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Video Game / Super Neptunia RPG

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A spinoff of the Neptunia series that discards the usual 3D gameplay for a more traditional RPG experience. Notable for being made by a third-party developer, the French-Canadian studio Artisan Studios, while published by Idea Factory.

The game is available on PC (via Steam), PlayStation 4 and Nintendo Switch.


Super Neptunia RPG contains examples of:

  • Actually Four Mooks: Enemies will always just show up as one (and always as a Dogoo no matter what enemy it actually is) in the overworld, but there are often more when you fight them.
  • Amnesiac Hero: Neptune, Noire and Blanc suffers from this at the start of the game, with Neptune not remembering anything but her name.
  • Heal It With Fire: Some enemies can have the ability to absorb fire damage taken. With this extending to other damage types depending on the enemy's Resistances.
  • Dishing Out Dirt: The Terra skill and ores allow you to do earth based damage.
  • Heroes Prefer Swords: Neptune and Noire both use one, but Neptune stands out more for seeing herself as the hero of the story.
  • Hopeless Boss Fight: Happens in the Lowee chapter where Blanc and Neptune are forced to fight the Three Musketeers, three top agents of the Bombyx Mori who have 999,999 health each and instakill the party.
  • Obviously Evil: The Bombyx Mori are an organization full of Malevolent Masked Men that Neptune is tricked into joining for snacks.
  • Playing with Fire: certain skills and items that do fire damage.
  • Medium Awareness: With this being a Neptunia game, it comes to no surprise Neptune is often commenting on RPG and game tropes she comes across.
  • Nebulous Evil Organization: The Bombyx Mori at first just seem to be a local organization in Lastation, but it becomes readly apparent over time that they control much of the world and are definitely up to no good.
  • Non-Elemental: Magic is treated as its own damage type separate from other elemental types.
  • Welcome to Corneria: Invoked. When the party arrives at Leanbox Harbor seeking the Resistance against Bombyx Mori, they are greeted by a woman who says "Hello. Welcome to Leanbox Harbor." Neptune comments that she has a hunch that if she talks to her again, she'll just say the same thing. Despite this, she decides to press her luck anyway and, sure enough...
    Woman: Hello there! Welcome to Leanbox Harbor.

 
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Welcome to Leanbox Harbor

In "Super Neptunia RPG," upon arrival your party is greeted by a woman who tells them "Welcome to Leanbox Harbor." Neptune predicts that if she speaks to the woman again, she'll just say the same thing. She's... not wrong.

How well does it match the trope?

5 (6 votes)

Example of:

Main / WelcomeToCorneria

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