3D Adventures of Sailor Moon is an obscure Windows 95 game made and released by the equally obscure 3VR in 1997 (and only in the U.S.). The game has the distinction of being the first piece of Sailor Moon media to render the characters in 3D. Despite the title suggesting otherwise its actually a Mini Game Game.
The "plot" has Queen Beryl steal the Sailor Scouts' Transformation Trinkets (how she did it or how they're able to stay transformed is never explained). Now, the scouts must dress up, watch various footage from the show, read bios about themselves, solve puzzles, and fight monsters in a 3D, first person enviroment to get them back (don't ask how).
Welcome to The 3D Adventures Of Troper Moon! This game contains examples of:
- Casual Interstellar Travel: The intro implies that the game takes place on the moon.
- Everybody Do the Endless Loop: The intro has the Sailor Scouts dance to the DiC/Cloverway dub theme using very stiff animations.
- Excuse Plot: So much so that the game doesn't bother to explain how Queen Beryl stole the Scouts' "transformational items" or how they can stay transformed in spite of that.
- Fashion Show: The "Moon Fashion Salon" mini game.
- First-Person Shooter: The "Crystal Fighting Arena" is this. You, as Sailor Moon, must shoot down pumpkins (?) in a 3D world.
- Gotta Catch 'Em All: The point of the game is to retreve the Sailor Scouts' Transformation Trinkets.
- Limited Animation: The models have very stiff and borderline zombie-like animations, especially in the intro.
- Mini Game Game
- The Narrator: One that constantly assists the player.
- No Pronunciation Guide: The narrator mispronounces "salon" as "saloon" at least once in Moon Fashion Salon's intro. So Sailor Moon is now a bartender?
- Transformation Trinket: You're instructed to get them back by exploring the various activities.
- Virtual Paper Doll: The "Moon Fashion Salon" is a Downplayed example of this.