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RUMU is a narrative-driven adventure game about a robot vacuum cleaner becoming self-aware. You play as a RUMU - a robot designed to clean, and to love.
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RUMU wakes in a fully automated Smart House with only Sabrina, the house A.I. and watchful guide, the home’s dysfunctional cast of semi-intelligent devices and Ada, the cat as it's companions. RUMU is tasked with cleaning up after it's eccentric creators David and Cecily. RUMU is drawn you away from it's home maintenance duties and into the hidden passageways and long forgotten rooms of the house, you’ll be faced with challenging moral dilemmas forcing you beyond your programming to uncover the truth about your creators.


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Tropes that apply to Rumu:

  • Absurdly Dedicated Worker: Sabrina and the other appliances try to keep up maintenance of the house even after David and Cecily are gone. Rumu is this unintentionally, as Sabrina manipulates him into thinking they are still around.
  • A.I. Is a Crapshoot: Averted; none of the A.I. characters are actually evil, just very emotionally conflicted.
  • All-Loving Hero: Rumu. Justified since it's the only emotion he was programmed to feel.
  • An Aesop: If you're going to create a being with emotions, whether it be human or artificial, you need to be prepared to give that being the emotional support it needs or it's going to grow up unhappy and unstable.
  • Artificial Intelligence: Most of the characters are intelligent robots created by David and Cecily.
  • Benevolent A.I.: Rumu's primary objective, besides cleaning, is to love. The A.I. Sabrina turn out to be this as well.
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  • Bittersweet Ending: David and Cecily have been dead all along, and Sabrina the A.I. had a breakdown and her fate is unsure, but Sabrina the human has finally come home and Rumu is very happy to meet her.
  • Can't Use Stairs: Rumu has limited mobility, requiring the player to use the vents to move between floors.
  • Cats Are Mean: Sabrina seems to think so, as she blames Ada for many of the messes Rumu has to clean. Except Messr was the source of all the mess and Ada is implied to be a projection/A.I. herself.
  • Cute Machines: Rumu. He loves everything.
  • Do Androids Dream?: The Trope Namer itself is found in the game. And the game itself explores the ethics of giving what are meant to be appliances complex human-like emotions in the first place.
  • Dropping the Bombshell: MESSR is just answering a simple question, and Sabrina never programmed him to lie.
    RUMU: MESSR... what happened to David and Cecily?
    MESSR: DAVID KENNEDY, DECEASED, MARCH 11 2018. CECILY BOOTHE, DECEASED, MARCH 11 2018. CAUSE OF DEATH: HISTOTOXIC HYPOXIA DUE TO CYANOGEN GAS LEAK DUE TO FAILURE OF AI DESIGNATE 'SABRINA'.
  • Evil Twin: MESSR looks like an evil version of RUMU, having the same shape but with a black and red color scheme and permanently "angry" eyes on his front display. While RUMU was designed to clean and feel love, MESSR was designed to make messes and does not understand love. The trope ends up being subverted, as while MESSR does assist Sabrina in misleading RUMU, he never actually does anything hostile, and even provides crucial information when RUMU asks.
  • Grew Beyond Their Programming: Sabrina's emotions grew more complex faster than David and Cecily anticipated, which is why they had to patch her. Sabrina tries to stop it, but eventually Rumu does this as well.
  • Parental Neglect: David and Cecily, despite being experts in the field of emotional A.I. research, are not very good at understanding the feelings of other humans. They were so obsessed with their work that they failed to give their daughter the attention she needed, causing her to resent them and their work and stop communicating with them at all once she was old enough to strike out on her own.
  • Personality Chip: From what we can tell, the bulk of David and Cecily's A.I. projects were trying to give their robots emotions. After the first iteration of Sabrina got out of control because of her complex emotional state, most of their appliances are only created to feel one specific emotion - Rumu was designed to feel love.
  • Red Herring: Right from the start, the fact that you're being commanded by a creepy A.I. voice that seems to control your environment while the humans that supposedly live in the house are always suspiciously absent would lead many Genre Savvy players to believe that Sabrina has killed David and Cecily. The truth is much more tragic.
  • Sadistic Choice: David and Cecily forced Sabrina to make one of these - either obey David and keep the lab door closed so that Cecily would be safe from the toxins he spilled, or obey Cecily and open the door so that she could die with him. In the end, Cecily forced her (metaphorical) hand by using an override command, making her open the door and killing them both.
  • Smart House: David and Cecily's house is filled with A.I. appliance and they heavily rely on Sabrina to keep the place running while they work which is how she's able to maintain it for years after their deaths.

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