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Video Game / Tales of Asteria

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The protagonists and this is just several of them. note 
Tales of Asteria is a mobile game for Android and IOS featuring the crossover of the many series in the Tales Series including the mothership and escort titles.
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Currently under heavy construction.

As the game is only available in Japan at the moment, be careful of spoilers.


  • Adaptational Badass:
    • Most noticeably with Luke, justified that he actually did fight a lot more than his own game counterpart. He of all people is able to fight solo against Chronos.
    • The Great Spirits are considered a major threat in this game and require a lot of effort and good strategy from the heroes just to defeat one. Can be justified by the fact that most of the heroes don't have access to their own plot-related powers from the original games (just like many of the escort games) and have to rely on their own with their own skills.
  • Adaptational Heroism: Mild but this Luke had more Pet the Dog moments and less of a jerk than his game counterpart during his Pre-Character Development stage.
  • Alternate Universe: The games world map shows that the major cities and towns of the Tales series are in one universe and some of the characters are noted to be acting differently. The first clue being that Luke from Tales of The abyss's personality is that of his Pre-Character Development self and the story to some of the Mothership series is yet to start.
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  • And Now for Someone Completely Different: The characters for each part of the chapter differs and so does the protagonist of the different chapter's.
  • Animation Bump: The 6 stars character's Mystic Arte animation look a lot fancier than usual.
  • Ascended Extra/Demoted to Extra: The protagonist of each chapter changes. Some characters that are main protagonists in one chapter will move down to supportive roles in another, while other characters (Especially party members in Mothership games) become protagonists in the other.
  • Broken Bridge: To advance to the next part of the chapter, players are required to switch characters and until they do, the story for the character they are playing as will stay locked. To also access the future chapters, players must reach a certain level in order to be able to play that scenario.
    • Averted in Savior of Light and Darkness onwards where the players are simply required to finish each character's story line before moving onto the next.
  • Chekhov's Gunman:
    • Sorey appeared early on during the 'Savior of Light and Darkness' and is a minor character (Possibly to promote his game). It's not until 'Light of the Guidance and the Crystal of Earth' where he is one of the protagonists of that chapter.
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  • Crossover: Own series aside, Asteria has crossed over with other games such as Granblue Fantasy, Merc Storia and The Idol Master series (also including Cinderella Girls, Million Live! and Side M) as well as other Guest Fighters.
  • Difficulty Spike: The game seems to love this trope.
    • When you have to face a unique boss (Tales characters in general) during the main story, expect said boss to be at least 20-100 levels higher than the monsters you fought.
    • Up to Eleven with many of the special/event quests. The worst offender being the 'Master of Elements' quest. The first floor has you fight against a Level 100 boss monster (which is already a very high level for new players), and the last floor? A Level 900 Maxwell.
  • Deuteragonist: Leon ends up being one in the last few chapter of Savior of Light and Darkness. Light of the Guidance and the Crystal of Earth also has a "Key Character" to go along with every protagonist, such as Gaius (for Stahn), Wingul (for Ludger), and Emil (for Tear).
  • Ensemble Dark Horse: Evoked in-universe. Characters that frequently get featured in special event gachas tend to be chosen based on their popularity.
  • Excuse Plot: Subverted. Unlike most of the escort games, Asteria managed to avert this trope as the games' settings are actually merged with each other very well à la Super Robot Wars style and everything from background plots to politics, conflicts between countries are actually used in game as part of the plot.
    • Still played straight with that 95% of the scene will end with "It's a monster!".
  • Fanservice: Several limited gachas evoke this, featuring characters in swimsuits, maid and butler outfits, cute girls in cute idol outfits, and handsome guys in suits.
  • She Cleans Up Nicely: The White Day event featured male characters in formal suits.
    • The recent Formal Outfit event evokes this as well.
  • Hello, [Insert Name Here]: The players are allowed to put in whatever name they want to contact other players.
  • Hero of Another Story: Played straight in Star Fragments, as the protagonists never met with each other while doing their own things up until the finale (Except Yuri and Milla who meet with each other earlier and having their stories interconnected).
    • Downplayed in Savior of Light and Darkness as they met and join with the other protagonists a lot sooner. Though this can be justified that their character storylines takes place at the same time.
    • Almost averted in Light of the Guidance and the Crystal of Earth as each protagonist met the 'main group' within a few scenes after their chapter becomes available.
  • Lazy Artist: Zig-Zagged. Staff sometimes are willing to draw a whole new skit sprite for characters while some characters are left to use an old artwork which causes them to look awkward in the dialogue. Gaius for example despite having the characteristics of that of the first Xillia game, already wears his costume from the second game (Because he doesn't have any in-game art nor skit sprite back in the first game).
  • The Leader: Cress, Asbel and Sorey for their respective chapters though downplayed as the other protagonists are just as relevant as them. However, they have the most focus and The Face of the group as well as being the Narrator for the chapters.
    • Come the fourth installment, Recollection of Eden, Velvet appears to have the leading role.
  • Loads and Loads of Characters: What do you expect from a crossover game?
  • Long-Lost Relative: While not confirmed the game hints that Luke and Asch are actually siblings.
  • Luck-Based Mission: The battle system in a nutshell. You have to hope that the element colors match with your party, pray for your characters to use their strongest artes and beg so that the boss monster will not use their strongest attack.
  • The Mole: Leon and Alvin (again) are secretly working for Rideaux. Irony enough, both seems to be aware of each other being the mole. Though in Alvin's case, he turn out to be a Reverse Mole instead. Leon eventually did turn his back on Rideaux as soon as he learns that he can't actually save his hometown and joins back with the heroes afterwards.
  • The Protagonist: Each chapter has a set number of main characters. Star Fragments consisted only of the Hero and Heroine of several Mothership games, Savior of Light and Darkness afterwards started including both Heroes and Fan favorite characters.
  • Retcon: The plot point of the 4th arc. Everyone old memories and life-style has been heavily altered. If anyone starts to remember or shows signs of getting their old memories, they will be labelled wanted and get captured. Only a few exceptions retain their memory before the story starts: Velvet, the main character of the arc, and Kyle, who is from the future.
  • Ship Tease: There's quiet a big one with Asbel and Kanonno in the Savior of Light and Darkness chapter...
  • Teeth-Clenched Teamwork: During the last chapter of Star Fragment, and it is even discussed among the group as Yuri, Milla and Luke are on a big dispute due to their clashing personalities, much to Cress and Sophie's worry. Thankfully they were able to become True Companions before the end of the chapter.
  • Token Mini-Moe: Among the main characters of each chapter, there will be one to fill this role. (Sans Savior of Light and Darkness
    • Star Fragments has Sophie
    • Light of the Guidance and the Crystal of Earth has Elize

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