Saturday Morning RPG is an episodic JRPG set in world heavily inspired by 1980s Saturday morning cartoons and pop culture. It was developed by Mighty Rabbit Studios, and published by Actigame Publishing Corp. After an initial release on iOS in 2012, it was subsequently ported to Android, Steam, PlayStation 4, and PlayStation Vita (the latter two as limited-edition physical copies), with a Nintendo Switch version announced for 2018.
This game provides examples of:
- Action Commands: Certain attacks use these to either function at all or boost their power. You can also diminish damage from enemies in the same fashion.
- And Now You Must Marry Me: Commander Hood's plan for Samantha in episode 1.
- Big Bad: Commander Hood.
- Button Mashing: Required to use scratch-and-sniff stickers (though certain control schemes have you rock the stick back and forth instead).
- Captain Ersatz:
- The '80s: The game is based around this, with a hint of The '90s.
- Good Old Fisticuffs: Marty's main attack.
- Narm Charm: The game aims for this, deliberately hewing close to its Saturday morning inspiration for an endless barrage of cheese.
- Or Was It a Dream?: The end of episode 1 - after waking up from a dream where he received a magic binder, Marty discovers it on his lap, unsure of where it came from.
- Reference Overdosed: The game is filled with 1980s references.
- Retraux: The game's graphics are styled after 16-bit JRPGs.
- Shout-Out: See here.
- Sprite/Polygon Mix: Characters are sprites, while the environments are low-poly models.
- Status Buff: The scratch-and-sniff stickers on Marty's magic binder can give him these (or debuff his enemies), provided the player manages to scratch them completely in time.
- This Loser Is You: Marty - his room is messy, it's implied he doesn't do very well at school, he can't get the girl, and he's a frequent target of bullies.
- Visual Pun: Episode 3 has what appears to be a bush turn out to be someone named Stan. His subsequent quoting of "The Touch" is only the icing on the cake.