The Adventures of Elena Temple is an indie game developed single-handedly by Grim Talin, and is strongly styled after the 80's Puzzle Platformer games. The player takes control of an archaeologist named Elena that must explore a temple filled with everything from traps and enemies to treasures and armed with only a gun that can only hold and shoot two bullets at a time. The game is not just a puzzle game but also a strategy game, since every level has a certain path of actions to take to clear it easily.
The game's most unique gimmick is that along with being a Retraux game, it incorporates a dozen different interfaces all resembling different game consoles and computers from the era. The filters can be changed at any time and only affect the look of the game. The levels and puzzle are always the same. The game released for Steam and Nintendo Switch in May 2018.
Tropes present in this work:
- 100% Completion: The game's world has a total of 120 coins and 8 gems to collect with some in the open and others very well hidden.
- Action Girl: Elena Temple.
- Bland-Name Product: The actual computers and game console depicted in the game have loose names based on their actual names.
- Collision Damage: Touching any of the enemies anywhere is instantly lethal.
- Death Is a Slap on the Wrist: You have limitless retries, unlike most of the games of the "emulated" period. Elena is also never thrown back very far by each death.
- Deliberately Monochrome: The part of the game you are actually playing is always strictly monochrome, though the exact color palette changes depending on the device "you" are using.
- Instant Death Bullet: Played straight. However, you can only carry two of them at a time.
- One Hitpoint Wonder: Your protagonist is instantly killed by anything in the game.
- Protagonist Title: Played straight, unless you consider "you" who is sitting in the "in-game rooms" to be the protagonist.
- Spikes of Doom: An ever-present obstacle in the world of the game.