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Once upon a dragon...
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Sdorica is a 2018 puzzle-RPG and hero collecting game by Rayark Games, makers of Cytus II and Deemo. The first arc, Sunset, concluded on December 2018. The second arc, Mirage, started in spring of 2019.

Once Upon a Time, the dragon Sdorica ruled over an eternal darkness. Mankind existed as Sdorica's immortal slaves, until Vendacti rose to lead a rebellion. Many followed him and the promise of freedom, but those content with their immortal lives fought back, until finally Vendacti overcame them and their dragon-god, and plunged his spear into Sdorica's breast. Fire erupted from the injury, and a great light drove back the darkness—the very Sun itself. Humans gained free will... but lost their immortality. And there are those who are willing to do anything to get it back.

But that's Another Story for Another Time.

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Today you've awoken from a strange dream: a woman chasing a man who can summon monsters, a guardswoman and tigerman leaping to the woman's defense, while the man mutters direly about ending a cycle of pain and Sdorica's resurrection. And that's all you remember, except your name, to the surprise of your blue-haired attendant. She calls you a Watcher of the Bequeathers, the Bequeathers being an organization watching history as it happens with the Book of the Bequeathers. They use their knowledge to predict the future—and change it, if need be. You are especially skilled with the Book thanks to an affinity for creating Character Minerals representing people important to history.

As the explanation concludes, the book conveniently starts glowing to show that history is being made. Somewhere in the Sun Kingdom, two familiar faces are about to meet...

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Characters fall into three roles: support (white), attacker (purple-black) and tank (gold). The typical team has one character in each role, and one or two advisors providing either an active skill with a cooldown or a passive effect. In battle, a 2x7 grid holds orbs representing each position. Selecting single gems, pairs, traids or 2x2 blocks of a single color triggers the corresponding character's 1st, 2nd or 3rd skill. Unusually for the mobile gacha genre, every character can be raised to the highest (SSR) tier, meaning that even common characters remain viable into the postgame.


Sdorica provides examples of the following tropes:

  • Achievements in Ignorance: Played for laughs as Dumb Bear wins his wife's heart by being good hearted, forthright, and deeply stupid.
  • Action Girl: Sione, Naya and Sharice are soldiers in the Kingdom of Sun's army, Fatima is the Panthers' war leader, Kittyeyes is a bandit, Tica uses her spare time to go adventuring, etc. The only exception is Angelia, who still leads an army from the frontline in SP form.
  • Adam Smith Hates Your Guts: Currens are usually a non-issue during normal gameplay, but once you're in a guild, you'll find that to run guild-exclusive facilities (which can give you things like resonance materials and even crystals), the guild must pump in tens to hundreds of thousands of currens per day (and for the more advanced facilities, hundreds of crystallines as well), or else the facility will shut down. Suffice to say, unless your guild is massive enough and filled with members willing to grind for currens and part with them, these facilities won't run for more than one or two days at a time.
  • A Day in the Limelight: Each character's personal storyline. Given Sdorica's Ensemble Cast, this is the only place some characters have shown up for great lengths of time.
  • A Father to His Men: Dylan. He protects his men with a shield in battle and knows how to cook well enough to feed a small city. In Sione's story he allows one of his men to free his lover, a noblewoman, from her Arranged Marriage.
  • The Ageless: Charle hasn't aged in decades. Neither has Nolva. And Izumi doesn't look nearly their real age.
  • All There in the Manual: Light novel, really, and two of them. "Before Sunset" and "After Sunset". One is about Theodore, and the other is about Atlas and Nigel's grandparents. Both fill in details about the setting and backstory that the game has only just started getting into.
  • Ambidextrous Sprite: In-game sprites flip when facing different directions without regard to symmetry: see Roger's missing arm, Nigel's broken horn...
  • Ancient Conspiracy: The Sdorica-worshipping Dracontines. But they're just a myth.
  • And Now for Someone Completely Different: The Book of the Bequeathers tends to jump between characters between chapters. The Watcher and Rei override it once to follow one plot thread just a bit more.
  • Another Side, Another Story: Some character stories happen alongside one another, or build on the main story.
    • Kittyeyes/Koll/Roger
    • Lisa/Ned, intersecting the main
    • Dylan/Jahan/Theodore
    • Nigel/Yamitsuki
    • Pang/Puggi
  • Anti-Frustration Feature:
    • The game offers players a limited number of free tries on daily missions, and further retries will cost them currens, crystalines and even crystals. However, the free try chances are only used up by beating the daily challenge, so if a player accidentally goes up against a battle that they cannot win, they can retreat and do an easier quest without losing the free try. Considering that the difficulty of these battles sometimes are horribly stacked against you, this is a good thing.
    • One of the perks of joining a guild is to have other guild members' character serve as your Guild Advisor, and you can choose one out of ten at any given time. But if you've just formed a new guild and/or are in a guild with too few members, the game will provide you a few default characters you can select as Guild Advisor to make up for the shortage, as though the game gave you a few phantom guild members. The characters are relatively weak R Tier starter characters, but having them at all is better than nothing.
  • Armor-Piercing Attack: Two common flavors: Armor penetration, which deals double their normal damage to armors, and true damage, which ignores armors altogether and goes straight for the HP. There are a few other specific skills that screw around with armors, but those two are the ones you will see almost all the time.
  • Asskicking Equals Authority: The creed of the Desert Kingdom is taken straight from Plato: "Justice is nothing more than the interest of the stronger".
  • A Taste of Power: The prologue has your three characters at high tier and high level, showing off what kind of damage you'll be able to deal later on.
  • Artifact of Death: Rayzor, a weapon from the Mechanical Kingdom that fires lasers strong enough to vaporize the landscape.
  • Back from the Dead: When a character falls in battle you can spend their orbs to revive them. Several characters have skills that expedite or take advantage of this.
    • In the story, Aosta's life mission is to raise his mentor from the dead.
  • Background Magic Field: Soul Energy pervades everything on the continent, though it's most dense around Whistlewood Valley. The player uses it as experience points for characters.
  • Bastard Angst: Elio Ceres is popular, good looking, talented, and more than a little bitter about being a Sun Kingdom noble's bastard child.
  • Beach Episode: The Summer Fantasy event sees the Sun Kingdom girls at Maple Lake for some fun in the sun. The event added swimsuit versions of Angelia, Naya, Sione and Sharice.
  • Bears Are Bad News: Especially when they walk and talk and carry totem weapons with mystical significance. Luckily they get along just fine with their neighbors when treated politely.
  • Beauty, Brains and Brawn: Angelia, Sione and Naya have this dynamic in Sunset. Angelia has the charm and royal bearing, Sione has the discipline and education, and Naya is called a gorilla for her strength (despite wielding bows).
  • Because You Were Nice to Me: A recurring element; lasting relationships start from small moments of empathy and kindness.
  • Beneath the Mask: Hyde is a gentle schoolteacher and genius strategist who comes to work for Princess Angelia, while Izumi is a deceptively clever tease supporting Nigel's dream of a demihuman homeland. Oh, and they're both Consummate Liars working with the organization plotting to resurrect Sdorica.
  • Beneficial Disease: Void Disease is almost always lethal, but has beneficial effects on the rare survivors.
    • Nolva was born with Void Disease, but her case developed a personality as Nolva grew up. Today it's her companion, Waverlyde.
    • Hyde's case is slowly killing him, but he can see the future.
    • Roger cut off his arm but only slowed his infection. When his Heroic Willpower fails, he grows a spiky purple arm and becomes The Berserker.
  • The Berserker: Roger and Rune, and Ned to a lesser extent.
  • Bishōnen Nigel and Elio, even in universe.
  • Black Magic: Shows up as black soul energy in Atlas, animating the evil puppets. The fact that it's spread by Void Monsters has interesting implications.
  • Blood Magic: The "power from the North", first seen in chapter 16.
  • Braving the Blizzard: The point of the Deep Into Atlas explorations. Preparing for your first serious expedition will take a lot of reading guides and in-game resource gathering.
  • Brutal Bonus Level: Level 60 and 65 Wonderland Trials. Each battle pits you against enemies with up to 6-digits worth of health on top of unfair abilities that often require very specific teams to handle.
    • Balzac's Challenge is pretty hard, particularly if you crank the difficulty higher with Shortcut Scrolls.
    • Battles in Venture Quest 3 and 4 have a Numerical Hard mode version. Despite being harder, these battles do not reward more Exp than the normal battles, but clearing them the first time grants trinkets which can be exchanged for rare items.
  • Cannot Spit It Out: Cin's feelings for Nigel are obvious except to him.
  • Charged Attack: Lio and Leah get a buff after three and four turns respectively.
    • Lio SP and Hestia SP also charge up, Lio from taking damage from allies and Hestia through casting of her 1st skill.
    • Dylan's armor charges up his 2o skill. It's also consumed when used.
    • Pang's 1st and 2nd skill give him stacks of Wind Up, and after four stacks, the next time he attacks he instantly follows up with another attack.
  • Civilized Animal: The Panthers and the Bears stand on two legs, speak, wear clothes, use weapons, and have independent nation states. The Eastern Alliance is full of other kinds of animal people and is at least as large geographically as the Kingdom of the Sun.
  • Civil War: Between Theodore and Angelia, which makes up the entire second half of Sunset.
  • Colony Drop: Appears in Chapter 7, when Nigel sabotages Theodore's flying castle to send it crashing down in hopes to kill nobles he greatly despises.
  • Colour-Coded for Your Convenience: A character's position is indicated by the color of the emblem on their page: gold with a shield to represent frontliners (tanks), black with a sword to represent midliners (attackers), and white with a heart to represent backliners (support). Referenced in game by Puggi, and becomes a minor plot point in Alice's "Past Interlude" character story.
    • Subverted in clashes between Angelia and Theodore's armies. Both armies wear the same uniform, making it impossible to tell which soldier belongs to which army. Not that it matters.
  • Combo: There exists several characters whose power increase dramatically if you execute their skills in the correct order. For example Nolva's power increases dramatically immediately after you use her 1o or 4o skills to slap her allies with temporary Vulnerability, while Law and Naya MZ rewards you with incredible damage output if you do their skills exactly in 1o, 2o and 4o order.
  • Cool Mask: Lazer Bernard, and he's had it at least since he killed Angelia's father, King William.
  • Cool Pet: An update in Mirage features the addition of monsters that you can keep in the exploration mode. More monsters are caught using a special fruit and you also have a monster stable where you can upgrade or release the monsters you found!
  • Counter Attack: Karnulla retaliates whenever he's attacked, Jahan when he's attacked while taunting, and Crushfang uses his first skill twice if his armor runs out.
  • Creepy Doll: Common enemies at Atlas levels. The local religion had the practice of crafting dolls to remember deceased relatives, and later there were doll-makers who created performance marionettes and imbued them with runic magic to animate them. Today most of the dolls are infected/possessed by Void Monsters and attack living beings on sight.
  • Crossover: With Deemo, where they had a limited time event featuring three characters from that game: Deemo himself, Alice and the Masked Girl.
  • Cute Bruiser: Leah SP and Sharice. Lisa SP as well.
  • Damager, Healer, Tank: Most characters of each color fit one of these archetypes:
    • Gold characters are tanks, taking up the front position and often having skills that increase their durability.
    • Black characters are attackers, using direct offensive moves to deal damage.
    • White characters are support skills who keep teammates alive with heals, armor and buffs.
  • Decoy Protagonist: Season 2's announcement and opening cinematic suggest that Elio would be the central character of Season 2. And he is, because his kidnapping kicks off the real plot. The protagonist role passes on to Sophie instead.
  • Delaying Action: Several characters have skills that can delay enemy turns, though usually some condition has to be met.
  • Despair Event Horizon: Theodore hurls two people right over it, and they're both family members.
    • Losing Cin shatters Nigel, though he recovers better than most. ...Or not. He just decides to commit suicide while wiping out Sun Kingdom's entire nobility and bureaucracy.
  • Didn't See That Coming: The final battle between Theodore and Angelia in chapter 17 over the portable Rayzor is a trap set by Angelia to get Theodore in position for Yamitsuki to take a shot at him.
    • Even more impressively, in the same chapter, Hyde's been using his precognitive powers to play both sides and arrange a Mutual Kill between Angelia and Theodore, only for Angelia to use Hyde's own advice to expose him and avert his plans.
  • Doesn't Know Their Own Child Headmaster Charle Ceres doesn't want to show Elio any favoritism and also wants to keep Elio away from Sun Kingdom politics. He's completely shocked when Elio signs up for the Civil War, and breaks down when he hears Elio's true nature and parentage.
  • Dynamic Difficulty: Some battles are adjusted to your Watcher level. Keep your characters up to par or you'll lose the number game.
  • Dynamic Entry: Some characters like Sharice immediately attacks at the start of a battle, while the likes of Fatima and Rune immediately orders your team members to attack.
  • Endless Winter: Atlas is permanently locked into winter. Unusually, it's south of the entire Desert Kingdom, and west of the perfectly temperate Sun Kingdom.
  • Enemy Within: Pang faces a manifestation of his suppressed rage and bitterness in a Journey to the Center of the Mind in chapter 6...
  • Enemy Without: ...but Pang SP is that manifestation manifesting.
  • Even Evil Has Loved Ones: Theodore is a complete bastard but he's never wanted Angelia dead. In fact his dearest wish was for her to fall in love and choose that love over the crown.
  • Even the Guys Want Him: Nigel, if one assumes Izumi is male. Also Pang assuming Puggi's not just nattering.
  • Everything's Better with Princesses: Angelia herself.
  • Evil Laugh: Of all characters, Hyde, to Memetic Mutation levels.
  • Exposed to the Elements: Nigel runs around Atlas shirtless at SSR. Other characters mention the place is warming up but still.
  • Failure Is the Only Option: ** Certain battles in story mode are not winnable because the enemy is normally overpowered and it just skips right up to the cutscene after a certain number of turns or when the characters take enough damage.
    • Also directly referenced in battles when the game pits white characters that function as pure support against offense dealing enemies alone. The game outright tells you that you have no chance of defeating and all you can do is hold on
  • Fantastic Fragility: Ally debuffs strengthen Angelia's skills. Nolva’s passive boosts her attacks when allies have a defense debuff, and Roger does more damage at low hp.
  • Fantastic Racism: Residents of the Kingdom of the Sun look down on the poor, and doubly so on poor demihumans, like the Atlas refugees who live in the slums.
    • Leah's classmates tease her for being a rabbit demihuman.
    • Nigel and Eve were brutally assaulted by a human for daring to beg from him.
    • A rumor that Theodore had an affair and bastard child with a demihuman drives him into a cold rage. Because it's true, and the woman in question was a spy sent to create the scandal in the first place.
    • The Desert Kingdom inverts the dynamic, because up north it's humans that are the oppressed, poor minority, while reptilian demihumans run most of the kingdom.
  • Fiery Redhead: Naya, incredibly so.
  • Flesh Golem: The products of the Restricted Area.
  • The Freakshow: Morgan's Marvellous Circus has a number of beastperson performers with unusual deformities that they use in their acts. Rune joins them after winning his freedom, but learns juggling rather than becoming a strongman.
  • Friendly Fire: Sharice and Leah SP both damage characters in front of them when they attack. Rune stuns or damages the party when he attacks and during his counter-attack. Nolva Alt hurts her allies with her her attacks, and even kills them with her 4o. However, some characters can make use of this: Counter-attackers such as Karnulla will react to Friendly Fire the same way as when he takes an enemy attack, Lio SP switches to his more devastating skillset when he gets hit by an ally etc.
  • Gameplay and Story Integration: Aosta owns a Character Mineral. He uses it to animate Experiment.
  • Generation Xerox: A recurring element of the Rune Academy characters: Charle in his youth was an explorer and troublemaker like Tica. The ABC trio of Annie, Betty and Cara is the second to follow the theme, after Morris's three discples Aosta, Barbara and Clio.
  • Growing Wings: Members of the Feather Tribe grow retractable wings upon awakening to their heritage. Extending the wings increases their physical and magical abilities.
  • Gory Discretion Shot: Character deaths are hidden with a blacked-out screen and sound effect or similar, until chapter 16 where clashing soldiers start dying with gratuitous blood splatters.
  • Go-Karting with Bowser: Teams are assembled without regard to in-universe allegiances or philosophies. Mortal enemies on a team? No problem.
  • Guide Dang It!: The Exploration map doesn't have an in-depth in-game guide, so players may stumble their way trying to understand how harvesting works, how stamina and vitality works, how bringing specific characters into certain maps brings up additional dialog prompts etc. Just one example: If you go to Sunshine Infantry exploration maps without characters hailing from Kingdom of the Sun higher echelons such as Angelia or Theodore, you practically can't do anything at all in that map.
  • Happily Adopted: Lisa, Elio, and Angelia. The player gets to watch all three of those parental relationships break down. And only one father/child pair mends bridges.
  • Happily Married: Spoiled Sweet Lisa and Nice Guy Ned, as well as Bighammer and Rose.
  • Heal It with Water: Hestia and Misa both have water themed healing powers.
  • Heroic Bastard: Elio. Ironically, his father's the other kind of bastard.
  • The High Queen: Both the Sun and Desert Kingdoms are ruled by women as of Mirage.
  • Hopeless Boss Fight: There's a few story battles in which you just can't win. Some of them are blunt about it by one-shotting your team in one attack, while others require you to just hold on until you inevitably lose.
  • Immortality Inducer: According to legend, Sdorica is one. He kept humans enslaved but immortal, and his death put and end to that immortality.
  • Immortality Seeker: Long after Vendacti took down Sdorica, there are people who long to revive the dragon to regain their immortality.
  • Instant Runes: A common effect of Rune magic.
  • Interface Screw: Completely unexpectedly at the end of chapter 17.
  • Interface Spoiler: Characters receive new sprites and portraits and lines in their Info page at SSR tier, some of which give away major turns in the story.
  • I Shall Taunt You: Taunt status. Good way to keep heat off squishier party members, but tricky to get around when enemies have it. Skills that target enemy positions will ignore it, as will attacks that target random enemies, while Yamitsuki's first skill can strip it away. Area of Effect moves render it almost completely moot.
    • Fatima SP's passive lets her do more damage to enemies with taunt.
  • Just for Pun: There are many, many puns in character titles and skill names; ranging from wordplay to pop culture references.
  • Kill It with Water: Both Sione MZ and Sharice MZ have powerful water-themed offensive skills.
  • Knife Nut: Kittyeyes, in every form. Where does she keep them all?
  • Leaning on the Fourth Wall: Puggi, all the time. He calls himself the main character, justifies recklessness by invoking his Plot Armor, references game mechanics and NOT just this game's mechanics...
  • Like a Son to Me: Crushfang to Dagger, albeit with a healthy dose of You're Not My Father from Dagger before Character Development. Also, Charle to Elio.
  • Little Bit Beastly: Demihumans are typically human in appearance with some animistic traits such as ears, horns, tails, and so on. Leah and Lio have rabbit ears and feet, for example.
  • The Load: In universe, Puggi, since he constantly needs saving from the consequences of his latest adventure. There's a bit of Gameplay and Story Segregation since Puggi is essential to several Venture Quests, but he's mostly this.
  • Magikarp Power: N-tier characters don't do much. Raise them to R, SR and SSR and more gets added to their toolbox until they're some of the best characters in the game.
  • Motor Mouth: Puggi's bizarre, Breaking the Fourth Wall rants. Usually pretty funny too.
  • Ms. Fanservice: Fredrica, Lisa, and Shirley.
  • Mugging the Monster: Some bandits attack the market on Paradise Prarie and threaten a sleepwalking Nolva... who happens to be possessed by a literal Void Monster when she sleeps.
  • My Rules Are Not Your Rules: AI-controlled playable characters behave vastly differently from when you control them. Not only they have vastly more health, their skills, even with the same animations, often have different effects. The only similarity between AI-controlled characters and player-controlled characters is that a character who does not have AoE skills when controlled by players will not have AoE skills when used by AI either.
  • Necessary Drawback: Characters with strong abilities have strong downsides as well. Experiment and Elio have some of the best damage potential in the game, in exchange for strictly negative passives. SSR Roger's third skill is the game's strongest single target attack period, but using it kills him.
    • Certain characters turn it around though: Nolva's Area of Effect attacks debuff the party's defenses, but since Nolva gets stronger when that exact debuff is in effect...
  • Non-Indicative Difficulty: Battles are labeled with a difficulty level to give you an idea how strong your team should be to take them on. That said, the numbers aren't absolutes.
    • The highest level Venture Quests far exceed the game's maximum level, but the level 65 Wonderland Trials are generally the hardest battles the game has to offer.
    • The daily material/curren/soul energy quests are all equal level, but the level 65 curren or soul energy quests are much, much easier than a level 65 item quest.
  • Nintendo Hard:
    • In the higher Wonderland Trials and explorations, enemies boast HP in the 6-digit range, requiring specific strategies to deal with them.
    • Chapter 16-5 is a nightmare. You need luck to pass this.
    • Story battles in Mirage are more varied, with win conditions beyond reducing the enemy's HP to zero. In battles with multiple stages, it's recommended to play through the easier wave while carefully stockpiling the necessary orbs for the second wave.
  • Not Quite the Right Thing: Elio stops Angelia from killing the uncle who raised her. Theodore does not at all appreciate the gesture, and forcefully rejects Elio before leaving to plot revenge against the kingdom.
  • Not So Different: Angelia confesses to Elio that from a historical perspective, there may be little difference between herself and Theodore, and that she now appreciates the thinking behind his decisions, though she still believes he's in the wrong.
  • Older Than They Look: Most characters because of the game's cutesy artstyle. But Charle is in his 60s while Nolva is in her 30s. Both characters look much younger due to magical interference.
  • Ominous Visual Glitch: Rei's chapter 17 dialogue, to the point that players thought the game had crashed. And then several more glitches will greet players in mirage.
  • One Steve Limit: If you have the rare SP (or MZ) characters, you cannot put them together with the normal ones in a single team team.
  • Our Ghosts Are Different: Shirley is dead in the story and has a different sprite entirely when she dies in gameplay, traits she shares with Deemo.
  • Our Mermaids Are Different: They float on land and grow up based on their emotional maturity.
  • Parental Substitute: Theo and Dylan to Angelia, more or less explicitly in the former case. Also Sherlock, Charle and Crushfang adopted Lisa, Elio and Dagger, respectively.
  • Pimped-Out Dress: Angelia's queenly gown, Fredrica's ridiculous SSR outfit...
  • Pintsized Powerhouse: Sharice, Leah, and Lio are smol and capable of some of the highest damage in the game.
  • Posthumous Character: Shirley, who's been dead for nearly two decades by the time the story starts. Morris has been dead even longer.
  • Poisonous Friend: Izumi, to Nigel. That's how Yamitsuki sees it at least.
  • Power at a Price: In-universe, characters who survive the initial exposure to Void Disease pick up superhuman abilities... in exchange for bouts of pain, mood swings, having your body hijacked by a monster, and death. Not necessarily in that order! And then there's the red Soul Energy Ralph uses in chapter 17...
    • In gameplay, Roger's passive boost the power of his skills as he passes certain damage thresholds.
  • Power Crystal: The Dragoneye Gem. taken from Atlas by the Kingdom of the Sun holds enough Soul Energy to levitate a castle and fire a Wave Motion Gun over and over.
  • Power Trio: Keeping with Sunset's Arc Number, part 1 characters tend to come in threes. The bandit trio, the Maple Lake trio, the starter trio and the army trio have shared history and considerable synergy.
    • In Mirage, Sophie, Elio and Rune form their own Power Trio. Later on, Clark replaces Elio.
  • Qurac: The Desert Kingdom has this sort of architectural style, mostly the building domes and the use of crescent moon imagery.
  • Really 700 Years Old: The mythical Immortals of Sdorica, natch.
  • Redshirt Army: Kingdom of the Sun soldiers on both sides of the Civil War wear red, and they drop like... well, redshirts.
  • Roaring Rampage of Revenge: Some characters like Dagger and Koll will immediately attack to avenge the death of their teammates.
  • Royals Who Actually Do Something: The Dawn of the New Year event has Angelia enter the slums as "Queen Angelia" as opposed to Angel, and organize a New Year's celebration. As the party enters full swing, she quietly slips away to get back to her work.
  • Scars Are Forever: Yamitsuki's many, many scars. While they don't detract from her beauty in the slightest, they're everywhere on her face and body. She got them from a haughty merchant.
    • Kittyeyes has a burn scar on her stomach at SSR. It's visible on her model as well.
  • Screw the Rules, I'm Doing What's Right!: The entire reason Angelia starts her Civil War against Theodore.
  • Small, Secluded World: The Watcher's room is completely isolated from the outside world, with Rei serving as their only human contact.
  • Sinister Geometry: Void monsters often take a sharp, geometric form, such as spheres, cubes and prisms.
  • Skunk Stripe: Nobility in the Kingdom of the Sun can be identified by a glowing lock of hair. Theodore has a purple stripe in his grey hair, Angelia has a bright yellow streak in her blonde hair, etc.
  • Spoiled Sweet: Sherlock the Mechanician picks up Heartwarming Orphan Lisa, uses her to attract customers to his store and vows to work her even harder after he adopts her. When we catch up with them 18 years later we see he spoils her absolutely rotten.
  • Stance System: Several characters can change their skillsets mid-combat. Triggers include dedicated stance-change skills (Yan-Bo and Sherlock), the actions of other characters (Jerome and Lio SP), and more esoteric (Izumi SP has three stances, each with different method to switch to).
  • Standard Status Effect: Poison, Stun, Exhaust and Vulnerability, as well as Tear (like poison but only goes off when the character acts). Each stacks up to three times.
    • Certain challenge missions involve the Death Curse debuff, which kills a character instantly under certain conditions.
  • Status Buff: Enhance, Damage Reduction, Regen, Taunt and Vigilance (dodge buff) are the common buffs. But they're eclipsed by the uncommon buffs:
    • War Cry, Rage and Charisma are variations on Enhance.
    • Tank Up gives a character armor when they're struck, and Armor Shift restores a character's HP based on their armor.
    • Beyond that, certain characters have unique buffs as part of their kit:
      • Bubble: Hestia SP
      • Clockwork: Tica SP
      • Close Immunity: Izumi
      • Foresight: Hyde
      • Game Tag: Kittyeyes
      • Guilt: Pang SP
      • Lasting: Sherlock SB
      • Mage Power: Charle SB
      • Overload: Lio SP
      • Qi: Yanbo SB
      • Rant Rave: Ned
      • Shock Lock: Experiment
      • Support: Kittyeyes SP
      • Vigor: Kittyeyes SP
      • Wind-Up: Pang and Tica SP
  • The Straight and Arrow Path: Diana's sprite holds a staff, convincing players that she was to be another healer... until Mirage chapter 3 saw her turn it into a giant crossbow.
  • Survival Of The Fittest: Leadership of the Desert Kingdom is decided by the candidates competing. It's all but said outright that the "competition" is seeing who's alive at the end to claim the crown.
  • Tsundere: Sharice. Her squad isolates her for the attitude until her Character Development in her character story.
    • Tragically/hilariously, the Summer Festival event implies that her parents act the same way towards her.
  • Unexpected Genre Change: Resources Management Gameplay elements are major a part of Explore mode.
    • The 2.05 update added the Adventure Camp, a Monster Rancher inspired game mode with light Raising Sim elements.
    • The Deemo crossover event had two battles that play out like a Rhythm Game.
  • The Virus: Void Disease. It's spread by bites from geometric monsters, and is fatal 99% percent of the time. Victims spread the infection in true zombie fashion, but the rare survivors develop strange powers.
  • Wizarding School: Rune Academy. Located in the soul energy rich Whistlewood Valley, watched over by headmaster Charle Ceres, attended by Tica Chevalier and Elio Ceres and the recently matriculated Leah, famous alums include Aosta Clovis and Fredrica Lucien. To get in you have to find the hidden entrance.
  • Woman in White: Both Angelia and Shirley wear white at their highest resonance level. Shirley happens to be very much dead.
  • You Are Already Dead:
    • There are several characters whose advisor skills or passives immediately trigger themselves or their teammates to attack at the start of the battle (Sharice's passive, Fatima's and Rune's advisor skills etc), and in some battles, you may also earn stage buffs that do that as well. If the attacks triggered are powerful enough, you can walk towards the end of the level seeing all enemies die before you get to input any command.
    • As long as it is not the enemy's turn to attack, you can keep inputting orb commands even if the attacks haven't been visually displayed yet. With specific team builds, such as lockdown team which uses Delaying Action or Stun to prevent the enemy from taking a turn at all, you may end up furiously inputting command after command until the game forcibly stops you because all enemies are already dead, but your team is still queueing their attacks (you can tap on the enemies to ensure if they are indeed dead or about to attack due to one of your slips).
  • You Gotta Have Blue Hair: Most characters have reasonably realistic hair colors. And then there's Hestia.
  • Younger Than They Look: Hestia's 11. Karnulla's 5. Dagger is 13. Less dramatically, Theodre is in his early 40s but looks like he's 60.

Alternative Title(s): Sdorica Sunset

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