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"You have been foiled in your attempt to rescue your family.
However , you still have a chance."
—The Sega Genesis and Super NES versions' death screens.''

https://static.tvtropes.org/pmwiki/pub/images/d6bffafe36849983fd4b61d3f628fe39.jpg
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Numerous video games have been released based on the creepy and kooky Addams Family.

Fester's Quest

Fester's Quest is a top-down shooter based on the 60's TV show (and Blaster Master gameplay-wise). Uncle Fester is on a mission to investigate the UFO that has invaded the town the family lives in. The game was released on the Nintendo Entertainment System in 1989. The game was released by Sunsoft.

  • Alien Invasion: The villains of the game are aliens who are attacking the town.
  • Aliens Are Bastards: They presumably want to conquer Earth, starting with the town.
  • The Cameo: The mother-brain, frog, and Crabullus bosses from Blaster Master are re-made as mooks in this game.
  • Continuing is Painful: Continuing after getting a game over puts you back at the beginning of the game, although you keep all of your weapon upgrades.
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  • Cores-and-Turrets Boss: The final boss, the ship's computer, may qualify as this, with the core situated right behind the bottom turrets.
  • Giant Spider: One appears as a Unique Enemy guarding a hot dog stand (which functions as a way to replenish your health).
  • Heart Container: One is through a dead-end wall in the first white building, the other in a seemingly isolated brown one.
  • Invincibility Power-Up: Thing will sometimes give you potions that you can use whenever you so choose to become temporarily invincible.
  • Nuclear Candle: The light bulb, likely powered by Fester himself, can light the entire underground area.
  • Rouge Angles of Satin: The invincibility potions are mistakenly called invisibility potions.
  • Smart Bomb: The noose, which shows a screen of Lurch and then destroys all enemies on screen.
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  • Unique Enemy: A Giant Spider appears guarding a hot dog stand. It's not a boss, and it only appears once.
  • Whip It Good: Fester's secondary weapon, gained from Morticia. Becomes a chain for its second level.
    • The second boss packs two of them as well.

The Addams Family (1992 NES Game)

The Addams Family (NES) is a Nintendo Hard side-scrolling platform game by Ocean Software. You control Gomez Addams as he attempts to rescue his family members and reclaim his family fortune (the latter objective is actually required by the game in order to win). You'll have to have your wits about you, as you try to avoid the various perils befalling you and rescue your beloved family.

  • A Winner Is You: So, you've managed to make it through your death-trap of a mansion and bypass the various bewitched enemies. You've rescued all of your various relatives, restored your lost family fortune, and saved Morticia from an evil Gomez clone. How does the game celebrate all of your hard work? By announcing on a plain text screen that you've done just that! You're then treated to a "cutscene" of Gomez and Morticia 'dancing' outside the mansion to a 8-bit rendering of "The Blue Danube"... then it's a simple GAME OVER screen. The End!
  • Cash Gate: Probably the only reason you're collecting the various bills, money bags, gemstones and other baubles in the game. You must pass through the Treasury in order to get to the final room (Gomez's Room), and you need a solid one million dollars in order to continue. Oddly enough, the door will open for any amount... you just aren't able to go through it.
  • Continuing is Painful: Mostly averted here. Dying in a room or area doesn't cause you to lose your inventory, and will return you back to the starting point of that section. However, you will still lose a life.
  • Hell Is That Noise: The sound effects in the game are lackluster at best, and you'll get used to hearing the sound effect when you take damage. But the icing on the cake is that the Addam's Family theme plays throughout the entire game ad infinitum... It's far more likely you'll quit the game due to it's frustrating design instead.
  • Invincibility Power-Up: Thing actually fills this role here, although you must retrieve it first. Once acquired, press Select and Thing will spin around you for a limited time defeating enemies, blocking damage and preventing obstacles from knocking you out of your area. However, Thing can only be summoned three times in total.
  • Nintendo Hard: This game is a crowning example of early NES game difficulty. You start out with three lives, but you have a limited health bar that can only be restored by the rare cheese pickup. Enemies and objects constantly rush at you to cause Collision Damage. The occasional Beef Gate will block off areas before you can unlock them, and they will drain your life swiftly if touched. Additionally, there are a few obstacles that won't harm you at all, but they will cause you to fall from platforms, requiring you to backtrack and retrace your step once again.
  • Unwinnable by Mistake: Before you can access the final room where Morticia is held captive, you must first bypass a Cash Gate located in the Treasury. You can always go back and pick up more money if needed, but if you didn't happen collect enough of the falling bills on the Landing that one time, well...

The Addams Family (SNES Game)

The SNES Addams Family, like the NES game, is a sprawler wherein Gomez must search the house and the grounds for his missing family, Wednesday, Pugsley, Granny, Fester, and Morticia. This one, however, is an entirely different game, featuring improved controls and an element of Mercy Invincibility, plus special weapons and a password system. It was later ported to the Genesis, and received a heavily pared-down reskin on NES and Game Boy as The Addams Family: Pugsley's Scavenger Hunt, tied into the 1992 animated series.

  • Breakable Power-Up: The weapons and the speed shoes are lost when hit, but they count as an extra point of damage.
  • Hat of Flight: The fez item, with a tassel propeller.
  • Heart Container: Earned from three optional bosses, the big bird, the snowman, and the centipedes (or spider depending on your version).
  • Law Of 100: Every 100 dollars collected is an extra life. Every 25 recovers a heart as well.
  • Shared Life Meter: Given to the two (and then three) centipede bosses.
  • Slippy-Slidey Ice World: The freezer.
  • Snowlem: A giant snowman is the boss in the freezer.
  • Sprint Shoes: An item that makes Gomez run a lot faster—Until he's hit.
  • Weaponized Ball: The golf balls, a throwing weapon.
  • Wicked Witch: A stereotypical witch is the boss holding Fester captive.
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