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Prolific series of Super Mario 64 hacks by BroDute, available via his YouTube channel. It consists of 8 main entries, numerous improved remakes, as well as a few mini-hacks. The games feature new courses that come with imported music from a wide assortment of games. Most of these courses and areas have their own background music.

The series usually doesn't take itself that seriously. Star Revenge games tend to feature copious amounts of humor, most of which is related to various internet memes or swearing.

Compare fellow Super Mario 64 hacks Super Mario Star Road and Super Mario 64: Last Impact.

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    Games in the Series 
  • Star Revenge
  • Star Revenge 2 Act II: Night of Doom
    • Star Revenge 2.5: Remnant of Doom (easier version of Night of Doom)
    • Star Revenge 2 Act I: To the Moon (prequel to Night of Doom)
  • Star Revenge 3: Mario on An Saoire
    • Star Revenge 3.5: Vacation of Cursed Dreams (Updated Re-release)
    • Star Revenue 3.9: Dreamish Block Beats (mini-hack featuring 2½D levels based around Beat Blocks)
  • Star Revenge 4: The Kedama Takeover
    • Star Revenge 4.5: The Kedama Takeover Rewritten (Updated Re-release)
    • Star Revenge 4.9: Adulterated Realty
  • Star Revenge 0.5: The Unused Levels
    • Star Revenge 5: Neo Blue Realm (Remake of 0.5)
    • Star Revenge 5.5: Destroyed Memories (Darker and Edgier extension to 5)
  • Star Revenge 6: Luigi's Adventure
    • Star Revenge 6.25: Luigi's Adventure DX (Updated Re-release of 6)
    • Star Revenge 6.5: Wrath of the Dim. Flower (extension of 6)
    • Star Revenge 6.75 (Updated Re-release, upcoming)
    • Star Revenge 6.9 Luigi Lost in Time (mini-hack featuring a few new levels)
  • Star Revenge 7: Park of Time
    • Star Revenge 7.5: Kedowser's Return (extension of 7)
  • Star Revenge 8: Scepter of Hope (Touhou Project crossover hack)
  • Star Revenge 0.5: Unused Levels
  • Star Revenge 0: Galaxy of Origins
  • Star Revenge X: Discord Star Adventure

    Spin-off Games 
  • Temple Explorer
  • Seaside Town
  • Operation Christmas
  • Hallowoomy on Spoopy Island


This series provides examples of:

    Series-Wide 
  • Author Appeal: It's easy to tell from playing these hacks that BroDute loves Touhou Project, Splatoon, Paper Mario: Sticker Star, the colour blue and ancient internet memes.
  • Author Avatar: BroDute, an Inkling (a species from Splatoon), is a character who frequently shows up to offer advice and/or commentary. Neo Blue Realm adds an alternate universe BroDute, who is a Big Bad Duumvirate with the main one.
  • Floating Platforms: Most levels contain platforms that inexplicably float.
  • Gotta Catch Them All: The Stars, of course, though the color frequently changes across the games.
  • Hawaiian-Shirted Tourist: BroDute's Inkling Author Avatar dresses this way. Or rather, the one from the main universe does.
  • Hitbox Dissonance: Some of the games feature varios enemies retextured as stars. The hitboxes may get wonky at times.
  • Law of 100: In the older Star Revenge games, much like in the original Mario 64, 100 coins would spawn a star. This was averted in later entries where the requirement was reduced to 80; since making this change, BroDute has reduced the coin requirement in the older games too via updates.
  • Meaningless Lives: In most of the games in this series, lives are meaningless. Getting a game over is in most cases only marginally more time-consuming than losing a life. BroDute eventually decided to just give you infinite lives.
  • Nintendo Hard: Most of the games' later levels, but Night of Doom deserves special mention.
  • Quicksand Sucks: Like the original game, the Star Revenge series often uses quicksand as a hazard in levels (usually Shifting Sand Land ones). If you step in it, you immediately sink into it and die. In particular, there's the "lava quicksand" in Sandy Sand Desert Canyon, and BroDute's Author Avatar explains that it was better than "quicksnow".
  • Reference Overdosed: This series features lots of references to various memes, Mario games, etc.
  • Remixed Level: Many levels are remixed versions of other levels in the series.
  • Rouge Angles of Satin: The text in the games tends to contain typos. For instance, in To The Moon, BroDute claims that you get "endless tires" in the optional course Cancer Design Castle. Understandable, though, since the creator is German and thus English isn't his first language.
  • Palette Swap: Most of the games feature blue Stars, green Bob-Ombs and blue Bob-Omb Buddies. All bosses are also swaps of the main game's bosses. Also, the "Luigi" in Luigi's Adventure is just, well, Green Mario.
  • Time Travel: A frequent theme in this series, with BroDute having come from the future. The Recurring Boss Timerock has the same power.
  • Unlockable Content: 6.5 and 7.5 are this to 6 and 7, respectively. A password found in the earlier game is required to unlock the ZIP files. 5.5 does a lesser version, where a password told to you by a Bob-Omb in Reverse Castle Blaudia Basement (235) unlocks a ZIP file that tells you where all the invisible star boxes and colored warp boxes are (but not which mission you need to be in to find them).
  • Updated Re-release: Redone and Redone v2.0 are this to the first game. Same goes to Vacation of Cursed Dreams to the third game, The Kedama Takeover Rewritten to the fourth game, Neo Blue Realm to the fifth game, and Luigi's Adventure DX for the sixth game.
  • Zonk: Several of the hacks have "Troll Stars" which don't add to your total. There's usually a subtle visual difference distinguishing them from real Stars.

    Star Revenge 1 / Redone 
  • Death Mountain: Downplayed. Mushroom Cliffs is a mountainous course, but it's pretty peaceful. The main danger is falling down.
  • Green Hill Zone: Forest Lake Valley, the peaceful grassy area that serves as the first course of the game.
  • Palmtree Panic: The course Folly Bay Town is a tropical town by the sea.
  • Sequence Breaking: Discussed. The message you get after activating the Wing Cap Switch says that you would be able to use Wing Caps to cheese a lot of stars... if it weren't for the fact that the caps usually won't appear until you've already collected the would-be cheeseable stars.
  • Slippy-Slidey Ice World: Snow Mountain Resort. A lot of it consists of icy slides.
  • Symbol Swearing: Downplayed with Tuxie's mother in the very first series, where the word she used to describe her lost child has only one word censored.
    Big Penguin: SHOOOoooooot! MARIO! Have you seen my child somewhere? That lil sh★t ran away again and I need to punish her for that! Get her back to me and you can have the star!

    Star Revenge 2 Act 1: To The Moon 
  • Author Tract: The course Cancer Design Castle features BroDute's rants about Platform Hell hacks.
  • Better as a Let's Play: invoked One of BroDute's rants in Cancer Design Castle, an intentionally Fake Difficulty-ridden Nintendo Hard level, contains a jab at people who like to watch others suffer through Platform Hell games/levels (usually because the viewers have next to no chance of completing the game themselves).
    BroDute: I'll be watching your suffering, people call that entertainment these days sadly.
  • Fake Difficulty: In Cancer Design Castle, BroDute harshly criticizes hacks that spam quicksand and lava to inflate their difficulty, over-rely on tricky jumps and sudden deaths, and feature overly long levels (which, given the base game's mechanics, usually lack checkpoints).
  • Marathon Level: Decried by BroDute in Cancer Design Castle, where he complains about hacks that feature extremely long stars.
  • Nostalgia Level:
    • Space Memories is a remake of the overworld from the original Star Revenge.
    • Zig-zagged by Forest of Fall Magic, which is a remake of Star Revenge 8's Forest of Magic.
    • SM74: Dice Forest Fortress is a remake of Dice-Fortress from Super Mario 74 (a Super Mario 64 hack not made by BroDute).
  • Platform Hell: Decried by BroDute in Cancer Design Castle, where he complains that too many hackers try to make unplayably hard hacks instead of enjoyable ones.
  • Remixed Level:
    • Most of the levels from Overworld 2 are based off levels from Overworld 1.
    • The first Bowser level in this game is based on the first two Bowser levels in the original Super Mario 64. Similarly, the second Bowser level in this game is a lava version of Tall, Tall Mountain.
  • Self-Imposed Challenge: invoked Mocked in the optional course Cancer Design Castle, a Take That! to levels that rely too much on tricky jumps and sudden deaths. BroDute outright says that if you want to attempt the level without using the checkpoints, you're a "retard" for doing it the "idiotic" way.
  • Take That!: The optional course Cancer Design Castle is a jab at levels that rely too much on tricky jumps and instant deaths. It even comes with an Author Tract decrying that sort of levels.

    Star Revenge 2 Act 2: Night of Doom 
  • Remixed Level: All the levels in this game are extremely hard takes on the levels from the original Star Revenge Redone.
  • Kaizo Trap: Several different types of kaizo traps throughout the game. Chuckyas in ! boxes, Troll stars, etc.
  • Shifting Sand Land: Almost every level is covered with quicksand even if they aren't really desert themed.

    Star Revenge 2.5: Remnant of Doom 
  • Remixed Level: All the levels in this game are easier versions of levels from Star Revenge 2: Night of Doom. Later levels in this game are harder versions of beginning levels.
  • Cutand Paste Environments: Last third of the game is just the beginning levels but more difficult.
  • Anti-Frustration Features: You have an infinite amount of lives and there are checkpoints in some levels.

    Star Revenge 3: Mario on An Saoire / 3.5: Vacation of Cursed Dreams 
  • Apocalypse How: The game has a Total Extinction of an unknown scale occur if you die against the final boss. Mario spawns in a destroyed version of the castle overworld, black textures everywhere, Lavender Town's music playing, and no one around except Boos. The only way out is to grab the Star in what's left of the back courtyard. 3.5 removes this Bad Ending.
  • Buffy Speak: When you get your first star, the game calls it a "shiny star thing".
  • No OSHA Compliance: Lampshaded.
    Toad: This feels too nice for a random trip... just look at these stairs! They are out to kill you... how did this ship pass any safety tests? Geeez...
  • Vacation Episode: Both of these games feature Mario taking a vacation. The title for the original game is even Irish for "Mario on Holiday". Unfortunately, Mario comes back after collecting enough Stars to reach the ending to find that Peach got kidnapped by the Kedamas.

    Star Revenge 4: The Kedama Takeover 64 / 4.5: The Kedama Takeover Rewritten 
  • But Thou Must!: After pressing the Bob-Omb Switch in 4.5, you'll be asked if you like anime. While there is a "Yes" option available, your cursor defaults to "No" and can't be moved, so you're forced to pick "No".
  • Shout-Out:
  • Take That!:
    • The 80-coin-star message in 4.5 calls Super Paper Mario a bad game.
    • A sign in Musical Heights from 4.5 contains a jab at Skelux for making tools that don't work properly and keeping people waiting for the sequel to Super Mario Star Road (which BroDute thinks won't ever come out).

    Star Revenge 5: Neo Blue Realm 

    Star Revenge 5.5: Destroyed Memories 
  • Colour-Coded for Your Convenience: The first six levels are coloured red, blue yellow, green, purple and orange.
  • Darker and Edgier: This game is much darker than its predecessor. The Remixed Levels are broken, distorted versions of the ones in 5 with bleaker and/or more threatening atmospheres (for instance, a forest level has become a Lethal Lava Land). The difficulty is higher too.
  • Deliberately Monochrome: The remains of the broken dimension are in black and white.
  • Department of Redundancy Department: The name of the lava level Red Redish Redlands.
  • Developer's Room: The game features BroDute's room.
  • Downer Ending: No matter how many Stars you collect and bosses you beat, there's only one depressing ending to the game: The Mario you control jumps into a card of his own volition, becoming a prize for the two BroDutes forever while the dimension you blew up remains in ruins.
  • Lethal Lava Land: Red Redish Redlands is a lava level.
  • Meaningless Lives: Zig-zagged. Unlike the source game and most of the series, this one tried to make lives matter by implementing strict Save-Game Limits, so a Game Over can actually set you back a lot. There aren't a lot of 1-Ups either. However, there is still an exploit that renders lives kind of meaningless: this hack lets you pick "exit course" from the pause menu even if you're not standing still, so if you for instance realize you're about to fall into a Bottomless Pit, you can just exit the course to save a life. Also, if you're playing on an emulator (which you probably are), there's nothing stopping you from using save states.
  • Remixed Level: All the levels are broken, darker versions of the levels from 5. For instance, the forest level has become a Lethal Lava Land.
  • Save-Game Limits: You only get to save three times before getting 40 stars. (If you're using an emulator, there's nothing stopping you from abusing save states, however.)
  • Slippy-Slidey Ice World: Cold Blue Ice Islands lives up to its name.
  • Time Travel: The course Sinister Metallic Void Madness has a time travel gimmick: You can use the time travel posts (from Sonic the Hedgehog CD) to switch between the present and future versions of the level.

    Star Revenge 6: Luigi's Adventure / Star Revenge 6.5: Wrath of the Dim. Flower 
  • Remixed Level: The levels in 6.5 are modified versions of the ones in 6. Also, the stars are in more cryptic locations and have one-word hints.

    Star Revenge 6.25: Luigi's Adventure DX 

    Star Revenge 7: Park of Time / Star Revenge 7.5: Kedowser's Return 
  • Remixed Level: The levels in 7.5 are modified versions of the ones in 7.
  • Ability Requiredto Proceed: The Super Badge and Ultra Badge are required to enter some courses and to collect some stars.

    Star Revenge 8: Scepter of Hope 
  • Crossover: This Super Mario 64 hack features a lot of Touhou Project stuff. Most of the game takes place in Gensokyo, the music comes from Touhou, a couple of bosses are based on Touhou characters, coins have been replaced with cards, and so on.

    Star Revenge 0: Galaxy of Origins 
  • Alternate Universe: This game takes place in the one that AU BroDute from SR5 comes from. When AU Mario wishes to be the main character on the Scepter of Faith, he switches places with the Mario from the main Star Revenge universe, explaining SR5's Tomato Surprise moment.
  • I Just Want to Be Special: The entire reason the plot kicks off: AU Mario wanted to be the main character for once, so he steals AU BroDute's wish off the Scepter of Faith to do it.
  • Prequel: This is chronologically the first game in the new Star Revenge timeline, showing how the story kicked off.
  • Role Swap AU: Mario and Luigi are the ones with the roles swapped, Luigi being the popular hero who's off on another adventure to save Daisy while Mario's stuck in his shadow watching the house.
  • Unstoppable Rage: AU Mario's wish on the Scepter of Faith ultimately causes this in AU BroDute, who imprisons the main universe Mario in a card by mistake, then goes on to completely destroy SR0's universe.


Alternative Title(s): Super Mario 64 Star Revenge

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