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Video Game / Rokko Chan

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Rokko Chan is a 2011 Adobe Flash Platform Game, created in faithful homage to the Mega Man franchise, specifically the classic games (with some elements from the X series thrown in).

The plot revolves around Dr. Thane attempting to create a young Robot Girl with a human memory. He succeeds, but then she goes out to fight Dr. Mad, who is trying to Take Over the World with his six robots.


  • Hockey Man, weak to Lightning Flash, will give you the Ice Shield.
  • Volcano Man, weak to Ice Shield, will give you the Volcano Cannon.
  • Lightning Man, weak to Rolling Ring, will give you the Lightning Flash.
  • Jet Man, weak to Forest Whip, will give you the Jet Missile.
  • Rolling Man, weak to Jet Missile, will give you the Rolling Ring.
  • Forest Man, weak to Volcano Cannon, will give you the Forest Whip.

As of January 2021, the game became no longer playable from King Soukutu's website anymore due to the end of support of Adobe Flash. Despite this, some fans have managed to keep the game alive as a downloadable executable and it can be played offline, no longer needing to be played via a web browser. The game's downloadable version can be found here.

Tropes present in this game include:

  • Armor-Piercing Attack: Lightning Flash.
  • Blackout Basement: One area in Lightning Man's stage.
  • Boss Rush: Before the final boss, as is the norm in Mega Man games.
  • Brain Uploading: The Intro implies that Dr. Thane created Rokko Chan as an, apparently successful, attempt to resurrect his dead daughter through this method. This could be seen as a reference to Megaman.EXE's backstory in the Mega Man Battle Network games.note 
  • Captain Ersatz: Most of the major characters in the game. The Robot Master bosses are unique, though.
  • Conspicuous Electric Obstacle: Lightning Man's stage has node pairs that move back and forth, with electric arc between them switching on and off.
  • Damn You, Muscle Memory!:
    • Using default controls, Z jumps and X fires your Buster, which when translated into NES-stlye button mapping would equal B jumping and A shooting.
    • Unlike classic Mega Man titles, pressing down and Jump does not execute a slide. Like the X series, you have to tap the direction you run in twice or press a dedicated Dash button.
  • Dual Boss: Fransiska and Lancea in Mad Castle 1.
  • Emergency Energy Tank: E-Tanks are available in this game.
  • Gender Bender: One of the few examples of a Mega Man fan game that stars a female character. Unlike Mega Mari, not the entire cast is female. Both scientists and the six Robot Masters are male.
  • Gravity Screw: Rolling Man's level is set in outer space, so it naturally has lower gravity than the other ones.
  • Hard Levels, Easy Bosses: After the Bottomless Pit- and Spikes of Doom-filled hell that is Jet Man's level, Jet Man himself isn't that much of a problem as his only attacks are destructible homing missiles and performing a predictable swoop attack.
  • Homage: A very clear one to the Mega Man series as a whole.
  • Homing Projectile: Jet Missile homes in on enemies.
  • Hyper-Destructive Bouncing Ball: The Rolling Ring; a spread of rings that bounce off surfaces.
  • I Know Madden Kombat: Hockey Man's design and most of his attacks are based on his namesake.
  • Indy Escape: Forest Man's stage has one the instant the player enters the level's underground area.
  • Jumped at the Call: Rokko hears of Dr. Mad's plans of world domination seconds after she awakens and then immediately sets out to stop him.
  • Killer Rabbit: Hockey Man's stage has several robot rabbits in it.
  • Logical Weakness: Being a forest-dweller that controls nature, Forest Man doesn't take well to the Volcano Cannon. Likewise, the fiery Volcano Man dislikes cold stuff like Hockey Man's weapon. Lightning Man is quite vulnerable to stuff made of rubber — like the Rolling Ring.
  • Meaningful Name: The Captain Ersatz versions of Dr. Wily and Dr. Light are named "Dr. Mad" and "Dr. Sane," respectively.
  • No Ending: Don't expect Dr. Mad setting his castle to self destruct upon his defeat or anything, it just cuts straight to the staff roll.
  • Pose of Supplication: Much like Wily, Dr. Mad does this after he is finally defeated.
  • Power Copying: Wouldn't be a Mega Man fangame without it!
  • Reset Button: Unusualy for a Mega Man-styled game, pressing the Escape key will cause Rokko to self-combust.
  • Retraux: Rokko Chan generally follows the graphics style and sprite/tile limitations of a NES/Famicom game, though there are several liberties taken with the style, such at 16x16 tile cells that contain more than three colors (not including the "common color" treated as transparency), large sprites that would otherwise make an NES game flicker (like Forest Man's boulder and the flying eagles in Jet Man's stage), and complex sprite rotation (such as the vines in Forest Man's stage, the gravity-changing areas in Rolling Man's stage, and Jet Man's Jet Missile).
  • Robot Girl: The title character, and the fortress duo boss Fransiska and Lancea.
  • Rule 63: Rokko... Chan!?
  • Sequential Boss: Dr. Mad's machine has three forms.
  • Shout-Out: The unlockable Owata Mode turns Rokko into a One-Hit-Point Wonder. The achievement you get for beating the game in this mode is named "I Wanna Be The Human."
  • Sound Test: Beat the game once to unlock it.
  • Spell My Name with an S: Dr. Sane's name is spelled as "Dr. Thane" in the game's intro. This is likely a nod to Dr. Light's various name transliterations.
  • Splash Damage: The Volcano Cannon has this when it hits an enemy or surface.
  • Spread Shot: Rolling Ring.
  • Super-Speed: Jet Man, Hockey Man, and you all have it.
  • Temporary Platform: The Yoku Blocks appear in two levels, but not in a very hard or abusive manner.
  • Uncommon Time: Dr. Mad boss stage theme uses mostly 7/4 time signature with 4/4s thrown in.
  • Unlockable Content: Upon beating the game, you can unlock "Challenge" (which pretty much amounts to clearing the entire game under various conditions) and "Music Room" in the main menu, as well as Owata Mode and Unlimited Weapon in the Options.
  • Video Game Dashing: Borrowed from X and Bass. It makes Rokko jump a little lower, but of course it is quite useful for dodging and jumping over pits.