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SuperEpic: The Entertainment War is a satirical and humorous Metroidvania style action-adventure game, starring a raccoon and a llama in their quest to save an Orwellian society from the rule of an evil corporation.

In the year 2084, within a world of anthropomorphic animals, a series of mergers, buyouts and hostile takeovers, leads only one videogame development company is left in the world: RegnantCorp. A huge enterprise ran by a sounder of greedy piggies. All the fun in video games has been replaced with intrusive addiction algorithms used to control people’s minds and behavior. But not all of the world’s inhabitants are under the control of the evil corporation...

A rebellion of game enthusiasts have warded off the hoofed-grip of RegnantCorp, by replacing their software with classic games. Titles from past times, which have long been forbidden and are now praised as relics. Following a distress signal captured through an antiquated game console, Tan Tan and his valiant llama steed Ola prepare to take on RegnantCorp and confront the pigs...

(UNDER CONSTRUCTION)


This game contains examples of:

  • Animal Stereotypes: All of RegnantCorp's board and most of its employees are pigs, an animal associated with greed. They are also literal capitalist pigs. Other enemies fill the stereotype quota too, for example owls throwing books or shark men who are lawyers.
  • Attack Drone: Literal drones that drop packages on you, and later on release bombs that float in the air.
  • Big Bad: RegnantCorp. Unlike most games where its CEO himself is the main bad guy, as the Pig Executive Officer puts it, he's just a cog in the corporate machine, and can easily be replaced if defeated, as shown in the bad ending.
  • Boss-Arena Idiocy: An unusual example. The fight against the Game Design Thief is actually a full-fledged platformer mini-game, but the boss forgot to switch off the debug code that grants infinite lives, so Tan Tan and the player are free to retry as many times as they want.
  • The Cameo: The Catacombs area has plenty of cells where several characters are imprisoned, they are meant to be animal versions of characters from Spanish indie games (Superepic's devs are from Spain too). You can find the keys to free them all and obtain an achievement and a slightly different ending.
  • Everyone Calls Him "Barkeep": The members of RegnantCorp's board are only known by their roles, important-sounding titles such as "Slave Team Builder" or "Private Data Analyst".
  • Evil Power Vacuum: As stated in the Big Bad entry, the bad ending shows that, unlike most games, beating the final boss does not make the corporation crumble on the spot. It will continue to exist, and another executive will just replace him as another cog in the machine.
  • Foreshadowing: The vendors helping us are pigs, just like the evil corporation's board. They're greedy pigs as well, who just care about money and nothing else.
  • Improbable Weapon User: Tan Tan uses every kind of stuff as a weapon, including a stop sign, a guitar, a swordfish, a golf club and many more.
  • Informed Species: Ola is a llama but does not really look like one, what with its almost duck-like head.
  • Invincible Minor Minion: Carnivorous plants are more like a living obstacle that can be KO'd, but never actually destroyed.
  • Land Shark: Shark men that can burrow into the ground, "swim" in it and bite Tan Tan for massive damage.
  • La Résistance: Tan Tan and Ola are among the few people not using RegnantCorp's games and want to end their monopoly. Hiding around the RegnantCorp building are some pigs that want to topple the corporation and will give Tan Tan items, special abilities and power-ups in exchange for money or gems. But are they really on our side?
  • Palette Swap: Almost averted, there are a couple examples to keep the 16-bit feel of the graphics.
  • Production Throwback: Ola comes from Undercovers' earlier game Superola and the Lost Burgers that, funnily enough, is an endless runner/platformer full of memes that looks like one of RegnantCorp's in-universe cheap crappy releases. May even count as Self-Deprecation.
  • Retraux: The game where Tan Tan and Ola are trapped in during the fight with the Game Design Thief is an 8-bit styled platformer with CRT effects. Tan Tan even complains that retro games are so over-used...
  • Spikes of Doom: Strangely they are only present in one area, the Garden.
  • Shout-Out: Several examples, to video games and other properties too.
    • The Senior Monetization Vampire is, well, a vampire pig and his dialogues and behavior are clearly spoofing Dracula from Castlevania: Symphony of the Night. The BGM for his area is even named "Gardenvania".
    • The Spying Network Architect and their Metal Engine giant mech.
    • The special move where Ola grabs an enemy with its tongue is named "Get Over Here!"
    • The armadillo enemies spin in place just like Sonic.
    • The retraux minigame listed above is actually a rip-off of the Spanish retraux game A Hole New World.
    • Tan Tan himself is a raccoon who looks like an anthro version of Eric Cartman as "The Coon".
    • The janitor pig enemies are an anthro version of Scruffy from Futurama. The one you can make a deal with is even named Scruffy.
    • The girl pig with psychic powers that let her and other objects float looks like Android 18. Other DBZ references are the scouter worn by one of the helpful pigs that sells you stuff, and an item that looks just like the Potara earrings.
    • The Hidden Agenda Manager sometimes attacks by growing a huge mutant arm a la AKIRA.
  • Stylistic Suck: RegnantCorp's in-universe games that can be actually be played on a smartphone by using the QR codes scattered around the levels. They're all rip-offs of popular games and apps like Flappy Bird, Canabalt, Puzzle Bobble etc. full of (fictional) achievements and microtransactions. Completing them gives you codes that can be inputted on numeric pads in order to unlock access to some side areas in the main game.
  • Super Not-Drowning Skills: Tan Tan and Ola float on water, and picking up a certain item lets them stay underwater as much as they want.
  • World of Funny Animals: Every character in this setting is a humanoid animal of some sort. Most enemies are too, give or take a few machines and monsters.
  • Zero-Effort Boss: After you beat the Game Design Thief's deadly game and break free from his trap, Tan Tan will confront him. He goes down in one hit.

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