighter and Softer: The third game is pretty tame compared to the first two. Some of the biggest teacher distractions in this game include a car accident outside and a student's cellphone ringing while the first game had a student commit suicide and the second game had an explosive lab experiment blowing up on a student. Even the plot is just about Alex bullying the geek to help him, whilst in the first game you escaped a school shooting and the second game ended with a Mexican Standoff.
  • Made of Iron: Alex gets flattened by speeding a car at the end of the first game, but fully recovered (at least physically) by the second game.
  • Marijuana Is LSD: Alex has a trippy, extremely vivid hallucination recreating the accident from the first game in the second game after smoking pot in the bathroom with the crew.
  • Mexican Standoff: The crew all have their guns pointed at each other and Alex at the end of 2, and it ends when Alex suddenly reveals he's packing heat too and blows Samuel's head off.
  • Murder-Suicide: The school shooter at the end of the first game kills himself after shooting the teacher and another student.
  • No Name Given: The teachers from the first and third games aren't given names unlike Mr. Henderson and Mrs. Henningan from the second game.
  • Non-Standard Game Over: Go ahead. Stand next to the grenade in level 9 of the first game, or stand in front of the school-shooter's gun as he shoots the other student/teacher in level 10. See what happens.
  • No Peripheral Vision: The teachers have awful perception, to put it simply. The guards/janitors from the third game aren't better as you can outright walk very near them as long as you are in the dark. Downplayed with the teacher in the first game, whose actual field of vision is much wider than what the visual indicator displays.
  • Pink Girl, Blue Boy: In the end of the second game, Alex, who is blue, hooks up with Melanie who is pink.
  • Pink Is Feminine: Melanie, the only female main character is Pink.
  • Sadist Teacher:
    • Mr. Henderson is a massive Jerkass who straight up yells at students to "shut up" when an explosive lab accident blinds their unfortunate victim. He also participates in blackmailing Alex so he can get his job back.
    • Mrs. Henningan threatens to shoot a student who tried to bribe her if anyone else tried to pull the same thing. It is unknown whether she would have followed up on it, but it was still a death threat to a student, no less. Unlike Mr. Henderson, her final fate is left unknown.
  • Skewed Priorities: A student just committed suicide? The entire classroom just died in a bomb explosion? Meh, you still gotta finish the test because your teacher doesn't give a damn! This also applies to Alex, who still tries to cheat despite what just happened.
  • Speaking Simlish: Unimportant dialogues during levels utilizes this, but plot-related dialogues have no sounds to keep the scenes serious.
  • Sucky School: See Crapsack World for a description of the quality of Alex's schools.
  • Treacherous Advisor: Samuel is revealed to be working with Mr. Henderson.
  • Unexpected Gameplay Change: The last level of the first game is entirely different; you're running from an Ax-Crazy school shooter.
  • Villain Protagonist: The goal of the games is to cheat tests, and in the first and third games, the protagonist bullies the geek to force him to help them cheat.