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It's a game about CATS. What would you expect?

Amongst all the global issues, civil wars, financial crises, terrorism, a brand new threat appears...

We found it too hard to fight back...because...these Cats...are too cute.

Come to think of it, Cats have already invaded the internet too...We have the best information technology systems and use them to look at Cats.

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"Why is the new weapon a Cat?"

and he answered -

"Because I love Cats."

I remember my days as a kid, I wanted to be a major leaguer.

Now...Now I want to be a millionaire CEO of a Social Networking Service.

YES/NO

Whatever the answer is...I want to tell you one thing.

That's pretty much it.
— The game's introduction, summing up most of its story.

Yeah, it's that kind of game.

The Battle Cats (にゃんこ大戦争, Nyanko Daisensou) is a Tower Defence game released by PONOS corporation in 2014, with a 3DS port in 2016. In spite of the Excuse Plot above, the game stars a group of mutant Cats trying to take over the world — a feat accomplished by going over to each country in the world and conquering it, fighting off Doges and a variety of other creatures in a tug-of-war style Tower Defence battle. After amassing enough power, the Cats start to expand their ambitions — from merely taking over the world, to defending it from an Alien invasion, to taking over the universe or time itself...

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Got all that? Good.

Despite the seeming simplicity, The Battle Cats has quite a lot of complexity. There are 9 Normal Cats, the Special Cats, and many, many Rare, Super Rare, and Uber and Legend Rare Cats. There's over 300 Cats to choose from, most of them costing Cat Food, and hundreds upon hundreds of stages to test their strength on.

The game has seen 2 ports made to Nintendo Consoles. The first being on the Nintendo 3DS under the title The Battle Cats POP! and a as-of-now Japan-only Nintendo Switch port titled Together! The Battle Cats.

On April 12, 2017, YD Online and MEMORY, Inc. revealed a trailer for Battle Cats Rangers, an Idle Game spin-off, which was released on April 27th, 2017.


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The troping begins!

     Examples from the original The Battle Cats 
  • Absurdly High Level Cap: Normal Cats cap out at level 100, which is reasonable considering how easy it is to boost their levels. Cats from the Rare Capsule, however, have much higher limits; in a game where Cats at level 30 or 40 are adequate for most stages, Rare Cats cap at level 130, Super Rares cap at 120, and Ubers at 110.
  • Absurdly Low Level Cap: On the flip side, Special Cats and non-gacha Rares and Super Rares cap at level 50, which is far too low for many of them to compete. In particular, Metal Cat caps at level 20 no matter what, to prevent it from becoming a Game-Breaker.
  • Achievement System: 9.0 introduced Meow Medals, which essentially act as this trope.
  • Animesque: The majority of the more human-like units are this.
  • The Alcoholic: A few cats can be seen drinking, but Adult Cat takes the cake for biggest drunk. It gets so bad that his later forms replace the bottle with an IV stand and his True Form has him jailed for his own good. To emphasize: he was tied up for his own good because he drank 20 entire wine coolers!
  • Alpha Bitch: Apparently evoked with Celeboodle enemy, which is a haughty poodle. Turns into a Stealth Pun when you realize what a female dog is called.
    Female college student who enjoys chit-chat with her girls every afternoon at high end cafés. Her friends secretly hate her.
  • Allegedly Free Game: While the game already offers you enough cat units for free to complete the campaigns and Stories of Legend, Uber Rare Cats are usually hard to come by, even if you have the cash, unless you’re smart with how you spend your Catfood. Thankfully, you can trade in 5 Cat Base upgrade orbs from the silver ticket gacha that you can no longer use to upgrade the Cat Base (i.e when the power they upgrade is at +10) for one Rare Ticket, for use at the Rare Cat Capsule gacha.
  • Animation Bump: The movement and attacks of the Uber Rare Cats and the Crazed Cats are noticeably more fluid than the normal Cats.
  • Anti-Climax: The second-to-last stage of Stories of Legend, dubbed "Unkept Promises" is nothing but a short, barren stage with a 9,999,999 health enemy base and a single, unbuffed Doge once the base reaches 1% health... as well as a torrent of heavily buffed Doges from all points of the game should the player take more than 200 seconds to win. Fortunately, the boss that comes after puts up more of a fight.
  • April Fools:
    • This was initially subverted by PONOS; on March 31, 2017, PONOS released a fake news article that claimed to have discovered an "Awakened Gene" in the Li'l Cats that would let them evolve like the other Special Cats. However, the article wasn't a joke, and their (much more useful) True Forms were added to the game a short time after.
    • A more conventional example happened on March 31st, 2018 (April 1st in Japan), where an ad on the title screen lead to a fake news website announcing a rhythm game titled "School Cat Club Idol Heart Live Plus!" It also featured an ad for the movie 'Your Cat's Name' and some fake news headlines such as:
      • BREAKING: Gamatoto released from intensive care following Catamin overdose.
      • Popular DogeTuber "T. Bun-Bun" under fire after anti-Hippoe comments.
      • A Forbidden Romance?! Actress Cat & Beefcake Cat CAUGHT!
  • Arbitrary Headcount Limit: You’re limited to 50 (sometimes fewer) Cats on the field at once, and the enemies have a variable, usually-smaller limit.
  • Arbitrary Minimum Range: Any cat or enemy with the Long Distance trait has greatly increased range in exchange for not being able to attack anything too close to it.
  • Arc Number:
    • 222 (as well as other permeations of 2's) is used as the name of Killer Cat's unlock stage (The 222 Incident), on Prisoner Cat's uniform, and as the base HP on some stages, as well as on subtler things like the amount of damage Hermit Cat and Codename: Red Riding do per hit, and the amount of money dropped by Spacefish Jones and the aforementioned Hermit Cat. This is because February 22 (2/22) is recognized as Cat Day in Japan.
    • 48 tends to show up in areas related to the main story. There are 48 stages in every single story chapter and 48 full Stories of Legend subchapters. The number is associated in particular with Mecha-Bun: in addition to serving as the Final Boss of Stories of Legend, it reappears on Floor 48 of the Heavenly Tower.
  • Art Evolution: The backgrounds in the Cats of the Cosmos stages are noticeably more detailed than the older stages.
  • The Artifact: Challenge Battle is a relic from the game's very first incarnation, on Japanese mobile phones. Originally, it served as a sort of Bonus Dungeon once you defeated The Face, who was the Final Boss at the time, and it was the hardest stage in the game with several unique enemies. However, after the game made the jump to iOS devices, it started to feel out of place; Empire of Cats got two additional harder chapters, but there weren't two new Challenge Battles for them, and it only got worse once Stories of Legend and other content started to be added. It was even removed from the game entirely for a short period of time, before being moved to the Legend Stages menu as the only stage of its kind. The Catclaw Dojo serves as a Spiritual Successor to it.
  • Artistic License – Biology: The enemy description for Ginger Snache mentions a thesis on reptilian hair care.
  • Awesome, but Impractical:
    • Mega Cat, the evolved form of Singer Cat. Its attack animation is long, flashy, and has it fire a laser which creates a massive, awesome-looking explosion upon contact with the ground. Unfortunately, it's far too weak to be of any use; its health is low enough that it'll die in one hit from nearly any attack, its attack barely deals Scratch Damage to most late-game enemies, it moves and attacks extremely slowly, and it takes an eternity to recharge. It's actually more useful in its basic form as a meatshield, and it's probably for the best that it never left Japan.
    • At first glance, Lasvoss seems to be a cat worthy of the Game-Breaker status thanks to his high damage output, immunity to all status effects and waves, and having Strengthen and Savage Blow, which can boost his already high damage to insane levels, but he has certain weaknesses that can make him frustrating to use. These include a slow attack rate and attack animation (which could make him miss), bad survivability due to low range and HP, and a high cost. Even with the potentially sky-high damage he can inflict thanks to the combined forces of his other abilities, it’s a hassle to set up as his Strengthen only activates once he’s at death’s door, meaning it’s hard to even keep him alive, and his Savage Blow only has a 30% chance of happening, which does not bode well for him because of his slow attack rate.
    • Filibuster Cat X seems to have some use due to his unique role as a long ranged Traitless freezer, but he’s heavily held back by his long attack animation which, more often than not, makes him miss his targets and even if he does, the freeze duration isn’t long enough to compensate for how frequently he misses. This, combined with the fact that cats like Glass Cat and Lone Cat & Kitten, both of which also inflict debuffs vs Traitless, usually leave more of an impact in battle, means that you’re not going to use this guy much, if at all.
    • Freshman Cat Jobs, part of the Reinforcements set of Super Rares, has an awesome-looking ability: a single hit from him will weaken any enemy to just 1% of its original strength. While making an enemy do Scratch Damage sounds awesome and overpowered, the Cat himself has extremely low HP and attack, moves at a painfully slow pace, and takes an extremely long time to recharge — and, without specific CatCombos in effect, the Weaken won't last until his next attack, giving the weakened enemy time to break through the Cats in front of it. There are some situations where he's useful, but generally, he's better used for his Experience Booster CatCombo.
  • Ax-Crazy: Axe Cat, fittingly, is described as a "combat maniac".
  • Badass Adorable: A lot of the cats are quite cute looking, yet they are strong enough to take over the entire world, the future, the past, and the universe.
  • Bears Are Bad News: While Teacher Bear, Ursamajor and Cadaver Bear may qualify, Assassin Bear definitely does so.
  • Bishōnen Line: Bahamut Cat's first form looks like a rather bestial dragon, while his second form looks a lot more menacing and monstrous. But when he finally evolves into Awakened Bahamut, he turns into a sleek humanoid with only a few draconian traits left.
  • "Blind Idiot" Translation: The game's first English translation was extremely poor in quality, with such errors like UFO Cat being able to "attack enemies in a lump" or Madame the Sumo's gender changing mid-sentence. Fortunately, the current English translation is a lot better, though a lot of the early Cats and enemies still have spotty translated descriptions.
  • Boring, but Practical:
    • All cheap cats end up in this degree. While there are some area-cleaning bosses that can stop a blob wave of stronger cats in a few blows, anything cheap as a regular Cat can put certain bosses hanging until you build back enough forces to eventually push them.
    • Salon Cat doesn’t have any abilities (besides Weaken Immunity in her True Form) but she deals a decent amount of damage, is an area attacker and is spammable. You can easily make a huge stack of her and deal a ton of damage to a lot of enemies. This also applies to Figure Skater Cats, though less so.
  • Boss Rush:
  • Boxing Kangaroo: Kang Roo and all of her non-event exclusive variants have a boxing theme related to them which is shown through either their design note  or their descriptions note .
  • Bribing Your Way to Victory: In addition to the Allegedly Free Game aspects mentioned earlier, some stages let you pay Cat Food to keep playing if the enemies destroy your base. However, this is disabled on most of the game's hardest stages.
  • Captain Ersatz: The game is known to show off their creations out of other genres as their collection. Justified, as most of them are joint-cooperation of their favorite anime and gaming companies and would gladly help advertise them if asked.
  • Cats Are Mean: The plot of the game is that cats are taking over the world. As the player controls these cats, this is also a case of Villain Protagonist.
  • Chainsaw Good: Lumbercat, the Evolved Form of Gardener Cat, wields one of these. It attacks extremely fast and can freeze and permakill zombie enemies, but it has surprisingly low attack power for a chainsaw.
  • Charles Atlas Superpower: Downplayed and a parody of it. Macho Legs Cat and Beefcake Cat fit the billnote , until they both get outlasted by their single-bodied Titan counterparts.
  • Colour-Coded for Your Convenience: Enemies tend to come in a variety of traits. Said traits are represented with icons that have a specific color as its background and, barring Floating, the color is usually seen on the enemy itself. The colors are White, Red, Black, Green (Floating), Grey (Metal), Yellow (Angel), Light Blue (Aliens and Starred Aliens), Purple (Zombie), and Dark Green (Relics).
  • Cosmetic Award: Any Meow Medal that you’ve obtained doesn’t do anything other than to look pretty.
  • Critical Hit: There are two abilities that act as this trope:
    • A number of cats and, in much rarer cases, certain enemies have a chance to do what is called a Critical Attack, indicated by a sound effect and yellow stars flying out of their target. Crits deal doubled damage and are the only thing capable of piercing the defences of Metal Enemies.
    • In 8.8 a new ability called Savage Blow was introduced, indicated by red stars flying out and a distinct sound effect. It essentially is the same ability as Critical Attack except the damage multiplier can vary from cat to cat instead of it being fixed like Critical Attack and it doesn’t deal full damage against Metals.
  • Critical Hit Class: A number of Cats, such as Space Cat, Catornado, and Jurassic Cat, have low damage but fast attacks designed to proc their crits at a very high rate. These cats are almost essential for taking on stronger Metal enemies. A similar category includes Cats who have very slow attacks or take a long time between attacks, but are guaranteed to land a critical when they hit, suck as Cheerleader Cat and Sunny Neneko.
  • Critical Status Buff: Some cats and enemies, among which include the Uber Rare Togelan Pasalan and enemy Alpacky, have the ability to survive a lethal strike with 1 HP, but get their attack massively boosted when they reach that threshold.
  • Crutch Character: Several.
    • One in particular is the Titan Cat, a textbook Mighty Glacier with a reasonable price and cooldown meant to hold on the front that is virtually immovable. Titan Cats are meant to teach players to stock up on powerful, expensive units and eventually becomes obsolete when unit slots have already been filled with similar roles. The crutch turns into a permanent staple when Titan Cat awakens into the [[Series/Ultraman Jamiera Cat]].
    • Axe Cat as well for the Normal Cats. It has better stats and faster attack speed than the basic Cat, is strong against Red enemies, and is still cheap and fast to produce. However, later on, stronger enemies will be able to overpower it easily, and its higher cost than the basic Cat makes Zerg Rush tactics using it difficult.
    • Ninja Cat has low cost, is spammable, has fast attack speed, and is strong against Red enemies, letting it rip most of Empire of Cats to shreds and help out greatly when collecting Treasures. Later on, however even Mooks will have no problem easily defeating a level 30 Flying Ninja Cat, and it suffers from Axe Cat's same problem of not having a real role in battle.
    • Cats In A Box are fast, powerful, and have an Area Attack. They will carry you through the game right up until Teacher Bun Bun. After that, their utility vanishes, and their True Form doesn't help much at all.
    • Among the Legends, Valkyrie Cat is the first one you'll get, and she's a big help against Teacher Bun Bun and early Stories of Legend. Later on, however, she pales in comparison to both the other Legends and most Uber Rares. While her True Form is a noticeable improvement, it's ultimately not enough to give her more than niche use later on.
  • Cute Kitten: Most Cats are this, sort of. The Li'l Cats fit this even better.
  • Dark Is Not Evil: The members of the Dark Heroes' Uber Set revolves around stealth, espionage, subterfuge and nightmares but are ultimately on the Cats' side. One of their strongest members are even inspired by the Batman himself.
  • Dark Knight: Dark Cat, the True form of Brave Cat, is this.
  • Death of a Thousand Cuts: Cow Cat and its Crazed form has low attack power, but hits and moves three times faster than your regular cat. Later, several other cats can do this such as Hurricat.
  • Defeat Means Friendship: Ururun Wolf's description shows that she joined the cat army because they defeated her.
    • A variety of cat units must be fought first before you can use them. This includes The Crazed Cats and their Manic forms, the third forms of Valkyrie Cat and Bahamut Cat, a young version of Dark Emperor Nyandam, Red Riding Mina, Miyamoku Musashi, Hermit Cat, Masked Yulala, and Mecha Bun Bun.
  • Deflector Shields: Used by some of the starred Aliens. They block all damage while deployed, and must be broken by damaging them past a certain threshold with a single hit. They range in strength, from General GreGory's 6000 to Le'Solar's 40,000, but special mention must go to Youcan and UltraBaaBaa with a barrier strength of 266,000. Certain units have a chance when they hit to break shields instantly, regardless of the shield's strength.
  • Degraded Boss: Very much so. Nearly every boss enemy will show up later demoted to a standard support enemy. One of the best examples is Shibalien, which shows up as a regular enemy in the stage directly after its debut as a boss.
  • Difficult, but Awesome: Long-range cats (mainly Lizard and his variants) are a chore to build up due to their long cooldown, high cost, and general inability to fend for themselves. However, if you can stack enough of them them with cheaper and/or more durable cats to defend them, they will be able to deliver stunning amounts of damage from a range where only a few enemies can hope to harm them.
  • Disc-One Nuke: Some Cats are balanced overall, but can make a big difference when obtained early in the game.
    • One of the more infamous ones is Salon Cat. While it's balanced later in the game, being decently powerful and spammable but something of a Glass Cannon, it's tremendously powerful from the beginning of the game to mid-Stories of Legend, essentially being a straight upgrade to Gross Cat.
    • Among the Super Rares, Delinquent Cat is one of the most powerful and effective Cats to have in the early game, being able to rip through Empire of Cats with its powerful attacks and even helping against Teacher Bun Bun. While it's still usable later on, it's outclassed by dedicated anti-Floating units for crowd control, and by direct damage Cats for attack, becoming something of a Master of None.
  • Duel Boss: A set of event stages, starting with Duel on the Prairie, only lets you send out one Cat at once to fend off a single enemy at a time. It's not a straight example, however, as more enemies come once the first one is killed, and you can spawn another Cat if your first one dies. The later Tag Arena stages work similarly, but let both you and the enemy send out two units at once.
  • Dummied Out: Certain Cats and enemies are implemented into the game, but not obtainable or fightable.
    • In addition to Filibuster Cat X, there's a similar-looking Uber Rare called Evangelist Cat that was only obtainable via a time-limited event... in the Korean version. It works similarly to Filibuster, being a Squishy Wizard with a long attack animation, but it can freeze almost any type of enemy instead of just traitless ones. It's used in the Nintendo Switch port, however, where it replaces Filibuster Cat X as the reward for completing Cats of the Cosmos.
    • There's another Uber Rare that resembles a Cat dressed as a chicken, that was intended for a collaboration event that ended up getting scrapped. Its basic form is a cheap mid-ranged attacker, while its evolved form is a fast-attacking close-ranged attacker that has a small chance to produce a long shockwave. It's unobtainable in all versions of the game.
    • Every anniversary celebration for the game features a stage with a giant birthday cake carried by Doges, which serves as a Zero-Effort Boss to hand out free rewards. However, after the event is over, the birthday cakes aren't removed from the game data, but remain, unused and unlikely to ever be used again.
    • Cats and enemies that are exclusive to Japan sometimes remain unused in the game's data, though usually with their spritesheets erased. Notably, Singer Cat was one of these units... however, its evolved form Mega Cat still appears in the event stage Elite Corps, which did make it to the English version, turning its appearance into a Big-Lipped Alligator Moment for international players.
  • Eldritch Abomination: The Nekolugas. They're so otherworldly that the game doesn't even know whether to call them cats or not.
  • Elemental Rock–Paper–Scissors: As mentioned above, enemies have various types (White, Red, Floating, Black, Metal, Angel, Alien, Zombie, Relic), and certain cats have specialties that make them more effective on a specific type of enemy. These can include Knockback, Massive (deals x3 the usual) Damage, Insane (5/6x) Damage, Resistance (takes 1/4 the normal damage), Slowing, Freezing, and simply being Strong Against (deals 1.5x damage, takes 0.5x damage). Using the right Cats for the job is essential later in the game, when traited enemies begin appearing much more.
  • Evil vs. Evil: The plot of Into the Future in a nutshell; when alien invaders attempt to conquer Earth, the Cats step up to save the world from the invaders, albeit for purely selfish reasons.
  • Fake Ultimate Mook:
    • CyberFace, first seen in the stage Steel Visage. It looks absolutely unbeatable at first glance, as it moves extremely fast, has a 99999 damage area attack, deals quadruple damage to the Cat Base, and fires a Level 8 Shockwave 90% of the time whenever it attacks, in addition to having the Metal trait that makes it take only 1 damage from any attack. The catch? It has only 299 HP, meaning that, while you can't necessarily perform a Death of a Thousand Cuts like you could with most metals, a single critical hit from nearly anything will do it in.
    • In a similar vein, the event enemy Mega Cat does 99999 damage per hit, has a very flashy attack animation, and has enormous range, but it has slow movement and only 99 HP. The Cat version is even worse, as it doesn't even have the colossal attack power to make up for its low HP.
    • Teacher Cybear, appearing in the stage Forged to Kill, is probably the worst of them all: It has 800 attack range, takes only 1 damage when attacked, attacks twice a second, and deals 999,999 damage per swing Fun Fact . This is the same enemy that has single target attacks and 50 health, meaning a Zerg Rush of nothing but meatshields can do him in.
  • Fragile Speedster: Several examples.
    • Among the Normal Cats, Cow Cat moves and attacks the fastest, but has poor endurance and per-hit damage.
    • Capsule Cat has the second-fastest movement speed of any Cat in the game, and does a decent amount of damage per hit, but has just 1 HP.
    • Express Cat is a cross between this and Glass Cannon. It rushes forward and delivers a single big hit to the first enemy it meets, synergising well with its Money Multiplier ability, but it has low HP.
    • Brollows are among the fastest enemies in the game, and they deliver devastating hits whenever they hit a target, but they have low HP and endurance. However, unlike Express Cat, they're not Immune to Flinching, and can immediately attack again when knocked back.
  • Freemium Timer:
    • Playing a level costs energy. In the non-Special levels, energy costs are lower the easier and earlier the level is. If you run out of energy, you can either pay to restore it all, claim a rank-up reward, or just wait a few hours to get more.
    • Gamatoto is a cat you can send out an expeditions for rewards. You can choose to have him adventure for 1, 3, or 6 real-time hours, and he returns with more rewards depending on how long he was adventuring.
  • Frickin' Laser Beams:
    • Certain Cats and enemies have the ability to fire wave attacks when they hit a target, doing extra damage to everything caught in the blast by firing blue and purple shockwaves respectively. Naturally, enemy shockwaves go much farther than Cat ones. Other Cats and enemies also only have a chance to do the shockwave with each hit, turning fights into luck-based missions.
    • Other Cats and enemies, later on in the game, can perform a more powerful variation of wave attacks called Surges. These linger for a period of time, damaging everything caught in them repeatedly. Like wave attacks, some enemies only have a chance to create Surges, but there's a double helping of RNG with them — Surges also have a random zone disjointed from the unit in which they'll spawn.
  • Friendly Enemy: Even if the Doge and Cat armies clash in the world and beyond, Doge is still thoughtful enough to give Cat birthday gifts.
  • Game-Breaking Bug: A now fixed glitch in the 5.10 update caused the Plasma Crystals in Into the Future chapters 2 and 3 to have no effect, effectively tripling the strength of already difficult enemies.
  • Gimmick Level: The game has quite a few.
  • Glass Cannon: Again, several.
    • Most long-ranged Cats in general, even Uber Rares and Legends, are this trope. While they can put out tons of damage from a good distance when protected well, they'll die in just a few hits from most late-game enemies without proper protection. One of the biggest examples is Kalisa, an impromptu Uber Rare void-sword bearer, who moves fast and does great damage. However, it only takes a few hits from most enemies to put her down quickly.
    • Bird Cat is one of the most fragile of the Normal Cats, but compensates with high attack and quick attack speed.
    • When compared to other anti-Red options, Swordsman Cat is this. A lack of resistance means that he takes the full brunt of any Red attacks, but his massive damage to Red enemies lets him rip them apart, especially as Elemental Duelist Cat.
    • Slime Cat has one of the most pathetic health pools of any Cat, but delivers devastating wave attacks with every hit.
    • On the enemy side, Two Can, Tackey, and Hackey can all do incredible damage, but have far less health relative to their attack than most other enemies.
  • God Is Inept: God Cat is hungry, but feed him right and he'll give your cats a huge advantage. Averted in Cats of the Cosmos, where he appears as the final boss in each chapter.
  • Guest Fighter: On occasion, the player can earn "cats" from other games and media. The English version includes 'Mr. Ninja', 'Survive! Mola Mola!' (both by PONOS), Metal Slug Defense, Mario Kart (to celebrate the launch of 'The Battle Cats POP!' on the Nintendo 3DS, 'Touch Detective Neo Mushroom Garden', Crash Fever, Pikotaro (who even made a cat-themed remix of 'PPAP,') and PowerPro Baseball, Mentori, Neon Genesis Evangelion (more specifically, Rebuild of Evangelion), Pokopang, Betakkuma, Fate:/stay night: Heaven's Feel, Puella Magi Madoka Magica the Movie: Rebellion (originally appeared in the Japanese version featuring the the original anime],) Shakurel Planet, Street Fighter, and Vocaloid.
    • The Japanese version includes the ones above and some not available to English players, include the Japanese rock band Kishidan, Merc Storia, and Gudetama.
    • Version 6.0 introduced the Uber Rare set "Girls and Monsters," containing characters from the now-cancelled PONOS game 'GirlsMons.'
  • Guide Dang It!: A specific Special Cat has an obscure method of unlocking. To unlock Flower Cat, you must open and close the right sliding door on the Cat Base menu repeatedly. If you hear a meow when opening the door, you're doing it right.
    • The method for unlocking it's true form is even more obscure. After beating Chapter 3 of Into The Future, the stage for unlocking the true form appears on the 2nd and 22nd of every month for 2 minutes at 2:22 PM. Thankfully, the Awakening Stage is the easiest one in the game, only spawning the Fireworks Guys, who never attack and die in one hit.
    • The strength magnification system, which essentially serves as a method of averting Villain Forgot to Level Grind. In every level where they appear, the stats of an enemy are set to a percentage of those of their first appearance.note  Nowhere in the game is this told to players, which gets especially Egregious when late-game Gimmick Levels feature weak enemies under a truly massive strength magnification, which may lead the player to underestimate them until it is too late.
  • Hard Mode Filler:
  • Health/Damage Asymmetry: Enemies tend to have far more raw health than even the tankiest Cats, but Cats tend to do far more DPS than even the strongest enemies.
  • Helpful Mook:
    • Ms. Sign will show up if the player takes too long to beat most levels, but does nothing of importance besides taking up a slot in the enemy limit. Because Ms. Signs are infinite on most levels, she serves to break stalemates, lowering the number of actual enemies on the field and letting your Cats break through. It's even possible to completely clog the enemy limit with Ms. Signs, then cheese the level.
    • Weak Empire of Cats enemies like Mooth and Kang Roo are occasionally spawned in late-game levels. Utterly outmatched by your Cats, they serve to give the player a cash boost, as they drop much more money than most enemies.
  • Hitbox Dissonance: Plenty of examples.
    • Despite only reaching to the same range as the original Teacher Bear's claw slash, Assassin Bears can hit Cats a massive distance in front of themselves.
    • Dark Emperor Nyandam's hitbox is quite a bit in front of his throne, so Cats will appear to attack the dark spirits in front of him. Notably, his variants all fix this issue, which can look strange if he's paired with one of them.
    • One of the most notorious examples is Master A., whose attack seems to reach a good deal past the end of his tongue.
    • The explosion from Tackey's spike ball goes a lot farther than the animation would suggest.
    • Many Uber Rares, most notably Windy and Jizo's Moving Castle, have attack animations that reach much farther than their actual attack range.
  • Hopeless Boss Fight: Alien enemies in the later chapters, as well as the Cat God in all three of his forms, start off incredibly powerful and must be weakened by collecting treasures. If the player has fewer treasures than expected for that point in the game, this trope will result, as the Aliens will be far too powerful to defeat by normal means.
  • Idiosyncratic Difficulty Levels: The Levels are rated, from easiest to hardest, as Easy, Medium, Hard, Veteran, Expert, Insane, Deadly and Merciless.
  • Improvised Weapon: Including, but not limited to: bottles, IV stands, shovels, tins of Cat Food, barbells, signs, pizzas, croissants, and Frickin' Laser Beams.
  • Item Farming:
    • Regular Cat Tickets, used to spin the silver Cat Capsule, can be farmed on special stages that feature Metal enemies. The easier ones feature Metal Hippoes as the main enemies, while the harder ones feature Fake Ultimate Mooks like Teacher Cybear and CyberFace. They double as a Peninsula of Power Leveling, as Normal Cats can be leveled using these tickets.
    • Catfruits, which are needed to unlock the True Forms of Cats from the gacha and some others, must be farmed from stages that reappear every week. Some Cats need rainbow-coloured Epic Catfruit to evolve, which can be obtained from rarer event stages or as a Rare Random Drop from the weekly stages. The rarest of all is Elder Catfruit, needed to evolve Legends and anti-Relic Cats; it can only be farmed from Growing Strange, which is not shown on the in-game event schedule.
  • Joke Character: Again, several examples.
    • The Killer Cat, a black and red variant of the regular Cat unlocked in the Day of the Cat event, has the exact same stats as the regular Cat, but costs the most money out of any unit in the game, at a staggering $7500 in Stories of Legend mode! At least it's cheap to upgrade for easy User Rank points.
    • Gummy Cat, which is one of the only Cats that can only be accessed by paying real money, also counts. Not only does it have 1000 knockbacks, making it get Blown Across the Room by the slightest bit of damage, but it deals 1 HP of damage per attack. It can’t even Zerg Rush effectively, due to its higher cost and slower recharge speed than most meatshields. So much for Bribing Your Way to Victory.
    • Gacha Cat, another Cat only accessible by paying real money, is in a similar situation. It shares Gummy Cat’s Scratch Damage attack, and its special ability is almost useless — a 5% chance to knock back enemies. While it does have decent HP and the ability to No-Sell a lot of status effects, it’s not enough to make it stop being useless.
  • Kaizo Trap: Some stages will still try to finish you off, even when the base is being broken down.
    • The Challenge Battle sends out one last Assassin Bear when the base is on its last legs, which can turn the tide of battle if you don't have your Cat Cannon ready.
    • Lovechild Lane sends out a huge horde of Zang Roos when the base is hit. Even if you managed to take down the One Horn and stall out the Zamelle and Mr. Moles, they can still finish you off if you can't destroy the base fast enough.
    • Draconian, the stage to unlock Manic King Dragon Cat, initially sends just three of them as the main bosses. However, if the base is damaged after a certain amount of time, more of them will come.
  • Karma Houdini: At no point, over the course of the game's Excuse Plot, do the Cats receive any punishment for all of the mayhem they cause. This also applies to their creator.
  • Keystone Army: If the enemy base is destroyed, you automatically win and every enemy instantly dies. This trope works both ways, though. Watch out for those Zombies, Long-Distance enemies, and Warping!
  • Lady Not-Appearing-in-This-Game: Subverted. See that beautiful lady, with long slender legs, big wings and an awesome spear? You can actually get her!
  • Last Chance Hit Point: Some cats and enemies can survive a lethal hit with one hit point. This is represented during battle by a flashing icon of a muscleman. While useful against slow attacking opponents, it doesn't offer much defence.
    • If a Cat unit hits the enemy base before it spawns its boss due to HP loss but the blow would destroy the base, it'll be set at 1 HP. This generally happens when bringing an overpowered army to an easier stage.
  • Loads and Loads of Characters: There are easily over a hundred different Cats across the five rarity categories. This also doesn't take into consideration the limited Cats or the variety of enemies.
  • Macross Missile Massacre: Possible to do if the player stacks up a lot of Hacker Cats. The enemy Sunfish Jones can do this as its primary means of attack.
  • Magic Knight: Swordsman Cat, one of the Rare set, and its evolved forms Sword Master Cat and Elemental Duelist Cat.
  • Magikarp Power: The game's jam-packed with units like this.
    • Nerd Cat has low health, a single target attack, and insane range; however, it also has a very unwieldy Arbitrary Minimum Range. Its evolved form, Hacker Cat, has an area attack and an easier-to-deal-with minimum range, but is still fairly weak... and then, when it evolves into Cyberpunk Cat, it becomes one of the most powerful non-Ubers out there.
    • Adult Cat has very short range, low health, mediocre attack power, and is expensive for what it is. Its true form, Prisoner Cat, despite gaining a minimum range and a slower recharge speed, has much longer range and Splash Damage, making it much more useful.
    • Dom Cat is rather useless in its normal form, and can easily be replaced by other cats that are more effective on Reds. Its true form, Dark Lazer, has a much faster attack speed and is strong against both Blacks and Reds, making it very handy for mid-Stories of Legend, though it does fall off later on.
    • Evil Cat is expensive and has low stats for its price, alongside a very low chance to freeze Red enemies. While Gentleman Bros. isn't any stronger, it is a lot cheaper, making it easy to permanently freeze most Red enemies.
    • Apple Cat and its evolved form Face Cat are rather weak due to their single target attacks, even though they have a high chance to freeze Reds. The true form, iCat, has an area attack and boosts the freeze rate to 100%, letting it Stun Lock most short-ranged Red enemies.
      • In a similar vein, Flower Cat has extremely low stats and a very low chance to freeze Black enemies. Once it becomes Bombercat, it gains iCat's same 100% freeze chance and Area Attack, letting it permanently freeze many dangerous Black enemies.
    • Zig-zagged by the Ultra Souls set of Uber Rares. They’re pretty weak in their basic forms, having to Zerg Rush to be of any use. Their evolved and true forms are much stronger, becoming heavy attackers. However, in a case where the Magikarp can sometimes be more powerful than the Gyarados, the basic forms can be useful on certain stages due to their low cost and fast production speed. In particular, Kasa Jizo is considered more powerful in basic form.
    • The Nekolugas are weak, slow, and expensive in their basic forms. Upon growing to level 10, they suddenly gain massively increased range and special abilities.
    • Mer-Cat, along with its evolved form Commando Cat, has low health, slow movement, short range, and is notable only for its surprisingly high attack power. Cameraman Cat, its true form, gains increased health, range, speed, and an Area Attack, cementing it as a very powerful spammable attacker.
    • Kotatsu and Sadako Cat are already decent units in basic form, but suffer badly from the typically high attack of late-game Floating enemies. The True Form, Octopus Cat, is granted the ability to completely nullify wave attacks, making most wave enemies far easier to deal with.
    • Priest Cat and Monk Cat are nearly useless, mostly thanks to their poor range (only out-ranging Shy Boy and some of the cyclones), low HP, and single target attacks. Their True Form, Sanzo Cat, has more range, HP and an Area Attack, making it very effective against short ranged floating enemies.
    • While the Li'l Cats are just worse versions of the Basic Cats in their basic forms, their True Forms fall squarely into this. While they may have lower stats than their larger counterparts, they compensate with unique abilities such as Li'l Lion's Wave Attack immunity or Li'l Eraser's Freeze immunity.
    • Among the Legends, Red Riding Mina is easily among the weakest unevolved, due to her low HP and damage along with not having a special ability. However, her True Form gives her a massive stat boost, greatly increases the Splash Damage range on her attack, and gives her the ability to weaken Relics, turning Mina into a great choice for a long-ranged attacker.
    • Archer Cat and Cupid Cat are both extremely weak anti-Floating attackers that deal barely any damage and can't take a hit in return. Their True Form, however, is Cataur, which massively boosts their HP, attack, range, and movement speed. Not only is Cataur a great choice to take down long-ranged Floating enemies, but with some NP upgrades, it can rip apart Zombie enemies as well.
    • Cat Gunslinger is a variant that turns into a Gyarados not through its True Form, but through Talents. Initially, it's a weak, slow-attacking unit with a low chance to slow Black enemies, and its True Form, Rodeo Cat, doesn't help much at all. However, through Talents, it gains the ability to slow Relic enemies as well, along with gaining the ability to shrug off Curses faster. Since Relics are stronger than Blacks and have fewer units that can effectively fend them off, Rodeo Cat is now a great option to stall dangerous Relic enemies, especially Primeval Cyclone.
    • Professor Cat Jobs is normally an Awesome, but Impractical unit despite his powerful weaken ability, due to his exceptionally slow movement, pathetic stats, and long recharge time. However, his True Form, Headmaster Cat Jobs, grants him some significant boosts. The increased movement speed and Last Chance Hit Point are great to boost his usability and survivability, but what really pushes him over the edge is his Surge attack. It requires some luck to use effectively, as it can spawn in a massive range and only lasts for a short time, but any enemy hit by it will be weakened so much as to be almost completely harmless. While he still has flaws, his True Form represents a massive improvement over the original.
  • Mercy Invincibility:
    • Both Cats and enemies are invulnerable to damage while launched backwards from a knockback, whether from sheer damage or from the ability.
    • The Dodge Attack ability gives a unit a chance to ignore an attack and gain temporary invincibility from any form of damage from the targeted trait, which is indicated by a golden shield. The unit is still vulnerable from damage coming from the traits that the ability doesn't target, even if the invincibility kicks in.
  • Mid-Season Upgrade: All cats in their evolved form at level 10 are these. These will eventually be succeeded by their Awakened Form.
  • Mighty Glacier: Again, several.
    • Titan Cat is slow to move and attack, and is the most expensive of the Normal Cats. However, it compensates with its huge HP and attack, along with being Immune to Flinching.
    • The first two bosses of Empire of Cats, The Face and Dark Emperor Nyandam, are some of the slowest enemies in the game. However, they have insane amounts of HP, and their strong, long-ranged attacks are veritable One Hit Kills on most Cats at that point in the game.
    • While a lot of Uber and Legend Rare Cats fall into this, the unquestioned champion would be the Iron Legion’s Legend Rare, Mighty Kristul Muu. In addition to its massive stats and good range, it dishes out 5x damage to Zombie enemies while taking 1/4th the damage in return, and can completely nullify wave attacks. However, in addition to its slow attack speed, it moves the slowest of any Cat in the game, tying with Prof. Cat Jobs and The Face.
  • Missing Secret: Cats from collab events have empty slots in the Cat Guide displayed, even if they're inaccessible or unlikely to ever be accessible again.
  • Mix-and-Match Critters. A good amount of Cats you can unlock fall into this. Cow Cats, Bird Cats, Fish Cats, Lizard Cats...
  • Monster Compendium: The Enemy Guide, a list of all monsters you've defeated, each one having a ridiculous bit of text describing them. Since it was added early on in the game's life and hasn't been updated the way that the Cat Guide was, it's just a long list with one enemy after the other, but thankfully the scroll bar at the top can be used to quickly get to the section a given monster is located in.
  • NEET: Sea Maiden Ruri from the "Girls and Monsters" Uber Rare set is described as one of these.
    A mermaid NEET from the mystic seas. Dreams of cute boys who'd risk drowning to save her.
  • Nintendo Hard: Zig-Zagged. Every Empire of Cats episode starts as easy as sweeping the floor with cats, until the first episode of Into The Future. Late Stories of Legend, Uncanny Legends, and Deadly/Merciless event stages are where the game becomes brutally hard... ...that is, unless you can pony up the cash, but even then, it's by no means a cakewalk.
  • No Name Given: Enemies that don't appear in the enemy guide, like the ones in special event stages, have no listed name. While some have their name given in the advertisement for the event, others, like the fireworks-toting stick figures or the Those Guys toting glowsticks, have no official name.
  • Non-Indicative Difficulty: Some stages are rated as a different difficulty from what they actually are. Until an update fixed it, Dogsville (home of Everlord Wanwan, and one of the hardest stages in the game) was rated Insane, not Merciless like the other stages of its difficulty. On the other hand, Revenge of the Wormhole is quite a bit easier than its Merciless difficulty would suggest, while Steel Visage and Forged to Kill are home to nothing but the aforementioned Fake Ultimate Mooks, and thus much easier than most Deadly stages.
  • No-Sell: The Dodge Attack ability, introduced in Version 8.10. This ability gives a unit a chance at gaining temporary invincibility to a certain color of enemy for a limited time when hit by that color.
  • No Plot? No Problem!: Even the Excuse Plot that's thrown at you each time you start the game barely counts as a plot at all.
  • Nostalgia Level:
  • Numerical Hard: The Star Difficulties of Stories of Legend, some Event Stages, and Uncanny Legends boost the hp and damage of the enemies by a set multiplier. How high this multiplier is varies.
  • Oh, Crap!: Most units, from both sides, have a reaction like this when they get knocked back.
  • Ominous Latin Chanting: Cyclone stages as well as some of the Crazed Cats employ variation of Carmina Burana ~ O Fortuna as their boss music.
  • One-Time Dungeon:
    • Zombie variants of the story chapters' stages can only be played once, then they're gone for good.
    • Downplayed by Facing Danger and Merciless XP/Taste of Success, which can only be played once every time they come around, but will eventually return after a few days.
    • Filibuster Obstructa and Idi:Re can only be fought once per game.
  • Overshadowed by Awesome: Many Special Cats suffer from this problem; whatever they can do, another unit generally does better and less expensively.
    • PONOS seems to be slowly trying to avert this by giving them situational but still handy abilities. For example, Loincloth Cat gained the ability to sometimes break barriers in 6.5.
  • Peninsula of Power Leveling: On weekends, the aptly-named Weekend Stage appears, which lets you play it on different difficulty levels to gain large amounts of XP as a reward. More rarely, other stages like XP Colosseum and Merciless XP appear, which are even harder, but give out even greater payouts of XP. All of them feature large amounts of Black enemies as the main threats.
  • Play Every Day: Every time you start the game for the first time in a day, you earn a Cat Ticket that can be used to earn upgrades for the base cats and passive boosts. In addition, you can also earn other rewards for starting up during events. Also, to maximize the value of sending Gamatoto on expeditions, you have to check back at every 1, 3, or 6 hours, depending on how long you send him on an expedition.
  • Player Headquarters: The Cat Base. Buying upgrades with materials allows some minor customization, as well as the ability to use different types of Cat Cannons. These types include a cannon with slight knockback and damage, a beam that slows enemies, a lightning bolt that stops enemies, a shield that blocks enemies, a salt water cannon that damages Metal enemies based on their current health, a holy cannon that unburies, freezes and damages zombies based on their max health, a cannon that fully knocks back enemies and breaks barriers in an area, and a beam that Curses everything on the field.
  • Power-Up: There are 6 varieties in total, which can be equipped before battle starts. Five of them can be collected from event stages that appear every week.
  • Power Up Letdown: Unfortunately, some Cats have True Forms that fail to improve them enough to be useful. Some of the worst offenders are:
    • Most of the purchasable Special Cats and monthly Rare Cats have this problem, because they don't get the Boring, but Practical doubled stats that the Normal Cats do. To add insult to injury, their True Forms are also harder to get. Among them, some of the most disappointing are:
      • Ninja Cat's True Form, Flying Ninja Cat, reduces its cost slightly... while decreasing its movement speed, and granting no other changes.
      • Samurai Cat's True Form, Pastry Cat, is one of the worst; all it gets is a very small (10%) chance to slow enemies for 2 seconds.
      • Sports Day Cat's True Form, Rampage Cats, does nothing to improve its poor stats or high price for a meatshield, instead boosting its range and granting it Warp immunity... while decreasing its attack speed.
    • Downplayed with Bronze Cat's True Form, Quizmaster Cat. While it boosts its knockback chance to 30% and gives it more range, it comes at the cost of reducing his attack speed, reducing his knockback rate vs Metals.
    • Mighty Thermae D-Lux's True Form, Subterra Sentinels, gives it nothing except a nearly useless 10% boost to its total attack stat. Since it hits 3 times per attack animation for low damage, the boost is almost imperceptible.
    • Many of the Almighties' True Forms qualify, due to their small improvements and extremely minor visual changes, but most of them have Talents to improve their fate. Radiant Aphrodite, however, gets it the worst; all her True Form grants is a small boost to HP, and her Talents only grant a weak slow and some fairly useless status resistances.
  • Punny Name:
    • Quite a few of the enemy names fall under this, usually being a pun on the enemy's actual species: to list just a few, there's Kang Roo, Gory, Squire Rel, Mooth, LeMurr, Dagshund, Otta-smack-u, Bore, Rain D., Owlbrow, Camelle, H. Nah, R. Ost...
    • In the Japanese version, Necromancer Cat, the evolved form of Shaman Cat, is "neko ramansa" (say it fast.)
    • While there are tons of stages with a Pun-Based Title of some type or another, the March "Bears be Bare" set of event stages takes the cake. Every single stage name there is a bear-themed pun, with stage names like "Bear Grills", "Bees With Ears", and "Can't Bear Anymore". The later-introduced "Bears be Back" set doesn't let up on the puns, either, with names like "2 Much 2 Bear" and "What We Do In The Woods".
  • Puppeteer Parasite: The THATs that serve as the antagonists of Into the Future latch onto regular enemies, transforming them into Alien versions. It's not a straight example, however, as their victims remain autonomous.
  • Rapid-Fire Fisticuffs: Delinquent Cat summons a spirit to pummel his enemies, just like his inspiration.
  • Race Against the Clock: Certain levels behave this way, where if the enemy base isn't destroyed in a certain time, a wave of highly buffed enemies will overwhelm you.
  • Really 700 Years Old: Subverted. The Cat God is only in his 20s despite being a deity. This makes him unusable in Legend Stages, which take place before his birth.
  • Recurring Boss: Many of the bosses you defeat will return as bosses in a later level under a greater strength magnification.
  • Ridiculously Cute Critter: Li'l Cats, because they're, well, little.
  • Sealed Evil in a Can: The opening to Stories of Legend claims that the "legendary Cats" were sealed away, and the present-day Cats are trying to free them. Considering what type of method they use to do this, as well as their Villain Protagonist tendencies...
  • Shout-Out: Has its own page Here
  • Shows Damage: All units have a specific amount of times they can be knocked back (knockbacks) before dying. Because each one occurs when the unit loses a certain percentage of health (e.g. 2 knockbacks mean that it will get knocked back at 50% and 0% HP), the more times something has been knocked back, the closer it is to death.
  • Status Effect: Some enemies (and some cats) can inflict these to their opponents. Examples include:
    • Weaken: Lowers attack power for a while. Indicated by a sword with a blue arrow pointing down.
    • Freeze: Prevents movement or attacking. Indicated by a stopwatch.
    • Slow: Lowers speed, but not attack rate. Note that "slow" means "speed reduced to 1" in this game. Indicated by a running stick man with a starburst outline around it
    • Knockback: Knocks back the afflicted unit. It also interrupts attack animations, making it useful against units with a long attack animation.
    • Warp: Introduced in 6.5 and (currently) only used by enemies. Acts as a stronger version of knockback that knocks cats further and temporarily removes them from the field. 8.3 introduced enemies that use a variant of Warp that moves cats closer.
    • Curse: Introduced in 7.0 and, before 9.5, was only used by Relic enemies. Prevents units from using abilities which directly target enemy traits, such as inflicting status effects, or are dependent on them to function, such as Dodge. Indicated by a flame icon with color that depends on who uses it (green for enemies, yellow for cats).
    • Toxic: Introduced in 9.2 and (currently) only used by enemies. Deals deals damage equal to a percent of the target's max HP in addition to dealing damage like normal. Indicated by purple smoke emanating from the target.
  • Scratch Damage: Metal Enemies have a trait that enables them to take 1 damage from all attacks except for critical hits.
  • Stone Wall: Yet again, several examples.
    • One of the first Cats unlocked is Tank Cat, which has high HP for its low cost and fast recharge, but deals Scratch Damage when it attacks. Along with its faster Crazed Form, it’s one of the most Boring, but Practical Cats.
    • Rocker Cat and Wushu Cat have less raw HP than Tank Cat, but resist Angel and Zombie enemies, respectively, making them even better options in those cases.
    • Curling Cat can only attack once, but has tremendously high HP and can No-Sell most status effects. It’s meant to engage enemies and act as a stationary wall.
    • Metal Cat is a variant that works best against Mighty Glacier enemies. Despite its low HP, it takes Scratch Damage from non-critical attacks. However, it’s extremely weak offensively.
    • Sushi Cat and Kotatsu Cat have low attack, but are massively resilient against Red and Floating enemies, respectively.
  • Superpowered Evil Side: All of the Normal Cats have one. You get them from beating their respective stages.
    • Crazed Cat is a direct upgrade of his predecessor: he has much more health, higher damage, and much higher movement speed allowing him to get to the front lines faster.
    • Crazed Tank has more health than the normal one, and like the above unit has insanely fast movement speed.
    • Crazed Axe has immensely more health and damage than his normal counterpart, and retains the Strong vs. Reds trait that allows him to kill Red Enemies even faster than his previous self.
    • Crazed Gross retains its long range, but it now has more HP and damage to boot. While its cooldown is significantly longer, it makes up for this with an ability to create powerful shockwaves with each attack, which only get longer once you unlock its True Form.
    • Crazed Cow has superior stats to the normal one in addition to truly insane movement speed. He also has an Area of Effect that allows him to plow hordes even faster.
    • Crazed Bird has longer range than the normal one, plus he has even more destructive power behind his strikes.
    • Crazed Fish has a much cheaper cost and like his predecessor boasts immense damage and health. In addition to his crushing stats against Reds, he has a chance to perform a Critical Hit - something only the True Form of his predecessor could do.
    • Crazed Lizard has a longer cooldown than the normal one, but makes up for this by being what amounts to a direct upgrade of it, having much more damage and HP while retaining the same range.
    • Crazed Titan shares his normal form's ungodly HP and attack power, except his attack/defense are both much higher. In addition, he has an additional 10% chance to unleash a devastating shockwave with each attack, which is further boosted to 15% in his True Form.
    • The unique Uber Rares offered in the Epicfest set (Shadow Gao and Dark Mitama) follow this trope. Not that their Uberfest counterparts were weak, mind you.
    • Crazed Moneko debuted in version 6.10. She does two quick attacks, and then a guaranteed critical hit after a few seconds.
  • Timed Mission:
    • Certain levels (you're expected to figure out which ones) will send hordes of hyperbuffed enemies, usually Assassin Bears, if the player takes too long to win.
    • All the stages in Into the Future, along with some event stages, have a variant. While you won't lose if you take too long, the stage will hand out progressively better rewards for clearing it within lower amounts of time.
    • The stages in the Catclaw Dojo are timed, with the objective being to get as many points as you can within the time limit.
  • Time to Unlock More True Potential:
    • Instead of unlocking their True Forms by defeating them in Awakening stages, the True Forms of gacha Cats and the Legends must be unlocked with Catfruits and XP after reaching level 30.
    • Catseyes are a somewhat literal version. Using them on a Cat at its level limit will boost the limit by 1 up to a new maximum.
    • Paying NP, accessed by trading in Cats rolled from Rare Capsules, allows some Cats to unlock new abilities.
  • Toon Physics: Cats that can levitate axes in front of them, Cats with creepy legs, Cow Cats, Bird Cats, Fish Cats, Lizard Cats, Titan Cats, and floating torso Cats.
  • Stripperific: A number of the female, Animesque characters have this going on, most infamously the Galaxy Gals.
    • The "Cats" from the "Girls and Monsters" Uber Rare set also fall into this category.
  • Troperiffic: This game doesn't shy on Anime stereotyping and explicit theme-genre expositions, which are written in Event maps and Cat descriptions alike.
  • True Final Boss:
    • After beating Cats of the Cosmos chapter 3, a random stage in that chapter will let you battle against Filibuster Obstructa, a Starred Alien/Floating enemy with tons of knockbacks and an extremely long attack animation. Which is good because if it gets a single attack off, your base is toast, no matter where it is. Defeating it will unlock Filibuster Cat X.
    • After clearing every stage in Stories of Legend on every star difficulty, Eldritch Forces will be invaded by the mysterious Idi:Re, which can be fought to unlock it as a Special Cat.
  • Turns Red: Several Cats and enemies have the ability to increase their attack power by a certain amount when their health drops below a certain percentage, making them much more dangerous when harmed sufficiently.
  • Unique Enemy: Enemies from monthly events and other special event stages tend to appear just once or twice. This also applies to most newly-introduced enemies, at least for a while. There are also a few straighter examples:
    • Angel Fanboy, a Ms. Sign variant, appears just once in the entirety of Stories of Legend, in Gouache Ghouls, and also shows up in a scant few event stages. He's The Artifact from when Divine Cyclone was released, serving to remind the player that Angel enemies are immune to anti-Floating status effects.
    • While the Ecto Gang (Ecto Doge, Ecto Snache, and Ecto Baa Baa) show up in quite a few event stages, they only appear once in Stories of Legend, in The Haunted 1LDK. They do spawn infinitely in that level, though, so they're not a straight example.
    • There's only one Teacher Cybear in the entire game, in a special Cat Ticket stage, Forged To Kill.
    • Li'l Bores and Doges dressed as rats only show up in a single stage each, made to commemorate the new year with its own Zodiac animal.
  • Useless Useful Spell: Curse is this, to some degree. When inflicted on an enemy, it disables their ability to do Standard Status Effects, Dodge Attack, Curses, and Toxic Attack. The problem is that most enemies are threatening because of their raw stats and even among the ones that do have the abilities listed above, some of their abilities are just there and removing them doesn't make them any less dangerous. This limits Curse to being useful on a limited number of enemies, such as Henry, Croakley, Mr. Mole, Loris, and Angelic Sleipnir. While being able to disable the abilities of these threatening enemies is still very useful, most of the time, it just does nothing. What’s more, while the Purposely Overpowered Kasli the Bane can make great use of it, most of the other users (Bakery Cat, Papaluga, and the Curseblast cannon) are either too unwieldy or leave periods of time where enemies are un-cursed, leaving you at the mercy of their abilities until they’re cursed again. As usual, however, while Curse isn't as useful in your hands, it's a menace in the hands of the enemies as you have a lot more ability users, some even relying on them, than your enemies.
  • Warm-Up Boss:
    • The first two Moon levels in Empire of Cats feature The Face and Dark Emperor Nyandam, which both serve as this trope. While they may have devastating long-ranged attacks, they’re among the slowest enemies in the game, making them far easier to defeat than the bosses of later story chapters.
    • Among the Cyclones, Red and Black Cyclone share this status — fittingly, as they were the first two to be added. While Red Cyclone has enormous DPS, its HP is surprisingly low — not to mention, its short range and slow movement make it easy to Stun Lock, given how many anti-Red and -Floating Cats there are. Meanwhile, Black Cyclone has extremely poor per-hit damage, comes with weaker support than the other Cyclones, and is extremely easy to knock around.
    • Among the Crazed Cats, the very first one (the basic Crazed Cat) has no special abilities besides having a ton of HP and DPS, and its support enemies (Le'boins and Teacher Bears) are fairly easy to dispatch and give a lot of money on death.
  • Word Salad Title: Some of the level titles for the Stories of Legend and Uncanny legends stages make little sense, such as "Revolving-door Floats" and "Gestalt, Decay."
  • Zombie Apocalypse: Zombie units, which can first be encountered in Outbreak stages after beating Empire of Cats chapter 1, have the ability to burrow under your units and can revive after being killed. The amount of times they can burrow and revive depends on the specific unit.

     Examples from The Battle Cats POP! 
  • Adaptational Wimp:
    • The maximum level for Cats is 20, and only the Normal Cats have True Forms, so most of them are much weaker than in the mobile game.
    • Many of the enemies from Stories of Legend are much less powerful here, to make up for the fact that the player is weaker as well. Some of the biggest examples are:
    • Master A.: in addition to a drop in stats, he lost a lot of range, making him far less threatening than in the mobile game.
    • Teacher Bun Bun is a brutal Wake-Up Call Boss in the original, in large part due to his non-stop attacks that will One-Hit Kill most Cats at that point in the game. Here, not only are his stats weaker, but his time between attacks is much longer, making it easy to overwhelm him. Note, however, that this only applies to the original; J.K. Bun Bun and Bun Bun Black have lost nothing.
  • Adapted Out:
    • The only Uber sets that appear are the Dynamites, the Vajiras, the Galaxy Gals, the Dragon Emperors, and the Ultra Souls, with Nekoluga as an added bonus. All the others are gone, even ones that were in the mobile game in 2016. Among said sets, only the first 5 Ubers to be added to each are present, so Nurse Cat, Kenshin, Kalisa, Dioramos, and Kachi-Kachi are gone.
    • Alien enemies don't appear.
    • There are no Stories of Legend chapters, so several enemies from there get left out.
  • Anti-Frustration Features:
    • To make up for Cat Food being non-purchasable, you get 1 every time you clear a stage for the first time, with duplicate treasures also giving some out.
    • XP is much cheaper to buy with Cat Food, because there's no easy way to farm it like in the mobile game.
    • Treasure Radars only cost 3 Cat Food instead of 45, so it's much easier to get any treasures you're missing.
  • Arbitrary Headcount Limit: The game has one in the form of a bar. Said bar starts out full but lowers for every cat spawned in the field, with each cat having a different number that affects how much they drain out the bar. Once the bar is empty, you won't be able to spawn a new unit until a unit dies, which replenishes the bar by how much they drained it.
  • The Artifact:
    • Despite having no microtransactions (being a paid-for game), the game still has an energy system and Cat Food, which were both incentives to spend real money in the original.
    • The presence of Valkyrie Cat, Bahamut, and Ururun Wolf. In the mobile game, Ubers are harder to come by, so they (and the other Legends) serve to help out players with bad luck or who don't want to spend real money. In POP!, however, Ubers are much easier to get in large quantities, so they serve little purpose. Valkyrie, already a Crutch Character in the mobile game, has little reason to be used here, and Bahamut and Ururun Wolf are only obtained when there are no stages left to use them on.
  • Bragging Rights Reward: Once you beat the last story chapter of the game, you get Ururun Wolf, a unit similar to Bahamut that can knockback non-Metal enemies. Thing is, by the time you get it, there are no more stages to challenge left to use them on.
  • Camera Abuse: There's a chance that, when cats or enemies die, they get launched in front of the screen shortly before sliding down the screen, temporarily blocking your view of the battlefield in the process.
  • Compressed Adaptation: Enemies from Empire of Cats, Stories of Legend, and some event stages are put into 3 new chapters, so many changes are made to accomodate them. Notably, the Cyclones just appear as regular bosses instead of getting their own unique stages, some enemies from monthly events show up, and the final boss is a tag team of J.K. Bun Bun and Bun Bun Black, followed by Ururun Wolf.
  • Demoted to Extra: The Crazed Cats had their own unique stages to unlock them in the mobile game, but are just regular gacha Cats here. The same applies to the unlockable Rare Cats, the Bean Cats, Moneko, and Flower Cat.
  • Early-Bird Cameo: The stages from Cats of the Cosmos appeared here before they did in the mobile game, though with completely different enemies.
  • Infinity +1 Sword: The Crazed Cats, which are massively powerful compared to everything else in the game, can only be rolled from gachas when near the end of the last chapter.
  • Player Vs Player: One of the port's features is the ability to take your Cats to do battle with other players.
  • A Twinkle in the Sky: Sometimes when a cat or enemy dies, they get launched far into the background and disappear in a yellow star twinkle.

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