In there, the player controls a magician (male or female) on a mission to save the humanityís last city from the Sarahul, an invading lizard-like race. Unlike Lichdom Battlemage, the player character rarely utilises traditional magic projectiles, blasts and auras, but is instead capable of fully manipulating their physical surroundings through the power of telekinesis, which is important both for fighting enemies and bypassing many traps and obstacles in their way. Thereís a coop mode and 2/4 person multiplayer included in addition to traditional campaign.
Son of Nor provides examples of the following tropes:
- Charged Attack: Itís possible to lift an object telekinetically and then charge it up with the power of wind before hurling it at much greater speed.
- Elemental Powers:
- Gender Is No Object: The gender of the player character doesn't change anything.
- Glass Cannon: The protagonist can inflict a lot of damage with their magic but dies very quickly should Sarahul close the distance.
- Homing Projectile: The protagonist will eventually gain fireballs and ice bolts that home in on your enemies.
- Not Quite Flight: Due to their ability to manipulate environment, the protagonist can lift themselves up a considerable height by raising the sand levels right underneath their feet.
- Optional Stealth: While it doesnít exist as a dedicated mechanic, itís entirely possible to run through the largest levels without fighting the Sarahul stationed there.
- Power Floats: The protagonist will lift themselves above ground a little while casting various telekinetic spells.
- Shield-Bearing Mook: Some of the more advanced Sarahul warriors are equipped with shields, and theyíll defend themselves from any thrown items with them. Luckily, itís possible to pull the shields from their hands before throwing them backwards.
- Superpowered Mook: The Sarahul magicians who can do a lot of magic similar to yours.
- Taken for Granite: Thereís an episode where you have to travel through an abandoned city dodging Sarahul, frequently running into the citizens petrified by them.
- Why Donít You Just Stab Him?: The protagonist is absolutely unable to engage any of the Sarahul in close combat of any kind. Sure, they are a likely untrained mage Ö but early on, youíll be frequently chased by Sarahul while frantically trying to telekinetically kill them with whatever object off the ground finishes the job.
- Wreaking Havok: Any physical object can be telekinetically lifted and thrown. This includes stones, tree branches and even Sarahul corpses. Hell, the living Sarahul are not off-limits either.